Outriders
This combination delivers exceptional performance with an average of 159 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 61 | 84 | 112 | 149 |
| 1440p QHD | 112 | 156 | 187 | 212 |
| 1080p Full HD | 177 | 198 | 215 | 248 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Outriders with Intel Core i7-12700KF + NVIDIA GeForce RTX 5080, In-Depth Analysis
How This Combo Ranks
The Intel Core i7-12700KF paired with the NVIDIA GeForce RTX 5080 lands at rank 74 out of 1,693 tested combos in Outriders. That places this setup comfortably inside the top 5% of all configurations tested for this title, which is a strong result for a looter shooter that rewards both high frame rates and consistent pacing. The rank reflects the balance between CPU throughput and GPU rendering headroom, and in this case, neither component drags the other down to a degree that would push the combo into lower percentiles.
Looking at the surrounding field, the CPU sits in the 89th percentile against all processors, which is a meaningful data point because it shows the i7-12700KF is not a bottleneck in most scenarios. The GPU also holds the 89th percentile against all graphics cards, so both components are near the top of their respective distributions. When two parts both land at the same percentile, the combo tends to behave predictably: the system scales well across resolutions, and the limiting factor shifts based on workload rather than being pinned to one weak link. The benchmark results confirm this, as the measured FPS varies widely between Low and Ultra settings, indicating that the system responds to graphical load rather than being capped by a single component.
Relative to the nearest CPU rivals, the i7-12700KF is effectively tied with several Intel parts. It sits 0.1% ahead of the Core i5-14400, 0.2% behind the Core i7-13800H, 0.2% ahead of the Core i9-12900HX, and 0.3% ahead of the Core i5-13600T. These deltas are within noise for gaming workloads, so the ranking here is driven more by GPU performance than by CPU differentiation. For Outriders specifically, the combo rank of 74 suggests that the RTX 5080 is doing the heavy lifting, but the CPU is still providing enough headroom to avoid leaving performance on the table.
GPU Role
The NVIDIA GeForce RTX 5080 is built on the Blackwell 2.0 architecture with a GB203 chip, fabricated on a 5 nm process at TSMC. It packs 10,752 shading units, 336 texture mapping units, and 112 raster output units, along with 84 ray tracing cores and 336 tensor cores. The memory subsystem is a 16 GB GDDR7 pool on a 256-bit bus, delivering 960.0 GB/s of bandwidth. Those specs translate directly into Outriders performance: the card has enough VRAM to handle high-resolution textures and enough bandwidth to feed the render pipeline without stuttering.
Clock speeds are set at a 2,295 MHz base and a 2,617 MHz boost, which is a modest boost ratio for a high-end card. The 56.28 TFLOPS of FP32 compute is the headline number here, and it shows up in the 4K results where the GPU is clearly the dominant factor. At 3840x2160 with High settings, the combo averages 83.5 FPS, and with Ultra settings, it drops to 61.2 FPS. That Ultra result is right at the edge of playable for a game like Outriders, where combat encounters can get chaotic. The GPU's pixel rate of 293.1 GPixel/s and texture rate of 879.3 GTexel/s are what allow it to maintain those frame rates while rendering detailed environments and particle effects.
The GPU's nearest rivals in the benchmark database are not what you might expect. The Intel Arc A570M sits 1.6% behind, the Arc Pro A60 is 1.9% ahead, the Arc A580 is 2.5% behind, and the Radeon Pro W5500X is 2.6% behind. These deltas are small, which suggests that the RTX 5080's advantage in Outriders comes more from its driver optimization and feature set than from raw compute superiority. The card's DirectX 12 Ultimate support and Vulkan 1.4 compatibility are relevant here, as Outriders uses DX12, and the benchmark shows the card scoring 8637 in 3DMark Steel Nomad DX12 and 257,942 in Geekbench Vulkan.
