Outriders
This combination delivers exceptional performance with an average of 197 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 65 | 90 | 120 | 163 |
| 1440p QHD | 123 | 168 | 219 | 282 |
| 1080p Full HD | 191 | 250 | 310 | 381 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Outriders with Intel Core Ultra 7 165H + NVIDIA GeForce RTX 5050, In-Depth Analysis
The Intel Core Ultra 7 165H and NVIDIA GeForce RTX 5050 combination lands at rank 2314 out of 2913 tested combos in Outriders. That places it in the bottom 21% of all configurations, which is a sobering starting point. This is not a combo that will top any charts, but the data shows it can still deliver a playable experience at the right settings and resolution. The pairing of a 16-core mobile CPU with an entry-level 50-series GPU produces a system that is clearly GPU-limited at higher resolutions and becomes more balanced at 1080p. The benchmark results indicate that this is a 1080p-focused machine for Outriders, with 1440p being viable only with significant settings compromises.
How This Combo Ranks
The rank of 2314 out of 2913 combos puts this configuration in the 20.5th percentile overall. This is a low position, and it reflects the GPU's modest standing in the broader hardware landscape. The RTX 5050 itself holds the 66th percentile among all GPUs, meaning it outperforms roughly two-thirds of the graphics cards in the database, but the CPU's 84th percentile ranking is not enough to compensate for the GPU's limitations in this title. The combination sits well below the median tested system, and the measured FPS data confirms this is not a high-refresh-rate powerhouse.
The nearest rivals for the CPU are the Intel Core Ultra 5 338H, AMD EPYC 4244P, AMD Ryzen AI 7 350, and AMD Ryzen 7 3700X. The Ultra 7 165H scores 0.3% higher than the Ultra 5 338H, and 0.4% higher than both the EPYC 4244P and the Ryzen AI 7 350. Against the Ryzen 7 3700X, it is 0.5% ahead. These are margin-of-error differences, meaning the CPU is essentially on par with these alternatives in synthetic workloads. For the GPU, the RTX 5050 is 0.6% behind the RX Vega M GL, 1% behind the HD 8970M, and 1.6% behind the RTX A4000 Mobile, while being 1.6% ahead of the RX 5600 XT. This cluster of rivals shows that the RTX 5050 sits in a tightly contested performance band where small percentage differences separate the cards.
In practical terms for Outriders, this rank means the combo will struggle with high-fidelity settings at higher resolutions. The 4K Ultra result of 23 FPS is effectively unplayable, and even 1440p Ultra at 45 FPS is below what most players would consider smooth. The system's best case scenario is 1080p, where it can push 180 FPS on Low settings, but that comes with visual compromises. The data suggests that this combination is best suited for 1080p gaming with medium-to-high settings, or 1440p gaming with low-to-medium settings if the player prioritizes frame rate over visual fidelity.
CPU Role
The Intel Core Ultra 7 165H is a 16-core, 22-thread processor based on the Meteor Lake architecture, built on Intel's 7 nm process. It has a base clock of 3.80 GHz and a boost clock of 5.00 GHz, with a 28 W TDP that classifies it as a mobile part. The cache layout includes 112 KB of L1 per core, 2 MB of L2 per core, and 24 MB of shared L3 cache. Memory support is DDR5 with a dual-channel bus delivering 89.6 GB/s of bandwidth. The CPU includes integrated Arc Xe-LPG graphics with 128 execution units, though this is irrelevant for the measured results with the discrete RTX 5050.
For Outriders, the CPU's 16 cores and 22 threads provide ample headroom for the game's threading model. The data shows that the CPU is not the bottleneck in this configuration at most settings. The Cinebench R23 scores of 14,551 multi-core and 1,759 single-core indicate a solid performer, with the PassMark single-thread score of 3,509 confirming strong per-core performance. The CPU's 84th percentile ranking among all CPUs means it is well above average, and its nearest rivals are all within 0.5% of its average benchmark score of 34,083.
