Palworld

Palworld

AVERAGE FPS
113
good

This combination provides smooth gameplay with an average of 113 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 40 53 68 84
1440p QHD 72 95 123 152
1080p Full HD 109 144 187 231

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 84
3840x2160 Medium 68
3840x2160 High 53
3840x2160 Ultra 40
2560x1440 Low 152
2560x1440 Medium 123
2560x1440 High 95
2560x1440 Ultra 72
1920x1080 Low 231
1920x1080 Medium 187
1920x1080 High 144
1920x1080 Ultra 109

Palworld with Intel Core i5-12400 + AMD Radeon RX 6800 XT, In-Depth Analysis

Palworld with the Intel Core i5-12400 and AMD Radeon RX 6800 XT delivers a robust experience across all tested resolutions, with the data showing a clear progression of performance from 1080p to 4K. The measured frames per second indicate that this pairing is well-balanced for the game's demands, though the degree of strain shifts depending on the chosen preset and resolution.

Settings Recommendations

The measured FPS data for this combination reveals a clear hierarchy among the four settings presets, with Medium offering the most balanced experience across all resolutions. At 1080p, Medium produces an average of 187 FPS, which is 43 FPS higher than High and 78 FPS higher than Ultra, while still maintaining a substantial lead over the 231 FPS Low setting that may sacrifice visual fidelity. The Medium preset also provides the only complete FPS range data in the pack, with a minimum of 159 FPS and maximum of 215 FPS at 1080p, indicating consistent frame pacing without severe dips.

Stepping up to 1440p, Medium again proves its versatility, delivering 123 FPS average with a minimum of 105 FPS and maximum of 142 FPS. This represents a 28 FPS advantage over High and a 51 FPS advantage over Ultra at the same resolution, while Low reaches 152 FPS. The margin between Medium and High grows as resolution increases, suggesting that Medium's visual feature set is better suited to the GPU's workload at higher pixel counts. At 4K, Medium maintains playability with 68 FPS average, compared to 53 FPS on High and 40 FPS on Ultra, while Low climbs to 84 FPS.

For users prioritizing smooth gameplay without compromising too much on visuals, Medium is the recommended preset. It consistently outperforms High and Ultra by significant margins—31 FPS at 1440p and 15 FPS at 4K over High—while the jump from Low to Medium costs only 44 FPS at 1080p, 29 FPS at 1440p, and 16 FPS at 4K)Skip. Ultra settings, while visually demanding, push the combo to 109 FPS at 1080p, 72 FPS at 1440p, and 40 FPS at 4K, which may be acceptable for slower-paced exploration but falls short of the 60 FPS threshold at higher resolutions.

GPU Role

The AMD Radeon RX 6800 XT is the primary driver of Palworld's frame rates, and its specifications strongly correlate with the measured results. The GPU features 16 GB of GDDR6 memory on a 256-bit bus, yielding a bandwidth of 512.0 GB/s, which is ample for the game's asset streaming at 4K resolution. The memory clock runs at 2000 MHz with 16 Gbps effective speed, and the core operates with a base clock of 1825 MHz, a game clock of 2015 MHz, and a boost clock of 2250 MHz. These clocks, combined with 4608 shading units, 288 TMUs, and 128 ROPs, produce a pixel rate of 288.0 GPixel/s and a texture rate of 648.0 GTexel/s, with FP32 performance rated at 20.74 TFLOPS.

The GPU's benchmark standing reinforces its capability: it holds an 85th percentile rank among all GPUs, with an average benchmark score of 48477. Its nearest rivals in the database include the NVIDIA RTX A1000 Mobile, which scores 47743 (1.5% lower), and the Intel Arc A550M at 49737 (2.5% higher), with the RTX 5070 Ti and Radeon RX Vega 64 both around 3% higher. In Palworld specifically, the GPU's 16 GB VRAM likely prevents memory-related bottlenecks at 4K Ultra, where the FPS drops to 40—a figure more attributable to compute load than memory capacity.

The measured FPS scaling across settings shows the GPU's workload increasing steeply with each preset tier. At 1080p, Low yields 231 FPS, Medium 187 FPS, High 144 FPS, and Ultra 109 FPS, demonstrating that each settings step adds roughly 20-40 FPS of cost. This pattern holds at 1440p (152, 123, 95, 72 FPS) and 4K (84, 68, 53, 40 FPS), though the absolute differences shrink as resolution rises, indicating that the GPU becomes more saturated. The RX 6800 XT's 300 W TDP and dual-slot design suggest it is well-cooled for sustained loads, and the PCIe 4.0 x16 interface provides ample bandwidth for the game's data transfer.

