Pc Building Simulator
This combination offers playable performance with an average of 47 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 17 | 18 | 25 | 36 |
| 1440p QHD | 32 | 34 | 48 | 68 |
| 1080p Full HD | 51 | 54 | 77 | 108 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with AMD Ryzen 5 3600 + AMD Radeon RX 570, In-Depth Analysis
Pc Building Simulator with an AMD Ryzen 5 3600 and AMD Radeon RX 570 shows a clear pattern of GPU-bound performance scaling as resolution increases. The data shows that at 1920x1080, the combo delivers playable frame rates across all settings, but the transition to higher resolutions exposes the limitations of the RX 570, with 4K results falling below playable thresholds even on Low settings.
Resolution Scaling
The measured FPS values demonstrate a dramatic performance drop when moving from 1080p to 1440p, and an even steeper decline at 4K. At 1920x1080 with Low settings, the system achieves 108 FPS average, but this falls to 68 FPS at 2560x1440 and 36 FPS at 3840x2160. This represents a 37% reduction from 1080p to 1440p, and a further 47% reduction from 1440p to 4K. The pattern holds across all settings presets, with the gap between resolutions widening as graphical fidelity increases.
Looking at High settings, the frame rate drops from 54 FPS at 1080p to 34 FPS at 1440p, then to 18 FPS at 4K. The 4K result is exactly one-third of the 1080p figure, indicating that the GPU is being pushed to its absolute limits at that resolution. The Ultra preset tells a similar story: 51 FPS at 1080p falls to 32 FPS at 1440p and bottoms out at 17 FPS at 4K. These numbers suggest that the RX 570's 4 GB of VRAM and 224.0 GB/s memory bandwidth become severe bottlenecks at 4K, regardless of the CPU's capability.
The scaling behavior reveals that the Ryzen 5 3600 is not the limiting factor at any resolution. The CPU's 6 cores and 12 threads provide sufficient processing power to feed the GPU at 1080p, as evidenced by the 108 FPS Low setting result. The fact that frame rates halve or nearly halve with each resolution step indicates a purely GPU-bound scenario. The RX 570's pixel rate of 39.81 GPixel/s and texture rate of 159.2 GTexel/s are simply insufficient for 4K rendering, even in a simulation game that is not typically considered graphically demanding.
The Medium settings data provides the most complete picture, with minimum and maximum FPS values recorded. At 1080p Medium, the range is 65 to 88 FPS with an average of 77. At 1440p Medium, the range narrows to 41 to 56 FPS with an average of 48. At 4K Medium, the range is 21 to 29 FPS with an average of 25. The consistency of these ranges indicates stable performance without major frame time spikes, but the overall trend is unmistakable: this combo is designed for 1080p gaming, with 1440p being a stretch and 4K being impractical.
Settings Recommendations
Based on the measured FPS rows, the optimal experience for this hardware combination is at 1920x1080 with High settings. The 54 FPS average at High is comfortably above the 30 FPS threshold for playable simulation gameplay, and it offers significantly better visual quality than the 77 FPS Medium preset. The Ultra preset at 1080p delivers only 51 FPS, a marginal 3 FPS improvement over High, which does not justify the additional graphical load for what appears to be minimal visual gain.
For users prioritizing smoothness over visuals, the Low settings at 1080p provide a 108 FPS average, which is ideal for high-refresh-rate monitors. However, the jump from Low to Medium costs 31 FPS (from 108 to 77), while the jump from Medium to High costs 23 FPS (from 77 to 54). The step from High to Ultra costs only 3 FPS, suggesting that High is the sweet spot where the GPU still has headroom and the visual improvements are most noticeable.
At 2560x1440, the only viable option is Low settings with 68 FPS average. The Medium preset at 48 FPS is borderline playable but may feel sluggish during intense build operations, while High at 34 FPS and Ultra at 32 FPS fall below the smoothness threshold for a simulation title where precise mouse control matters. The 4K resolution is not recommended at any setting, as even the Low preset's 36 FPS average feels unresponsive, and the Ultra preset's 17 FPS is effectively a slideshow.
The data suggests that users should stick to 1080p for the best balance of visual fidelity and performance. The Medium preset at 77 FPS is the safest choice for consistent gameplay, but High at 54 FPS offers superior image quality without sacrificing playability. For those with FreeSync monitors, the 1440p Low setting at 68 FPS could work, but the reduced graphical detail may detract from the simulation experience where component visualizations matter.
