Palworld
This combination delivers exceptional performance with an average of 127 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 47 | 63 | 83 | 104 |
| 1440p QHD | 85 | 114 | 148 | 182 |
| 1080p Full HD | 130 | 171 | 194 | 210 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Palworld with AMD Ryzen 5 2600 + NVIDIA GeForce RTX 4070 SUPER, In-Depth Analysis
The AMD Ryzen 5 2600 is a 6-core, 12-thread processor from the 2000 series, built on the Zen architecture with a 12 nm process. Its base clock is 3.40 GHz, boosting up to 3.90 GHz. The chip has a 16 MB shared L3 cache and supports DDR4 memory on a dual-channel bus, yielding a memory bandwidth of 46.9 GB/s. In this Palworld configuration, the CPU's role is to feed the GPU with draw calls and simulation data. The processor's benchmark scores place it at the 77th percentile versus all CPUs, with an average benchmark score of 19616. This puts it in close contention with its nearest rivals: it is 0.4% behind the Intel Core i5-1345U, 0.6% ahead of the AMD Ryzen 5 7530U, 0.6% behind the Intel Core i5-11600KF, and 0.7% ahead of the Intel Core i7-10700F. These deltas are small, indicating that the Ryzen 5 2600 is a middle-of-the-pack performer in its class. In single-threaded workloads, its Cinebench R23 single-core score of 1579 suggests that while it is not a top-tier part, it is sufficient to avoid severe bottlenecks in most scenarios. However, the game's data at lower resolutions will reveal whether the CPU's older architecture becomes a limiting factor, especially when the GPU is capable of producing very high frame rates.
CPU Role — cores, clocks, and how they relate to this game's results
The Ryzen 5 2600 provides 6 cores and 12 threads, which is a baseline configuration for modern gaming. The 3.90 GHz boost clock is modest by current standards, but the processor's PassMark multithread score of 13160 indicates it can handle the game's background tasks and world simulation. In Palworld, which features a large open world with many entities, the CPU is responsible for managing the game's physics and entity AI. The data shows that at 1080p with Low settings, the average FPS is 209.7. This high frame rate suggests that the CPU is capable of driving the GPU to its limits at this resolution, as the GPU is not fully taxed by the low graphical load. The CPU's Cinebench R20 multicore score of 4698 and R15 multicore score of 1127 reflect its ability to handle parallel tasks, which is relevant for the game's server-like logic when running a dedicated or co-op session. The processor's performance is not a bottleneck at 1080p Low, as the FPS is well above typical display refresh rates. However, as the resolution increases, the GPU becomes the primary limiting factor, and the CPU's role diminishes. The 77th percentile ranking versus all CPUs means that this chip is above average, but it is not a high-end part. The nearest rival data shows that the Intel Core i5-11600KF is 0.6% faster in average score, which is negligible in real-world gaming terms. Therefore, the Ryzen 5 2600 is a competent partner for the RTX 4070 SUPER, but it is not a perfect match for maximizing frame rates at 1080p, where the GPU is waiting for the CPU to supply data.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 4070 SUPER is based on the AD104 chip and the Ada Lovelace architecture, manufactured on a 5 nm process. It has 12 GB of GDDR6X memory on a 192-bit bus, providing a memory bandwidth of 504.2 GB/s. The GPU's boost clock is 2475 MHz, with a base clock of 1980 MHz. Its PassMark G3D score is 29995, placing it at the 84th percentile versus all GPUs. This is a high-end card, and its 12 GB of VRAM is adequate for Palworld at all tested settings and resolutions. The GPU's compute performance, with 35.48 TFLOPS of FP32 throughput, is more than sufficient for the game's rendering demands. In the benchmark data, the RTX 4070 SUPER is 0.2% behind the NVIDIA RTX A6000 and 0.3% behind the AMD Radeon RX 7650 GRE in average score, while being 1.4% ahead of the AMD Radeon Pro 580X and 1.6% ahead of the NVIDIA Tesla M40. These comparisons show that the GPU is a strong performer. The VRAM capacity is not a limiting factor in this game, as the highest settings at 4K do not exceed the 12 GB allocation, given that the average FPS at 4K Ultra is 47.1, which is playable. The GPU's memory clock of 1313 MHz, effective 21 Gbps, ensures that texture streaming and high-resolution assets are handled efficiently. The data indicates that the GPU is the dominant component in this pairing at resolutions above 1080p, as the frame rates scale with the graphical settings.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data shows a clear trend as resolution increases. At 1080p with High settings, the average FPS is 171.1, which drops to 114.1 at 1440p and further to 62.7 at 4K. This represents a 33.3% drop from 1080p to 1440p, and a 45.1% drop from 1440p to 4K. The pattern is similar across all settings. For Low settings, the FPS goes from 209.7 at 1080p to 181.5 at 1440p, a 13.4% drop, and then to 104.2 at 4K, a 42.6% drop from 1440p. This scaling behavior indicates that at 1080p, the CPU is the limiting component, as the frame rates are very high and the GPU is not fully utilized. The fact that the FPS at 1080p Low is 209.7, while at 1080p Ultra it is 129.8, shows that the GPU is more heavily taxed by higher settings, but the CPU still has headroom. At 1440p, the GPU becomes more of a factor, but the CPU still contributes. At 4K, the GPU is almost certainly the bottleneck, as the frame rates are much lower and the graphical load is high. The data for Medium settings shows a similar pattern: 194.2 FPS at 1080p, 147.6 at 1440p, and 82.7 at 4K. This is a 24.0% drop from 1080p to 1440p and a 44.0% drop from 1440p to 4K. These percentages suggest that the system is balanced at 1440p, but at 4K, the GPU's rendering capabilities limit the performance. For Ultra settings, the FPS is 129.8 at 1080p, 85.0 at 1440p, and 47.1 at 4K, with drops of 34.5% and 44.6% respectively. The consistent 40-45% drop from 1440p to 4K across all settings points to the GPU being the primary constraint at 4K, as the pixel count increases by a factor of 2.25, which is a heavy load for any GPU.
