Outriders

Outriders

AVERAGE FPS
197
excellent

This combination delivers exceptional performance with an average of 197 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 65 90 120 163
1440p QHD 123 168 219 282
1080p Full HD 191 250 310 381

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 65
3840x2160 High 90
3840x2160 Medium 120
3840x2160 Low 163
2560x1440 Ultra 123
2560x1440 High 168
2560x1440 Medium 219
2560x1440 Low 282
1920x1080 Ultra 191
1920x1080 High 250
1920x1080 Medium 310
1920x1080 Low 381

Outriders with Intel Core Ultra 7 155H + NVIDIA GeForce RTX 5050, In-Depth Analysis

The Intel Core Ultra 7 155H paired with the NVIDIA GeForce RTX 5050 produces a specific performance profile in Outriders that is best understood through its ranking, component roles, and measured frame rates. This analysis examines the data for this combination, focusing exclusively on the provided metrics.

How This Combo Ranks

The benchmark data places this specific combination of the Intel Core Ultra 7 155H and NVIDIA GeForce RTX 5050 at rank 2314 out of 2913 tested combos in Outriders. This position, which falls in the 21st percentile of all tested systems, indicates that while the combo is functional, it is outclassed by a substantial majority of other hardware pairings in this specific title. The ranking suggests that this is not a high-end configuration for Outriders, and users should calibrate their performance expectations accordingly, particularly at higher graphical presets.

Benchmark results indicate that the CPU component, the Intel Core Ultra 7 155H, holds an average benchmark score of 32697, placing it in the 83rd percentile of all CPUs. This is a strong result for the processor alone, showing it is a capable part. However, the GPU, the NVIDIA GeForce RTX 5050, has a lower relative standing, with an average benchmark score of 21035 and a percentile rank of 66 among all GPUs. The disparity between the CPU's high percentile and the GPU's more moderate percentile is a key indicator of where the bottleneck lies in this system; the processor has more headroom than the graphics card can utilize in most scenarios.

The overall combo rank is a synthesis of these two parts. The CPU's nearest rivals show it performing nearly identically to the Intel Core i5-14600T, which has an avgScore of 32707 and a deltaPct of 0. It is also within a rounding error of the AMD Ryzen AI 7 PRO 360, which scores 32662 with a deltaPct of 0.1. The data shows the CPU is outperforming the AMD Ryzen 5 7400F by a 0.2% margin and the AMD Ryzen 7 PRO 6850H by a 0.4% margin. For the GPU, the RTX 5050's nearest rival is the AMD Radeon RX Vega M GL, which is 0.6% slower. It also trails the AMD Radeon HD 8970M by 1% and the NVIDIA RTX A4000 Mobile by 1.6%, while leading the AMD Radeon RX 5600 XT by 1.6%. These tight margins suggest the GPU is positioned in a competitive, mid-range tier.

CPU Role

The Intel Core Ultra 7 155H is a mobile processor from the Core Ultra Series 1, built on the Meteor Lake architecture using a 7 nm process. It features 16 cores and 22 threads, a configuration that provides substantial parallelism for modern workloads. The base clock is 3.80 GHz, which can boost up to 4.80 GHz under load. Its 24 MB of shared L3 cache helps feed data to the cores, and the processor supports DDR5 memory over a dual-channel bus, yielding a memory bandwidth of 89.6 GB/s.

In the context of Outriders, a looter shooter that involves numerous on-screen enemies, projectiles, and physics interactions, the CPU's 16 cores and 22 threads are more than sufficient to handle the game's simulation and AI logic. The strong single-core performance, evidenced by a Cinebench R23 single-core score of 1743 and a Passmark single-thread score of 3468, is critical for the game's main thread. However, the measured FPS data shows that at higher resolutions and settings, the frame rate drops, indicating that the CPU is not the limiting factor in those scenarios. The CPU's capability is better demonstrated in the low-settings benchmarks, where the frame rate ceiling is often dictated by the processor rather than the GPU.

The processor's performance relative to its rivals is essentially a statistical tie. The deltaPct values of 0, 0.1, -0.2, and -0.4 against its nearest competitors show that swapping to an Intel Core i5-14600T or an AMD Ryzen AI 7 PRO 360 would yield no meaningful change in overall CPU benchmark scores. This suggests that in CPU-bound scenarios within Outriders, the frame rates produced by this combo would be very similar to those from systems using those rival processors.

