Archeage

Archeage

AVERAGE FPS
146
excellent

This combination delivers exceptional performance with an average of 146 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 48 71 105 117
1440p QHD 85 124 183 205
1080p Full HD 126 184 244 255

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 117
3840x2160 Medium 105
3840x2160 High 71
3840x2160 Ultra 48
2560x1440 Low 205
2560x1440 Medium 183
2560x1440 High 124
2560x1440 Ultra 85
1920x1080 Low 255
1920x1080 Medium 244
1920x1080 High 184
1920x1080 Ultra 126

Archeage with AMD Ryzen 5 7500F + NVIDIA GeForce RTX 5090, In-Depth Analysis

# How This Combo Ranks

The AMD Ryzen 5 7500F paired with the NVIDIA GeForce RTX 5090 lands at rank 109 out of 3,708 tested combos in ArcheAge. That places this configuration in the top 3% of all recorded pairings, a strong showing for a game originally released in 2014. The percentile data reinforces this position: the CPU sits at the 77th percentile against all processors, while the GPU ranks at the 92nd percentile against all graphics cards. In a game like ArcheAge, where the data shows frame rates ranging from 48 FPS at 4K Ultra to 255 FPS at 1080p Low, this combo demonstrates that the RTX 5090's massive compute resources are being utilized effectively even in an older MMORPG title.

The rank of 109 becomes more meaningful when examining the gap between this pairing and the rest of the field. With over 3,700 possible combinations, only 108 other setups deliver higher measured performance in ArcheAge. This is particularly notable given that the RTX 5090 is a current-generation flagship while the Ryzen 5 7500F represents a mid-range desktop processor. The data suggests that ArcheAge's engine responds well to the combination of a high-clock 6-core CPU and a GPU with substantial memory bandwidth and shading resources. The measured FPS numbers show that even at 4K Ultra, the combo maintains a playable 48 FPS average, which is remarkable for a game with this title's age and optimization profile.

FAQ

Q: How does this combo rank among all tested configurations in ArcheAge?

A: The AMD Ryzen 5 7500F with the NVIDIA GeForce RTX 5090 ranks 109th out of 3,708 tested combos in ArcheAge. This places it in the top 3% of all recorded pairings for this game.

Q: What is the frame rate difference between 1080p and 4K at High settings?

A: At 1920x1080 High settings, the combo delivers 184 FPS average. Moving to 2560x1440 High drops that to 124 FPS, and at 3840x2160 High it falls to 71 FPS. The scaling from 1080p to 4K represents a 61% reduction in average frame rate.

Q: Which resolution provides the highest average FPS in the measured data?

A: The highest measured average FPS is 255 at 1920x1080 with Low settings. The second-highest is 244 FPS at the same resolution with Medium settings, followed by 205 FPS at 2560x1440 Low.

Q: How does the RTX 5090's VRAM capacity relate to ArcheAge's performance?

A: The RTX 5090 features 32 GB of GDDR7 memory with a 512-bit bus and 1.79 TB/s bandwidth. The measured data shows that frame rates scale primarily with resolution and settings rather than hitting memory limitations, with the largest performance gap appearing between Ultra and High settings at each resolution.

Q: What is the CPU's single-thread performance relative to its rivals?

A: The Ryzen 5 7500F scores 974 in 3DMark single-thread and 3,218 in Cinebench R23 single-core. Its average benchmark score of 24,964 places it within 0.2% of the Intel Core i7-13620H and 0.4% ahead of the Intel Core 5 210H.

Q: Does the combo maintain consistent frame times across different settings?

A: The data includes min and max FPS for Medium settings only. At 1920x1080 Medium, the range is 208 to 281 FPS with a 244 average. At 2560x1440 Medium, the range is 155 to 210 with a 183 average. At 3840x2160 Medium, the range is 89 to 120 with a 105 average.

Resolution Scaling

The resolution scaling pattern in ArcheAge reveals a clear relationship between pixel count and frame rate, but with some interesting nonlinearities that point to specific bottleneck characteristics. From 1080p to 1440p at High settings, the average FPS drops from 184 to 124, a 33% reduction. From 1440p to 4K at High, the average drops from 124 to 71, a 43% reduction. The combined 1080p-to-4K drop is 61%, which is less than the 75% pixel count increase would suggest if the GPU were the sole limiting factor.

