Outriders
This combination delivers exceptional performance with an average of 205 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 68 | 94 | 125 | 170 |
| 1440p QHD | 129 | 175 | 228 | 294 |
| 1080p Full HD | 199 | 261 | 324 | 398 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Outriders with Intel Core Ultra 7 165H + NVIDIA GeForce RTX 5080, In-Depth Analysis
# Outriders Performance Analysis: Intel Core Ultra 7 165H + NVIDIA GeForce RTX 5080
This combination of Intel's Core Ultra 7 165H mobile processor and NVIDIA's GeForce RTX 5080 desktop-class GPU delivers playable performance across all tested resolutions in Outriders, though the scaling pattern reveals where the bottleneck shifts as pixel count increases. The measured frame rates span from a minimum of 43 FPS at 4K Ultra to a maximum of 220 FPS at 1080p Medium, with the combo ranking 722nd out of 2,913 tested configurations for this title.
Resolution Scaling
The frame rate progression from 1080p to 4K shows classic GPU-bound behavior, but the magnitude of the drop depends heavily on the quality preset selected. At High settings, the average FPS falls from 172 at 1920x1080 to 115 at 2560x1440, then to 60 at 3840x2160. That represents a 33% reduction when moving from 1080p to 1440p, followed by a 48% reduction when moving from 1440p to 4K. The cumulative drop from 1080p to 4K at High settings is 65%, indicating that the RTX 5080's rendering workload scales steeply with resolution.
Low settings tell a different story. At 1920x1080 Low, the combo achieves 215 FPS, which drops to 184 at 1440p and 110 at 4K. The percentage decreases are 14% and 40% respectively, with a total reduction of 49% from 1080p to 4K. This smaller overall drop suggests that at lower quality settings, the frame rate ceiling at 1080p is partially limited by other factors besides pure GPU rasterization, likely the CPU or memory subsystem.
Medium settings produce the most balanced scaling curve. The measured averages are 191 FPS at 1080p, 153 FPS at 1440p, and 80 FPS at 4K. The 1080p to 1440p transition costs 20%, while the 1440p to 4K transition costs 48%. Notably, the Medium preset at 4K shows the only recorded minimum and maximum frame rate values in the dataset, with a range from 68 to 92 FPS, suggesting some scene-to-scene variance that is not captured elsewhere.
Ultra settings demonstrate the steepest resolution penalty. Starting at 131 FPS for 1080p, the average drops to 83 FPS at 1440p (a 37% reduction) and then to 43 FPS at 4K (a 48% reduction from 1440p). The overall decline from 1080p Ultra to 4K Ultra is 67%, the largest relative drop among all presets.
These scaling patterns indicate that at 1080p and 1440p, the RTX 5080 has enough headroom that lower presets become CPU or engine limited, particularly at Low settings where 215 FPS approaches typical engine-level caps. At 4K, the GPU becomes the unambiguous limiting component across all presets, with even Low settings dropping to 110 FPS.
GPU Role
The RTX 5080's specifications explain much of the observed performance envelope. With 10,752 shading units, 336 texture mapping units, and 112 render output units, the GPU provides substantial raw throughput for a looter shooter's particle effects and environmental detail. The 16 GB of GDDR7 memory on a 256-bit bus delivers 960.0 GB/s of bandwidth, which proves sufficient for 4K textures and effects without apparent memory capacity constraints.
The GPU's clock behavior shows a base clock of 2295 MHz and a boost clock of 2617 MHz. The relatively narrow gap between these figures suggests consistent sustained performance under load, which aligns with the stable frame rates observed across multiple preset levels. The memory clock runs at 1875 MHz with 30 Gbps effective speed, complementing the core clocks to maintain throughput.
The measured framerates place this GPU in the 87th percentile among all tested graphics cards. Its nearest rivals in the benchmark database include the AMD Radeon 8060S (0.6% higher average score), AMD Radeon RX 6750 GRE 12 GB (0.7% higher), AMD Radeon Pro W5700X (2.3% higher), and AMD Radeon RX 9070 GRE (2.2% lower). These close margins indicate that the RTX 5080 sits in a tightly contested performance tier.