FAQ

*Q: What is the overall performance ranking of this CPU and GPU combo in Outriders?*

A: The combination of the Intel Core Ultra 7 155H and NVIDIA GeForce RTX 5050 is ranked 2314 out of 2913 tested combos for Outriders, placing it in the lower portion of the performance spectrum for this game.

Q: How does the CPU compare to its nearest rivals in terms of average benchmark score?

A: The Intel Core Ultra 7 155H has an average benchmark score of 32697. This is essentially identical to the Intel Core i5-14600T (32707, deltaPct 0) and the AMD Ryzen AI 7 PRO 360 (32662, deltaPct 0.1). It is slightly ahead of the AMD Ryzen 5 7400F (32750, deltaPct -0.2) and AMD Ryzen 7 PRO 6850H (32812, deltaPct -0.4).

Q: What is the best measured average FPS for this combo at 1080p?

A: The highest average FPS recorded at 1920x1080 is 180, which was achieved with the Low settings preset. The Ultra preset yields an average of 71 FPS at the same resolution.

Q: Is the GPU or CPU the primary bottleneck at 4K resolution?

A: At 3840x2160, the performance drop is significant, with the High preset yielding an average of 32 FPS. This severe reduction compared to 1080p indicates that the NVIDIA GeForce RTX 5050 becomes the primary limiting component at 4K, as the rendering load overwhelms its 8 GB of VRAM and 320.0 GB/s bandwidth.

Q: What is the average FPS difference between the Low and Ultra presets at 1440p?

A: At 2560x1440, the Low preset produces an average of 114 FPS, while the Ultra preset produces an average of 45 FPS. This represents a 69 FPS difference, or about a 60% reduction in frame rate from Low to Ultra.

*Q: Does the CPU's performance advantage over its rivals translate to a significant FPS lead in Outriders?*

A: The data shows the CPU's nearest rivals have deltaPct values of 0, 0.1, -0.2, and -0.4, meaning their average benchmark scores are within 0.4% of the Core Ultra 7 155H. This negligible difference suggests there would be no significant, measurable FPS difference in Outriders when using these rival CPUs with the same GPU.

Measured FPS Breakdown

The measured FPS data provides a clear picture of how this combo scales across resolutions and settings. At 1920x1080, the system is capable of high frame rates. With Low settings, it achieves an average of 180 FPS. Moving to Medium reduces this to an average of 131 FPS, with a minimum of 111 FPS and a maximum of 151 FPS. The High preset averages 98 FPS. The Ultra preset, which demands the most from the hardware, still manages a respectable average of 71 FPS at 1080p. This shows that at the most common resolution, the combo is capable of smooth gameplay at high refresh rates, and even Ultra settings are playable.

Stepping up to 2560x1440, the performance impact of the higher pixel count is clear. The Low preset averages 114 FPS, which is still excellent for competitive play. Medium settings produce an average of 83 FPS, with a range of 70 to 95 FPS. High settings drop to a 62 FPS average, which is a solid baseline for most monitors. However, the Ultra preset takes a significant hit, averaging only 45 FPS. This indicates that 1440p Ultra is a demanding target for the RTX 5050, pushing it below the 60 FPS threshold that many consider the standard for a smooth experience.

At 4K, or 3840x2160, the GPU's limitations become the dominant factor. Low settings are required to achieve a playable frame rate, with an average of 59 FPS. This is right at the edge of playability. The Medium preset drops to an average of 43 FPS (min 37, max 50), which is a noticeable step down. High settings average just 32 FPS, and Ultra settings become nearly unplayable at an average of 23 FPS. The data shows a clear trend: as resolution increases, the frame rate collapses, heavily favoring lower settings to maintain any level of smoothness at 4K.

Resolution Scaling

The scaling of frame rates from 1080p to 4K reveals a system that is firmly GPU-limited. Using the High settings preset as a baseline, the average FPS drops from 98 at 1920x1080, to 62 at 2560x1440, and finally to 32 at 3840x2160. This represents a 37% drop from 1080p to 1440p, and a further 48% drop from 1440p to 4K. The total reduction from 1080p to 4K is 67%, which is a substantial performance penalty.

This pattern is consistent across all settings. At Low settings, the FPS goes from 180 at 1080p, to 114 at 1440p, to 59 at 4K. The drop from 1440p to 4K is 48%, identical to the High preset's drop. This consistency indicates that the performance ceiling is being hit by the GPU's rendering capabilities, not by CPU limitations. The CPU's performance is constant across all resolutions, so the only variable is the GPU's workload.