The Low settings scaling tells a different story. At 1080p Low, the combo produces 255 FPS, dropping to 205 at 1440p Low (a 20% reduction) and then to 117 at 4K Low (a 43% reduction from 1440p). The relatively small drop from 1080p to 1440p at Low settings — only 20% — indicates that the CPU is becoming a significant contributor to frame rate limits at lower resolutions and settings. The Ryzen 5 7500F's 6 cores and 12 threads at 3.70 GHz base and 5.00 GHz boost are likely reaching their limits in ArcheAge's CPU-bound scenarios at these settings.

The Medium settings data provides the most complete picture with min and max FPS values. At 1080p Medium, the 244 FPS average with a 208 min and 281 max shows significant frame time variance. At 1440p Medium, the 183 average with a 155 min and 210 max maintains a similar relative spread. At 4K Medium, the 105 average with an 89 min and 120 max tightens the spread, suggesting that the GPU workload becomes more dominant at higher pixel counts, smoothing out CPU-related frame time spikes.

Measured FPS Breakdown

At 1920x1080, the measured FPS values show a clear progression across settings. Low settings deliver 255 FPS average, Medium delivers 244 FPS (with a range of 208 to 281), High delivers 184 FPS, and Ultra delivers 126 FPS. The gap between Low and Medium is only 11 FPS, while the gap between Medium and High is 60 FPS, and between High and Ultra is 58 FPS. This suggests that the Medium-to-High transition incorporates significant visual quality increases that have a disproportionate performance cost in ArcheAge.

Moving to 2560x1440, the pattern shifts. Low settings produce 205 FPS, Medium produces 183 FPS (range 155 to 210), High produces 124 FPS, and Ultra produces 85 FPS. The Low-to-Medium gap shrinks to 22 FPS, but the Medium-to-High gap grows to 59 FPS, and High-to-Ultra drops by 39 FPS. The percentage reduction from 1080p to 1440p is consistent across Low (20% drop), Medium (25% drop), High (33% drop), and Ultra (33% drop), indicating that the GPU is becoming more of a limiting factor at higher settings.

At 3840x2160, the frame rates compress significantly. Low delivers 117 FPS, Medium delivers 105 FPS (range 89 to 120), High delivers 71 FPS, and Ultra delivers 48 FPS. The Low-to-Medium delta is only 12 FPS, but Medium-to-High costs 34 FPS, and High-to-Ultra costs 23 FPS. At 4K, the Ultra setting produces a sub-60 FPS average of 48, which is the only measured configuration in the data that falls below the 60 FPS threshold. The 4K Low-to-4K Ultra ratio is 117:48, meaning Ultra delivers 41% of the Low setting's frame rate at this resolution.

GPU Role

The NVIDIA GeForce RTX 5090 brings substantial resources to ArcheAge: 32 GB of GDDR7 memory on a 512-bit bus with 1.79 TB/s bandwidth, 21,760 shading units, 680 texture mapping units, and 176 raster output pipelines. The GPU operates at a 2,017 MHz base clock and boosts to 2,407 MHz, with memory running at 1,750 MHz (28 Gbps effective). These specifications place the RTX 5090 at the 92nd percentile among all GPUs, with an average benchmark score of 79,842.

The memory configuration is particularly relevant for ArcheAge at high resolutions. The 32 GB capacity is far beyond what this game requires, and the 1.79 TB/s bandwidth ensures that texture streaming and draw call processing are not bottlenecked by memory throughput. The measured FPS data supports this: the transition from 1440p to 4K at High settings costs 43% of frame rate, which is less than the pixel count increase would predict if memory bandwidth were a constraint. The GPU's 104.8 TFLOPS of FP32 compute and 1,636.8 GTexel/s texture rate are likely sufficient to handle ArcheAge's rendering workload even at 4K Ultra, though the 48 FPS result at that setting suggests the game's engine imposes limits that even this GPU cannot overcome.

The RTX 5090's nearest rivals in the benchmark database include the NVIDIA Tesla P100 PCIe 16 GB (0.3% higher average score), the Tesla P100 PCIe 12 GB (0.6% higher), and the AMD Radeon RX 6850M XT (1.1% higher). These deltas are minimal, indicating that the RTX 5090 sits in a tightly clustered performance band in synthetic tests. In ArcheAge specifically, the GPU's 92nd percentile ranking and the measured FPS data show that it is not the primary bottleneck at lower resolutions, where CPU limits dominate.

