Overpower

Overpower

AVERAGE FPS
120
excellent

This combination delivers exceptional performance with an average of 120 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 74 89 96 154
1440p QHD 87 105 113 181
1080p Full HD 98 117 127 203

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 154
3840x2160 Medium 96
3840x2160 High 89
3840x2160 Ultra 74
2560x1440 Low 181
2560x1440 Medium 113
2560x1440 High 105
2560x1440 Ultra 87
1920x1080 Low 203
1920x1080 Medium 127
1920x1080 High 117
1920x1080 Ultra 98

Overpower with AMD Ryzen 9 5900X + NVIDIA GeForce RTX 3080, In-Depth Analysis

The AMD Ryzen 9 5900X paired with the NVIDIA GeForce RTX 3080 delivers a robust 1080p and 1440p experience in Overpower, but the data reveals a clear shift in system bottleneck as resolution climbs. At 1080p, the combination produces an average of 203 FPS on Low settings, which is 75% higher than the 117 FPS achieved on High settings. This wide performance gap indicates the CPU is capable of feeding the GPU far more frames than the graphics card can render at lower settings, making the system heavily GPU-limited even at 1080p. However, the scaling from 1080p to 1440p and then to 4K shows a progressive decline that highlights the GPU’s increasing workload. Moving from 1080p High (117 FPS) to 1440p High (105 FPS) results in a 10% drop, while the jump to 4K High (89 FPS) brings another 15% reduction. This pattern is consistent with a system where the RTX 3080’s 10 GB VRAM and 320-bit memory bus are being pushed harder at higher resolutions, while the 5900X’s 12 cores and 24 threads remain largely underutilized in this action title.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data for Overpower shows a predictable but telling decline as resolution increases, with the magnitude of the drop varying by settings preset. At Low settings, the system achieves 203 FPS at 1080p, which falls to 181 FPS at 1440p (an 11% reduction) and then to 154 FPS at 4K (a further 15% reduction). This scaling suggests that even at the lowest graphical preset, the GPU is still the primary constraint, as the CPU has ample headroom with its 24 threads. The difference between 1080p and 4K at Low is 49 FPS, which is a 24% total drop — a relatively modest decline compared to what would be seen if the CPU were the limiting factor.

At Medium settings, the FPS drops are steeper: 127 FPS at 1080p, 113 FPS at 1440p, and 96 FPS at 4K. The percentage decline from 1080p to 4K is 24%, nearly identical to the Low preset’s scaling. This consistency indicates that the GPU is handling the additional resolution workload without the CPU becoming a bottleneck, as the 12-core processor maintains its performance across all three resolutions. The Ultra preset shows a similar pattern: 98 FPS at 1080p, 87 FPS at 1440p, and 74 FPS at 4K, representing a 24% total drop from 1080p to 4K. This uniformity across presets is a strong signal that the RTX 3080 is the limiting component at every resolution and settings combination tested.

The lack of minFPS data for most rows (only Medium settings have min and max values) makes it difficult to assess frame-time consistency, but the available data for Medium shows the 4K row with a min of 82 FPS and max of 110 FPS, while the 1080p row has a min of 108 FPS and max of 146 FPS. The 4K Medium range represents a 28 FPS spread, which is proportionally larger than the 38 FPS spread at 1080p, suggesting that higher resolutions introduce more frame-time variance. This behavior is typical of a GPU that is working closer to its limits, as the 3080’s 10 GB VRAM may be taxed at 4K Ultra, though the data shows only a 15% drop from 1440p Ultra (87 FPS) to 4K Ultra (74 FPS).

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 3080 is built on the Ampere architecture with a GA102 chip, featuring 8,704 shading units and 68 RT cores. Its boost clock of 1710 MHz and 10 GB of GDDR6X memory on a 320-bit bus provide a memory bandwidth of 760.3 GB/s, which is substantial for a 2020 GPU. In Overpower, this configuration delivers 89 FPS at 4K High, which is a playable frame rate for an action title, but the data shows diminishing returns at higher settings. The GPU’s 68th percentile ranking among all GPUs in the database, with an average benchmark score of 23,172, places it below several more recent cards, but within the tested combo it performs admirably.

The RTX 3080’s 10 GB VRAM is a potential concern at 4K Ultra, where the 74 FPS average might suggest memory pressure, but without minFPS data for that row, it is hard to confirm stuttering. The measured results show that moving from 4K High (89 FPS) to 4K Ultra (74 FPS) costs 15 FPS, a 17% reduction, which is a larger percentage drop than the 12% drop seen when moving from 1440p High (105 FPS) to 1440p Ultra (87 FPS). This steeper decline at 4K could be attributed to the GPU’s fill rate limits or VRAM capacity, but the 760.3 GB/s bandwidth appears sufficient for this title. The 3080’s power draw is rated at 320 W TDP, and its performance in Overpower is consistent with its 3DMark Steel Nomad score of 4,407, which is a moderate result for a high-end GPU of its generation.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 9 5900X is a 12-core, 24-thread processor based on the Zen 3 architecture (Vermeer), with a base clock of 3.70 GHz and a boost clock of 4.80 GHz. Its 64 MB of L3 cache and dual-channel DDR4 memory support (51.2 GB/s bandwidth) are typical for a 2020 desktop CPU. In Overpower, the CPU appears to have ample headroom, as evidenced by the consistent FPS scaling across resolutions. The 5900X’s 87th percentile ranking among all CPUs, with an average benchmark score of 41,376, shows it is a strong performer, but the game does not seem to stress it heavily.