The relationship between CPU and GPU in this combo becomes clear when examining the FPS scaling. At 1080p Low, the system hits 180 FPS, which is likely near the CPU's limit for this title. As resolution increases, the frame rate drops proportionally to GPU load, indicating that the CPU is not the limiting factor at 1440p or 4K. The CPU's performance is sufficient to feed the RTX 5050 at all tested settings, and the differences in FPS between resolutions are almost entirely attributable to GPU rendering load. The CPU's 22 threads are more than enough for Outriders, and even at 1080p Low with 180 FPS, the data suggests the CPU is not fully saturated.
The boost clock of 5.00 GHz is notable for a mobile processor, and it helps maintain consistent frame pacing in CPU-bound scenarios. However, the measured FPS data does not show any signs of CPU limitation, as the frame rates scale predictably with resolution and settings changes. The CPU's 28 W TDP means it runs efficiently, but this is a laptop part, and thermal constraints in a mobile chassis could affect sustained performance. The benchmark data represents what the combo can achieve, but real-world laptops may vary depending on cooling solutions.
FAQ
Q: Can this combo run Outriders at 4K?
A: The data shows 4K results ranging from 23 FPS on Ultra to 59 FPS on Low. The 4K Ultra setting is unplayable at 23 FPS, while 4K Low is borderline acceptable at 59 FPS. For a smooth 4K experience, the combo is not recommended, as even Medium settings only reach 43 FPS.
Q: What is the best resolution for this CPU-GPU pairing?
A: Based on the measured FPS, 1080p is the optimal resolution. The system achieves 98 FPS on High and 131 FPS on Medium at 1920x1080, which provides a good balance of visual quality and performance. 1440p is viable with Low settings at 114 FPS, but High settings drop to 62 FPS.
Q: How does the RTX 5050 compare to its nearest rivals?
A: The RTX 5050's average benchmark score is 21,035. It is 0.6% behind the RX Vega M GL, 1% behind the HD 8970M, and 1.6% behind the RTX A4000 Mobile, while being 1.6% ahead of the RX 5600 XT. These differences are minor, placing the 5050 in a tightly contested performance band.
Q: Is the CPU or GPU the limiting factor in this combo?
A: The GPU is the limiting factor at resolutions above 1080p. The FPS drops from 180 at 1080p Low to 114 at 1440p Low and 59 at 4K Low, showing a clear GPU-bound scaling pattern. The CPU's 84th percentile ranking and strong single-thread performance suggest it is not the bottleneck.
Q: What frame rates can I expect at 1440p with High settings?
A: The measured data shows 62 FPS at 2560x1440 with High settings. This is playable but may not be ideal for fast-paced action. The Medium setting at 1440p yields 83 FPS, which provides a smoother experience with modest visual compromises.
Q: Does the combo support ray tracing in Outriders?
A: The RTX 5050 has 20 RT cores and supports DirectX 12 Ultimate, which includes ray tracing features. However, the measured FPS data does not include ray tracing benchmarks, so the performance impact in Outriders is not quantified in this data.
Measured FPS Breakdown
At 1920x1080, the combo delivers its strongest results. Low settings produce 180 FPS average, which is excellent for competitive play. Medium settings yield 131 FPS with a minimum of 111 and maximum of 151, providing a stable experience for most players. High settings drop to 98 FPS, which is still smooth and suitable for the looter shooter genre. Ultra settings fall to 71 FPS, which is playable but not ideal for maintaining high refresh rates.
Moving to 2560x1440, the performance drops noticeably. Low settings still manage 114 FPS, which is good for a higher-resolution experience. Medium settings produce 83 FPS with a range of 70 to 95, indicating some frame time variance. High settings are at 62 FPS, which is around the threshold for smooth gameplay but may feel less responsive. Ultra settings drop to 45 FPS, which is below the ideal range for a fast-paced shooter.
At 3840x2160, the GPU is heavily taxed. Low settings achieve 59 FPS, which is barely playable. Medium settings produce 43 FPS with a minimum of 37 and maximum of 50, showing significant frame drops. High settings are at 32 FPS, which is below playable thresholds. Ultra settings are 23 FPS, making the game essentially unplayable at this resolution and quality level.
