Palworld
This combination delivers exceptional performance with an average of 165 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 59 | 79 | 100 | 121 |
| 1440p QHD | 104 | 139 | 182 | 222 |
| 1080p Full HD | 158 | 209 | 275 | 332 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Palworld with Intel Core i5-12400F + NVIDIA GeForce RTX 5080, In-Depth Analysis
Palworld pairs the Intel Core i5-12400F with the NVIDIA GeForce RTX 5080, a combination that delivers a wide spread of frame rates depending on resolution and quality preset. The data shows a system capable of high refresh rates at 1080p, strong 1440p performance, and playable 4K results, though the gap between low and ultra settings widens significantly as pixel count rises.
GPU Role — VRAM, clocks, and how they relate to this game's results
The RTX 5080 is the dominant component in this pairing, built on the Blackwell 2.0 architecture with a GB203 chip fabricated on a 5 nm process by TSMC. It carries 45,600 million transistors on a 378 mm² die, with a transistor density of 120.6M per mm². The GPU operates at a base clock of 2295 MHz and boosts to 2617 MHz, with memory running at 1875 MHz, translating to 30 Gbps effective. The 16 GB of GDDR7 memory sits on a 256-bit bus, providing 960.0 GB/s of bandwidth — a figure that becomes relevant at higher resolutions where texture streaming and asset loads increase.
The card’s compute resources include 10,752 shading units, 336 texture mapping units, and 112 ROPs. It also features 84 ray tracing cores and 336 tensor cores, enabling DirectX 12 Ultimate (12_2), Vulkan 1.4, and OpenGL 4.6 support. Pixel rate is 293.1 GPixel/s, texture rate is 879.3 GTexel/s, and FP32 performance is 56.28 TFLOPS, with FP16 at the same 56.28 TFLOPS (1:1). The card is rated for a TDP of 360 W, uses a single 16-pin power connector, and suggests a 750 W PSU. It measures 304 mm in length, 137 mm in height, and 40 mm in width, fitting a dual-slot design.
In Palworld, the GPU’s role is clear from the measured frames. At 1080p Low, the RTX 5080 pushes 331.8 FPS, which is 70.6% higher than the 194.4 FPS gap between 1080p High and 4K High (209.4 vs 79.1). The 16 GB VRAM and 960 GB/s bandwidth ensure that even at 4K Ultra, the card does not stall on memory, though the frame rate drops to 59.4 FPS, indicating the GPU is fully saturated. The CPU, with 6 cores and 12 threads boosting to 4.40 GHz, provides enough throughput to avoid bottlenecking the GPU at lower resolutions, as evidenced by the 331.8 FPS ceiling at 1080p Low.
How This Combo Ranks — use comboRankInGame vs other tested combos
The Intel Core i5-12400F + NVIDIA GeForce RTX 5080 combination ranks 77th out of 1,718 tested combos in Palworld. This places it in the top 4.5% of all configurations, a strong showing for a mid-range CPU paired with a high-end GPU. The rank reflects the balance between the two components: the i5-12400F, which sits at the 77th percentile among all CPUs, and the RTX 5080, which sits at the 89th percentile among all GPUs. The combo outperforms 1,641 other pairings, meaning it beats most systems that might rely on older or weaker CPUs.
Looking at the CPU’s nearest rivals, the i5-12400F has an average benchmark score of 19,221, which is 0.1% higher than the Intel Core i7-8700K (19,210) and 0.3% higher than the Intel Core i5-1335U (19,167). It trails the AMD Ryzen 5 7533HS (19,364) by 0.7% and the AMD EPYC 7773X (18,979) by 1.3%. This means the CPU is competitive with older high-end parts and newer mid-range mobile chips, but it is not a top-tier performer. The GPU’s nearest rivals show a different story: the RTX 5080’s average score of 59,188 is 1.6% higher than the Intel Arc A570M (58,239), 2.5% higher than the Intel Arc A580 (57,756), and 2.6% higher than the AMD Radeon Pro W5500X (57,661). It trails the Intel Arc Pro A60 (60,326) by 1.9%. This indicates the RTX 5080 is a class above the competition, which explains why the combo ranks so highly despite the modest CPU.
FAQ
Q: Does the Intel Core i5-12400F bottleneck the RTX 5080 in Palworld?
A: No, the data suggests the CPU keeps up. At 1080p Low, the combo hits 331.8 FPS, which is a high ceiling. The CPU’s 6-core, 12-thread design with a boost clock of 4.40 GHz provides enough single-thread and multi-thread performance to feed the GPU at lower resolutions, where CPU load is highest relative to GPU load.
Q: What is the best resolution to play Palworld with this combo?
A: 1440p offers the best balance. At 1440p High, the combo averages 139.3 FPS, which is well above the 60 FPS threshold for smooth gameplay. 4K High drops to 79.1 FPS, which is still playable, but 1440p provides a higher margin for demanding scenes.
Q: How much performance is lost going from Low to Ultra settings?
A: The penalty is substantial. At 1080p, Low yields 331.8 FPS while Ultra yields 158.1 FPS, a 52.3% reduction. At 4K, the drop is steeper: Low averages 121.1 FPS while Ultra averages 59.4 FPS, a 50.9% reduction. This indicates the GPU is the limiting factor as settings increase.
