Pc Building Simulator
This combination provides smooth gameplay with an average of 118 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 44 | 44 | 65 | 87 |
| 1440p QHD | 81 | 85 | 122 | 169 |
| 1080p Full HD | 126 | 135 | 192 | 264 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with AMD Ryzen 5 5600 + NVIDIA GeForce RTX 4060, In-Depth Analysis
Pc Building Simulator presents an unusual benchmarking scenario, as its performance profile is heavily influenced by the underlying hardware being simulated. For the AMD Ryzen 5 5600 and NVIDIA GeForce RTX 4060 combination, the measured data reveals a configuration that scales predictably with resolution and settings, with the CPU and GPU taking turns as the limiting factor depending on the workload. The Ryzen 5 5600, a 6-core, 12-thread Zen 3 part, pairs with the RTX 4060, an Ada Lovelace GPU with 8 GB of GDDR6 memory, to deliver frame rates that range from deeply playable to extremely high, but the data also shows specific bottlenecks that define the experience.
Resolution Scaling
The frame rate drop from 1080p to 4K is steep and consistent, revealing a system that is increasingly GPU-bound at higher resolutions. At Low settings, the average FPS falls from 263.5 at 1920x1080 to 169.4 at 2560x1440, a reduction of 94.1 FPS, and then to 86.7 at 3840x2160, a further drop of 82.7 FPS. This pattern suggests that even at Low settings, the pixel throughput demand at 4K begins to stress the RTX 4060, which has a 128-bit memory bus and 272.0 GB/s of bandwidth. The scaling from 1440p to 4K at Low settings shows a 48.8% decrease in performance, indicating that the GPU's fill rate and memory bandwidth are becoming critical factors.
The scaling behavior changes dramatically with higher settings. At Ultra settings, the average FPS at 1080p is 125.9, which drops to 81.4 at 1440p (a 35.3% decrease) and then to 43.6 at 4K (a 46.4% decrease from 1440p). This steeper decline at Ultra settings points to a combination of factors: the increased shader complexity and texture loads are saturating the RTX 4060's 3072 shading units and 8 GB of VRAM. The gap between High and Ultra settings also narrows as resolution increases; at 1080p, High is 6.8% faster than Ultra, but at 4K, High is only 0.9% faster. This convergence indicates that at 4K, the GPU is so heavily loaded that the difference between High and Ultra settings becomes negligible in terms of absolute frame rate, with both hovering in the low-to-mid 40s.
Conversely, the CPU's role becomes more apparent at lower resolutions. The Ryzen 5 5600, with a boost clock of 4.40 GHz and a Cinebench R23 multi-core score of 18,309, appears to cap performance at 1080p. The jump from Low to Medium at 1080p is from 263.5 to 191.9 FPS, a drop of 71.6 FPS, which is larger than the corresponding drop at 1440p (from 169.4 to 121.5, a drop of 47.9 FPS). This suggests that at 1080p, the CPU is better able to feed the GPU, but the GPU's limits are still being approached. The data indicates that the 5600 is not the primary bottleneck at 1080p Low, but its single-thread performance (3DMark single-thread score of 882) becomes more relevant as the GPU load decreases.
GPU Role
The RTX 4060's 8 GB of GDDR6 memory and its clock speeds are central to the performance observed in Pc Building Simulator. The GPU has a base clock of 1830 MHz and a boost clock of 2460 MHz, with memory running at 2125 MHz (17 Gbps effective). The 128-bit bus width and 272.0 GB/s bandwidth are modest figures, but the data shows they are sufficient for most settings, except for the most demanding 4K configurations. At 4K Ultra, the average FPS of 43.6 suggests the GPU is working near its limits, likely due to memory capacity and bandwidth constraints rather than raw compute, given the game's simulation nature which may involve large scene data.
The GPU's Passmark G3D score of 19,545 places it in the 66th percentile of all GPUs, and its nearest rival, the AMD Radeon RX 6600M, is only 0.6% faster on average, indicating a tightly contested performance class. The RTX 4060's architectural features, such as 24 RT cores and 96 tensor cores, are present, but Pc Building Simulator likely does not exercise these heavily, as the benchmark results show no ray tracing specifics. The FP32 performance of 15.11 TFLOPS is the key compute metric, and the data suggests that at 1080p, the GPU is underutilized; the increase from High to Low settings at 1080p yields a 96% performance uplift (from 134.5 to 263.5 FPS), proving that the GPU is not the limiter at that resolution.
The VRAM allocation is a potential concern. With 8 GB, the RTX 4060 may hit capacity limits at 4K Ultra, where the average FPS drops to 43.6. The gap between Medium and High at 4K is 21.2 FPS (from 65.1 to 44), which is a substantial 32.6% reduction, indicating that the High preset likely increases texture quality and memory footprint beyond what the 8 GB buffer can comfortably handle, causing a performance cliff. In contrast, the drop from Low to Medium at 4K is 21.6 FPS (from 86.7 to 65.1), a similar absolute number but a smaller relative change, suggesting that the Medium preset is more balanced for the GPU's memory subsystem.
FAQ
Q: What is the average frame rate at 2560x1440 with High settings?
A: The measured average FPS is 85.3, which is 49.2 FPS lower than the 1080p High result (134.5 FPS), showing a 36.6% performance decrease when moving to 1440p.
Q: How does the RTX 4060 compare to its closest rival in this performance class?
A: Based on average benchmark scores, the RTX 4060 (23,181) is 0.6% slower than the AMD Radeon RX 6600M (23,321), but 0.7% faster than the Intel Arc B580 (23,021). This places it in a tight three-way race for performance.
