Palworld

Palworld

AVERAGE FPS
36
playable

This combination offers playable performance with an average of 36 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 13 17 21 27
1440p QHD 23 30 39 48
1080p Full HD 34 45 59 73

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 27
3840x2160 Medium 21
3840x2160 High 17
3840x2160 Ultra 13
2560x1440 Low 48
2560x1440 Medium 39
2560x1440 High 30
2560x1440 Ultra 23
1920x1080 Low 73
1920x1080 Medium 59
1920x1080 High 45
1920x1080 Ultra 34

Palworld with AMD Ryzen 5 7600 + NVIDIA GeForce GTX 1650, In-Depth Analysis

Palworld with the AMD Ryzen 5 7600 and NVIDIA GeForce GTX 1650 presents a clear performance ceiling dictated by the graphics card. The data shows this combination struggles to maintain playable frame rates except at the lowest settings and resolution, with the GTX 1650's 4 GB VRAM and modest compute capabilities acting as the primary constraint. Across all measured configurations, the system delivers a maximum average of 73 FPS only at 1080p Low, dropping to a nearly unplayable 13 FPS at 4K Ultra, indicating a GPU-bound experience in nearly every scenario.

Resolution Scaling

The frame rate drop from 1080p to 4K is steep and consistent, revealing a classic GPU-limited scenario. At High settings, the average FPS falls from 45 at 1920x1080 to 30 at 2560x1440, a 33% reduction, and then plummets to 17 at 3840x2160, a 62% drop from the 1440p figure. This scaling pattern—where each resolution step costs roughly a third to two-thirds of the remaining performance—points directly to the GTX 1650's pixel throughput and memory bandwidth being overwhelmed as the rendering load increases.

The Low settings preset tells a similar story but with a higher starting point. The system achieves 73 FPS at 1080p Low, which falls to 48 FPS at 1440p (a 34% decrease) and then to 27 FPS at 4K (a 44% decrease from 1440p). The percentage losses are slightly less severe at Low settings compared to High, suggesting that the GPU's fixed overheads—like vertex processing and draw calls—become relatively more significant at higher presets, but the absolute numbers remain low enough to confirm that resolution scaling is the dominant factor.

Medium settings illustrate the mid-point of this scaling curve. At 1080p Medium, the average is 59 FPS, dropping to 39 FPS at 1440p (a 34% reduction) and 21 FPS at 4K (a 46% reduction from 1440p). The consistent 30-40% penalties per resolution step across all presets indicate that the GTX 1650's shading units and ROPs are saturated, and no amount of CPU headroom from the Ryzen 5 7600 can compensate for the raw pixel fill rate demanded by higher resolutions.

Ultra settings are the most punishing, with the system averaging only 34 FPS at 1080p, 23 FPS at 1440p (a 32% drop), and a mere 13 FPS at 4K (a 43% drop from 1440p). The fact that even 1080p Ultra fails to hit 60 FPS confirms that this combo is not designed for maximum visual fidelity, and the 4K result is essentially a slideshow. The data consistently shows that any attempt to play Palworld above 1080p or beyond Medium settings will result in sub-30 FPS averages, making the GTX 1650 the unequivocal bottleneck.

GPU Role

The NVIDIA GeForce GTX 1650 is the limiting component in this pairing, and its specifications in the fact pack explain why. With 4 GB of GDDR5 memory on a 128-bit bus delivering 128.1 GB/s bandwidth, the card is severely constrained in a game like Palworld that benefits from larger frame buffers. The 896 shading units and 32 ROPs, running at a base clock of 1485 MHz and boost of 1665 MHz, provide a theoretical FP32 throughput of 2.984 TFLOPS, which is simply insufficient for modern survival titles at high resolutions.

The GPU's benchmark scores reinforce this assessment. Its PassMark G3D score of 7880 places it in the 40th percentile of all GPUs, with an average benchmark score of 7472. The nearest rivals in the fact pack—AMD Radeon HD 8850M (deltaPct 0.3), Intel UHD Graphics 750 (deltaPct 0.4), and AMD Radeon R7 350 (deltaPct 0.6)—are all similarly positioned, while the Intel Arc A310 is only 1% faster. This places the GTX 1650 firmly in entry-level territory, and the measured FPS data in Palworld aligns precisely with that classification.