For Outriders specifically, the GPU's 56.28 TFLOPS of FP32 compute and 879.3 GTexel/s texture rate handle the game's combat-heavy scenes with numerous on-screen enemies and ability effects. The 293.1 GPixel/s pixel rate supports high-resolution rendering, which is why even 4K Medium achieves 80 FPS average. The GPU's DirectX 12 Ultimate support aligns with the game's modern rendering requirements, and the PCIe 5.0 x16 interface provides ample bandwidth for texture streaming.
FAQ
Q: What is the best resolution for this combo if I want to stay above 100 FPS average?
A: At 1440p, all presets except Ultra remain above 100 FPS, with High at 115 FPS, Medium at 153 FPS, and Low at 184 FPS. At 4K, only Low achieves above 100 FPS at 110 FPS, while Medium falls to 80 FPS.
Q: How much performance does the Ultra preset cost compared to High at the same resolution?
A: At 1080p, Ultra delivers 131 FPS versus High's 172 FPS, a 24% reduction. At 1440p, the gap widens to 28% (83 vs 115 FPS). At 4K, Ultra produces 43 FPS versus High's 60 FPS, a 28% reduction.
Q: Is the RTX 5080's 16 GB VRAM sufficient for Outriders at 4K?
A: The measured data shows no evidence of VRAM-related stutters or frame drops. At 4K Medium, the recorded minimum of 68 FPS and maximum of 92 FPS indicate stable performance, suggesting 16 GB is adequate for this game's texture and geometry requirements.
Q: Does this combo ever hit a CPU bottleneck in Outriders?
A: The scaling pattern suggests potential CPU limitations at 1080p Low (215 FPS) and 1080p Medium (191 FPS), where the GPU has more capacity than the frame rates indicate. At higher resolutions and presets, the GPU becomes the limiting factor.
Q: What is the lowest average FPS recorded for this combo?
A: The lowest measured average is 43 FPS at 4K Ultra settings. This is the only preset/resolution combination that falls below 60 FPS average.
Q: How does this combo rank among all tested configurations for Outriders?
A: This combo ranks 722nd out of 2,913 tested combinations, placing it in the top 25% of all configurations tested for this game.
Settings Recommendations
For players prioritizing a consistent 60+ FPS experience, the Medium preset at 4K provides the best balance. The measured average of 80 FPS with a minimum of 68 FPS ensures the frame rate never dips below 60, and the 68-92 FPS range indicates acceptable variance for a looter shooter's fast-paced combat.
At 1440p, the High preset delivers 115 FPS average, which is well above the 100 FPS threshold for smooth gameplay. The Ultra preset at 83 FPS also remains playable, making 1440p the resolution where visual quality and performance best align. Players with high refresh rate displays can push to Medium (153 FPS) or Low (184 FPS) for maximum smoothness.
At 1080p, the High preset at 172 FPS represents the recommended balance between visual fidelity and performance. Ultra at 131 FPS offers improved visuals while staying above refresh rates typical of mainstream monitors. The Medium preset at 191 FPS and Low at 215 FPS are available for competitive play or high refresh rate displays, though the gains diminish beyond Medium.
The Ultra preset should be avoided at 4K, as the 43 FPS average falls below standard 60 FPS display refresh rates. Even Medium at 4K provides more than double the frame rate of Ultra, making the visual upgrade from Medium to Ultra not worth the performance cost at this resolution.
How This Combo Ranks
Among the 2,913 tested combinations for Outriders, this pairing of Intel Core Ultra 7 165H and RTX 5080 occupies the 722nd position. This places it in the upper quartile of tested systems, indicating strong overall performance for this title.
The CPU's benchmark standing provides context for this ranking. The Core Ultra 7 165H scores in the 84th percentile among all tested CPUs, with an average benchmark score of 34,083. Its nearest rivals include the Intel Core Ultra 5 338H (0.3% higher score), AMD EPYC 4244P (0.4% lower), AMD Ryzen AI 7 350 (0.4% lower), and AMD Ryzen 7 3700X (0.5% lower). These very close margins mean the CPU is competitive with a range of desktop and mobile processors.
The GPU similarly sits in the 87th percentile among all tested graphics cards, with an average benchmark score of 56,083. The combination of a top-quartile CPU and a top-quartile GPU results in the 722nd overall rank, which is slightly lower than either component's individual percentile suggests. This discrepancy indicates that Outriders may not fully utilize the hardware's potential, or that the mobile CPU's power constraints limit sustained performance in gaming workloads.
