Outriders

Outriders

AVERAGE FPS
45
playable

This combination offers playable performance with an average of 45 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 13 19 25 34
1440p QHD 26 36 48 65
1080p Full HD 41 57 75 104

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 34
3840x2160 Medium 25
3840x2160 High 19
3840x2160 Ultra 13
2560x1440 Low 65
2560x1440 Medium 48
2560x1440 High 36
2560x1440 Ultra 26
1920x1080 Low 104
1920x1080 Medium 75
1920x1080 High 57
1920x1080 Ultra 41

Outriders with Intel Core i7-13700K + Intel Arc B370, In-Depth Analysis

Settings Recommendations

The measured frame rates for Outriders on this platform reveal a clear hierarchy across the four available settings presets. At 1920x1080, the Low preset delivers an average of 104 FPS, which is the only configuration in the entire dataset that crosses the 100 FPS threshold. The Medium preset follows at 75 FPS, High drops to 57 FPS, and Ultra falls to 41 FPS. The progression from Low to Ultra at 1080p shows a steady decline of roughly 27-29 FPS per step, indicating that each settings tier imposes a meaningful additional load on the system.

For users prioritizing smooth gameplay over visual fidelity, the Low preset at 1080p is the only viable option for high-refresh-rate displays, as the data shows a substantial 29 FPS gap between Low and Medium. The Medium preset at 75 FPS remains playable for standard 60 Hz monitors, and the minimum frame rate of 64 FPS recorded at this setting confirms that dips stay above the 60 FPS threshold. The High preset at 57 FPS sits awkwardly below the 60 FPS mark, making it less desirable for consistent frame pacing. Ultra at 41 FPS is best reserved for scenarios where visual quality takes absolute priority over responsiveness.

At 2560x1440, the situation shifts dramatically downward. Low produces 65 FPS, Medium averages 48 FPS with a minimum of 40 FPS and a maximum of 55 FPS, High manages 36 FPS, and Ultra falls to 26 FPS. The 65 FPS at Low represents the only 1440p configuration that maintains playable performance. Medium at 48 FPS may be acceptable for slower-paced exploration, but the 40 FPS minimum suggests noticeable stutter during combat sequences. High and Ultra at 36 and 26 FPS respectively are borderline unplayable for a looter shooter that demands quick reactions.

The 3840x2160 results are uniformly poor across all settings. Low averages 34 FPS, Medium drops to 25 FPS, High falls to 19 FPS, and Ultra bottoms out at 13 FPS. Even the best-case scenario at 4K Low fails to maintain 30 FPS consistently. The Medium setting shows a minimum of 21 FPS, which indicates that frame times are erratic even at moderate quality levels. Based on this data, the recommended preset is Low at 1080p for the best balance of playability and visual clarity, with Medium at 1080p serving as a fallback for users who can tolerate occasional dips below 60 FPS.

FAQ

Q: What is the highest average frame rate achievable with this hardware combination in Outriders?

A: The highest recorded average is 104 FPS, achieved at 1920x1080 resolution with the Low settings preset. This is the only configuration in the measured data that exceeds 100 FPS.

Q: How does the Ultra preset compare to Low at 1080p?

A: At 1920x1080, Ultra produces an average of 41 FPS, which is 63 FPS lower than the Low preset's 104 FPS. This represents a 60.6% reduction in performance when moving from the lowest to the highest quality settings.

Q: Is 4K gaming viable with the Intel Arc B370 in this title?

A: The data indicates that 4K is not viable for smooth gameplay. The best 3840x2160 result is 34 FPS at Low settings, with Medium falling to 25 FPS, High at 19 FPS, and Ultra at 13 FPS. None of these configurations reach the 60 FPS target.

Q: What frame rates can be expected at 1440p with Medium settings?

A: At 2560x1440 with Medium settings, the average frame rate is 48 FPS, with a minimum of 40 FPS and a maximum of 55 FPS. This places the performance below the 60 FPS threshold but above the 30 FPS playability floor.

Q: How does the minimum frame rate at 1080p Medium compare to the average?

A: At 1920x1080 Medium, the minimum frame rate is 64 FPS against an average of 75 FPS. The 11 FPS gap between minimum and average indicates moderate frame time variance, though the minimum remains above 60 FPS.

Q: Which resolution and settings combination provides the most consistent frame pacing?

A: Based on the available minimum and maximum data, 1920x1080 Medium shows the tightest spread at 64-87 FPS around a 75 FPS average. This suggests more predictable frame delivery than the 1440p Medium configuration, which ranges from 40-55 FPS.

GPU Role

The Intel Arc B370 is an integrated graphics solution based on the Xe3-LPG architecture, built on Intel's 3 nm process node. The GPU operates with a base clock of 300 MHz and a boost clock of 2400 MHz, featuring 1280 shading units, 40 texture mapping units, and 20 raster output units. The memory configuration is entirely system-dependent, with shared memory from the host system rather than dedicated VRAM. This architectural choice fundamentally shapes the GPU's performance characteristics in Outriders.