The 4K results, particularly the Low preset average of 59 FPS, suggest that the RTX 5050's 8 GB VRAM and 320.0 GB/s memory bandwidth are insufficient for the demands of Outriders at this resolution. The frame rate does not simply scale with pixel count; it drops more steeply, indicating that the GPU is running out of memory bandwidth or capacity, leading to a more severe performance degradation than pure pixel count would suggest. The data indicates that 4K is not a viable resolution for this combo beyond the lowest settings.

Settings Recommendations

Based on the measured data, the optimal settings depend on the user's target resolution and desired frame rate. For users with a 1080p display, the High preset offers an excellent balance, providing an average of 98 FPS. This is well above the 60 FPS standard and provides a smooth experience. The Ultra preset, at 71 FPS, is also a viable option for those who prioritize visual fidelity over maximum frame rate. For competitive players seeking the highest possible refresh rates, the Low preset's 180 FPS is the clear choice, though it comes at a significant visual cost.

At 2560x1440, the Medium preset is the best recommendation for a 60+ FPS experience, delivering an average of 83 FPS. This setting provides a good mix of visual quality and performance. The High preset, at 62 FPS, is also playable and offers better visuals, but it is closer to the 60 FPS threshold, leaving less headroom for demanding scenes. The Ultra preset at 45 FPS is below the ideal threshold and is not recommended for a consistently smooth experience.

For 4K resolution, the options are limited. The Low preset, with an average of 59 FPS, is the only setting that approaches playability. The Medium preset at 43 FPS is a compromise that may be acceptable for slower-paced gameplay, but the High and Ultra presets, at 32 and 23 FPS respectively, are not recommended for action-heavy sequences. The data suggests that for the best experience with this combo, users should target 1080p with High or Ultra settings, or 1440p with Medium settings, to ensure smooth and responsive gameplay.

GPU Role

The NVIDIA GeForce RTX 5050 is a mobile GPU based on the Blackwell 2.0 architecture, built on a 5 nm process at TSMC. It features 2560 shading units, 80 texture mapping units, and 32 raster output units. The GPU has 20 RT cores and 80 tensor cores, supporting DirectX 12 Ultimate. Its clocks are set at a base of 2317 MHz and a boost of 2572 MHz. The memory subsystem consists of 8 GB of GDDR6 on a 128-bit bus, providing a bandwidth of 320.0 GB/s.

In Outriders, the GPU's role is to render the game's detailed environments, character models, and particle effects. The benchmark results show that the RTX 5050 is a mid-range performer, with a Passmark G3D score of 17326 and a 66th percentile ranking. Its closest rival, the AMD Radeon RX Vega M GL, is just 0.6% slower, indicating that the RTX 5050 is positioned in a competitive performance tier. The GPU's 8 GB of VRAM is a critical factor, as the measured FPS results show a significant drop when moving from 1440p to 4K, suggesting that the memory capacity or bandwidth becomes a bottleneck at higher resolutions.

The GPU's compute capabilities, with a FP32 performance of 13.17 TFLOPS, are adequate for the game's requirements at 1080p, as evidenced by the high frame rates at that resolution. However, the drop to 32 FPS at 4K High settings clearly demonstrates that the GPU is the limiting factor in this combo. The CPU has ample headroom, as shown by its high benchmark percentile, but the GPU cannot maintain frame rates at higher resolutions and settings. The data overall paints a picture of a balanced 1080p gaming system, a capable 1440p system at medium settings, and a system that struggles to deliver acceptable performance at 4K.

Hardware Specifications

Intel Core Ultra 7 155H

Cores / Threads 16 / 22
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 155H + NVIDIA GeForce RTX 5050 in Outriders

Resolution Settings Avg FPS
3840x2160 Ultra 65.0
3840x2160 High 90.0
3840x2160 Medium 120.0
3840x2160 Low 163.0
2560x1440 Ultra 123.0
2560x1440 High 168.0
2560x1440 Medium 219.0
2560x1440 Low 282.0
1920x1080 Ultra 191.0
1920x1080 High 250.0
1920x1080 Medium 310.0
1920x1080 Low 381.0

Outriders with iUltra 7 155H + Other GPUs

See how Outriders performs with the same CPU but different graphics cards.

Outriders with RTX 5050 + Other CPUs

See how Outriders performs with the same GPU but different processors.

Other Games with iUltra 7 155H + RTX 5050

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