Palworld

Palworld

AVERAGE FPS
40
playable

This combination offers playable performance with an average of 40 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 18 24 30
1440p QHD 25 33 43 53
1080p Full HD 38 51 66 81

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 30
3840x2160 Medium 24
3840x2160 High 18
3840x2160 Ultra 14
2560x1440 Low 53
2560x1440 Medium 43
2560x1440 High 33
2560x1440 Ultra 25
1920x1080 Low 81
1920x1080 Medium 66
1920x1080 High 51
1920x1080 Ultra 38

Palworld with Intel Core Ultra 7 265 + AMD Radeon RX 580, In-Depth Analysis

Palworld pairs the Intel Core Ultra 7 265 with the AMD Radeon RX 580, a combination that produces a clear hierarchy of playable settings across resolutions. The measured data shows a system where the GPU consistently dictates performance ceilings, while the CPU’s substantial headroom goes largely unused in this title. The results span from a barely interactive 14 FPS at 4K Ultra to a smooth 81 FPS at 1080p Low, with the most balanced experience appearing at 1080p Medium.

Settings Recommendations

The measured FPS rows provide a direct map of what this combo can deliver. At 1920x1080, the scaling from Low to Ultra is steep but predictable: Low averages 81 FPS, Medium drops to 66 FPS, High falls to 51 FPS, and Ultra bottoms out at 38 FPS. The Medium preset stands out as the optimal choice for 1080p, as it retains a 66 FPS average while providing a substantial visual upgrade over Low. The 56 FPS minimum at Medium remains above the 30 FPS threshold typically associated with playable frame rates, and the 76 FPS maximum shows there is headroom for less demanding scenes.

For 2560x1440, the situation changes. Low produces 53 FPS, Medium 43 FPS, High 33 FPS, and Ultra 25 FPS. The Medium preset at 1440p still crosses the 40 FPS mark, making it the highest quality setting that maintains a reasonable average. However, the 37 FPS minimum at Medium suggests occasional dips into less comfortable territory. High at 1440p, with its 33 FPS average, falls below the 40 FPS threshold that many players consider the floor for smooth action in a survival game. The data indicates that 1440p users should stick to Medium or Low, with Medium offering the best balance of visual quality and frame rate stability.

At 3840x2160, none of the presets deliver a truly playable experience. Low averages 30 FPS, Medium 24 FPS, High 18 FPS, and Ultra 14 FPS. The 30 FPS at Low is marginal at best, and the 20 FPS minimum at Medium confirms that even the middle preset suffers from significant stutter. The recommendation is clear: this combination is not suited for 4K gaming in Palworld. Users who insist on 4K should select Low and accept the 30 FPS average, but the data strongly suggests dropping to 1440p or 1080p for a better experience.

FAQ

Q: What is the best preset for a 1080p monitor?

A: The Medium preset at 1920x1080 delivers a 66 FPS average with a 56 FPS minimum and 76 FPS maximum, making it the highest quality setting that maintains a smooth frame rate. High at 51 FPS is acceptable, but Ultra at 38 FPS drops below the 40 FPS comfort threshold.

Q: Can this combination handle 4K resolution?

A: No. The best 4K result is 30 FPS at Low settings, with Medium dropping to 24 FPS and Ultra falling to 14 FPS. The 20 FPS minimum at 4K Medium indicates severe frame pacing issues, rendering 4K impractical for this game.

Q: How much performance is lost when moving from 1080p to 1440p?

A: At Medium settings, the average FPS drops from 66 at 1080p to 43 at 1440p, a 23 FPS reduction. At High settings, the drop is from 51 to 33 FPS. The scaling is roughly linear with the pixel count increase, confirming the GPU is the limiting factor.

Q: Is the Intel Core Ultra 7 265 bottlenecking the RX 580?

A: No. The data shows consistent FPS scaling across resolutions that tracks GPU load. The CPU’s benchmark scores indicate it is far more capable than what this game demands at these settings. The RX 580 is the performance ceiling.

Q: What is the frame rate difference between Low and Ultra at 1440p?

A: Low averages 53 FPS while Ultra averages 25 FPS, a 28 FPS difference. This 53% reduction in performance from Low to Ultra demonstrates the significant cost of the highest preset at this resolution.