The GPU's raw computational throughput is rated at 6.144 TFLOPS for FP32 operations and 12.29 TFLOPS for FP16 with a 2:1 ratio. The pixel rate is 48.00 GPixel/s, and the texture rate is 96.00 GTexel/s. These specifications place the Arc B370 in the 5th percentile of all GPUs in the benchmark database, with an average benchmark score of 1184 in the 3DMark Steel Nomad DX12 test. The nearest rivals in terms of raw performance include the ATI Mobility Radeon HD 5570 at 1186 (0.2% faster), the ATI Radeon HD 5770 at 1190 (0.5% faster), and the AMD Radeon HD 7650M at 1192 (0.7% faster). The AMD FirePro M2000 trails at 1168, which is 1.4% slower.

The performance ceiling imposed by the GPU becomes evident when examining the resolution scaling in Outriders. At 1080p Low, the system achieves 104 FPS, which suggests the CPU has ample headroom and the GPU is the limiting factor at higher settings. Moving from Low to Medium at 1080p reduces the average from 104 to 75 FPS, a drop of 29 FPS, which indicates that the GPU's shading units and memory bandwidth are strained by the additional visual effects. The transition from Medium to High further reduces performance to 57 FPS, and High to Ultra brings it down to 41 FPS. This progressive degradation aligns with the GPU's modest 1280 shading units and system-shared memory architecture.

The absence of dedicated VRAM means the Arc B370 relies entirely on system memory bandwidth for texture storage and frame buffer operations. This is particularly problematic at higher resolutions, where the framebuffer requirements increase substantially. The measured data supports this interpretation: at 4K Ultra, the system manages only 13 FPS, which is a 68.3% reduction from the 41 FPS at 1080p Ultra. The GPU's 20 ROPs and 48.00 GPixel/s pixel rate are insufficient for the pixel throughput demanded by 4K resolution, regardless of settings level.

The GPU's support for DirectX 12 Ultimate (12_2) and Vulkan 1.4 means it can technically render all modern graphical features, but the hardware resources to execute them at playable frame rates are lacking. The 10 ray tracing cores exist on paper, but enabling such features would further degrade the already marginal performance. For Outriders specifically, the data shows that the Arc B370 can handle the game at 1080p Low with acceptable performance, but any increase in visual quality or resolution quickly overwhelms its capabilities.

How This Combo Ranks

The combination of the Intel Core i7-13700K with the Intel Arc B370 ranks 2679 out of 2913 tested combinations for Outriders. This places the system in the bottom 8% of all tested hardware configurations, reflecting the significant bottleneck created by the integrated GPU when paired with a high-end desktop processor. The ranking indicates that while the CPU is capable of delivering excellent performance in other contexts, the GPU severely constrains the overall gaming experience in this title.

The i7-13700K itself is a strong processor, sitting in the 89th percentile of all CPUs in the benchmark database with an average benchmark score of 46881. Its nearest rivals include the AMD Ryzen 9 5900 at 46971 (0.2% faster), the AMD Ryzen AI 9 HX PRO 375 at 47022 (0.3% faster), the AMD Ryzen 9 7845HX at 46654 (0.5% slower), and the Intel Xeon w3-2535 at 46653 (0.5% slower). The CPU's performance is effectively neutralized in this pairing because the GPU cannot translate the processor's computational power into frame rate gains.

The discrepancy between the CPU's high percentile ranking and the combo's low rank in Outriders highlights the importance of balanced system configuration. A processor that ranks in the top 11% of all CPUs is paired with a GPU that ranks in the bottom 5% of all GPUs, creating an extreme imbalance. The i7-13700K's 16 cores and 24 threads are entirely underutilized in this scenario, as the GPU becomes the sole determinant of frame rate once settings exceed the lowest preset.

The combo rank of 2679 out of 2913 suggests that most other tested configurations outperform this pairing in Outriders, including systems with older or lower-tier CPUs but more capable discrete GPUs. The data indicates that users with this specific combination should expect performance comparable to entry-level integrated graphics solutions from previous generations, rather than the high-end desktop experience that the CPU alone would suggest. The ranking serves as a cautionary data point for anyone considering this pairing for gaming purposes.

Resolution Scaling

The measured frame rates across three resolutions provide insight into how this system handles the increasing pixel throughput demands of Outriders. Starting at 1920x1080 with Low settings, the system achieves 104 FPS. Moving to 2560x1440 at the same settings reduces performance to 65 FPS, a drop of 39 FPS or 37.5%. Further scaling to 3840x2160 brings the average down to 34 FPS, which is 70 FPS below the 1080p result and represents a 67.3% reduction from the baseline.

