Palworld

Palworld

AVERAGE FPS
41
playable

This combination offers playable performance with an average of 41 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 15 19 25 31
1440p QHD 26 35 45 56
1080p Full HD 40 53 68 84

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 31
3840x2160 Medium 25
3840x2160 High 19
3840x2160 Ultra 15
2560x1440 Low 56
2560x1440 Medium 45
2560x1440 High 35
2560x1440 Ultra 26
1920x1080 Low 84
1920x1080 Medium 68
1920x1080 High 53
1920x1080 Ultra 40

Palworld with AMD Ryzen 7 7800X3D + Intel Arc B390, In-Depth Analysis

Palworld pairs the AMD Ryzen 7 7800X3D with the Intel Arc B390, a combination that yields a distinctive performance profile. The data shows a system where the CPU is a high-end desktop part while the GPU is an integrated graphics solution, leading to results heavily dictated by the graphics processor. This analysis breaks down the measured FPS across resolutions and settings, examining what the numbers reveal about the roles of each component in this survival title.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 7 7800X3D is an 8-core, 16-thread processor from the 7000 series, built on the Zen 4 (Raphael) architecture using a 5 nm process. It operates with a base clock of 4.20 GHz and a boost clock of 5.00 GHz, and it carries a substantial 96 MB of shared L3 cache. Its benchmark scores are impressive, including a Cinebench R23 multicore score of 16817 and a single-core score of 1713, with a Geekbench multicore score of 15610. The processor sits in the 83rd percentile of all CPUs, with an average benchmark score of 33079, placing it directly alongside rivals like the AMD Ryzen 7 8700G and the Intel Core i7-13650HX, which both have average scores of 33089.

Despite this CPU’s clear strength, the Palworld frame rates in the measured data are relatively low, suggesting that the processor is not the primary limiter. At 1080p Low, the system achieves 84 FPS, but this drops significantly as settings increase, reaching 53 FPS at High and 40 FPS at Ultra. If the CPU were the bottleneck, the frame rate would typically remain more consistent across different graphics settings, as the processor's workload wouldn't change much. The fact that the FPS varies so widely with settings indicates that the graphics processor is the component under strain.

The 7800X3D’s high single-thread performance, evidenced by its 3dmark single-thread score of 959 and Passmark single-thread score of 3759, is well-suited for game logic and physics. However, the data implies that Palworld’s rendering demands are not being met by this CPU's computational power, but rather are being held back by the GPU. The CPU is likely providing frames far faster than the GPU can render them, especially at higher resolutions and quality presets. The processor’s role here is to feed the GPU, but the GPU’s capacity is the ceiling for performance.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B390 is an integrated graphics processor (IGP) based on the Xe3-LPG architecture and built on a 3 nm process. It has a base clock of 300 MHz and a boost clock of 2500 MHz, with its memory being "System Shared", meaning it uses the system's DDR5 memory rather than dedicated VRAM. Its compute capabilities include 1536 shading units, 48 TMUs, and 24 ROPs, with a FP32 performance of 7.680 TFLOPS. The GPU’s benchmark presence is minimal, with a single 3dmark Steel Nomad DX12 score of 1482, placing it in the 9th percentile of all GPUs.

The Arc B390’s nearest rivals in benchmark scores are very old, low-end parts like the NVIDIA GeForce GT 520MX (score 1463) and the GeForce GT 710 (score 1443). This comparison paints a clear picture of the GPU's relative performance class. In Palworld, this translates directly to the measured frame rates. At 1080p Low, the system manages 84 FPS, but this is the peak. The GPU struggles as the load increases, with the 1080p High preset yielding only 53 FPS and Ultra dropping to 40 FPS.

The GPU's shared memory architecture means its performance is also tied to system memory bandwidth, which is "System Dependent" per the specs. The data suggests that the Arc B390 is the definitive bottleneck in this configuration. The CPU is capable of far higher frame rates, but the GPU cannot keep up, especially when rendering details and effects demand more processing power. The 60.00 GPixel/s pixel rate and 120.0 GTexel/s texture rate are the theoretical limits, and the measured FPS shows the GPU is hitting those limits in real-world gameplay.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The resolution scaling data is clear evidence of a GPU-bound system. Moving from 1080p to 4K at the same settings shows a dramatic and consistent drop in frame rates, which is the classic signature of a graphics processor struggling with pixel throughput. At Low settings, the average FPS falls from 84 at 1080p to 56 at 1440p, and then to 31 at 4K. This is a significant reduction of 53 FPS (or roughly 63%) from 1080p to 4K.

At High settings, the pattern continues, with average FPS dropping from 53 at 1080p to 35 at 1440p, and further to 19 at 4K. The frame rate at 4K High is a mere 19 FPS, which is barely playable. This scaling shows that as the number of pixels increases, the Arc B390's limited compute resources are overwhelmed. The GPU's ROPs and shading units are simply not sufficient to handle the increased fill rate demands. The CPU, on the other hand, would not see such a dramatic performance penalty from resolution changes, as its workload is largely independent of pixel count.

The data implies that the limiting component is unambiguously the GPU. If the CPU were the bottleneck, the frame rates would be similar across resolutions, as the CPU would be maxed out regardless of the output resolution. Instead, the FPS scales inversely with resolution, which indicates that the GPU is the component that is saturated. This is an important consideration for anyone using this combo, as the experience will be vastly different depending on the target display resolution.

FAQ

Q: What is the highest average frame rate achieved with this CPU and GPU combo in Palworld?