Q: Does the 8 GB VRAM on the RX 580 cause issues at higher settings?

A: The measured data does not show VRAM-specific failures, but the steep FPS drops from Medium to High and Ultra at all resolutions are consistent with memory bandwidth or capacity pressure. The 256.0 GB/s bandwidth and 8 GB capacity are modest by modern standards.

CPU Role

The Intel Core Ultra 7 265 is a 20-core, 20-thread processor based on the Arrow Lake architecture, running at a 2.40 GHz base clock and 5.30 GHz boost clock. Its benchmark results are substantial: a Cinebench R23 multi-core score of 42216 and a single-core score of 5960, with a Passmark single-thread score of 4689. The CPU sits at the 93rd percentile among all tested processors, placing it in the top 7% of all CPUs.

In Palworld, this CPU is effectively idling relative to its capabilities. The measured FPS at 1080p Low reaches 81 FPS, which is the highest result in the entire dataset. If the CPU were a limiting factor, we would expect to see diminishing returns as resolution decreases, but the opposite occurs. The FPS scales cleanly from 4K to 1080p, indicating that the RX 580 is the sole bottleneck. The CPU’s 30 MB of shared L3 cache and dual-channel DDR5 memory support provide ample bandwidth for the game’s world streaming and entity management, but these resources are never stressed.

The CPU’s nearest rivals in benchmark scores are the AMD EPYC 4464P at -0.3% delta, the Intel Core Ultra 7 265F at +0.3%, and the AMD EPYC 7343 at +0.7%. These are all server or workstation-class processors, underscoring that the 265 is far more compute than Palworld requires. The 65 W TDP and 3 nm process node make it efficient, but that efficiency is irrelevant when the GPU is the constraint. The data suggests that a far weaker CPU could deliver identical frame rates in this specific configuration.

How This Combo Ranks

The combination of the Intel Core Ultra 7 265 and AMD Radeon RX 580 ranks 2685 out of 2944 tested combos for Palworld. This places it in the bottom 9% of all tested configurations, which is a direct reflection of the RX 580’s age and performance class rather than any deficiency in the CPU. The 53rd percentile ranking of the GPU among all graphics cards contrasts sharply with the CPU’s 93rd percentile, creating a massive imbalance.

The rank of 2685 means that 2684 other CPU-GPU pairings delivered higher average FPS in this game. This is expected given that the RX 580 was released in 2017 and is now end-of-life, while the CPU is from 2025. The combo’s performance is entirely bounded by the GPU’s 6.175 TFLOPS of FP32 compute and 256.0 GB/s memory bandwidth. The ranking would likely be significantly higher if the same CPU were paired with a modern mid-range GPU, but the data only reflects the tested configuration.

The nearest GPU rivals to the RX 580 include the NVIDIA GeForce RTX 3050 Ti Mobile at -0.1% delta, the GTX 1660 SUPER at -0.4%, and the AMD Radeon 740M at +0.5%. These are all similarly aged or lower-tier parts, confirming that the RX 580 sits in a performance tier that is simply too weak for Palworld’s demands at higher settings. The 2685 rank is a quantitative statement of this GPU’s limitations.

Resolution Scaling

The FPS scaling from 1080p to 4K follows a predictable pattern that confirms the GPU as the limiting component. At Low settings, the average FPS goes from 81 at 1080p, to 53 at 1440p, to 30 at 4K. This represents a 35% drop from 1080p to 1440p and a 63% drop from 1080p to 4K. The pixel count increases by 78% from 1080p to 1440p and by 300% from 1080p to 4K, so the FPS drops are proportionally larger than the pixel increases, indicating that the GPU is running out of raw throughput.

At Medium settings, the scaling is 66 FPS at 1080p, 43 FPS at 1440p, and 24 FPS at 4K. The 1440p result is 65% of the 1080p result, and the 4K result is 36% of the 1080p result. This roughly matches the inverse of the pixel count ratios, which is the classic signature of a GPU-bound scenario. If the CPU were the bottleneck, we would see the 1080p and 1440p results converge, but they do not.