The 3DMark results for the 5900X show a single-thread score of 941 and a 16-thread score of 9,075, which indicates strong per-core performance. However, the FPS differences between 1080p Low (203 FPS) and 1080p Ultra (98 FPS) are more than double, suggesting that the GPU is the bottleneck even at 1080p. If the CPU were the limiting factor, we would expect to see similar FPS across different settings at the same resolution, but the data shows a 105 FPS gap between Low and Ultra at 1080p. This indicates the 5900X can push far more frames than the RTX 3080 can render, making the GPU the definitive limiting component in this pairing.

The 5900X’s Cinebench R23 multi-core score of 16,262 and Geekbench multi-core score of 14,118 are robust, but they do not translate to a significant advantage in Overpower because the game appears to be GPU-bound. The CPU’s 24 threads are likely underutilized, as Overpower is an action title that may only use a few cores. The 5900X’s 105 W TDP and 7 nm process node are efficient, but the data suggests that a less powerful CPU could achieve similar FPS in this game at 4K, where the GPU is clearly the limiting factor. The nearest rivals to the 5900X in terms of average benchmark score include the Intel Core Ultra 7 366H (0.3% higher) and Intel Core i7-14650HX (0.5% lower), but these comparisons are based on synthetic benchmarks, not Overpower-specific results.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the Ryzen 9 5900X and RTX 3080 ranks 1,038 out of 3,713 tested combos in Overpower, placing it in the 72nd percentile of all systems tested. This rank is surprisingly modest given the hardware’s capabilities, but it reflects the fact that Overpower is not a demanding title for this level of hardware. The 5900X’s 87th percentile ranking among CPUs and the 3080’s 68th percentile among GPUs might suggest a higher combo rank, but the game’s relatively simple rendering means that even mid-range hardware can achieve high frame rates, compressing the performance spread.

The combo rank of 1,038 means that there are 2,675 combos that perform better in this game, which likely include newer GPUs or CPUs with higher clock speeds. However, the data shows that this combo still delivers excellent playable performance, with 4K Ultra at 74 FPS and 1080p Ultra at 98 FPS. The rank is more a reflection of the sheer number of combos tested (3,713) rather than a deficiency in this pairing. In fact, the 5900X’s nearest rivals in synthetic benchmarks, such as the Intel Core Ultra 7 366H (0.3% higher average score), would likely produce very similar FPS in Overpower, given the GPU-bound nature of the game.

The 3080’s nearest rivals, including the NVIDIA P106-100 (0.3% lower average score) and AMD Radeon RX 6600M (0.4% lower), are not direct competitors in terms of gaming performance, as the 3080’s 10 GB VRAM and 320-bit bus are far superior. The combo rank of 1,038 out of 3,713 places this system in the top 28% of all tested configurations, which is a strong result for a 2020-era CPU and GPU. The data indicates that this combo is well-balanced for Overpower, with the GPU being the limiting factor at all resolutions, but the CPU providing enough headroom to avoid bottlenecks.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the Medium preset offers the best balance of visual quality and performance for this combo. At 4K, Medium delivers 96 FPS with a minimum of 82 FPS and maximum of 110 FPS, which is a smooth experience for an action game. The High preset at 4K provides 89 FPS but lacks min/max data, so the Medium preset’s guaranteed frame range makes it a safer choice. At 1440p, Medium achieves 113 FPS (min 96, max 130), which is well above the 60 FPS threshold and provides a comfortable margin for high-refresh-rate monitors.

For players with 1080p displays, the Ultra preset at 98 FPS is viable, but the Medium preset at 127 FPS (min 108, max 146) offers a 30% higher average frame rate with likely minimal visual difference in a fast-paced action game. The Low preset at 1080p yields 203 FPS, which is excessive for most displays and suggests sacrificing too much visual fidelity. At 4K, the Low preset (154 FPS) is unnecessarily high, while Ultra (74 FPS) may occasionally dip below 60 FPS on demanding scenes, though no minFPS data is available for that row. The Medium preset at 4K with its 82 FPS minimum is the most reliable option for maintaining smooth gameplay.