Q: Is the Ryzen 5 5600 a bottleneck at 1080p?
A: The data suggests it can be at higher settings. At 1080p Ultra, the average FPS is 125.9, which is only 8.6 FPS higher than the 1440p Ultra result (81.4), a 13% difference. This indicates that the CPU is not fully limiting the GPU at 1080p, but the GPU is not the sole factor either.
Q: What is the best resolution for maintaining a 60+ FPS average across all presets?
A: At 2560x1440, all presets except Ultra (81.4 FPS) and High (85.3 FPS) exceed 60 FPS, with Medium at 121.5 FPS and Low at 169.4 FPS. At 4K, only Low (86.7 FPS) and Medium (65.1 FPS) stay above 60 FPS.
Q: How much faster is Low settings compared to Ultra at 4K?
A: The Low preset achieves 86.7 FPS on average, which is 43.1 FPS faster than the Ultra preset's 43.6 FPS. This represents a 98.9% performance uplift, demonstrating the massive impact of settings on GPU load.
Q: What does the combo rank indicate for this hardware pairing?
A: The combination ranks 987th out of 1,769 tested combos for Pc Building Simulator, which places it in the top 55.8% of all tested systems, indicating it is a mid-pack performer for this specific game.
Measured FPS Breakdown
At 1920x1080, the RTX 4060 and Ryzen 5 5600 deliver their highest frame rates. The Low preset achieves an average of 263.5 FPS, which drops to 191.9 FPS on Medium, a 71.6 FPS reduction. High settings yield 134.5 FPS, which is 57.4 FPS lower than Medium, and Ultra settings produce 125.9 FPS, a further 8.6 FPS drop. The difference between High and Ultra is the smallest of any settings pair at this resolution, suggesting diminishing returns on visual quality versus performance.
Moving to 2560x1440, the average FPS drops across all presets. Low settings average 169.4 FPS, Medium 121.5 FPS, High 85.3 FPS, and Ultra 81.4 FPS. The relative gaps between presets remain similar to 1080p, but the absolute deltas are compressed. The jump from Medium to High is 36.2 FPS, and from High to Ultra is only 3.9 FPS, indicating that the Ultra preset at 1440p is only marginally more demanding than High, likely due to a CPU or memory limit.
At 3840x2160, the system's performance is significantly lower. Low settings average 86.7 FPS, which is still playable, but Medium drops to 65.1 FPS. High settings average 44.0 FPS, and Ultra is nearly identical at 43.6 FPS. The High and Ultra presets at 4K are within 0.4 FPS of each other, which strongly suggests that the 8 GB VRAM capacity is the limiting factor, as the additional settings in Ultra cannot be fully utilized without exceeding the memory buffer, leading to a hard performance ceiling.
Settings Recommendations
For the best experience on this hardware, the data clearly favors 1920x1080 with the High preset. This configuration delivers an average of 134.5 FPS, which is 6.8% faster than Ultra (125.9 FPS) and only 57.4 FPS slower than Medium (191.9 FPS). The High preset likely offers the most balanced visual fidelity without incurring the performance penalty of Ultra, which provides minimal frame rate gains. At 1080p, Low settings are unnecessary as the system already exceeds 250 FPS, but for users seeking maximum refresh rate compatibility, the Low preset at 263.5 FPS is the only option that pushes beyond 240 Hz.
For 1440p gaming, the Medium preset is the optimal choice. It achieves 121.5 FPS, which is 36.2 FPS faster than High (85.3 FPS) and 40.1 FPS faster than Ultra (81.4 FPS). The High and Ultra presets at 1440p are within 3.9 FPS of each other, so choosing Medium provides a 42.5% performance uplift over High while likely retaining most of the visual quality that matters for a simulation game. The Low preset at 1440p (169.4 FPS) is only 47.9 FPS faster than Medium, so the graphical trade-off is not worth the extra frames.
At 4K, the system is firmly GPU-bound. The Medium preset is the highest setting that maintains a playable average above 60 FPS, hitting 65.1 FPS. The Low preset at 86.7 FPS is smoother, but the jump to Medium is only a 24.9% reduction in frame rate, making Medium the recommended choice for 4K. High and Ultra settings at 4K are effectively tied at 44.0 and 43.6 FPS respectively, so neither is recommended for smooth gameplay; they are only viable for users who prioritize visual quality over frame rate and can tolerate sub-60 FPS performance. Given the game's simulation focus, where system building and management are more important than fast-paced action, the Medium preset at 4K offers the best compromise of playability and detail.
Hardware Specifications
AMD Ryzen 5 5600
NVIDIA GeForce RTX 4060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600 + NVIDIA GeForce RTX 4060 in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 86.7 |
| 3840x2160 | Medium | 65.1 |
| 3840x2160 | High | 44.0 |
| 3840x2160 | Ultra | 43.6 |
| 2560x1440 | Low | 169.4 |
| 2560x1440 | Medium | 121.5 |
| 2560x1440 | High | 85.3 |
| 2560x1440 | Ultra | 81.4 |
| 1920x1080 | Low | 263.5 |
| 1920x1080 | Medium | 191.9 |
| 1920x1080 | High | 134.5 |
| 1920x1080 | Ultra | 125.9 |
Pc Building Simulator with Ryzen 5 5600 + Other GPUs
See how Pc Building Simulator performs with the same CPU but different graphics cards.
Pc Building Simulator with RTX 4060 + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
Other Games with Ryzen 5 5600 + RTX 4060
Explore FPS benchmarks for other games using this same hardware combination.