CPU Role

The Intel Core i5-12400 serves as a capable partner to the RX 6800 XT, with its 6 cores and 12 threads running at a base clock of 2.50 GHz and boost clock of 4.40 GHz. The CPU's architecture, Alder Lake-S on a 10 nm process, includes an 18 MB shared L3 cache and 1.25 MB L2 per core, with 80 KB L1 per core. It supports both DDR4 and DDR5 memory in dual-channel configuration, though the memory bandwidth is not specified in the data. The 65 W TDP indicates efficient power draw, and the CPU's launch MSRP is $199.

In synthetic benchmarks, the i5-12400 shows strong single-thread performance with a 3dmark single-thread score of 910 and a Cinebench R23 single-core score of 2257, which is critical for Palworld's game logic and physics calculations. Multi-threaded results are equally robust: Cinebench R23 multicore reaches 15989, and 3dmark max threads hits 5890. The CPU's percentile ranking is 72nd among all CPUs, with an average benchmark score of 18683 roughly matching the AMD EPYC 7643 and Intel Core i7-1355U within 0.3%, and slightly ahead of the Core i3-14100F by 0.9%.

The CPU's role in Palworld becomes evident when examining FPS deltas between settings at the same resolution. At 1080p, the gap between Low (231 FPS) and Ultra (109 FPS) is 122 FPS, which is largely GPU-driven, but the CPU must feed the GPU with draw calls and game state updates. The 12 threads provide enough parallelism for background tasks without bottlenecking the GPU at lower resolutions where frame rates exceed 200 FPS. At 1440p and 4K, the FPS drops are steeper per settings tier, suggesting the GPU becomes the limiting factor, but the CPU's 4.40 GHz boost clock ensures it can maintain high minimum frame rates, as evidenced by the Medium preset's 105 FPS minimum at 1440p.

FAQ

Q: What is the best settings preset for this CPU/GPU combo in Palworld?

A: The Medium preset offers the best balance, providing 187 FPS at 1080p, 123 FPS at 1440p, and 68 FPS at 4K, while also being the only preset with complete min/max FPS data, indicating stable performance.

Q: How does the RX 6800 XT compare to its nearest rivals in benchmark scores?

A: The RX 6800 XT scores 48477 on average, which is 1.5% higher than the NVIDIA RTX A1000 Mobile (47743), but 2.5% lower than the Intel Arc A550M (49737) and 3% lower than both the RTX 5070 Ti and Radeon RX Vega 64.

Q: Is the i5-12400 CPU sufficient for high FPS in Palworld?

A: Yes, the CPU's single-thread score of 2257 in Cinebench R23 and 910 in 3dmark single-thread indicates it can drive frame rates above 200 FPS at 1080p, with the measured 231 FPS on Low settings showing no CPU bottleneck.

Q: What kind of frame rates can I expect at 4K resolution?

A: At 3840x2160, the combo yields 84 FPS on Low, 68 FPS on Medium, 53 FPS on High, and 40 FPS on Ultra, with Medium being the only preset offering a minimum of 58 FPS and maximum of 79 FPS.

Q: How much FPS do you lose by increasing resolution from 1080p to 4K?

A: On Medium settings, the average FPS drops from 187 at 1080p to 123 at 1440p (a 34% reduction) to 68 at 4K (a 64% reduction from 1080p), showing a consistent scaling pattern.

Q: Does the 16 GB VRAM on the RX 6800 XT make a difference in Palworld?

A: The 16 GB GDDR6 memory with 512.0 GB/s bandwidth likely prevents VRAM limitations even at 4K Ultra, as the 40 FPS result there is more consistent with compute load than memory exhaustion.

Resolution Scaling

The FPS data across resolutions reveals a predictable relationship: each resolution step roughly halves the pixel count, and performance scales accordingly. On Medium settings, 1080p produces 187 FPS, 1440p produces 123 FPS (a 34% decrease), and 4K produces 68 FPS (a 64% decrease from 1080p). This scaling indicates that the GPU is the primary limiting component, as the CPU's workload does not increase proportionally with resolution. The 4K Medium result of 68 FPS is exactly 1.8 times lower than 1080p Medium's 187 FPS, close to the theoretical pixel count ratio of 2.25, suggesting some inefficiency at higher resolutions.

On Low settings, the scaling is more gradual: 231 FPS at 1080p drops to 152 FPS at 1440p (34% lower) and 84 FPS at 4K (64% lower). This consistent percentage drop across settings indicates that the frame rate reduction is resolution-driven, not settings-driven. The Ultra preset shows the steepest absolute drops—109 to 72 to 40 FPS—with the 4K result falling below the 60 FPS playability threshold. The data suggests that at 1080p, the CPU can keep up with the GPU's output, but as resolution increases, the GPU's pixel fill rate becomes the bottleneck, particularly at Ultra settings where the 288.0 GPixel/s pixel rate is stressed.