The High settings row shows 51 FPS at 1080p, 33 FPS at 1440p, and 18 FPS at 4K. The drop from 1080p to 1440p is 18 FPS, and from 1440p to 4K is 15 FPS. The consistent degradation across all settings levels reinforces that the RX 580’s compute and memory subsystems are saturated. The 8 GB GDDR5 memory at 256 GB/s bandwidth is a particular bottleneck at 4K, where the larger frame buffer demands exceed what this GPU can efficiently feed.

Measured FPS Breakdown

At 1920x1080, the full settings range is available. Low averages 81 FPS, Medium averages 66 FPS with a 56 FPS minimum and 76 FPS maximum, High averages 51 FPS, and Ultra averages 38 FPS. The 81 FPS at Low is the single highest score in the entire dataset, showing that the CPU can push well beyond 60 FPS when the GPU is not heavily loaded. The Medium preset’s 56 FPS minimum is the only recorded minimum above 50 FPS at any resolution, indicating that 1080p Medium is the most stable configuration.

At 2560x1440, the results are more constrained. Low averages 53 FPS, Medium averages 43 FPS with a 37 FPS minimum and 50 FPS maximum, High averages 33 FPS, and Ultra averages 25 FPS. The Medium preset’s 37 FPS minimum is concerning, as it falls below the 40 FPS threshold. The gap between Low and Ultra at 1440p is 28 FPS, which is the largest spread of any resolution, showing that the GPU struggles disproportionately with higher settings as pixel count increases.

At 3840x2160, the results are uniformly poor. Low averages 30 FPS, Medium averages 24 FPS with a 20 FPS minimum and 28 FPS maximum, High averages 18 FPS, and Ultra averages 14 FPS. The 20 FPS minimum at Medium makes that preset unplayable, and even Low at 30 FPS is marginal. The 14 FPS at Ultra is essentially a slideshow. The data shows that 4K is not viable for this combo under any preset.

GPU Role

The AMD Radeon RX 580 is the definitive performance limiter in this configuration. This Polaris 20 chip, built on a 14 nm process at GlobalFoundries, has 2304 shading units, 144 texture mapping units, and 32 ROPs. Its base clock is 1257 MHz with a boost clock of 1340 MHz, and it is paired with 8 GB of GDDR5 memory on a 256-bit bus, yielding 256.0 GB/s of bandwidth. The GPU’s 6.175 TFLOPS of FP32 compute is modest by 2025 standards.

The GPU’s benchmark scores tell the story of its age. Its 3DMark Steel Nomad DX12 score is 1005, and its Passmark G3D score is 8813, placing it at the 53rd percentile among all GPUs. Its nearest rivals include the RTX 3050 Ti Mobile at -0.1% delta and the GTX 1660 SUPER at -0.4%, both of which are also older designs. The RX 580’s 185 W TDP and 450 W suggested PSU requirement are high for its performance level, reflecting its dated architecture.

In Palworld, the GPU’s limitations manifest as the steep FPS drops across settings. The 43 FPS at 1440p Medium and 24 FPS at 4K Medium show that the GPU cannot sustain smooth frame rates beyond 1080p. The 8 GB VRAM is sufficient for 1080p but may cause texture thrashing at higher resolutions, though the measured data does not isolate this variable. The 256.0 GB/s bandwidth is a clear constraint, as Palworld’s open-world environments require constant asset streaming. The GPU’s 53rd percentile ranking is generous for its actual gaming performance, which is far below modern standards.

Hardware Specifications

Intel Core Ultra 7 265

Cores / Threads 20 / 20
Base Clock 2400 MHz
Boost Clock 5300 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 580

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1340 MHz MHz
TDP 185 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265 + AMD Radeon RX 580 in Palworld

Resolution Settings Avg FPS
3840x2160 Low 30.0
3840x2160 Medium 24.0
3840x2160 High 18.0
3840x2160 Ultra 14.0
2560x1440 Low 53.0
2560x1440 Medium 43.0
2560x1440 High 33.0
2560x1440 Ultra 25.0
1920x1080 Low 81.0
1920x1080 Medium 66.0
1920x1080 High 51.0
1920x1080 Ultra 38.0

Palworld with iUltra 7 265 + Other GPUs

See how Palworld performs with the same CPU but different graphics cards.

Palworld with RX 580 + Other CPUs

See how Palworld performs with the same GPU but different processors.

Other Games with iUltra 7 265 + RX 580

Explore FPS benchmarks for other games using this same hardware combination.