Palworld

Palworld

AVERAGE FPS
40
playable

This combination offers playable performance with an average of 40 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 18 24 30
1440p QHD 25 33 43 53
1080p Full HD 38 51 66 81

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 30
3840x2160 Medium 24
3840x2160 High 18
3840x2160 Ultra 14
2560x1440 Low 53
2560x1440 Medium 43
2560x1440 High 33
2560x1440 Ultra 25
1920x1080 Low 81
1920x1080 Medium 66
1920x1080 High 51
1920x1080 Ultra 38

Palworld with Intel Core i5-14600KF + AMD Radeon RX 580, In-Depth Analysis

Palworld pairs a high-end Intel Core i5-14600KF with an aging AMD Radeon RX 580. The result is a heavily unbalanced pairing: the CPU ranks in the 90th percentile of all processors ever tested, while the GPU sits at the 53rd percentile. Across all combos tested in Palworld, this exact configuration lands at rank 3382 out of 3711, placing it in the bottom 9% of the database. The bottleneck is unequivocal: the GPU is the limiting factor, and the measured FPS stream shows that at every resolution and preset, the RX 580 drags the experience down despite a CPU that could handle far more.

The data tells a simple story. At 1080p Low the combo reaches 81 FPS, at Medium 43 FPS, at High 33 FPS, and at Ultra 38 FPS. At 1440p, the numbers fall by roughly a third: Low 53, Medium 43, High 33, Ultra 25. At 4K, Low is 30 FPS, Medium 24, High 18, Ultra 14. These are low numbers for a game released in early 2024, especially when paired with a processor that scores above 30,000 in Cinebench R23 multi-core. The combo is clearly GPU-bound across all settings, and the rank reflects that.

CPU Role

The Core i5-14600KF has 14 E-cores, 20 threads (hybrid architecture), a base clock of 3.50 GHz, and a boost clock of 5.30 GHz. It is built on a 10nm process, has 24 MB of L3 cache, and uses 125W TDP. The chip’s general benchmark scores are exceptional: Cinebench R23 multi-core 32,544, single-core 4,594, Geekbench multi 17,085, single 2,445, Passmark multithread 38,697, and Passmark single-thread 4,273. It sits in the 90th percentile of all CPUs tested. Its nearest rivals in terms of average score are the AMD Ryzen 9 7900 (0.3% ahead), the Ryzen 7 PRO 5755G (0.4%), the Intel Core Ultra 5 245 (0.8%), and the Ryzen AI Max+ 388 (0.8% behind). These margins are tiny, so the i5-14600KF is effectively on par with a top-tier CPU.

In the Palworld measurements, the CPU never becomes the constraint. The FPS drops are proportional to resolution and settings, which is a textbook GPU-bound pattern. Even at 4K with Low settings, the GPU is at its limits—the CPU has far more capacity than the game needs. In any environment with the RX 580, the computed work is always overwhelmed by the GPU’s rendering burden. That the combination barely exceeds 30 FPS at 4K Low is due to the GPU’s low compute throughout, not because the CPU is slow. The CPU’s official memory support includes DDR4 and DDR5, so it can pair with either memory type to enable fast data transfer, but again the framing point is the GPU.

The CPU’s 90th-percentile rank indicates it is not a cause for worry in this pairing. When reviewing the measured FPS at each preset, the CPU is never referenced as a barrier. Rather, the consistent FPS pattern across settings—lowest at 4K and highest at 1080p Low—shows the same shape as a GPU that runs out of fill rate and memory bandwidth. Thus, the i5-14600KF is the „strong side" of this duo and can push well beyond the RX 580’s capabilities. Any future GPU upgrade would be served by the CPU’s headroom.

GPU Role

The AMD Radeon RX 580 ships with 8 GB of GDDR5 memory on a 256‑bit bus, providing 256.0 GB/s of bandwidth. Its base clock is 1257 MHz, boost 1340 MHz, and memory runs at 2000 MHz (8 Gbps effective). The GPU has 2304 shading units, 144 TMUs, 32 ROPs, and a peak fill rate of 42.88 GPixel/s. Its texture rate is 193.0 GTexel/s, and FP32 compute is rated at 6.175 TFLOPS. This is a Polaris 20 chip on GCN 4.0 architecture, using a 14 nm process, and it consumes 185W with a recommended 450 W PSU. The card has a 8-pin power connector and is a dual-slot design.

The RX 580’s benchmark shows an average score of 12,928, placing it roughly at the mid-point of all GPUs. Its nearest rivals—the RTX 3050 Ti Mobile, GTX 1660 SUPER, Radeon 740M, and FirePro W5100—fall within 0.7% of the RX 580’s score. In absolute terms it is the weakest link in this combo, scoring a 3DMark Steel Nomad DX12 result of 1005 and a PassMark G3D of 8813.

In Palworld the lopsidedness is blunt. The measured FPS at any setting is only that of the RX 580; the CPU is never the constraint from looking at the frame numbers. For example, 1080p Low reaches 81 FPS, which is the highest of any resolution/preset pair, but that is still low for a modern title. The card can handle 1080p Medium and High at playable (over 50 FPS) numbers, but at 1080p Ultra it falls to 38 FPS. At 1440p it already struggles: even Low gives 53 FPS and Ultra 25. At 4K, the only preset that reaches 30 FPS is Low, with High and Medium 18 and 24 respectively. This is entirely the GPU’s performance envelope. Because the CPU is faster than the GPU in absolute terms, the frame data leaves no doubt that the RX 580 is the system’s hard ceiling.

FAQ

Q: Is this combination capable of 1080p gaming in Palworld?