The data shows that the difference between High and Medium is relatively small (89 vs 96 FPS at 4K, 105 vs 113 FPS at 1440p, 117 vs 127 FPS at 1080p), suggesting that Medium provides a significant performance boost over High without a substantial visual penalty. The Medium preset also has the only complete min/max data in the measured rows, which allows for better frame-time analysis. Therefore, the recommendation is to use Medium settings for the most consistent experience across all resolutions, with High as a viable alternative for those prioritizing visual quality over frame rate headroom.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data for this combo in Overpower is as follows:

At 1920x1080:

  • Low: 203 FPS average
  • Medium: 127 FPS average (min 108, max 146)
  • High: 117 FPS average
  • Ultra: 98 FPS average

At 2560x1440:

  • Low: 181 FPS average
  • Medium: 113 FPS average (min 96, max 130)
  • High: 105 FPS average
  • Ultra: 87 FPS average

At 3840x2160:

  • Low: 154 FPS average
  • Medium: 96 FPS average (min 82, max 110)
  • High: 89 FPS average
  • Ultra: 74 FPS average

The 1080p results show a clear hierarchy, with Low being 60% faster than Medium, Medium being 9% faster than High, and High being 19% faster than Ultra. This indicates that the GPU is the main constraint, as the CPU can handle the frame rates without issue. The 1440p results follow a similar pattern, with Low (181 FPS) being 60% faster than Medium (113 FPS), and Ultra (87 FPS) being 17% slower than High (105 FPS). At 4K, the scaling is more compressed: Low (154 FPS) is 60% faster than Medium (96 FPS), but the gap between Medium and High is only 7% (96 vs 89 FPS), and between High and Ultra is 17% (89 vs 74 FPS).

The Medium settings row provides the only min/max data, and the 1080p row shows a spread of 38 FPS (108 to 146), while the 1440p row has a spread of 34 FPS (96 to 130), and the 4K row has a spread of 28 FPS (82 to 110). This narrowing spread at higher resolutions suggests that the GPU’s frame rate becomes more consistent as it becomes the sole bottleneck, but the lower average FPS at 4K means that even a 28 FPS spread can result in noticeable stuttering in fast-paced action scenes.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the highest average FPS this combo achieves in Overpower, and at what settings and resolution?

A: The highest average FPS is 203, achieved at 1920x1080 resolution with Low settings. This is the maximum measured frame rate across all tested configurations.

Q: Is the CPU or GPU the primary bottleneck in this game at 4K?

A: The GPU is the primary bottleneck at 4K. The data shows that at 4K Ultra, the average FPS is 74, which is only 24% lower than the 98 FPS at 1080p Ultra. If the CPU were the limiting factor, the FPS would be more similar across resolutions, but the consistent decline with resolution increase points to the RTX 3080 as the constraint.

Q: How does the combo rank compare to other tested systems in Overpower?

A: This combo ranks 1,038 out of 3,713 tested combos, placing it in the top 28% of all systems tested. This rank reflects the game’s relatively low demands on high-end hardware, as many other combos achieve similar or higher FPS.

Q: What is the frame rate range for Medium settings at 1440p?

A: At 2560x1440 with Medium settings, the combo achieves an average of 113 FPS, with a minimum of 96 FPS and a maximum of 130 FPS. This is the only settings preset that provides min/max data at this resolution.

Q: What is the performance difference between High and Ultra settings at 1080p?

A: At 1920x1080, High settings achieve 117 FPS, while Ultra settings achieve 98 FPS. This represents a 19 FPS difference, or a 16% reduction in average frame rate when moving from High to Ultra.

Q: Does the RTX 3080’s 10 GB VRAM cause any performance issues at 4K?

A: The data does not show any direct evidence of VRAM-related stuttering, as the 4K Medium settings have a minimum FPS of 82, which is still playable. However, the 4K Ultra row lacks minFPS data, so it is impossible to rule out VRAM pressure at the highest settings. The 74 FPS average at 4K Ultra suggests the GPU is still capable, but the lack of min/max data leaves some uncertainty.

Hardware Specifications

AMD Ryzen 9 5900X

Cores / Threads 12 / 24
Base Clock 3700 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3080

VRAM 10 GB GDDR6X
Base Clock —
Boost Clock 1710 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 5900X + NVIDIA GeForce RTX 3080 in Overpower

Resolution Settings Avg FPS
3840x2160 Low 154.0
3840x2160 Medium 96.0
3840x2160 High 89.0
3840x2160 Ultra 74.0
2560x1440 Low 181.0
2560x1440 Medium 113.0
2560x1440 High 105.0
2560x1440 Ultra 87.0
1920x1080 Low 203.0
1920x1080 Medium 127.0
1920x1080 High 117.0
1920x1080 Ultra 98.0

Overpower with Ryzen 9 5900X + Other GPUs

See how Overpower performs with the same CPU but different graphics cards.

Overpower with RTX 3080 + Other CPUs

See how Overpower performs with the same GPU but different processors.

Other Games with Ryzen 9 5900X + RTX 3080

Explore FPS benchmarks for other games using this same hardware combination.