Overpower

Overpower

AVERAGE FPS
37
playable

This combination offers playable performance with an average of 37 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 26 29 29 45
1440p QHD 24 32 35 58
1080p Full HD 28 36 41 65

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 45
3840x2160 High 29
3840x2160 Medium 29
3840x2160 Ultra 26
2560x1440 Low 58
2560x1440 Medium 35
2560x1440 High 32
2560x1440 Ultra 24
1920x1080 Low 65
1920x1080 Medium 41
1920x1080 High 36
1920x1080 Ultra 28

Overpower with Intel Core i5-12400 + NVIDIA GeForce GTX 1650, In-Depth Analysis

The Intel Core i5-12400 and NVIDIA GeForce GTX 1650 combination delivers a playable experience in Overpower only at lower settings and resolutions, with the data showing a fundamental GPU bottleneck. The GTX 1650's 4 GB VRAM and 128-bit memory interface are the primary constraints, as the CPU's six performance cores provide ample headroom. Measured results indicate that the "Low" preset is the only viable path to consistent frame rates above 60 FPS, and only at 1080p, while higher quality settings and resolutions quickly push the hardware to its limits.

Settings Recommendations

The benchmark data clearly indicates that the Low preset is the only setting that provides a consistently smooth experience, and even then, only at 1920x1080. At this resolution, the Low preset achieves an average of 64.9 FPS, which is the only measured configuration to exceed the 60 FPS threshold. The Medium preset at 1080p drops to 41.1 FPS, which is a 36.6% reduction from Low, while High yields 36.3 FPS, a further 11.7% decrease. The Ultra preset at 1080p falls to 27.9 FPS, which is less than half of the Low setting's performance.

For users prioritizing frame rate over visual fidelity, the Low preset at 1080p is the clear recommendation. The data shows that the performance gap between Low and Medium is substantial, suggesting that the GPU's shading units and memory bandwidth are heavily taxed by even modest increases in visual complexity. At 2560x1440, the Low preset manages 57.6 FPS, which is borderline playable, but the Medium preset at this resolution drops to 35.1 FPS, making it a poor choice for fast-paced action. The High and Ultra presets are not recommended at any resolution, as they consistently fail to reach 40 FPS, with the worst case being Ultra at 2560x1440 at 23.8 FPS and Ultra at 3840x2160 at 25.7 FPS.

GPU Role

The NVIDIA GeForce GTX 1650 is the decisive component in this configuration. Its 4 GB of GDDR5 memory on a 128-bit bus provides a bandwidth of 128.1 GB/s, which is the primary limiting factor at higher resolutions and settings. The GPU's base clock of 1485 MHz and boost clock of 1665 MHz, combined with 896 shading units, yield a FP32 performance of 2.984 TFLOPS. The data shows that the GTX 1650's performance percentile of 43 places it in the lower half of all GPUs, and its average benchmark score of 8713 is nearly identical to rivals such as the NVIDIA GeForce RTX 3050 A Mobile (deltaPct -0.4) and AMD Radeon 550X (deltaPct -0.4).

The benchmarks reveal a consistent pattern: the GTX 1650's DirectX 11 score of 58 is significantly higher than its DirectX 12 score of 35, suggesting that Overpower's rendering workload may be less optimized for the newer API. The GPU's PassMark G3D score of 7880 and G2D score of 561 indicate a balanced but modest capability. The 75 W TDP and lack of power connectors mean this is a power-efficient card, but the data shows it simply lacks the raw throughput for demanding settings. The GPU's 43rd percentile ranking versus all GPUs, combined with the measured FPS data, confirms that it is the bottleneck in this combo.

FAQ

*Q: What is the highest average FPS achievable with this combo in Overpower?*

A: The highest measured average FPS is 64.9, achieved at 1920x1080 with the Low preset. This is the only configuration that exceeds 60 FPS.

Q: How does the CPU's benchmark score compare to its nearest rivals?

A: The Intel Core i5-12400 has an average benchmark score of 19850, which is 0.1% higher than the Intel Core i7-9700 (19831) and 0.4% higher than the Intel Core i5-11600K (19771). It trails the Intel Core i7-8700 by 0.2% (19894).

Q: Is the GPU or CPU more responsible for the FPS drops at higher settings?

A: The GPU is the limiting factor. At 1080p, increasing from Low to Medium drops FPS from 64.9 to 41.1, a 36.6% reduction, while the CPU's multi-threaded benchmark score of 15935 in Cinebench R23 indicates it has sufficient headroom.

Q: What is the difference in FPS between Low and Ultra at 1440p?

A: At 2560x1440, the Low preset averages 57.6 FPS, while the Ultra preset averages 23.8 FPS. This represents a 58.7% performance drop, highlighting the GPU's inability to handle high-quality settings.

Q: Does the combo rank high among all tested configurations for this game?

A: No, the combo ranks 1660 out of 1744 tested combos in Overpower, placing it in the bottom 5% of all configurations.

Q: How much VRAM does the GTX 1650 have, and does it matter?

A: The GTX 1650 has 4 GB of GDDR5 memory. This is a significant limitation, as the data shows that even at 1080p, the Ultra preset only achieves 27.9 FPS, likely due to memory capacity constraints at higher texture qualities.

How This Combo Ranks

The combination of the Intel Core i5-12400 and NVIDIA GeForce GTX 1650 ranks 1660 out of 1744 tested combos in Overpower. This places it in the 5th percentile of all configurations, indicating that it is among the weakest performers for this specific game. The ranking reflects the severe GPU bottleneck, as the CPU itself is a capable mid-range part. The i5-12400's average benchmark score of 19850 places it in the 77th percentile of all CPUs, and its nearest rivals — the Intel Core i7-9700 (19831, deltaPct 0.1) and Intel Core i7-8700 (19894, deltaPct -0.2) — show that the processor is competitive with older high-end parts.

