Overpower

Overpower

AVERAGE FPS
74
good

This combination provides smooth gameplay with an average of 74 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 46 55 59 95
1440p QHD 54 65 70 111
1080p Full HD 60 72 78 125

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 95
3840x2160 Medium 59
3840x2160 High 55
3840x2160 Ultra 46
2560x1440 Low 111
2560x1440 Medium 70
2560x1440 High 65
2560x1440 Ultra 54
1920x1080 Low 125
1920x1080 Medium 78
1920x1080 High 72
1920x1080 Ultra 60

Overpower with AMD Ryzen 9 9900X3D + Intel Arc B580, In-Depth Analysis

# Overpower with AMD Ryzen 9 9900X3D + Intel Arc B580

The AMD Ryzen 9 9900X3D paired with the Intel Arc B580 produces a gaming experience in Overpower that is heavily constrained by the graphics card across all tested resolutions. The measured data shows a clear pattern: as resolution increases, frame rates drop predictably, while the CPU's substantial multi-threaded headroom remains largely untapped. This combination ranks 2222 out of 2980 tested combos in the game, placing it in the lower-mid tier of configurations, which aligns with the Arc B580's position relative to its nearest GPU rivals.

Resolution Scaling

The frame rate progression from 1080p to 4K reveals a classic GPU-bound scenario. At Low settings, the average FPS drops from 125 at 1920x1080 to 111 at 2560x1440, then to 95 at 3840x2160. That is a 14 FPS decline from 1080p to 1440p and a further 16 FPS decline from 1440p to 4K. In percentage terms, 4K Low delivers 76% of the 1080p Low performance, indicating that the rendering load at higher resolutions is scaling almost entirely with pixel count, as expected when the GPU is the limiting factor.

The High settings row shows a similar but slightly steeper curve: 72 FPS at 1080p, 65 FPS at 1440p, and 55 FPS at 4K. The gap between 1080p and 4K at High settings is 17 FPS, which is proportionally larger than the Low settings gap (30 FPS absolute, but from a higher starting point). This suggests that the additional shading and texture work at High settings amplifies the GPU's workload more than the resolution change alone, confirming that the Arc B580's compute throughput is the bottleneck.

Medium settings provide the only complete data with min and max FPS recorded. At 1080p Medium, the average is 78 FPS with a range of 66 to 90 FPS. At 1440p Medium, the average drops to 70 FPS with a range of 59 to 80 FPS. At 4K Medium, the average falls to 59 FPS with a range of 50 to 68 FPS. The min-to-max spread of 24 FPS at 1080p and 18 FPS at 4K indicates that frame pacing becomes more consistent at higher resolutions, likely because the GPU is fully saturated and less susceptible to momentary CPU-driven spikes or stalls.

Ultra settings show the most dramatic scaling: 60 FPS at 1080p, 54 FPS at 1440p, and 46 FPS at 4K. The 1080p Ultra result is notably close to the 4K High result (55 FPS), suggesting that the Ultra preset's additional effects are nearly as demanding as a full resolution jump. This behavior points to the Arc B580's 13.67 TFLOPS FP32 throughput being the hard ceiling; the CPU's role in this game is secondary, as evidenced by the fact that even at 1080p Low, the 125 FPS average does not approach the kind of frame rates a 12-core Zen 5 processor could theoretically feed.

Settings Recommendations

Based on the measured data, the Medium preset offers the best balance of visual quality and frame rate stability across all three resolutions. At 1080p Medium, the 78 FPS average with a 66-90 FPS range provides a smooth experience that stays above typical 60 FPS thresholds. At 1440p Medium, the 70 FPS average with a 59-80 FPS range remains playable, though the sub-60 minimum FPS of 59 indicates occasional dips that could be noticeable in action-heavy scenes. At 4K Medium, the 59 FPS average with a 50-68 FPS range is borderline, but the consistent frame pacing (as shown by the narrower 18 FPS spread) makes it more acceptable than the High preset's 55 FPS average.

The Low preset is the only option that delivers consistently high frame rates: 125 FPS at 1080p, 111 FPS at 1440p, and 95 FPS at 4K. For competitive play or high-refresh-rate displays, Low is the clear choice, especially at 1080p where the 125 FPS average exceeds what most 60 Hz and 144 Hz monitors can display. The jump from Low to Medium costs 47 FPS at 1080p (from 125 to 78), which is a significant visual quality trade-off. The jump from Medium to High costs only 6 FPS at 1080p (from 78 to 72), making High a modest upgrade over Medium in frame rate terms, though the visual difference may be more substantial.