The medium preset's min/max FPS data at 1080p (159-215) and 1440p (105-142) shows the frame time variance increases with resolution, while 4K Medium (58-79) has a tighter range, indicating that at lower resolutions, CPU-bound scenarios create occasional dips, but at 4K, the GPU's consistent load smooths out frame delivery. This pattern confirms that the limiting component shifts from a balanced CPU/GPU mix at 1080p to a GPU-bound scenario at 4K.

Measured FPS Breakdown

At 1920x1080, the combo delivers its highest frame rates across all presets. Low settings produce an average of 231 FPS, Medium drops to 187 FPS with a minimum of 159 and maximum of 215, High reaches 144 FPS, and Ultra settles at 109 FPS. These numbers indicate that 1080p is well within the GPU's comfort zone, with even Ultra exceeding 100 FPS for smooth gameplay. The 44 FPS gap between Low and Medium suggests that Medium's additional visual features cost about 19% of performance, while the jump from Medium to High costs 43 FPS (23%), and High to Ultra costs 35 FPS (24%).

At 2560x1440, the same trend continues but with tighter margins. Low delivers 152 FPS, Medium 123 FPS (min 105, max 142), High 95 FPS, and Ultra 72 FPS. The gap between Low and Medium narrows to 29 FPS, while Medium to High costs 28 FPS custody, and High to Ultra costs 23 FPS. This compression suggests that at 1440p, the GPU's fill rate begins to limit the highest settings, but the combo still maintains playable frame rates above 70 FPS even on Ultra.

At 3840x2160, the performance drops significantly. Low produces 84 FPS, Medium 68 FPS (min 58, max 79), High 53 FPS, and Ultra 40 FPS. The Low-to-Medium gap shrinks to 16 FPS, while Medium-to-High costs 15 FPS and High-to-Ultra costs 13 FPS. This indicates that at 4K, the GPU is heavily loaded regardless of settings, and the difference between presets becomes less pronounced. The 4K Ultra result of 40 FPS is the only sub-60 FPS average in the entire dataset, making Ultra impractical at this resolution for smooth play.

How This Combo Ranks

In the database of tested hardware combinations for Palworld, this pairing of the Intel Core i5-12400 and AMD Radeon RX 6800 XT ranks 1183rd out of 3711 total combos. This places it in the top third of all tested configurations, which is a strong showing given that the CPU and GPU are not flagship parts. The rank reflects the combo's ability to deliver high frame rates at 1080p and 1440p, as well as respectable 4K performance on Medium settings.

The CPU's 72nd percentile ranking among all CPUs and the GPU's 85th percentile among all GPUs suggest that the GPU is the stronger component in this pairing, which aligns with the resolution scaling analysis showing GPU-bound behavior at higher resolutions. The combo rank of 1183 out of 3711 means that 2588 other combinations perform better, likely featuring higher-tier GPUs or CPUs, but this specific pairing still offers a balanced experience in Palworld's survival gameplay, where frame rates above 60 FPS are achievable at 1440p High and 4K Medium.

Relative to the nearest rival components in the database, the i5-12400's performance is nearly identical to the AMD EPYC 7643 (within 0.1%) and Intel Core i7-1355U (within 0.3%), while being 0.9% faster than the Core i3-14100F. The RX 6800 XT's nearest rivals show a wider spread, with the RTX A1000 Mobile 1.5% slower, and the Arc A550M, RTX 5070 Ti, and RX Vega 64 all between 2.5% and 3% faster. This indicates that the combo's rank is competitive within its component class, and the measured Palworld FPS figures represent the practical outcome of these benchmark scores.

Hardware Specifications

Intel Core i5-12400

Cores / Threads 6 / 12
Base Clock 2500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2250 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12400 + AMD Radeon RX 6800 XT in Palworld

Resolution Settings Avg FPS
3840x2160 Low 84.0
3840x2160 Medium 68.0
3840x2160 High 53.0
3840x2160 Ultra 40.0
2560x1440 Low 152.0
2560x1440 Medium 123.0
2560x1440 High 95.0
2560x1440 Ultra 72.0
1920x1080 Low 231.0
1920x1080 Medium 187.0
1920x1080 High 144.0
1920x1080 Ultra 109.0

Palworld with ii5-12400 + Other GPUs

See how Palworld performs with the same CPU but different graphics cards.

Palworld with RX 6800 XT + Other CPUs

See how Palworld performs with the same GPU but different processors.

Other Games with ii5-12400 + RX 6800 XT

Explore FPS benchmarks for other games using this same hardware combination.