Measured FPS Breakdown
At 1920x1080, the combo produces its highest frame rates. Low settings yield 215 FPS average, Medium follows at 191 FPS with a minimum of 162 and maximum of 220, High reaches 172 FPS, and Ultra drops to 131 FPS. The spread from Low to Ultra is 84 FPS, representing a 39% reduction at the top preset.
At 2560x1440, the performance hierarchy remains consistent but compressed. Low delivers 184 FPS, Medium averages 153 FPS with a range of 130 to 176, High produces 115 FPS, and Ultra falls to 83 FPS. The total spread narrows to 101 FPS, a 45% reduction from Low to Ultra.
At 3840x2160, the frame rates decrease substantially across all presets. Low achieves 110 FPS, Medium averages 80 FPS with a range of 68 to 92, High produces 60 FPS, and Ultra bottoms out at 43 FPS. The spread from Low to Ultra is 67 FPS, a 61% reduction. This larger relative drop at 4K confirms the GPU's role as the primary bottleneck at this resolution.
The only preset with complete min/max data is Medium across all three resolutions. The variance ranges from 58 FPS at 1080p (162-220), to 46 FPS at 1440p (130-176), to 24 FPS at 4K (68-92). The narrowing variance at higher resolutions suggests that GPU-bound scenes produce more consistent frame times than CPU-bound or mixed scenarios.
CPU Role
The Intel Core Ultra 7 165H brings 16 cores and 22 threads on Intel's Meteor Lake architecture, built on a 7 nm process. The base clock of 3.80 GHz boosts to 5.00 GHz, providing flexible performance scaling. The 24 MB of shared L3 cache, alongside 2 MB L2 per core and 112 KB L1 per core, supports the game's asset streaming and entity management.
The CPU's benchmark results show balanced multi-threaded and single-threaded capability. In Cinebench R23, it scores 14,551 multi-core and 1,759 single-core. Passmark results include 25,933 multi-thread, 3,509 single-thread, and 89,415 integer math. The 84th percentile ranking places it above most tested CPUs, though its nearest rivals are within 0.5% in average score.
For Outriders specifically, the CPU's 22 threads handle the game's enemy AI, physics calculations, and network synchronization typical of a looter shooter. The 5.00 GHz boost clock provides responsive single-thread performance for game logic and rendering commands. The 89.6 GB/s dual-channel memory bandwidth feeds data to both the CPU and GPU effectively.
The scaling data suggests the CPU becomes a limiting factor at 1080p Low, where 215 FPS approaches the practical ceiling for many game engines. The difference between 1080p Low (215 FPS) and 1440p Low (184 FPS) is only 14%, while the difference from 1440p Low to 4K Low (110 FPS) is 40% — indicating that the CPU can sustain high frame rates but cannot compensate for the GPU's workload increase at 4K. The Ultra preset at 1080p (131 FPS) versus Low at 1080p (215 FPS) shows a 39% performance gap tied to GPU workload, confirming that the CPU has adequate headroom even with maximum settings at lower resolutions.
Hardware Specifications
Intel Core Ultra 7 165H
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 165H + NVIDIA GeForce RTX 5080 in Outriders
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Ultra | 68.0 |
| 3840x2160 | High | 94.0 |
| 3840x2160 | Medium | 125.0 |
| 3840x2160 | Low | 170.0 |
| 2560x1440 | Ultra | 129.0 |
| 2560x1440 | High | 175.0 |
| 2560x1440 | Medium | 228.0 |
| 2560x1440 | Low | 294.0 |
| 1920x1080 | Ultra | 199.0 |
| 1920x1080 | High | 261.0 |
| 1920x1080 | Medium | 324.0 |
| 1920x1080 | Low | 398.0 |
Outriders with iUltra 7 165H + Other GPUs
See how Outriders performs with the same CPU but different graphics cards.
Outriders with RTX 5080 + Other CPUs
See how Outriders performs with the same GPU but different processors.
Other Games with iUltra 7 165H + RTX 5080
Explore FPS benchmarks for other games using this same hardware combination.