Resolution Scaling
The FPS scaling from 1080p to 4K tells a clear story about which component is in charge at each setting. At 1920x1080 with Low settings, the combo hits 247.8 FPS. Moving to 2560x1440 Low drops that to 211.5 FPS, and at 3840x2160 Low it falls to 148.7 FPS. That's a 40% reduction from 1080p to 4K at Low settings, which is substantial but not catastrophic. The fact that the frame rate stays above 148 FPS even at 4K Low indicates that the GPU has plenty of headroom and the CPU is not capping the output.
At High settings, the scaling is steeper. The combo runs 198.2 FPS at 1080p, 155.5 FPS at 1440p, and 83.5 FPS at 4K. That's a 58% drop from 1080p to 4K, which is a much larger penalty than at Low settings. This pattern suggests that the RTX 5080 is becoming the limiting factor as resolution increases, because the CPU is likely not the constraint at 1080p High where the frame rate is nearly 200 FPS. At 4K High, the GPU is working much harder, and the frame rate reflects that load.
Ultra settings show the most dramatic scaling. At 1080p Ultra, the combo hits 176.9 FPS, which is still very playable. At 1440p Ultra, it drops to 111.6 FPS, and at 4K Ultra, it falls to 61.2 FPS. The percentage drop from 1080p to 4K at Ultra is 65%, which is the largest of any settings tier. This confirms that the GPU is the dominant bottleneck at high resolutions and high quality presets. The CPU, with its 12 cores and 20 threads, is not the limiting factor here; the data shows that the frame rate scales inversely with GPU load, which is the signature of a GPU-bound scenario.
FAQ
Q: Is the Core i7-12700KF strong enough for the RTX 5080 in Outriders?
A: Yes. The CPU sits in the 89th percentile against all processors, and the combo ranks 74th out of 1,693 tested. At 1080p High, the system hits 198.2 FPS, which indicates the CPU is feeding the GPU effectively without becoming a bottleneck.
Q: What frame rate can I expect at 4K with High settings?
A: The measured average is 83.5 FPS at 3840x2160 with High settings. This is a smooth experience for Outriders, which is a fast-paced looter shooter. If you want higher frame rates, dropping to Medium yields 112 FPS at 4K.
Q: How does the RTX 5080 compare to its nearest rivals in this benchmark?
A: The RTX 5080 is roughly 1.6% to 2.6% away from the Intel Arc A570M, Arc Pro A60, Arc A580, and Radeon Pro W5500X in average benchmark scores. These deltas are small, so the RTX 5080's advantage in Outriders is not overwhelming at the spec level.
Q: Does this combo handle 1080p gaming well?
A: Exceptionally well. At 1080p Low, it averages 247.8 FPS; at 1080p Medium, 215.4 FPS; at 1080p High, 198.2 FPS; and at 1080p Ultra, 176.9 FPS. All of these are far beyond what a 60 Hz or even 144 Hz monitor needs.
Q: Is the RTX 5080's 16 GB of VRAM enough for Outriders?
A: Yes. The game's highest settings at 4K Ultra produce 61.2 FPS, which is within playable range. The 960.0 GB/s of memory bandwidth and 16 GB of GDDR7 memory are sufficient for this title, as no measured result shows a VRAM-related stutter.
Q: Which component limits performance at 4K Ultra?
A: The GPU is the limiting factor. The frame rate drops from 176.9 FPS at 1080p Ultra to 61.2 FPS at 4K Ultra, a 65% reduction. This scaling pattern is typical of a GPU-bound workload, where the CPU's 5.00 GHz boost clock is not the constraint.
Measured FPS Breakdown
At 1920x1080, the combo produces a wide spread of frame rates depending on settings. Low settings yield 247.8 FPS, Medium drops to 215.4 FPS, High comes in at 198.2 FPS, and Ultra sits at 176.9 FPS. The delta between Low and Ultra is 70.9 FPS, which is a 29% reduction. This indicates that even at the highest quality preset, the system has enough headroom to keep frame rates well above the standard 60 FPS target.
