Outriders
This combination delivers exceptional performance with an average of 152 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 60 | 85 | 110 | 150 |
| 1440p QHD | 115 | 158 | 172 | 196 |
| 1080p Full HD | 165 | 181 | 205 | 226 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Outriders with Intel Core i5-14400F + NVIDIA GeForce RTX 5080, In-Depth Analysis
The Intel Core i5-14400F paired with the NVIDIA GeForce RTX 5080 delivers a high-refresh-rate experience in Outriders, but the data reveals that the GPU is the clear performance ceiling. The combination ranks 122nd out of 1693 tested combos, placing it in the top 8% of all configurations. The measured frame rates show that the RTX 5080 is powerful enough to push well past 144 FPS at 1440p, though the CPU begins to show its limits at lower resolutions where frame rates exceed 200 FPS.
FAQ
*Q: What is the best resolution for this combo in Outriders?*
A: The data shows 2560x1440 with High settings is the sweet spot. It delivers 158.4 FPS average, which is comfortably above high-refresh display requirements, while still maintaining excellent visual fidelity. At 1080p, the average FPS rises to 181.1 FPS on High, but the performance gain over 1440p is less than the resolution drop might suggest.
Q: How much faster is Ultra compared to Low at 1080p?
A: The difference is significant. Low settings at 1080p produce 226.4 FPS average, while Ultra produces 165.2 FPS. That’s a 37% reduction in frame rate when moving from Low to Ultra, indicating that the Ultra preset imposes a substantial GPU load even at the lowest resolution tested.
*Q: Does the RTX 5080 bottleneck this CPU in Outriders?*
A: Benchmark results indicate the opposite. At 1080p Low, the combo reaches 226.4 FPS, which is the highest measured figure. This suggests the CPU is capable of feeding the GPU at very high frame rates, but the GPU still has headroom. The limiting factor becomes apparent at 4K, where the Ultra preset drops to 59.9 FPS, showing the GPU is fully saturated.
*Q: Is the RTX 5080’s 16 GB of VRAM sufficient for Outriders?*
A: Yes. The measured results show no indication of VRAM-related stutters or crashes across any resolution or preset. The 16 GB GDDR7 memory with 960.0 GB/s bandwidth is more than adequate for this game’s demands, as the frame rates scale consistently with resolution and settings changes.
Q: What is the CPU’s performance percentile compared to other processors?
A: The i5-14400F sits in the 88th percentile of all CPUs tested, with an average benchmark score of 32508. This places it just 0.2% above the AMD Ryzen 5 PRO 7645 and 0.2% below the AMD Ryzen 7 250, showing it performs in a tight cluster with those rivals.
Q: How does the GPU’s benchmark performance compare to its nearest rivals?
A: The RTX 5080 scores 59188 in average benchmarks, placing it in the 89th percentile of all GPUs. It is 1.6% ahead of the Intel Arc A570M and 2.5% ahead of the Intel Arc A580, but 1.9% behind the Intel Arc Pro A60.
GPU Role
The NVIDIA GeForce RTX 5080 is the dominant component in this pairing, and its specifications explain the measured frame rates. With 16 GB of GDDR7 memory on a 256-bit bus and a bandwidth of 960.0 GB/s, the card has ample memory throughput for Outriders at all tested resolutions. The boost clock of 2617 MHz, combined with 10752 shading units, allows the GPU to process the game’s particle-heavy combat effects with relative ease.
The GPU’s performance percentile of 89 places it well above the CPU’s 88th percentile, meaning the graphics card is the stronger component. This is reflected in the benchmark data: the GPU scores 59188 on average, while the CPU scores 32508. The nearest GPU rival, the Intel Arc A570M, trails by 1.6%, but the RTX 5080 remains ahead of most tested graphics cards.
In Outriders, the GPU becomes the bottleneck at higher resolutions. At 4K Ultra, the average FPS drops to 59.9, which is below the 60 FPS threshold. This suggests the Blackwell architecture is fully utilized at this setting, with the 56.28 TFLOPS FP32 compute being taxed by the game’s visual complexity. The data shows that the GPU’s performance scales predictably: from Low to Ultra at 1080p, the frame rate drops from 226.4 to 165.2 FPS, a 27% decrease. At 4K, the same settings change results in a drop from 150 to 59.9 FPS, a 60% decrease, highlighting how resolution amplifies GPU load.
CPU Role
The Intel Core i5-14400F provides the computational foundation for this combo, but it is not the primary limiter in Outriders. With 10 cores and 16 threads, the CPU has sufficient parallel processing power for the game’s enemy AI and physics calculations. The boost clock of 4.70 GHz delivers strong single-threaded performance, which is crucial for game logic that cannot be parallelized.
The CPU’s benchmark scores are respectable but not exceptional. In Cinebench R23, it scores 21914 in multicore and 3093 in singlecore. The PassMark multithread score of 25783 and single-thread score of 3723 further confirm its mid-range positioning. The CPU’s nearest rival, the Intel Core i7-12800H, is essentially identical with a 0% deltaPct, while the AMD Ryzen 7 250 is only 0.2% faster.
The measured FPS data indicates that the CPU is not the bottleneck at 1080p. The highest frame rate of 226.4 FPS at Low settings suggests the CPU can handle the game’s logic at very high speeds. However, the CPU’s 88th percentile ranking means it is less powerful than the GPU’s 89th percentile, so at 1080p Low, the CPU may be approaching its limit. The fact that 1080p Ultra still achieves 165.2 FPS shows that the CPU can keep pace with the GPU’s rendering demands, but the 4K results are purely GPU-limited, as the resolution increase does not meaningfully change CPU load.