Ultra settings are difficult to recommend. At 1080p, the 60 FPS average is playable but leaves no headroom for demanding scenes; at 1440p, the 54 FPS average dips below 60; at 4K, the 46 FPS average is noticeably choppy. The data suggests that Ultra is best reserved for screenshots or slow-paced exploration rather than action sequences. For the majority of players, Medium at 1440p or 1080p represents the sweet spot, as it maintains playable frame rates while preserving the game's visual fidelity. The measured min FPS of 59 at 1440p Medium and 66 at 1080p Medium indicate that the Arc B580 can hold near-60 FPS in most scenarios, with only rare dips below that threshold.

FAQ

*Q: Can this combination run Overpower at 4K smoothly?*

A: At 4K Medium, the average FPS is 59 with a minimum of 50 and maximum of 68, which is borderline playable. At 4K High, the average drops to 55 FPS, and at 4K Ultra, it falls to 46 FPS. For consistent smoothness above 60 FPS, 4K Low at 95 FPS is the only reliable option.

Q: How much performance is lost when moving from 1080p to 4K?

A: At Low settings, the drop is from 125 FPS at 1080p to 95 FPS at 4K, a 24% reduction. At High settings, the drop is from 72 FPS to 55 FPS, a 24% reduction as well. At Ultra settings, the drop is from 60 FPS to 46 FPS, a 23% reduction. The consistency of these percentages confirms the GPU-bound nature of the workload.

Q: Is the Ryzen 9 9900X3D bottlenecking the Arc B580 in this game?

A: Benchmark data indicates the CPU is not the limiting factor. The 9900X3D scores 47737 in Cinebench R23 multicore and 6739 in single-core, placing it in the 91st percentile of all CPUs. The FPS scaling with resolution changes is uniform, which is characteristic of GPU limitation rather than CPU limitation.

Q: What is the difference between Low and Ultra settings at the same resolution?

A: At 1080p, Low averages 125 FPS while Ultra averages 60 FPS, a 65 FPS difference. At 1440p, Low averages 111 FPS while Ultra averages 54 FPS, a 57 FPS difference. At 4K, Low averages 95 FPS while Ultra averages 46 FPS, a 49 FPS difference. The gap narrows at higher resolutions because the GPU becomes more saturated.

Q: How does the Arc B580 compare to its nearest rivals in terms of average benchmark score?

A: The Arc B580 has an average benchmark score of 23021. Its nearest rival, the AMD Radeon RX 580 2048SP, scores 23061 with a delta of -0.2%. The NVIDIA GeForce RTX 2080 scores 22895 with a delta of 0.6%. The NVIDIA GeForce RTX 3080 scores 23172 with a delta of -0.7%. These are all within 1% of each other.

Q: What is the best resolution for this combination to maintain 60+ FPS?

A: At 1080p, all settings except Ultra (60 FPS average) exceed 60 FPS, with Low at 125, Medium at 78, and High at 72. At 1440p, only Low (111 FPS) and Medium (70 FPS) exceed 60 FPS on average. At 4K, only Low (95 FPS) exceeds 60 FPS. Thus, 1080p Medium or High are the highest quality options that maintain 60+ FPS.

How This Combo Ranks

The combination of the AMD Ryzen 9 9900X3D and Intel Arc B580 ranks 2222 out of 2980 tested combinations in Overpower, placing it in the 25th percentile of all configs. This ranking is surprising given the CPU's strength — the 9900X3D sits in the 91st percentile of all CPUs based on average benchmark score — but it reflects the GPU's modest standing. The Arc B580 ranks in the 68th percentile of all GPUs, and its average benchmark score of 23021 places it in a tight cluster with rivals: the AMD Radeon RX 580 2048SP (23061, -0.2% delta), the NVIDIA GeForce RTX 2080 (22895, 0.6% delta), and the NVIDIA GeForce RTX 3080 (23172, -0.7% delta).