Moving to 2560x1440, the numbers tighten. Low settings produce 211.5 FPS, Medium drops to 186.6 FPS, High hits 155.5 FPS, and Ultra falls to 111.6 FPS. The gap between Low and Ultra is now 99.9 FPS, which is a 47% reduction. This is a steeper penalty than at 1080p, showing that the GPU is starting to feel the load as pixel count increases.
At 3840x2160, the scaling becomes more pronounced. Low settings average 148.7 FPS, Medium drops to 112 FPS, High comes in at 83.5 FPS, and Ultra falls to 61.2 FPS. The difference between Low and Ultra is 87.5 FPS, a 59% reduction. Notably, the 4K Ultra result of 61.2 FPS is the only measured value that dips below the 60 FPS mark, and it does so by just 1.2 FPS. For a game like Outriders, that is still playable, but it is close to the edge.
The pattern across all resolutions is consistent: the GPU scales predictably with resolution, and the CPU does not introduce any unpredictable dips. The data shows no min FPS values, which means the average frame rates are stable enough to be representative. This is a well-balanced combo for Outriders, with the RTX 5080 providing the bulk of the performance scaling.
CPU Role
The Intel Core i7-12700KF is a 12-core, 20-thread processor based on the Alder Lake architecture, built on Intel's 10 nm process. It has a base clock of 3.60 GHz and a boost clock of 5.00 GHz, with 25 MB of shared L3 cache. The CPU supports both DDR4 and DDR5 memory, which gives builders flexibility, and it runs on the Intel Socket 1700 platform. With a TDP of 125 W, it is a power-hungry chip, but it delivers strong multi-threaded performance for a desktop part.
In Outriders, the CPU's role is to keep the frame pipeline fed, and the data shows it does that effectively. At 1080p Low, the combo hits 247.8 FPS, which is a CPU-intensive scenario because the GPU is not heavily loaded. The fact that the frame rate exceeds 240 FPS at 1080p Low indicates that the CPU is not the limiting factor even in lighter scenes. The 5.00 GHz boost clock and 20 threads provide enough single-threaded and multi-threaded headroom for a game that is primarily GPU-bound at higher settings.
The benchmark scores for the CPU reinforce this. In Cinebench R23, it scores 28,979 in multi-core and 4,091 in single-core. In Geekbench, it hits 13,596 multi-core and 2,526 single-core. These numbers put it in the 89th percentile against all CPUs, and its average benchmark score of 35,355 places it within 0.3% of several Intel rivals. The nearest competitors are all within a fraction of a percent, which means that in Outriders, swapping the CPU for a Core i5-14400 or Core i9-12900HX would produce essentially identical frame rates.
The CPU's 12 cores and 20 threads are more than sufficient for Outriders, which is not a heavily threaded game. The data shows that at 4K Ultra, the frame rate drops to 61.2 FPS, and that drop is entirely attributable to GPU load, not CPU limitations. The CPU's L3 cache of 25 MB and dual-channel memory support are adequate for the game's data streaming needs. In short, the i7-12700KF is a solid match for the RTX 5080 in this title, providing no meaningful bottleneck across any resolution or settings tier.
Hardware Specifications
Intel Core i7-12700KF
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-12700KF + NVIDIA GeForce RTX 5080 in Outriders
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 148.7 |
| 3840x2160 | Medium | 112.0 |
| 3840x2160 | High | 83.5 |
| 3840x2160 | Ultra | 61.2 |
| 2560x1440 | Low | 211.5 |
| 2560x1440 | Medium | 186.6 |
| 2560x1440 | High | 155.5 |
| 2560x1440 | Ultra | 111.6 |
| 1920x1080 | Low | 247.8 |
| 1920x1080 | Medium | 215.4 |
| 1920x1080 | High | 198.2 |
| 1920x1080 | Ultra | 176.9 |
Outriders with ii7-12700KF + Other GPUs
See how Outriders performs with the same CPU but different graphics cards.
Outriders with RTX 5080 + Other CPUs
See how Outriders performs with the same GPU but different processors.
Other Games with ii7-12700KF + RTX 5080
Explore FPS benchmarks for other games using this same hardware combination.