Palworld
This combination provides smooth gameplay with an average of 69 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 23 | 35 | 43 | 54 |
| 1440p QHD | 45 | 60 | 75 | 89 |
| 1080p Full HD | 64 | 90 | 116 | 139 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Palworld with Intel Core i5-12400F + AMD Radeon RX 6600, In-Depth Analysis
Palworld on the Intel Core i5-12400F and AMD Radeon RX 6600 is a study in balance, but also in limits. The data shows a combo that can deliver smooth 1080p play with the right settings, yet struggles to maintain playable frame rates at 4K. This analysis breaks down the measured FPS across resolutions and settings, explaining what the numbers mean for the CPU and GPU's respective roles and how to get the best experience from this hardware pairing.
Resolution Scaling
The measured FPS data reveals a clear and predictable pattern: performance degrades significantly as resolution increases, confirming that the AMD Radeon RX 6600 becomes the primary limiting factor at higher pixel counts. Moving from 1920x1080 to 2560x1440 on the High preset shows a substantial drop from 89.5 FPS to 60 FPS, a reduction of roughly one-third. The scaling from 2560x1440 to 3840x2160 is even more punishing, with the High preset falling from 60 FPS to a barely playable 34.6 FPS. This steep decline indicates that the GPU's rendering pipeline is overwhelmed by the four-fold increase in pixel count from 1080p to 4K.
At 1080p, the frame rates are high enough that the CPU can keep up, but the GPU is still doing the heavy lifting. The jump from Low to Ultra at 1080p is from 138.5 FPS down to 64.4 FPS, showing that even at this resolution, the graphics card is the bottleneck. However, the scaling behavior changes when moving to 4K. At 3840x2160, the difference between Low and High settings is only from 53.6 FPS to 34.6 FPS, a much smaller relative gap than at 1080p. This compression of performance at 4K suggests that the system is hitting a hard wall where the GPU cannot process more frames regardless of the graphical load, indicating a pure GPU limitation.
The data also shows that the Intel Core i5-12400F is not the constraining factor in this game. If the CPU were the bottleneck, we would expect to see similar frame rates across different resolutions at the same settings. Instead, the measured FPS varies wildly with resolution, which is a classic sign of GPU-bound performance. The 6-core processor provides enough headroom to feed the GPU at 1080p and 1440p, but at 4K, the GPU's compute and memory bandwidth are simply insufficient to maintain high frame rates, making the experience feel sluggish regardless of the graphical preset chosen.
GPU Role
The AMD Radeon RX 6600, with its 8 GB of GDDR6 memory on a 128-bit bus, delivers a bandwidth of 224.0 GB/s. This memory configuration is a key factor in the game's performance, especially at higher resolutions. At 3840x2160, the Ultra preset drops to a 23 FPS average, which is unplayable. This suggests that the 8 GB frame buffer is being saturated, and the GPU is struggling with memory bandwidth and capacity. The card's boost clock of 2491 MHz and game clock of 2044 MHz are respectable, but they cannot compensate for the sheer volume of data required at 4K resolution.
The GPU's performance relative to its peers places it in the 69th percentile of all GPUs, indicating it is a mid-range part. Its average benchmark score of 25235 is nearly identical to the AMD Radeon 890M (a delta of 0%), and it sits just 0.5% behind the NVIDIA GeForce RTX 3060 Ti in average score. This parity is reflected in the game's performance, where the RX 6600 provides solid 1080p numbers but falls short of the demands of 4K gaming. The card's 1792 shading units and 64 ROPs are adequate for modern titles, but the data shows that Palworld's environments and effects can push the hardware to its limits.
The scaling from Medium to Ultra at 1440p is telling: 74.6 FPS drops to 45.4 FPS. This indicates that the GPU is highly sensitive to the increased graphical complexity of the Ultra preset. The measured results show that the RX 6600 is best suited for 1080p and 1440p gaming, where it can maintain high frame rates with adjusted settings. At 4K, the GPU is simply out of its depth, and the data suggests that even lowering settings to Low only yields a 53.6 FPS average, which is not a smooth experience for a fast-paced survival game.
CPU Role
The Intel Core i5-12400F is a 6-core, 12-thread processor based on the Alder Lake architecture. Its base clock of 2.50 GHz and boost clock of 4.40 GHz provide solid single-threaded performance, which is crucial for game logic and physics. In Palworld, the CPU's role is to manage the game world, handle AI for the creatures, and feed draw calls to the GPU. The benchmark data shows that the processor is not the bottleneck in this pairing, as frame rates scale inversely with resolution, a sign of GPU limitation.
The CPU's performance in synthetic benchmarks is strong, with a Cinebench R23 multi-core score of 16518 and a single-core score of 2332. It sits in the 77th percentile of all CPUs, and its average benchmark score of 19221 is virtually tied with the Intel Core i7-8700K (a 0.1% delta). This level of performance ensures that at 1080p, the CPU can keep up with the GPU's output, allowing the RX 6600 to reach its potential. The 3DMark 16-thread score of 5895 and 2-thread score of 1699 suggest that the processor has enough headroom for modern game engines that use multiple threads.
However, the data also indicates that the CPU's performance is not the limiting factor at higher resolutions. The fact that frame rates drop so dramatically at 4K, regardless of settings, points to the GPU being the sole constraint. The CPU is likely idling or underutilized at 4K, as it waits for the GPU to render frames. This is a good sign for the longevity of the CPU, as it will not need an upgrade to handle future games. The processor's 18 MB of shared L3 cache and support for DDR4 and DDR5 memory make it a flexible and capable partner for the RX 6600.
