Palworld
This combination offers playable performance with an average of 36 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 13 | 17 | 22 | 27 |
| 1440p QHD | 23 | 30 | 39 | 48 |
| 1080p Full HD | 35 | 46 | 59 | 73 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Palworld with Intel Core Ultra 5 245 + AMD Radeon RX 570, In-Depth Analysis
Palworld pairs the Intel Core Ultra 5 245 with the AMD Radeon RX 570, and the measured frame rates across resolutions and presets tell a clear story about where this combination struggles and where it can still offer a playable experience. The RX 570 is an older graphics card with 4 GB of GDDR5 memory, and it becomes the primary limiting factor as resolution climbs. The data shows a steep drop from 1080p to 4K, with average FPS falling by more than half in every preset, which indicates that the GPU’s memory bandwidth and raw compute are the bottlenecks rather than the CPU. The Core Ultra 5 245, with its 14 cores and boost clock of 5.10 GHz, has ample headroom for this title, but it cannot compensate for the graphics card’s limitations at higher resolutions.
Resolution Scaling
The measured FPS across resolutions shows a predictable but severe decline as pixel count increases. At 1920x1080 with Low settings, the combo averages 73 FPS, which is the highest score in the entire dataset. Moving to 2560x1440 at the same Low preset drops the average to 48 FPS, a reduction of 25 FPS or roughly 34%. At 3840x2160, the average falls further to 27 FPS, which is barely playable and represents a 63% drop from the 1080p result. This pattern holds across all settings presets. With High settings, the average goes from 46 FPS at 1080p to 30 FPS at 1440p, then to 17 FPS at 4K. Medium settings show a similar trajectory: 59 FPS at 1080p, 39 FPS at 1440p, and 22 FPS at 4K. Ultra settings are the most demanding, starting at 35 FPS at 1080p, dropping to 23 FPS at 1440p, and bottoming out at 13 FPS at 4K.
The scaling from 1080p to 1440p is relatively consistent—roughly a 30% to 35% performance loss across presets—but the jump from 1440p to 4K is even more punishing. For example, High settings lose 13 FPS going from 1440p to 4K, while Low settings lose 21 FPS. This non-linear degradation points directly at the RX 570’s 224.0 GB/s memory bandwidth and 256-bit bus, which are insufficient for the 8.3 million pixels of 4K. The GPU’s 4 GB VRAM is also a factor, as Palworld’s open-world environments with many objects and textures can exceed that capacity at higher resolutions, causing the card to fall back on slower memory handling. The data indicates that 1080p is the only resolution where this combo can deliver consistently smooth gameplay, and even there, only Low and Medium presets exceed 60 FPS on average.
How This Combo Ranks
In the benchmark database, this specific CPU-GPU pairing ranks 2821 out of 2944 tested combos for Palworld, placing it in the bottom 4% of configurations. That rank reflects the RX 570’s age and performance tier, not the CPU. The Core Ultra 5 245 sits in the 90th percentile among all CPUs, with an average benchmark score of 48995, while the RX 570 is in the 74th percentile among GPUs with an average score of 28766. The GPU’s percentile is dragged down by its 14 nm process node and GCN 4.0 architecture, which lacks modern features like dedicated ray tracing cores. The combo’s low rank is therefore a direct consequence of pairing a high-end 2025 CPU with a 2017 mid-range GPU.
Looking at the nearest rivals for each component helps contextualize the bottleneck. The CPU’s closest competitor is the AMD Ryzen 7 PRO 5755G, which scores 49196 versus the Core Ultra 5 245’s 48995, a delta of -0.4%—essentially a tie. The AMD Ryzen 9 7900 is also within 0.5%, and the Intel Xeon Gold 5318H is 0.6% faster. This means the CPU is not holding back the combo in any meaningful way; it trades blows with other high-end desktop parts. The GPU’s nearest rival is the AMD Radeon RX 6800M, which scores 28874, just 0.4% higher than the RX 570’s 28766. Other close competitors include the AMD Radeon R9 M295X at 28580 (0.7% slower) and the AMD Radeon RX 470 at 28996 (0.8% faster). The RX 570 is therefore competitive with its immediate peers, but those peers are all several generations old. The rank of 2821 out of 2944 confirms that most other tested combos use faster GPUs, and the data shows that upgrading the graphics card would yield far larger gains than swapping the CPU.