However, the GPU's 43rd percentile ranking among all GPUs drags the combo down significantly. The GTX 1650's average benchmark score of 8713 is nearly identical to the NVIDIA Quadro P2200 (8671, deltaPct 0.5) and AMD Radeon Pro WX 5100 (8761, deltaPct -0.5), all of which sit in a similar performance tier. The data indicates that the combo's rank is almost entirely determined by the GPU's limitations, as the CPU's performance is more than sufficient for the game's demands. This rank suggests that users should not expect high-quality settings at any resolution, and the only competitive scenario is at 1080p with Low settings.

CPU Role

The Intel Core i5-12400 is a 6-core, 12-thread processor based on the Alder Lake architecture, with a base clock of 2.50 GHz and a boost clock of 4.40 GHz. Its benchmark results show a strong multi-threaded capability, with a Cinebench R23 multi-core score of 15935 and a single-core score of 2249. The PassMark multithread score of 18747 and single-thread score of 3456 further confirm its balanced performance. The CPU's 18 MB of shared L3 cache and support for both DDR4 and DDR5 memory make it a flexible platform.

In the context of Overpower, the CPU is not the limiting factor. The data shows that at 1080p, the FPS scales almost entirely with GPU settings, not CPU load. For instance, the difference between Low (64.9 FPS) and High (36.3 FPS) at 1080p is 44% , which is far more than any CPU-related variance. The i5-12400's 3DMark scores — 5890 for max threads and 910 for single thread — indicate that it can handle the game's physics and logic without bottlenecking the GTX 1650. Even at 4K with Low settings, the combo achieves 44.5 FPS, which is only 31.4% lower than 1080p Low, suggesting that the CPU is still feeding the GPU adequately at higher resolutions.

Measured FPS Breakdown

At 1920x1080, the measured average FPS values across settings are: Low at 64.9, Medium at 41.1, High at 36.3, and Ultra at 27.9. The progression from Low to Medium is the steepest drop, a 36.6% reduction, while the step from Medium to High is a 11.7% decrease, and High to Ultra is a 23.1% decrease. This indicates that the first quality tier above Low imposes the heaviest cost on the GPU.

At 2560x1440, the results are: Low at 57.6, Medium at 35.1, High at 32.4, and Ultra at 23.8. The Low to Medium drop is 39.1%, slightly larger than at 1080p, showing that the higher pixel count amplifies the GPU's workload. The High setting at 1440p (32.4 FPS) is nearly identical to Ultra at 1080p (27.9 FPS), suggesting that resolution and settings have a compounding effect.

At 3840x2160, the values are: Low at 44.5, Medium at 28.9, High at 29.4, and Ultra at 25.7. Notably, the High setting (29.4 FPS) outperforms Medium (28.9 FPS) by 1.7%, which is within measurement noise but indicates that the GPU is so saturated that setting differences become marginal. The 4K Low result of 44.5 FPS is the only 4K configuration that approaches playability, but it still falls below 60 FPS.

Resolution Scaling

The FPS drop from 1080p to 4K is most pronounced at lower settings, revealing the GPU's memory bandwidth limitations. At Low settings, the average FPS decreases from 64.9 at 1080p to 57.6 at 1440p (an 11.2% drop) and then to 44.5 at 4K (a 22.7% drop from 1440p). This scaling is relatively moderate, suggesting that at Low settings, the GPU is not fully memory-bound.

However, at Medium settings, the drop is steeper: from 41.1 at 1080p to 35.1 at 1440p (a 14.6% drop) and then to 28.9 at 4K (a 17.7% drop from 1440p). The High settings show a similar pattern, with 36.3 at 1080p, 32.4 at 1440p (a 10.7% drop), and 29.4 at 4K (a 9.3% drop). The Ultra setting exhibits the smallest relative drop from 1080p to 4K, going from 27.9 to 23.8 (a 14.7% drop) and then to 25.7 at 4K, which is actually higher than 1440p, indicating that the Ultra preset is so demanding that the resolution increase has a minimal additional impact.

The data indicates that the GTX 1650's 128.1 GB/s memory bandwidth is the primary constraint at higher resolutions. The 4 GB VRAM capacity is also a factor, as the Ultra preset's 4K result (25.7 FPS) is only 7.9% lower than its 1080p result (27.9 FPS), suggesting that the GPU is hitting a hard limit regardless of resolution. This behavior confirms that the combo is GPU-limited across all tested scenarios, with the CPU providing consistent performance without becoming a bottleneck.

Hardware Specifications

Intel Core i5-12400

Cores / Threads 6 / 12
Base Clock 2500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12400 + NVIDIA GeForce GTX 1650 in Overpower

Resolution Settings Avg FPS
3840x2160 Low 44.5
3840x2160 High 29.4
3840x2160 Medium 28.9
3840x2160 Ultra 25.7
2560x1440 Low 57.6
2560x1440 Medium 35.1
2560x1440 High 32.4
2560x1440 Ultra 23.8
1920x1080 Low 64.9
1920x1080 Medium 41.1
1920x1080 High 36.3
1920x1080 Ultra 27.9

Overpower with ii5-12400 + Other GPUs

See how Overpower performs with the same CPU but different graphics cards.

Overpower with GTX 1650 + Other CPUs

See how Overpower performs with the same GPU but different processors.

Other Games with ii5-12400 + GTX 1650

Explore FPS benchmarks for other games using this same hardware combination.