FAQ
Q: What is the average FPS at 1080p with Ultra settings?
A: The average FPS at 1080p with Ultra settings is 129.8.
Q: How does the RTX 4070 SUPER compare to its nearest rival, the NVIDIA RTX A6000?
A: The RTX 4070 SUPER is 0.2% behind the NVIDIA RTX A6000 in average benchmark score.
Q: Is the Ryzen 5 2600 a bottleneck at 4K resolution?
A: At 4K, the GPU is the limiting component, as the FPS drops significantly from 1440p to 4K, while the CPU's performance is sufficient to keep up.
Q: What is the FPS difference between Low and Ultra settings at 1440p?
A: At 1440p, the average FPS on Low is 181.5, while on Ultra it is 85.0, a difference of 96.5 FPS.
Q: Does the 12 GB VRAM of the RTX 4070 SUPER cause any limitations in Palworld?
A: The data shows no VRAM-related issues, as the GPU maintains playable frame rates at 4K Ultra with 47.1 FPS, indicating 12 GB is sufficient.
Q: What is the percentile ranking of the Ryzen 5 2600 versus all CPUs?
A: The Ryzen 5 2600 is at the 77th percentile versus all CPUs.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data is presented below, organized by resolution and settings. At 1920x1080, the average FPS ranges from 209.7 on Low to 129.8 on Ultra. Specifically, Low is 209.7, Medium is 194.2, High is 171.1, and Ultra is 129.8. This shows a 38.1% drop from Low to Ultra at 1080p. At 2560x1440, the average FPS ranges from 181.5 on Low to 85.0 on Ultra. The values are Low at 181.5, Medium at 147.6, High at 114.1, and Ultra at 85.0. The drop from Low to Ultra is 53.2%. At 3840x2160, the average FPS ranges from 104.2 on Low to 47.1 on Ultra. The values are Low at 104.2, Medium at 82.7, High at 62.7, and Ultra at 47.1. The drop from Low to Ultra is 54.8%. Across all resolutions, the FPS decreases as settings increase, which is expected. The data shows that at 1080p, even Ultra settings achieve a high frame rate of 129.8, making it ideal for high-refresh-rate monitors. At 1440p, the High settings at 114.1 FPS provide a smooth experience, while Ultra at 85.0 FPS is still playable. At 4K, the High settings at 62.7 FPS are near the 60 FPS threshold, and Ultra at 47.1 FPS is playable but not ideal for fast-paced action. The Low settings at 4K achieve 104.2 FPS, which is surprisingly high and indicates that the GPU is capable of handling the game at lower graphical fidelity. The measured data is consistent with the GPU being the primary driver of performance at higher resolutions, as the FPS scales with the pixel count.
Settings Recommendations — which preset gives the best experience per the measured rows
The measured FPS data suggests that the best experience depends on the user's target resolution and refresh rate. For 1080p, the Ultra preset at 129.8 FPS is the recommended choice, as it provides a high frame rate that is suitable for most monitors, and the visual quality is maximized. The High preset at 171.1 FPS is also excellent for users with 144Hz or 165Hz displays, as it offers a smoother experience with a minor visual trade-off. For 1440p, the High preset at 114.1 FPS is the best balance, as it delivers a frame rate that is above 100 FPS, which is important for responsiveness, while maintaining good visual fidelity. The Ultra preset at 85.0 FPS is acceptable for users who prioritize graphics over frame rate, but the 29.1 FPS drop from High to Ultra is significant. The Medium preset at 147.6 FPS is not recommended over High, as the visual hit is not worth the extra 33.5 FPS. For 4K, the High preset at 62.7 FPS is the optimal choice, as it stays above the 60 FPS threshold, providing a smooth experience without sacrificing too much visual quality. The Ultra preset at 47.1 FPS is playable but may feel less fluid, and the Medium preset at 82.7 FPS is a better alternative for those who want a higher frame rate. The Low preset at 104.2 FPS is not recommended for 4K, as the visual quality is severely reduced, and the frame rate gain over Medium is only 21.5 FPS. Overall, the data indicates that the High preset is the sweet spot for most users, as it provides a good balance of frame rate and visual quality across all resolutions, with 171.1 FPS at 1080p, 114.1 FPS at 1440p, and 62.7 FPS at 4K.
Hardware Specifications
AMD Ryzen 5 2600
NVIDIA GeForce RTX 4070 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce RTX 4070 SUPER in Palworld
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 104.2 |
| 3840x2160 | Medium | 82.7 |
| 3840x2160 | High | 62.7 |
| 3840x2160 | Ultra | 47.1 |
| 2560x1440 | Low | 181.5 |
| 2560x1440 | Medium | 147.6 |
| 2560x1440 | High | 114.1 |
| 2560x1440 | Ultra | 85.0 |
| 1920x1080 | Low | 209.7 |
| 1920x1080 | Medium | 194.2 |
| 1920x1080 | High | 171.1 |
| 1920x1080 | Ultra | 129.8 |
Palworld with Ryzen 5 2600 + Other GPUs
See how Palworld performs with the same CPU but different graphics cards.
Palworld with RTX 4070 SUPER + Other CPUs
See how Palworld performs with the same GPU but different processors.
Other Games with Ryzen 5 2600 + RTX 4070 SUPER
Explore FPS benchmarks for other games using this same hardware combination.