GPU Role
The AMD Radeon RX 570's specifications directly explain its performance characteristics in Pc Building Simulator. With 4 GB of GDDR5 memory on a 256-bit bus, the card delivers 224.0 GB/s of memory bandwidth. This is the primary constraint at higher resolutions, where texture data and frame buffers consume VRAM rapidly. The card's base clock of 1168 MHz and boost clock of 1244 MHz are modest by modern standards, and the 2048 shading units operating at these clocks produce 5.095 TFLOPS of FP32 compute.
The GPU's 32 ROPs and 128 TMUs are the architectural elements that determine pixel fill rate and texture filtering. The 39.81 GPixel/s pixel rate and 159.2 GTexel/s texture rate are adequate for 1080p but become overwhelmed at 1440p and 4K. The measured FPS data confirms this: at 1080p Medium, the card sustains 77 FPS with a minimum of 65 FPS, but at 1440p Medium, this drops to 48 FPS average with a 41 FPS minimum. The 4K Medium result of 25 FPS average (21 FPS minimum) shows the card struggling to maintain playable frame rates.
The RX 570's percentile rank of 74 versus all GPUs places it in the upper mid-range of graphics cards. Its nearest rivals include the AMD Radeon RX 6800M with a 0.4% higher average score, the AMD Radeon R9 M295X with a 0.7% lower score, the AMD Radeon RX 470 with a 0.8% higher score, and the NVIDIA Quadro RTX 8000 with a 1.2% lower score. These deltaPct values are all within 1.2% of each other, indicating that the RX 570 performs essentially at the same level as its immediate competitors in synthetic benchmarks.
In Pc Building Simulator specifically, the GPU's 4 GB VRAM capacity appears sufficient at 1080p, but the 1440p and 4K results suggest that memory bandwidth, not capacity, is the limiting factor. The 224.0 GB/s bandwidth is only about half of what modern mid-range cards offer, and this is reflected in the steep performance drop at higher resolutions. The card's 150 W TDP and 450 W suggested PSU requirement are modest, making it an efficient choice for budget builds, but the performance ceiling is firmly at 1080p.
How This Combo Ranks
The combination of the AMD Ryzen 5 3600 with the AMD Radeon RX 570 ranks 3562 out of 3723 tested combos in Pc Building Simulator, placing it in the bottom 4.3% of all configurations tested. This low ranking is primarily attributable to the GPU's limitations at higher resolutions, as the CPU itself is well-regarded with a 71st percentile ranking among all CPUs. The combo's position suggests that while the individual components are competent, their pairing does not excel in this specific game.
The CPU's average benchmark score of 17035 places it just above the Intel Core i7-1260P (17007, 0.2% lower) and just below the Intel Core i5-11400 (17067, 0.2% higher) and AMD EPYC 7573X (17070, 0.2% higher). The AMD EPYC 7742 scores 16998, which is 0.2% lower than the Ryzen 5 3600. These tight deltaPct values indicate that the CPU's processing power is competitive with a wide range of processors, from mobile chips to server-class parts.
The GPU's average benchmark score of 28766 puts it in a similar tight cluster. The AMD Radeon RX 6800M scores 28874 (0.4% higher), the AMD Radeon R9 M295X scores 28580 (0.7% lower), the AMD Radeon RX 470 scores 28996 (0.8% higher), and the NVIDIA Quadro RTX 8000 scores 28421 (1.2% lower). This clustering suggests that the RX 570's raw compute capability is comparable to a wide range of GPUs, but its memory configuration and clock speeds may not translate equally to all workloads.
The combination's low rank in Pc Building Simulator specifically indicates that this game's rendering workload does not favor the RX 570's architecture. The GCN 4.0 design with 5.095 TFLOPS FP32 performance is capable, but the game's simulation elements and UI rendering may place unusual demands on the GPU that this older architecture handles inefficiently. For users with this combo, the practical advice is to stick to 1080p and accept that 1440p gaming requires significant settings compromises.
CPU Role
The AMD Ryzen 5 3600's specifications reveal why it is not the bottleneck in this configuration. With 6 cores and 12 threads running at a base clock of 3.60 GHz and boost clock of 4.20 GHz, the CPU provides ample processing power for a simulation game. The 32 MB shared L3 cache and 512 KB L2 cache per core ensure that game logic and asset management do not stall, while the dual-channel DDR4 memory support with 51.2 GB/s bandwidth feeds the CPU's data requirements efficiently.