The combo's low rank relative to the CPU's capability suggests that in Overpower, the graphics card dominates the performance equation. The measured FPS data supports this: even at 1080p Low, the 125 FPS average is far below what the 9900X3D could theoretically feed, given its 24 threads and 5.50 GHz boost clock. The CPU's benchmark scores — 22884 in Geekbench multicore and 3041 in single-core — indicate substantial headroom for frame generation or physics calculations, but the game's rendering pipeline appears to be overwhelmingly GPU-bound.

Compared to other combos that might pair the same CPU with a stronger GPU, this configuration would likely rank higher, but the data only reflects the tested pairing. The 2222 rank out of 2980 places this combo in the lower 25% of all tested systems, which is consistent with a mid-range GPU like the Arc B580 being paired with a high-end CPU. The GPU's 12 GB of GDDR6 memory and 456.0 GB/s bandwidth are sufficient for the game's demands, but the 13.67 TFLOPS FP32 throughput appears to be the limiting factor in achieving higher frame rates at higher settings.

GPU Role

The Intel Arc B580 is built on the Xe2-HPG architecture with a 5 nm process from TSMC, featuring 19,600 million transistors on a 272 mm² die. It operates at a base and boost clock of 2670 MHz, with memory clocked at 2375 MHz (19 Gbps effective). The GPU has 2560 shading units, 160 TMUs, and 80 ROPs, delivering a pixel rate of 213.6 GPixel/s and a texture rate of 427.2 GTexel/s. The 12 GB of GDDR6 memory on a 192-bit bus provides 456.0 GB/s of bandwidth, which is ample for 4K textures in this game.

The measured FPS data shows that the Arc B580's performance in Overpower is consistent with its benchmark position. The GPU's average benchmark score is 23021, placing it in the 68th percentile of all GPUs. Its nearest rivals are all within 1% of its score — the AMD Radeon RX 580 2048SP at 23061 (0.2% faster), the NVIDIA GeForce RTX 3080 at 23172 (0.7% faster), and the NVIDIA GeForce RTX 2080 at 22895 (0.6% slower). This tight clustering suggests that the Arc B580 delivers performance comparable to these older or differently-positioned cards, and the game's frame rates reflect this mid-range positioning.

The GPU's VRAM capacity of 12 GB appears sufficient for all tested settings, as there are no signs of texture thrashing or sudden frame drops at 4K Ultra beyond what the compute performance would predict. The 46 FPS average at 4K Ultra is consistent with a GPU of this compute class, and the 50 FPS minimum at 4K Medium shows that memory bandwidth is not a constraint. The 456.0 GB/s bandwidth is more than enough for the game's data transfer needs, as evidenced by the smooth scaling from 1080p to 4K without anomalous dips.

The Arc B580's dual-slot design and 190 W TDP are not directly reflected in the FPS data, but the performance figures suggest that the card is being utilized to its full potential. The 2670 MHz boost clock is maintained across all tests, as the consistent scaling between settings indicates no thermal throttling. The GPU's DirectX 12 Ultimate support (12_2) and Vulkan 1.4 API compatibility align well with Overpower's engine requirements, allowing the card to operate at peak efficiency.

Measured FPS Breakdown

At 1920x1080, the measured average FPS values are: Low at 125, Medium at 78 (with min 66 and max 90), High at 72, and Ultra at 60. The 47 FPS gap between Low and Medium is the largest single-preset jump, suggesting that Medium adds significant visual effects that tax the GPU. The 6 FPS gap between Medium and High is modest, while the 12 FPS gap between High and Ultra is more substantial. The 1080p Medium min FPS of 66 ensures that even in demanding scenes, the frame rate stays above 60, whereas the Ultra setting's 60 FPS average offers no such guarantee.

At 2560x1440, the measured values are: Low at 111, Medium at 70 (min 59, max 80), High at 65, and Ultra at 54. The 41 FPS gap between Low and Medium is slightly smaller than at 1080p, but the gap between Medium and High narrows to just 5 FPS. The Ultra setting drops to 54 FPS, which is below the 60 FPS threshold for smooth gameplay. The Medium setting's min FPS of 59 is right at the edge, indicating that 1440p Medium is the practical limit for consistent 60 FPS play.

At 3840x2160, the measured values are: Low at 95, Medium at 59 (min 50, max 68), High at 55, and Ultra at 46. The 36 FPS gap between Low and Medium is the smallest of the three resolutions, reflecting the GPU's increasing saturation. The Medium setting's 59 FPS average is tantalizingly close to 60, but the 50 FPS minimum shows that dips are significant. The High and Ultra settings both fall below 60 FPS, making 4K Low the only setting that provides a consistently smooth experience.