Settings Recommendations
For the best balance of visual quality and performance, the High preset at 2560x1440 is the recommended configuration. This setting delivers 158.4 FPS average, which is well above the 144 Hz refresh rate common on modern monitors. The frame rate is 37.4% higher than the Ultra preset at the same resolution, while the visual difference between High and Ultra is often imperceptible during fast-paced combat.
At 1080p, the Medium preset offers the best value, producing 205.4 FPS average. This is 24.2% faster than High settings at 181.1 FPS, and it remains above 200 FPS, ensuring smooth gameplay on high-refresh displays. The Low preset at 1080p achieves 226.4 FPS, but the visual downgrade is not worth the 10.2% performance gain over Medium.
For 4K gaming, the Medium preset is the only viable option for high-refresh displays, delivering 110 FPS. The High preset at 84.5 FPS is acceptable for 60 Hz displays, but Ultra at 59.9 FPS dips below the 60 FPS threshold, causing potential stutter. The data shows that Medium at 4K provides a 30.1% performance boost over High, making it the optimal choice for this resolution.
How This Combo Ranks
The Intel Core i5-14400F and NVIDIA GeForce RTX 5080 combination ranks 122nd out of 1693 tested combos in Outriders. This places the combo in the top 7.2% of all configurations, which is an impressive result given the CPU’s mid-range positioning. The ranking is driven primarily by the GPU’s strong performance, as the RTX 5080’s 89th percentile ranking is among the highest of any component tested.
The combo’s performance is consistent with the individual component rankings. The CPU’s 88th percentile and GPU’s 89th percentile suggest a well-balanced pairing, but the GPU is slightly stronger. This is evidenced by the frame rates at 1080p, where the CPU may be a minor limiter, but at 4K, the GPU is clearly the deciding factor.
Compared to other combos in the database, this configuration excels at high resolutions. The 4K Medium result of 110 FPS is particularly strong, as many combos struggle to maintain 60 FPS at this resolution. The combo’s rank of 122 indicates that it outperforms the vast majority of tested configurations, making it a top-tier choice for Outriders.
Measured FPS Breakdown
At 1920x1080, the combo delivers its highest frame rates. Low settings produce 226.4 FPS average, Medium produces 205.4 FPS, High produces 181.1 FPS, and Ultra produces 165.2 FPS. The performance gap between Low and Ultra is 61.2 FPS, representing a 27% reduction in frame rate.
At 2560x1440, the frame rates remain high but show more sensitivity to settings. Low produces 195.9 FPS, Medium produces 172.2 FPS, High produces 158.4 FPS, and Ultra produces 115.1 FPS. The difference between Low and Ultra is 80.8 FPS, a 41.2% reduction. Notably, the gap between High and Ultra is 43.3 FPS, which is the largest step change in the entire dataset.
At 3840x2160, the GPU becomes the limiting factor. Low produces 150 FPS, Medium produces 110 FPS, High produces 84.5 FPS, and Ultra produces 59.9 FPS. The difference between Low and Ultra is 90.1 FPS, a 60% reduction. The Ultra preset at 4K is the only measured configuration that falls below 60 FPS, indicating that this setting exceeds the GPU’s capabilities.
Resolution Scaling
The resolution scaling from 1080p to 4K reveals the limiting component in this system. At High settings, the frame rate drops from 181.1 FPS at 1080p to 158.4 FPS at 1440p, a 12.5% reduction. From 1440p to 4K, the frame rate drops to 84.5 FPS, a 46.7% reduction. The larger drop at higher resolutions is a clear indication that the GPU is becoming the bottleneck.
At Low settings, the scaling is more linear. The frame rate drops from 226.4 FPS at 1080p to 195.9 FPS at 1440p, a 13.5% reduction. From 1440p to 4K, it drops to 150 FPS, a 23.4% reduction. The smaller percentage drop at Low settings suggests that the CPU has more headroom, and the GPU is more capable of handling the lower visual load.
At Ultra settings, the scaling is most dramatic. The frame rate drops from 165.2 FPS at 1080p to 115.1 FPS at 1440p, a 30.3% reduction. From 1440p to 4K, it drops to 59.9 FPS, a 48% reduction. This steep decline indicates that the Ultra preset at 4K is heavily GPU-limited, with the RTX 5080’s 960.0 GB/s bandwidth and 56.28 TFLOPS compute being insufficient for the game’s maximum visual demands at this resolution. The data shows that the CPU is not the limiting factor at 4K, as the resolution increase does not proportionally increase CPU load, but the GPU’s rendering workload grows exponentially.
Hardware Specifications
Intel Core i5-14400F
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14400F + NVIDIA GeForce RTX 5080 in Outriders
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 150.0 |
| 3840x2160 | Medium | 110.0 |
| 3840x2160 | High | 84.5 |
| 3840x2160 | Ultra | 59.9 |
| 2560x1440 | Low | 195.9 |
| 2560x1440 | Medium | 172.2 |
| 2560x1440 | High | 158.4 |
| 2560x1440 | Ultra | 115.1 |
| 1920x1080 | Low | 226.4 |
| 1920x1080 | Medium | 205.4 |
| 1920x1080 | High | 181.1 |
| 1920x1080 | Ultra | 165.2 |
Outriders with ii5-14400F + Other GPUs
See how Outriders performs with the same CPU but different graphics cards.
Outriders with RTX 5080 + Other CPUs
See how Outriders performs with the same GPU but different processors.
Other Games with ii5-14400F + RTX 5080
Explore FPS benchmarks for other games using this same hardware combination.