The settings scaling at each resolution shows a consistent pattern. At 1080p, the difference between Low and Ultra is 109 FPS (180 to 71), representing a 60.6% drop. At 1440p, the gap is 69 FPS (114 to 45), a 60.5% drop. At 4K, the difference is 36 FPS (59 to 23), a 61% drop. This consistency suggests that the GPU's performance scales predictably with settings across all resolutions.
Resolution Scaling
The FPS drop from 1080p to 4K reveals the GPU-bound nature of this combo. At Low settings, the system goes from 180 FPS at 1080p to 114 FPS at 1440p to 59 FPS at 4K. This represents a 36.7% drop from 1080p to 1440p, and a further 48.2% drop from 1440p to 4K. The total drop from 1080p to 4K at Low settings is 67.2%, which is substantial but not unexpected for a mobile GPU.
At High settings, the scaling is similar. The system produces 98 FPS at 1080p, 62 FPS at 1440p, and 32 FPS at 4K. This is a 36.7% drop from 1080p to 1440p, and a 48.4% drop from 1440p to 4K. The consistency between Low and High settings suggests that the GPU is the primary constraint, and the CPU is not introducing additional bottlenecks at higher resolutions.
The data indicates that the RTX 5050's 8 GB of GDDR6 memory on a 128-bit bus with 320 GB/s bandwidth is sufficient for 1080p and 1440p, but becomes a limiting factor at 4K. The 4K results show a steep decline, with even Low settings only reaching 59 FPS. This is likely due to the memory bandwidth and compute limitations of the GB207 chip, which has 2,560 shading units and 32 ROPs.
The resolution scaling confirms that this combo is designed for 1080p gaming. The 1440p results are playable with Low or Medium settings, but the 4K results are only suitable for low-fidelity, low-frame-rate scenarios. Players who prioritize resolution over frame rate will need to accept significant compromises, while those who prefer smooth gameplay should stick to 1080p.
Settings Recommendations
For 1080p, the Medium preset at 131 FPS is the best balance of performance and visual quality. It provides a 33.7% FPS increase over High settings while maintaining a minimum of 111 FPS, ensuring consistent frame delivery. Players who want maximum visual fidelity can use High at 98 FPS, which is still smooth. Ultra at 71 FPS is playable but offers diminishing returns over High.
At 1440p, the Low preset at 114 FPS is the recommended choice for maintaining high frame rates. The Medium preset at 83 FPS is a good alternative for players who want better visuals without sacrificing too much performance. High at 62 FPS is acceptable for slower-paced play, but the minimum frame rate data is not available for this setting, so frame time consistency is uncertain. Ultra at 45 FPS is not recommended for this resolution.
For 4K, the data shows that this combo is not well-suited for high-quality gaming. The Low preset at 59 FPS is the only setting that approaches playability. Medium at 43 FPS with a minimum of 37 FPS will result in noticeable stuttering during intense action sequences. High and Ultra settings at 32 and 23 FPS respectively are not viable for gameplay.
The overall recommendation is to use 1080p with Medium settings for the best experience, as it offers the highest frame rate with acceptable visual quality. For players who prefer 1440p, Low settings provide a smooth experience, while Medium is a reasonable compromise. The data does not support 4K gaming with this combo, as even the lowest settings struggle to maintain 60 FPS.
Hardware Specifications
Intel Core Ultra 7 165H
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 165H + NVIDIA GeForce RTX 5050 in Outriders
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Ultra | 65.0 |
| 3840x2160 | High | 90.0 |
| 3840x2160 | Medium | 120.0 |
| 3840x2160 | Low | 163.0 |
| 2560x1440 | Ultra | 123.0 |
| 2560x1440 | High | 168.0 |
| 2560x1440 | Medium | 219.0 |
| 2560x1440 | Low | 282.0 |
| 1920x1080 | Ultra | 191.0 |
| 1920x1080 | High | 250.0 |
| 1920x1080 | Medium | 310.0 |
| 1920x1080 | Low | 381.0 |
Outriders with iUltra 7 165H + Other GPUs
See how Outriders performs with the same CPU but different graphics cards.
Outriders with RTX 5050 + Other CPUs
See how Outriders performs with the same GPU but different processors.
Other Games with iUltra 7 165H + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.