A: Yes, the data shows 1080p Low 81 FPS, Medium 66 FPS, and High 51 FPS, so 1080p Medium and High are achievable with smooth performance. Ultra, at 38 FPS, is borderline.

Q: How well does it perform at 1440p or 4K?

A: At 1440p, the FPS drops to 53 (Low), 43 (Medium), 33 (High), and 25 (Ultra). At 4K, Low is 30 FPS, Medium 24, High 18, and Ultra 14. None of these are usable outside of 1440p Low/Medium and 4K Low (which is marginal).

Q: What is the source of the combo's ranking?

A: The combo, with an Intel Core i5-14600KF and an AMD Radeon RX 580, ranks 3382 out of 3711 tested combos in Palworld. That places it in the bottom ~9% of the test pool, almost entirely because the GPU is the weakest link.

Q: Does the CPU bottleneck the GPU?

A: The data does not show CPU bottlenecking. Across all resolutions and settings, FPS scales inversely with GPU workload, and the CPU’s 90th-percentile class is far more powerful. The observed frame rates are consistent with GPU‑limited behavior, not CPU‑limited.

Q: What is the GPU's DirectX and Vulkan support?

A: The RX 580 supports Direct3D 12 (12_0), OpenGL 4.6, and Vulkan 1.3, per the hardware specs.

Q: How does the CPU compare to its immediate rivals?

A: The Core i5‑14600KF is within 0.8% of the AMD Ryzen 9 7900, Ryzen 7 PRO 5755G, Intel Core Ultra 5 245, and 0.8% behind the Ryzen AI Max+ 388 in average benchmark score. Its percentile ranking (90th) is at the top of the chart.

Q: What about memory support?

A: The CPU supports both DDR4 and DDR5 memory, and it uses a dual‑channel memory bus. The GPU, on the other hand, runs 8 GB of GDDR5.

Resolution Scaling

The measured FPS steps down sharply as resolution increases. From 1080p Low at 81 FPS to 1440p Low drops by 34% (53 FPS), and again to 4K Low by 20 FPS (30 FPS, a 45% drop from the 1440p). The same holds for Medium: 66 FPS at 1080p, 42 at 1440p, 24 at 4K. High sees 51→33→18 FPS. Ultra is 38→25→14.

The pattern is unmistakable: each doubling of pixel count reduces the frame rate by roughly 30% to 40% at each step, which is exactly what would happen when the GPU runs out of shading power. The CPU, however, is equally capable across all four resolutions—its TDP and power scaling are identical at every setting. That is not a CPU-driven drop because the CPU is not changing its workload due to resolution. It is the GPU’s fill rate and memory bandwidth that are exhausted at higher resolutions, and the data shows the frame rate decay scales roughly with the pixel count. At 1080p, the GPU is able to deliver moderate frame rates; at 4K, it drops to the teens. This confirms the CPU is not the bottleneck at any resolution; the GPU is the sole gatekeeper.

The scaling also quantifies the GPU headroom. For every resolution step, the FPS is roughly halved, which is characteristic of a GPU‑limited scenario. A CPU-limited scenario would show a plateau at 1080p and 1440p before dropping at 4K—but here the FPS continues to fall at the same rate. So the RX 580 is the hard cap in all settings, and the CPU is basically sitting back.

Settings Recommendations

Based on the measured rows, the best experience to maximize smoothness (FPS) while keeping decent visuals is to play at 1920×1080 with Medium or High settings. At 1080p Medium, the combo averages 66 FPS with a minimum of 56 FPS and maximum of 76 FPS, which is a solid playable range. High yields 51 FPS, still fine for most players. 1080p Ultra averages 38 FPS, which may be acceptable for action with dips, but it lies below the typical smooth range. For maximum fluidity, Low 1080p gives 81 FPS, though with reduced visuals.

At 1440p, the only sensible choices are Low (53 FPS) and Medium (43 FPS). High and Ultra are 25‑33 FPS, which is not a great experience. At 4K, every setting is under 30 FPS except Low (30, but barely). So the realistic 14 1080p Medium or High, or 1440p Low/Medium if the user prefers a sharper image. The data advises against going above Medium at 1440p or above Low at 4K to maintain a playable frame rate. The CPU has enough to run any setting, but the GPU does not.

The measured values also clarify the balance: 1080p High gives 51 FPS, close to the 60FPS threshold; 1080p Medium is 66 FPS; and she recommended preset is 1080p Medium if solidity is prior, or 1080p High if visual fidelity is judged acceptable. At 1440p, Medium at 43 might be acceptable1, but that is a personal threshold; 53 at Low is the safe choice for a smoother frame. For this configuration, the optimal cost‑benefit balance is 1080p Medium, giving a 60‑70 FPS experience that makes comfortable use of the i5‑14600KF while keeping the RX 580 in its comfort zone.

Hardware Specifications

Intel Core i5-14600KF

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 580

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1340 MHz MHz
TDP 185 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600KF + AMD Radeon RX 580 in Palworld

Resolution Settings Avg FPS
3840x2160 Low 30.0
3840x2160 Medium 24.0
3840x2160 High 18.0
3840x2160 Ultra 14.0
2560x1440 Low 53.0
2560x1440 Medium 43.0
2560x1440 High 33.0
2560x1440 Ultra 25.0
1920x1080 Low 81.0
1920x1080 Medium 66.0
1920x1080 High 51.0
1920x1080 Ultra 38.0

Palworld with ii5-14600KF + Other GPUs

See how Palworld performs with the same CPU but different graphics cards.

Palworld with RX 580 + Other CPUs

See how Palworld performs with the same GPU but different processors.

Other Games with ii5-14600KF + RX 580

Explore FPS benchmarks for other games using this same hardware combination.