The 4 GB VRAM is particularly problematic. At 1080p Medium, the system averages 59 FPS with a minimum of 50, suggesting the memory is adequate at that setting. However, at 1440p High, the average drops to 30 FPS, and at 4K High it collapses to 17 FPS. The non-linear degradation beyond 1080p indicates that the card is not just compute-limited but also hitting memory capacity walls, forcing texture thrashing and reduced fill rates. The fact that Low settings at 1080p achieve 73 FPS shows the card can perform when the memory footprint is minimized, but any increase in texture detail or resolution pushes it past its limits.

Settings Recommendations

The measured data points to Low settings as the only viable preset for achieving a consistently playable experience, and even then only at 1080p. At 1920x1080 Low, the system averages 73 FPS, which is smooth for a survival title. Medium settings at the same resolution yield 59 FPS with a minimum of 50 and maximum of 68, offering a usable experience but with a noticeable 19% average FPS penalty compared to Low. For players prioritizing frame rate stability, Low is the clear choice, while Medium remains acceptable for those who want slightly better visuals without dropping below 50 FPS.

High settings at 1080p drop the average to 45 FPS, which is borderline for a game requiring quick reactions, and Ultra falls to 34 FPS, making both presets suboptimal. At 1440p, the situation worsens: Low averages 48 FPS, Medium 39 FPS, High 30 FPS, and Ultra 23 FPS. Only 1440p Low approaches playability, but it still falls short of 60 FPS. At 4K, every preset averages below 30 FPS, with Low at 27 FPS and Ultra at 13 FPS, rendering this resolution impractical for the GTX 1650.

The recommendation is unambiguous: run Palworld at 1080p Low for the best balance of performance and visual clarity, or 1080p Medium if the 59 FPS average with 50 FPS minimum is acceptable. Any attempt to scale above 1080p will result in sub-40 FPS averages, and the 4K results are uniformly unplayable. The data shows no setting combination at 1440p or 4K that delivers a consistent 60 FPS, so users should treat this combo as a 1080p-only solution.

How This Combo Ranks

This specific combination of AMD Ryzen 5 7600 and NVIDIA GeForce GTX 1650 ranks 3579 out of 3711 tested combos in Palworld, placing it in the bottom 4% of all configurations. This ranking is a direct reflection of the GPU's limitations rather than the CPU's capabilities. The Ryzen 5 7600, with its 6 cores and 12 threads, is a modern processor that scores in the 78th percentile of all CPUs with an average benchmark score of 26324, but it is paired with a GPU that sits in the 40th percentile with an average score of 7472.

The mismatch is stark: the CPU is capable of far more than the GPU can deliver. The combo rank of 3579 out of 3711 means that 132 other combinations perform worse, but the vast majority of tested systems outperform this pairing. This is not a balanced configuration for Palworld; it is a bottleneck scenario where the GTX 1650 drags down the overall experience. The data suggests that a user with this CPU would see significant gains from upgrading the GPU, as the Ryzen 5 7600 has substantial headroom to drive a more powerful graphics card.

The nearest CPU rivals in the fact pack—AMD Ryzen 9 6900HX (deltaPct 0.2), AMD Ryzen 7 7435HS (deltaPct -0.3), Intel Core i9-11900KF (deltaPct 0.4), and AMD Ryzen 5 8540U (deltaPct 0.5)—all have similar average scores, confirming that the CPU is not the weak link. The GPU's nearest rivals, including the Intel Arc A310 at only 1% faster, further underscore that this is an entry-level graphics solution. The combination rank reflects the GPU's position, not the CPU's, and any analysis of this system's Palworld performance must center on the GTX 1650.