CPU Role

The AMD Ryzen 5 7500F is a 6-core, 12-thread processor based on the Zen 4 architecture (codenamed Raphael) built on a 5 nm process at TSMC. It runs at a 3.70 GHz base clock with a 5.00 GHz boost clock and has a 65W TDP. The cache hierarchy includes 64 KB L1 per core, 1 MB L2 per core, and 32 MB shared L3. Memory support is DDR5 with dual-channel configuration delivering 83.2 GB/s bandwidth. The CPU's benchmark scores include 22,799 in Cinebench R23 multicore, 3,218 in single-core, and 6,379 in 3DMark max threads.

In ArcheAge, the CPU's role becomes evident when examining the Low and Medium settings at 1080p. The 255 FPS at Low and 244 FPS at Medium are remarkably close, suggesting that the CPU is hitting a ceiling around 250 FPS regardless of GPU load. The 3DMark single-thread score of 974 and PassMark single-thread score of 3,841 indicate strong single-core performance, which is crucial for an MMORPG like ArcheAge where game logic and network processing often run on limited threads. The 77th percentile ranking among all CPUs places it in the upper quartile, though not at the very top.

The Ryzen 5 7500F's nearest rivals show how tightly grouped this performance segment is. The Intel Core i7-11850H scores 24,935 (0.1% lower), the AMD Ryzen 5 8400F scores 25,005 (0.2% higher), the Intel Core i7-13620H scores 24,911 (0.2% lower), and the Intel Core 5 210H scores 24,872 (0.4% lower). These sub-0.5% deltas mean that any of these CPUs would produce nearly identical ArcheAge performance in CPU-bound scenarios. The 6-core, 12-thread configuration with 32 MB L3 cache appears well-suited to ArcheAge's threading model, as the measured FPS at 1080p Low and Medium shows the combo sustaining over 240 FPS without dropping into GPU-limited territory.

Settings Recommendations

The measured FPS data provides clear guidance for optimizing ArcheAge with this hardware combination. At 1920x1080, Medium settings deliver 244 FPS average with a minimum of 208 FPS, which is only 11 FPS below the Low setting's 255 FPS. The Medium setting offers a substantial visual quality improvement over Low for a negligible performance cost, making it the recommended choice at this resolution. High settings at 1080p drop to 184 FPS, a 25% reduction from Medium, while Ultra drops further to 126 FPS. For players prioritizing frame rate stability, Medium at 1080p is the sweet spot where the combo exceeds 200 FPS minimum.

At 2560x1440, the recommendation shifts to High settings. The High preset delivers 124 FPS average, which is well above the 60 FPS threshold and provides a significant visual upgrade over Medium's 183 FPS. The Medium setting at 1440p offers 183 FPS with a 155 FPS minimum, but the visual difference between Medium and High in ArcheAge appears to justify the 59 FPS cost based on the scaling data. Ultra at 1440p drops to 85 FPS, which remains playable but shows a 31% reduction from High. For most users at 1440p, High strikes the best balance between visual fidelity and frame rate.

At 3840x2160, the situation changes dramatically. Medium settings deliver 105 FPS average with an 89 FPS minimum, making it the highest-performing preset that maintains a comfortable margin above 60 FPS. High drops to 71 FPS average, which is still playable but leaves less headroom for frame time spikes in crowded MMORPG scenes. Ultra at 4K produces only 48 FPS average, which falls below the 60 FPS threshold and is not recommended for smooth gameplay. The Low setting at 4K provides 117 FPS but sacrifices visual quality that is more noticeable at higher resolutions. The measured data indicates that Medium at 4K is the optimal choice, as it maintains 89 FPS minimum while the High preset's 71 FPS average carries more risk of dropping below 60 in demanding scenarios.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5090

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + NVIDIA GeForce RTX 5090 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 117.0
3840x2160 Medium 105.0
3840x2160 High 71.0
3840x2160 Ultra 48.0
2560x1440 Low 205.0
2560x1440 Medium 183.0
2560x1440 High 124.0
2560x1440 Ultra 85.0
1920x1080 Low 255.0
1920x1080 Medium 244.0
1920x1080 High 184.0
1920x1080 Ultra 126.0

Archeage with Ryzen 5 7500F + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 5090 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with Ryzen 5 7500F + RTX 5090

Explore FPS benchmarks for other games using this same hardware combination.