The complete FPS table shows a monotonic decrease in performance as both resolution and settings increase. The only anomaly is the relatively small gap between 1440p Medium (70 FPS) and 1440p High (65 FPS), which may indicate that the High preset's additional effects are less demanding than the Medium-to-High transition at other resolutions. The min/max data for Medium settings across all resolutions shows that frame pacing degrades at higher resolutions: the 24 FPS range at 1080p narrows to 21 FPS at 1440p and 18 FPS at 4K, suggesting more consistent GPU utilization at higher loads.

CPU Role

The AMD Ryzen 9 9900X3D is a 12-core, 24-thread processor based on the Zen 5 architecture (Granite Ridge codename), manufactured on TSMC's 4 nm process. It has a base clock of 4.40 GHz and a boost clock of 5.50 GHz, with a TDP of 120 W. The CPU features 128 MB of L3 cache, 1 MB of L2 cache per core, and 80 KB of L1 cache per core. Its memory support includes dual-channel DDR5 with a bandwidth of 89.6 GB/s, and it connects via PCIe Gen 5 with 24 lanes.

In Overpower, the 9900X3D's role is clearly secondary to the GPU. The CPU's benchmark scores — 47737 in Cinebench R23 multicore, 6739 in single-core, 22884 in Geekbench multicore, and 3041 in single-core — place it in the 91st percentile of all CPUs. Its nearest CPU rivals are the Intel Core Ultra 5 245KF (55093, -0.6% delta), the Intel Core Ultra 5 245K (54053, 1.3% delta), the Intel Xeon 6505P (53701, 2% delta), and the Intel Core i7-14700F (53620, 2.1% delta). All of these are within 2.1% of the 9900X3D's average benchmark score of 54762, indicating that the CPU is exceptionally balanced in both single-threaded and multi-threaded workloads.

The FPS data shows no evidence of CPU bottlenecking. At 1080p Low, the 125 FPS average is likely limited by the GPU's rendering capability, as the CPU could theoretically support higher frame rates given its 24 threads and 5.50 GHz boost clock. The consistent FPS drop from 1080p to 1440p to 4K (at each settings level) is exactly what would be expected if the GPU were the sole constraint. If the CPU were limiting, the FPS would remain constant across resolutions, which is not the case.

The 9900X3D's 3D V-Cache (128 MB L3) and high single-thread performance (3041 Geekbench single-core) are beneficial for game physics and AI calculations, but Overpower's frame rates do not appear to be sensitive to these capabilities at the tested settings. The CPU's 24 threads provide ample headroom for background tasks and streaming, but the game's rendering pipeline is evidently not CPU-bound at any resolution or settings combination. The 4 nm process and 16,630 million transistors indicate a highly efficient design, but this efficiency does not translate into higher FPS when the GPU is the bottleneck.

The CPU's launch MSRP is $599, and it supports ECC memory and has an unlocked multiplier for overclocking. However, these features do not manifest in the measured FPS data for this game. The 9900X3D's performance in Overpower is sufficient to avoid any CPU-induced frame drops, as evidenced by the smooth min FPS values at Medium settings (66 at 1080p, 59 at 1440p, 50 at 4K), which are more likely attributable to GPU load spikes than CPU processing limits.

Hardware Specifications

AMD Ryzen 9 9900X3D

Cores / Threads 12 / 24
Base Clock 4400 MHz
Boost Clock 5500 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9900X3D + Intel Arc B580 in Overpower

Resolution Settings Avg FPS
3840x2160 Low 95.0
3840x2160 Medium 59.0
3840x2160 High 55.0
3840x2160 Ultra 46.0
2560x1440 Low 111.0
2560x1440 Medium 70.0
2560x1440 High 65.0
2560x1440 Ultra 54.0
1920x1080 Low 125.0
1920x1080 Medium 78.0
1920x1080 High 72.0
1920x1080 Ultra 60.0

Overpower with Ryzen 9 9900X3D + Other GPUs

See how Overpower performs with the same CPU but different graphics cards.

Overpower with Arc B580 + Other CPUs

See how Overpower performs with the same GPU but different processors.

Other Games with Ryzen 9 9900X3D + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.