CPU Role

The AMD Ryzen 5 7600 plays a supporting role in this configuration, and its influence on Palworld's frame rates is minimal given the GPU bottleneck. With 6 cores, 12 threads, a base clock of 3.80 GHz, and a boost clock of 5.10 GHz, this Zen 4 processor offers substantial compute power. Its Cinebench R23 multicore score of 12735 and single-core score of 1852, along with a Geekbench multicore score of 13413 and single-core score of 2521, position it as a strong mid-range CPU that can handle the game's AI, physics, and world simulation without breaking a sweat.

The fact pack shows the CPU's 3DMark scores: 6499 for 16 threads, 6503 for max threads, and 999 for single thread. These numbers indicate a balanced multi-threaded performance that is more than adequate for Palworld's demands. The L3 cache of 32 MB shared across 6 cores provides low-latency access to frequently used data, and the 83.2 GB/s memory bandwidth from DDR5 support ensures no data starvation. However, none of this matters when the GPU is rendering at 17 FPS at 4K High.

The measured FPS data shows no evidence of CPU limitation. At 1080p Low, where the GPU is least stressed, the system reaches 73 FPS, but this still falls short of the 100+ FPS that a CPU like the Ryzen 5 7600 could enable with a faster GPU. The fact that 1080p Medium drops to 59 FPS and High to 45 FPS—despite the CPU having ample headroom—confirms that the GTX 1650 is the sole limiting factor. The CPU's percentile rank of 78 vs all CPUs, with an average benchmark score of 26324, suggests it would comfortably drive a GPU several tiers higher, but in this pairing, its role is reduced to feeding frames to a graphics card that cannot keep up.

Measured FPS Breakdown

The complete FPS data from the fact pack provides a detailed picture of this combo's capabilities. At 1920x1080, the system averages 73 FPS on Low, 59 FPS on Medium (with a minimum of 50 and maximum of 68), 45 FPS on High, and 34 FPS on Ultra. The Medium preset's minimum of 50 FPS is the only sub-60 reading at this resolution, indicating that Low is the only preset that consistently stays above 60 FPS.

Moving to 2560x1440, the averages fall to 48 FPS on Low, 39 FPS on Medium (minimum 33, maximum 45), 30 FPS on High, and 23 FPS on Ultra. No preset at 1440p reaches 60 FPS, and the Medium minimum of 33 FPS suggests noticeable stuttering during intense scenes. The 4K results are uniformly poor: 27 FPS on Low, 21 FPS on Medium (minimum 18, maximum 25), 17 FPS on High, and 13 FPS on Ultra. The minimum of 18 FPS at 4K Medium indicates severe frame pacing issues that would make the game feel unresponsive.

The data reveals a clear gradient: 1080p Low is the only configuration that delivers a smooth experience, with 1080p Medium as a viable alternative for those who accept a 59 FPS average. Every other setting or resolution combination yields sub-50 FPS averages, with 4K being entirely unplayable. The Ryzen 5 7600's performance is never the limiting factor, as evidenced by the consistent FPS drops across resolutions that track exactly with the GTX 1650's known capabilities. This combo is a textbook example of a GPU-bound system, and the measured numbers leave no doubt that users should stick to 1080p Low or Medium for any semblance of playable performance in Palworld.

Hardware Specifications

AMD Ryzen 5 7600

Cores / Threads 6 / 12
Base Clock 3800 MHz
Boost Clock 5100 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600 + NVIDIA GeForce GTX 1650 in Palworld

Resolution Settings Avg FPS
3840x2160 Low 27.0
3840x2160 Medium 21.0
3840x2160 High 17.0
3840x2160 Ultra 13.0
2560x1440 Low 48.0
2560x1440 Medium 39.0
2560x1440 High 30.0
2560x1440 Ultra 23.0
1920x1080 Low 73.0
1920x1080 Medium 59.0
1920x1080 High 45.0
1920x1080 Ultra 34.0

Palworld with Ryzen 5 7600 + Other GPUs

See how Palworld performs with the same CPU but different graphics cards.

Palworld with GTX 1650 + Other CPUs

See how Palworld performs with the same GPU but different processors.

Other Games with Ryzen 5 7600 + GTX 1650

Explore FPS benchmarks for other games using this same hardware combination.