GPU Role
The AMD Radeon RX 570 is the dominant factor in every measured FPS number. Its 4 GB of GDDR5 memory on a 256-bit bus provides 224.0 GB/s of bandwidth, which is modest by modern standards but was solid for its 2017 release. The card’s base clock is 1168 MHz with a boost clock of 1244 MHz, and it has 2048 shading units, 128 texture mapping units, and 32 raster output units. These specifications translate to a pixel rate of 39.81 GPixel/s and a texture rate of 159.2 GTexel/s, with FP32 performance of 5.095 TFLOPS. The 150 W TDP and dual-slot cooler are typical for this class, and the card connects via PCIe 3.0 x16, which is not a limitation for this game.
The VRAM capacity is the most critical constraint in Palworld. At 1080p, the GPU can handle most textures within 4 GB, which is why Low settings reach 73 FPS and Medium stays at 59 FPS. But at 1440p and especially 4K, the asset load increases, and the card begins to hit memory walls. The drop from Medium 1080p at 59 FPS to Medium 1440p at 39 FPS, and then to Medium 4K at 22 FPS, shows a consistent pattern of the GPU running out of memory bandwidth and capacity. The Ultra preset, which likely uses higher-resolution textures and more draw distance, pushes the card to its limit: only 13 FPS at 4K and 23 FPS at 1440p. The RX 570’s nearest rival, the RX 6800M, has a higher average benchmark score, but the delta is just 0.4%, so the card is performing roughly on par with its expected level. The data suggests that no driver or setting change can overcome the hardware’s physical limits at higher resolutions.
Settings Recommendations
Based on the measured FPS rows, the best experience for this combo is at 1920x1080 with Medium settings. That preset delivers an average of 59 FPS with minimums of 50 and maximums of 68, which is smooth enough for most play without the visual sacrifices of Low settings. The Low preset at 1080p offers 73 FPS on average, but the visual quality drop is not worth the extra 14 FPS when Medium already clears the 60 FPS threshold on average. High settings at 1080p drop to 46 FPS, which is playable but noticeably less smooth, and Ultra falls to 35 FPS, which is approaching the lower bound of acceptable performance for an action-heavy survival game.
At 2560x1440, the data recommends sticking with Low settings, which average 48 FPS. Medium at 1440p drops to 39 FPS, and High falls to 30 FPS, both of which will feel stuttery in combat or when traversing dense areas. Ultra at 1440p is not viable at 23 FPS. For 3840x2160, the only preset that reaches 27 FPS is Low, and even that is marginal. The Medium preset at 4K averages 22 FPS with minimums of 18, which is below the threshold for comfortable play. Therefore, the practical recommendation is to run Palworld at 1080p with Medium settings, or if the user prefers higher resolution, to accept 1440p Low as the ceiling. The measured data does not support 4K as a playable option for this combo, regardless of preset.
Measured FPS Breakdown
The full dataset provides exact numbers for every combination of resolution and settings. At 1920x1080, Low settings yield an average of 73 FPS, Medium yields 59 FPS with a minimum of 50 and maximum of 68, High yields 46 FPS, and Ultra yields 35 FPS. No minimum or maximum values are listed for Low, High, or Ultra at 1080p, but the averages are sufficient for comparison. At 2560x1440, Low averages 48 FPS, Medium averages 39 FPS with a minimum of 33 and maximum of 45, High averages 30 FPS, and Ultra averages 23 FPS. The Medium preset is the only one at 1440p with reported min/max values, showing a tight range of 33-45 FPS. At 3840x2160, Low averages 27 FPS, Medium averages 22 FPS with a minimum of 18 and maximum of 25, High averages 17 FPS, and Ultra averages 13 FPS. Again, only Medium has min/max data at 4K, with a range of 18-25 FPS.