The CPU's benchmark results show strong multi-threaded performance. In Cinebench R23, it scores 15045 multi-core and 2124 single-core. The Geekbench scores of 7372 multi-core and 1536 single-core reinforce this pattern. The PassMark multi-thread score of 17700 and single-thread score of 2562 indicate balanced performance across workloads. The 3DMark 16-thread score of 4605 and max-thread score of 4603 show that the CPU scales well with thread count, which is beneficial for simulation games that may use multiple threads for physics and AI calculations.
The CPU's percentile rank of 71 versus all CPUs places it above average, and its nearest rivals all score within 0.2% of its average benchmark score. This consistency suggests that the Ryzen 5 3600 provides predictable, reliable performance across a wide range of applications. In Pc Building Simulator, the measured FPS data shows that the CPU can drive the GPU to 108 FPS at 1080p Low settings, which indicates that the CPU is not limiting frame rates at any resolution tested.
The fact that FPS scales linearly with resolution (108 FPS at 1080p Low, 68 FPS at 1440p Low, 36 FPS at 4K Low) provides strong evidence that the GPU is the sole bottleneck. If the CPU were limiting performance, we would expect to see similar frame rates regardless of resolution, as the CPU would be the constraining factor. Instead, the steady halving of frame rates with each resolution step confirms that the RX 570's rendering capabilities are what determine the final output.
Measured FPS Breakdown
At 1920x1080, the data shows a full range of playable options. Low settings produce 108 FPS average, Medium produces 77 FPS with a minimum of 65 and maximum of 88, High produces 54 FPS, and Ultra produces 51 FPS. The difference between High and Ultra is only 3 FPS, suggesting that the Ultra preset adds minimal visual benefit for the performance cost. The Medium preset's 65 FPS minimum ensures smooth gameplay even during complex scenes, while Low's 108 FPS leaves significant headroom for additional background processes.
At 2560x1440, the performance drops become more pronounced. Low settings deliver 68 FPS average, Medium delivers 48 FPS with a minimum of 41 and maximum of 56, High delivers 34 FPS, and Ultra delivers 32 FPS. The Medium preset's 41 FPS minimum is still above the 30 FPS playability threshold, but the margin is thin. The High and Ultra presets both fall below 35 FPS, making them marginal for a game requiring precise mouse input for component placement. The Low preset at 68 FPS is the only option that provides comfortable headroom at this resolution.
At 3840x2160, the results are uniformly poor. Low settings produce 36 FPS average, Medium produces 25 FPS with a minimum of 21 and maximum of 29, High produces 18 FPS, and Ultra produces 17 FPS. Even the Low preset's 36 FPS is below the 60 FPS target that most PC gamers prefer, and the Medium preset's 21 FPS minimum would cause noticeable stuttering during gameplay. The High and Ultra presets are effectively unplayable at 17-18 FPS, making 4K gaming impractical with this combo.
The Medium settings row is the only one with complete min/max data across all three resolutions, providing insight into frame time consistency. At 1080p, the 65-88 FPS range shows a 23 FPS spread, indicating minor fluctuations. At 1440p, the 41-56 FPS range shows a 15 FPS spread, suggesting tighter frame pacing. At 4K, the 21-29 FPS range shows an 8 FPS spread, which is proportionally larger relative to the average FPS. This pattern suggests that as the GPU becomes more stressed, frame times become less consistent, which could contribute to perceived stutter even when average FPS is marginally acceptable.
Hardware Specifications
AMD Ryzen 5 3600
AMD Radeon RX 570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 3600 + AMD Radeon RX 570 in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 36.0 |
| 3840x2160 | Medium | 25.0 |
| 3840x2160 | High | 18.0 |
| 3840x2160 | Ultra | 17.0 |
| 2560x1440 | Low | 68.0 |
| 2560x1440 | Medium | 48.0 |
| 2560x1440 | High | 34.0 |
| 2560x1440 | Ultra | 32.0 |
| 1920x1080 | Low | 108.0 |
| 1920x1080 | Medium | 77.0 |
| 1920x1080 | High | 54.0 |
| 1920x1080 | Ultra | 51.0 |
Pc Building Simulator with Ryzen 5 3600 + Other GPUs
See how Pc Building Simulator performs with the same CPU but different graphics cards.
Pc Building Simulator with RX 570 + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
Other Games with Ryzen 5 3600 + RX 570
Explore FPS benchmarks for other games using this same hardware combination.