FAQ
Q: Is the AMD Radeon RX 6600 capable of running Palworld at 4K?
A: The data shows that 4K performance is poor. At 3840x2160 on High settings, the average FPS is 34.6, and on Ultra it drops to 23 FPS. Even on Low settings, it only reaches 53.6 FPS, which is not smooth for this genre. The GPU appears to be the limiting factor at this resolution.
Q: What is the best resolution for this CPU and GPU combo in Palworld?
A: The measured results indicate that 1920x1080 is the sweet spot. At 1080p, even the High preset achieves 89.5 FPS, and Medium hits 116 FPS. This provides a smooth and responsive experience without pushing the hardware to its limits.
Q: How does the Intel Core i5-12400F perform relative to its closest rivals?
A: The CPU's average benchmark score of 19221 is nearly identical to the Intel Core i7-8700K, which scores 19210 (a delta of 0.1%). It also performs within 0.7% of the AMD Ryzen 5 7533HS and is 1.3% ahead of the AMD EPYC 7773X. This indicates it is a competitive mid-range processor.
Q: Does the GPU's VRAM affect performance in Palworld?
A: The GPU has 8 GB of GDDR6 memory with a 224.0 GB/s bandwidth. The severe performance drop at 4K, particularly on Ultra (23 FPS), likely relates to the frame buffer being saturated and the memory bus being unable to keep up with the demands of high-resolution textures.
Q: What is the launch MSRP of the AMD Radeon RX 6600?
A: The launch MSRP for the GPU is 329 USD. This information is provided for reference, but the analysis focuses on the measured performance data.
Q: Will lowering settings from Ultra to High at 1440p improve the experience?
A: Yes, significantly. At 2560x1440, the Ultra preset averages 45.4 FPS, while High averages 60 FPS. This is a substantial improvement that makes the game much more playable at this resolution, suggesting that Ultra settings are too demanding for this GPU.
Settings Recommendations
Based on the measured FPS data, the best experience for this hardware pairing is at 1920x1080 with the High or Medium preset. The High preset delivers an average of 89.5 FPS, which is well above the threshold for smooth gameplay. Medium is even better at 116 FPS, offering a higher margin for demanding scenes. While Low yields 138.5 FPS, the visual quality loss is likely not worth the extra frames. Ultra at 64.4 FPS is playable but does not provide enough headroom for a stable experience in intense moments.
For those who prioritize visual fidelity over raw frame rate, 2560x1440 with the High preset is a viable option, as it hits exactly 60 FPS on average. This is the maximum resolution and settings combination that can maintain a playable frame rate. The Medium preset at 1440p is also a strong choice, offering 74.6 FPS and a better balance of quality and performance. We do not recommend using the Ultra preset at any resolution above 1080p, as it drops below 45.4 FPS at 1440p and becomes unplayable at 4K.
At 3840x2160, the data clearly shows that none of the presets provide a good experience. The highest average FPS is 53.6 on Low, which is still below the ideal smoothness for a survival game. We advise against playing at 4K with this hardware, as the performance is consistently poor. The best course of action is to stick to 1080p or 1440p and adjust the preset to High or Medium to ensure a responsive and visually pleasing experience.
Measured FPS Breakdown
At 1920x1080, the full range of settings is playable. The Low preset averages 138.5 FPS, while Medium and High are close at 116 FPS and 89.5 FPS respectively. The Ultra preset drops to 64.4 FPS, which is still a playable frame rate but shows a significant performance cost for the highest visual quality. This resolution offers the most flexibility, allowing players to choose between maximum frame rates or higher fidelity.
Moving to 2560x1440, the performance takes a noticeable hit. The Low preset averages 89.3 FPS, which is still smooth. Medium and High presets are also viable, with averages of 74.6 FPS and 60 FPS, respectively. The Ultra preset falls to 45.4 FPS, which is on the edge of playability. This resolution is best suited for players who want a sharper image and can accept slightly lower frame rates.
At 3840x2160, the hardware struggles. The Low preset averages 53.6 FPS, which is the only setting that approaches a playable level. Medium and High presets drop to 43.2 FPS and 34.6 FPS, respectively, which are too low for a smooth experience. The Ultra preset is essentially unplayable at 23 FPS. The data confirms that this resolution is beyond the capabilities of the AMD Radeon RX 6600 in Palworld, making 1080p or 1440p the only sensible choices for this system.
Hardware Specifications
Intel Core i5-12400F
AMD Radeon RX 6600
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400F + AMD Radeon RX 6600 in Palworld
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 53.6 |
| 3840x2160 | Medium | 43.2 |
| 3840x2160 | High | 34.6 |
| 3840x2160 | Ultra | 23.0 |
| 2560x1440 | Low | 89.3 |
| 2560x1440 | Medium | 74.6 |
| 2560x1440 | High | 60.0 |
| 2560x1440 | Ultra | 45.4 |
| 1920x1080 | Low | 138.5 |
| 1920x1080 | Medium | 116.0 |
| 1920x1080 | High | 89.5 |
| 1920x1080 | Ultra | 64.4 |
Palworld with ii5-12400F + Other GPUs
See how Palworld performs with the same CPU but different graphics cards.
Palworld with RX 6600 + Other CPUs
See how Palworld performs with the same GPU but different processors.
Other Games with ii5-12400F + RX 6600
Explore FPS benchmarks for other games using this same hardware combination.