A: The highest average frame rate measured is 84 FPS, which occurs at 1920x1080 resolution with Low settings.

Q: How does the Intel Arc B390 compare to its closest benchmark rivals?

A: The Arc B390's average benchmark score of 1482 is 1.3% higher than the NVIDIA GeForce GT 520MX (1463) and 2.7% higher than the NVIDIA GeForce GT 710 (1443).

Q: What is the performance difference between Low and Ultra settings at 1440p?

A: At 2560x1440, the average FPS drops from 56 on Low settings to 26 on Ultra settings, a difference of 30 FPS.

Q: Is the AMD Ryzen 7 7800X3D a high-performing processor relative to others?

A: Yes, the data shows it is in the 83rd percentile of all CPUs, with an average benchmark score of 33079, which is comparable to the AMD Ryzen 7 8700G and Intel Core i7-13650HX.

Q: At 4K resolution, what is the average frame rate on Medium settings?

A: At 3840x2160 with Medium settings, the average frame rate is 25 FPS, with a minimum of 21 FPS and a maximum of 29 FPS.

Q: How much does the average FPS drop when going from 1080p to 4K on High settings?

A: The average FPS drops from 53 at 1920x1080 High to 19 at 3840x2160 High, a reduction of 34 FPS.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combo depend heavily on the user's target resolution and desired smoothness. The data shows a clear trade-off between visual fidelity and playability. For a playable experience, the focus should be on lower settings, as the GPU struggles with higher presets.

At 1080p, the Low preset provides the best performance with an average of 84 FPS, which is the only setting to approach high refresh rates. The Medium preset still offers a playable 68 FPS with a minimum of 58 FPS, making it a viable option for those who want better visuals without a major performance hit. High settings at 53 FPS are acceptable for some, but Ultra at 40 FPS may feel less fluid.

At 1440p, the situation becomes more constrained. The Low preset delivers a playable 56 FPS, but Medium drops to 45 FPS, and High falls to 35 FPS. For a consistent experience, Low is the recommended preset at this resolution. At 4K, no preset is truly ideal. The Low preset yields 31 FPS, Medium 25 FPS, and High 19 FPS, all of which are below the threshold for smooth gameplay. The data suggests that 4K is not a practical target for this combination.

The best experience per the measured rows is at 1080p with the Low or Medium preset. Low offers the highest frame rate, while Medium provides a balance of visuals and performance, staying above 60 FPS on average. For users who prioritize frame rate, Low is the clear choice; for those who want a better-looking game, Medium is the sweet spot.

Measured FPS Breakdown

The following is a detailed breakdown of the measured average FPS, and where available, minimum and maximum FPS, for each resolution and settings preset.

1920x1080:

  • Low: Average 84 FPS.
  • Medium: Average 68 FPS, with a minimum of 58 FPS and a maximum of 79 FPS.
  • High: Average 53 FPS.
  • Ultra: Average 40 FPS.

2560x1440:

  • Low: Average 56 FPS.
  • Medium: Average 45 FPS, with a minimum of 38 FPS and a maximum of 52 FPS.
  • High: Average 35 FPS.
  • Ultra: Average 26 FPS.

3840x2160:

  • Low: Average 31 FPS.
  • Medium: Average 25 FPS, with a minimum of 21 FPS and a maximum of 29 FPS.
  • High: Average 19 FPS.
  • Ultra: Average 15 FPS.

The data reveals a consistent pattern: performance degrades predictably as both resolution and settings increase. The most significant drops occur when moving from 1080p to 1440p, and again from 1440p to 4K, underscoring the GPU's limitations at higher pixel counts. The only setting to maintain an average above 60 FPS is 1080p Low, which is the standout result in this dataset.

How This Combo Ranks

In the database of tested combinations for Palworld, this specific pairing of the AMD Ryzen 7 7800X3D and Intel Arc B390 ranks 3297 out of 3711 tested combos. This places it in the lower percentile of all tested systems, which is consistent with the low frame rates measured across all settings. The ranking is likely dragged down significantly by the GPU's performance, as the CPU is a top-tier part.

The combo's rank suggests that while the CPU is highly capable, the integrated GPU is a severe limiting factor in this game. The 3297th rank out of 3711 indicates that most other tested combinations, which likely include dedicated graphics cards, outperform this setup. This is a crucial insight for potential users, as it quantifies the overall performance level in a broader context. The data implies that the Arc B390 is not a suitable partner for the 7800X3D for demanding gaming workloads like Palworld, and the combo's rank reflects this imbalance.

Hardware Specifications

AMD Ryzen 7 7800X3D

Cores / Threads 8 / 16
Base Clock 4200 MHz
Boost Clock 5000 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock —
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7800X3D + Intel Arc B390 in Palworld

Resolution Settings Avg FPS
3840x2160 Low 31.0
3840x2160 Medium 25.0
3840x2160 High 19.0
3840x2160 Ultra 15.0
2560x1440 Low 56.0
2560x1440 Medium 45.0
2560x1440 High 35.0
2560x1440 Ultra 26.0
1920x1080 Low 84.0
1920x1080 Medium 68.0
1920x1080 High 53.0
1920x1080 Ultra 40.0

Palworld with Ryzen 7 7800X3D + Other GPUs

See how Palworld performs with the same CPU but different graphics cards.

Palworld with Arc B390 + Other CPUs

See how Palworld performs with the same GPU but different processors.

Other Games with Ryzen 7 7800X3D + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.