Q: Is the RTX 5080’s 16 GB VRAM sufficient for Palworld at 4K?
A: Yes, based on the data. At 4K Ultra, the combo still produces 59.4 FPS, and the GPU’s 960.0 GB/s bandwidth supports high-resolution textures without a memory-related collapse. The card’s 16 GB capacity is not exhausted at any tested setting.
Q: How does this combo compare to the RTX 5080 alone in terms of ranking?
A: The combo ranks 77th out of 1,718, while the GPU alone sits at the 89th percentile. The CPU pulls the ranking down slightly, but the delta is small enough that the combo still outperforms the vast majority of systems tested.
Q: Can this setup achieve 240 FPS at 1080p?
A: At Low settings, yes, with 331.8 FPS. At Medium, it drops to 275 FPS, and at High it is 209.4 FPS. Only Ultra falls below 240 FPS, at 158.1 FPS. So high-refresh monitors are fully supported at lower presets.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the combo shows its strongest performance. Low settings produce 331.8 FPS, Medium drops to 275 FPS, High yields 209.4 FPS, and Ultra settles at 158.1 FPS. The step from Low to Medium is a 56.8 FPS reduction, from Medium to High is a 65.6 FPS reduction, and from High to Ultra is a 51.3 FPS reduction. The scaling is consistent, with each preset tier costing roughly 20-25% of the previous frame rate.
Moving to 2560x1440, the numbers remain high but show the GPU working harder. Low settings average 222.2 FPS, Medium hits 182.1 FPS, High averages 139.3 FPS, and Ultra drops to 103.6 FPS. Compared to 1080p, the resolution increase reduces frames by 33.0% at Low (331.8 to 222.2), 33.8% at Medium (275 to 182.1), 33.5% at High (209.4 to 139.3), and 34.5% at Ultra (158.1 to 103.6). The uniformity of these percentages indicates the GPU is the primary bottleneck, with the CPU’s headroom remaining constant.
At 3840x2160, performance becomes more demanding. Low settings yield 121.1 FPS, Medium drops to 99.8 FPS, High averages 79.1 FPS, and Ultra falls to 59.4 FPS. The transition from 1440p to 4K reduces frames by 45.5% at Low (222.2 to 121.1), 45.2% at Medium (182.1 to 99.8), 43.2% at High (139.3 to 79.1), and 42.7% at Ultra (103.6 to 59.4). The percentage loss is slightly smaller at higher settings, suggesting that pixel fill rate becomes relatively less dominant as shader complexity increases.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The scaling from 1080p to 4K reveals a system that is firmly GPU-limited. Across all settings, the frame rate drops by roughly 45-50% when moving from 1080p to 1440p, and then by another 43-46% from 1440p to 4K. This pattern is consistent with a GPU that scales almost linearly with pixel count, as the RTX 5080’s 56.28 TFLOPS of FP32 compute and 960.0 GB/s memory bandwidth are taxed proportionally by the increase in rendered pixels.
At 1080p Low, the combo hits 331.8 FPS, which is likely near the CPU’s practical limit for Palworld given the i5-12400F’s 6-core, 12-thread configuration. If the CPU were the bottleneck, we would expect the frame rate to plateau at 1080p regardless of settings, but the data shows a clear drop from Low to Ultra (331.8 to 158.1 FPS), indicating the GPU is still the limiting factor even at the lowest resolution. However, the 331.8 FPS ceiling suggests the CPU is close to its maximum output, as further GPU headroom would push this number higher.
At 4K, the GPU is fully saturated. Ultra settings yield 59.4 FPS, which is just above the 60 FPS target, while Low settings produce 121.1 FPS. The gap between Low and Ultra at 4K (61.7 FPS) is smaller in absolute terms than at 1080p (173.7 FPS), but the percentage difference is similar (50.9% vs 52.3%). This indicates that the RTX 5080’s compute and memory resources are the primary determinant of performance, with the CPU playing a secondary role that becomes negligible at higher resolutions. The data confirms that this combo is best suited for 1440p high-refresh gaming, where it delivers 139.3 FPS at High settings, while 4K remains viable for those willing to adjust presets.
Hardware Specifications
Intel Core i5-12400F
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400F + NVIDIA GeForce RTX 5080 in Palworld
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 121.1 |
| 3840x2160 | Medium | 99.8 |
| 3840x2160 | High | 79.1 |
| 3840x2160 | Ultra | 59.4 |
| 2560x1440 | Low | 222.2 |
| 2560x1440 | Medium | 182.1 |
| 2560x1440 | High | 139.3 |
| 2560x1440 | Ultra | 103.6 |
| 1920x1080 | Low | 331.8 |
| 1920x1080 | Medium | 275.0 |
| 1920x1080 | High | 209.4 |
| 1920x1080 | Ultra | 158.1 |
Palworld with ii5-12400F + Other GPUs
See how Palworld performs with the same CPU but different graphics cards.
Palworld with RTX 5080 + Other CPUs
See how Palworld performs with the same GPU but different processors.
Other Games with ii5-12400F + RTX 5080
Explore FPS benchmarks for other games using this same hardware combination.