These numbers reveal that the gap between Low and Ultra widens as resolution increases. At 1080p, the difference between Low and Ultra is 38 FPS (73 vs 35). At 1440p, the gap narrows to 25 FPS (48 vs 23), and at 4K, it shrinks to 14 FPS (27 vs 13). This compression at higher resolutions is a classic sign of GPU-bound rendering. When the GPU is saturated, lowering settings has a diminishing return because the bottleneck shifts from shading and texture complexity to raw memory bandwidth and fill rate. The 4K numbers, in particular, show that even the lowest settings cannot rescue the combo, as the card simply cannot push enough pixels. The measured data is consistent across all rows, with no anomalies or outliers, which reinforces the reliability of these figures for planning purposes.
CPU Role
The Intel Core Ultra 5 245 is a 14-core, 14-thread processor based on the Arrow Lake architecture, built on TSMC’s 3 nm process. It has a base clock of 3.50 GHz and a boost clock of 5.10 GHz, with a 65 W TDP. The cache configuration includes 192 KB of L1 per core, 3 MB of L2 per core, and 24 MB of shared L3 cache. It supports DDR5 memory in dual-channel mode with a bandwidth of 102.4 GB/s, and it integrates Arc Xe-LPG Graphics with 64 execution units. The CPU’s release date is January 2025, and its launch MSRP is $270. In synthetic benchmarks, it scores 32924 in Cinebench R23 multicore and 4648 in single-core, which places it in the 90th percentile of all CPUs.
In Palworld, the CPU’s role is secondary because the game is heavily GPU-bound at the resolutions tested. The evidence is in the FPS scaling: at 1080p Low, the combo hits 73 FPS, which is high enough to engage the CPU, but the Core Ultra 5 245 has more than enough single-thread and multi-thread performance to handle the game’s AI, physics, and world streaming. The CPU’s nearest rival, the AMD Ryzen 7 PRO 5755G, has an average score that is 0.4% lower, and the Intel Core i5-14600K is 0.8% faster. These deltas are negligible for gaming, meaning the CPU will not cause frame drops or stutters in Palworld. The 14 cores and 14 threads are more than sufficient for the game’s multithreaded loads, and the 5.10 GHz boost clock ensures snappy single-thread performance for draw calls and game logic.
However, the CPU’s capabilities are effectively wasted in this pairing because the RX 570 cannot keep up. At 4K Ultra, the 13 FPS average is entirely the GPU’s fault, as the CPU is likely idle waiting for the next frame. Even at 1080p Low, where the combo reaches 73 FPS, the CPU is not the limiting factor; the RX 570’s 4 GB VRAM and 224.0 GB/s bandwidth are still the constraints. If the user were to upgrade the GPU to something with higher benchmark scores, the Core Ultra 5 245 would be able to push much higher frame rates, as its 90th percentile CPU ranking suggests it can handle far more demanding workloads. The data shows that the combo’s low rank of 2821 out of 2944 is not a reflection of the CPU, but rather a consequence of the GPU’s position in the 74th percentile among all GPUs. For anyone considering this combination, the CPU is a solid foundation for future upgrades, while the GPU is the immediate performance ceiling.
Hardware Specifications
Intel Core Ultra 5 245
AMD Radeon RX 570
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 245 + AMD Radeon RX 570 in Palworld
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 27.0 |
| 3840x2160 | Medium | 22.0 |
| 3840x2160 | High | 17.0 |
| 3840x2160 | Ultra | 13.0 |
| 2560x1440 | Low | 48.0 |
| 2560x1440 | Medium | 39.0 |
| 2560x1440 | High | 30.0 |
| 2560x1440 | Ultra | 23.0 |
| 1920x1080 | Low | 73.0 |
| 1920x1080 | Medium | 59.0 |
| 1920x1080 | High | 46.0 |
| 1920x1080 | Ultra | 35.0 |
Palworld with iUltra 5 245 + Other GPUs
See how Palworld performs with the same CPU but different graphics cards.
Palworld with RX 570 + Other CPUs
See how Palworld performs with the same GPU but different processors.
Other Games with iUltra 5 245 + RX 570
Explore FPS benchmarks for other games using this same hardware combination.