This scaling pattern is consistent across all settings presets. At Medium settings, the progression is 75 FPS at 1080p, 48 FPS at 1440p, and 25 FPS at 4K. The High preset shows 57 FPS at 1080p, 36 FPS at 1440p, and 19 FPS at 4K. Ultra follows the same trend: 41 FPS at 1080p, 26 FPS at 1440p, and 13 FPS at 4K. In every case, the transition from 1080p to 1440p reduces performance by approximately 35-38%, while the jump from 1440p to 4K reduces performance by roughly 47-50%.

The resolution scaling behavior strongly indicates that the GPU is the primary limiting component. If the CPU were the bottleneck, we would expect frame rates to remain relatively stable across resolutions, as the CPU workload in Outriders does not scale linearly with pixel count. Instead, the consistent and substantial frame rate drops at each higher resolution point to the GPU's inability to handle the increased pixel fill rate and memory bandwidth requirements.

The Arc B370's system-shared memory architecture exacerbates this issue. Unlike discrete GPUs with dedicated VRAM, the B370 must compete with the CPU for system memory bandwidth, and the framebuffer sizes required at 1440p and 4K significantly increase memory traffic. The 48.00 GPixel/s pixel rate becomes a hard ceiling as resolution increases, and the data shows that the system hits this ceiling well before reaching playable frame rates at higher resolutions.

For users willing to compromise on resolution, the scaling data suggests that 1080p Low is the only configuration where the system operates in a comfortable performance envelope. The 39 FPS drop from 1080p to 1440p at Low settings is substantial, and the additional 31 FPS loss from 1440p to 4K makes 4K entirely impractical for gaming. The resolution scaling analysis confirms that this platform is best suited for 1080p gaming at the lowest quality settings.

Measured FPS Breakdown

At 1920x1080, the system delivers its best performance across all settings. The Low preset achieves an average of 104 FPS, which is the highest measured value in the entire dataset. Medium produces 75 FPS with a minimum of 64 FPS and a maximum of 87 FPS, providing a playable experience with some headroom above the 60 FPS target. High averages 57 FPS, dipping below the 60 FPS threshold, while Ultra manages 41 FPS. The gap between Low and Medium is 29 FPS, Medium to High is 18 FPS, and High to Ultra is 16 FPS, showing diminishing returns as settings increase.

The 2560x1440 resolution shows a significant performance drop across all presets. Low delivers 65 FPS, which remains above the 60 FPS threshold but with no margin for demanding scenes. Medium averages 48 FPS with a range of 40-55 FPS, indicating that frame times can vary noticeably during gameplay. High falls to 36 FPS, and Ultra drops to 26 FPS. The gap between Low and Medium at 1440p is 17 FPS, Medium to High is 12 FPS, and High to Ultra is 10 FPS, following a similar diminishing pattern to 1080p but at lower absolute values.

At 3840x2160, all settings presets produce unplayable frame rates. Low achieves 34 FPS, which is below the 30 FPS threshold for minimum playability in action games. Medium averages 25 FPS with a minimum of 21 FPS and a maximum of 29 FPS, showing that even the best-case scenario fails to reach 30 FPS. High manages 19 FPS, and Ultra bottoms out at 13 FPS. The scaling from 1440p to 4K at Low settings shows a 31 FPS drop, while at Ultra the drop is 13 FPS, reflecting the GPU's complete saturation at higher resolutions.

The measured data reveals that the system has a narrow sweet spot: 1080p with Low or Medium settings. The 104 FPS at 1080p Low provides the smoothest experience, while 1080p Medium at 75 FPS offers a reasonable balance of visual quality and performance. All other configurations either fall below the 60 FPS threshold or approach unplayable territory. The minimum frame rate data, available only for Medium settings, shows 64 FPS at 1080p, 40 FPS at 1440p, and 21 FPS at 4K, confirming that frame pacing degrades significantly as resolution increases.

CPU Role

The Intel Core i7-13700K is a 16-core, 24-thread processor based on the Raptor Lake architecture, built on Intel's 10 nm process node. It operates at a base clock of 3.40 GHz and can boost up to 5.40 GHz, with a TDP of 125 W. The CPU features a cache hierarchy of 80 KB L1 per core, 2 MB L2 per core, and 30 MB of shared L3 cache. It supports both DDR4 and DDR5 memory in a dual-channel configuration, though the specific memory bandwidth is system-dependent.

In synthetic benchmarks, the i7-13700K demonstrates strong multi-threaded performance with a Cinebench R23 multi-core score of 30745 and a single-core score of 2116. The Geekbench results show 19429 for multi-core and 2529 for single-core. The 3DMark tests reveal scaling from 1136 in single-thread to 10717 in 16-thread and 12412 in max-thread configurations. PassMark results include a multi-thread score of 45887 and a single-thread score of 4333. These figures place the CPU in the 89th percentile of all CPUs, with an average benchmark score of 46881.

However, the CPU's substantial computational resources are largely irrelevant in this specific game configuration. The measured frame rates in Outriders show no indication of CPU bottlenecking at any resolution or settings level. If the CPU were the limiting factor, we would expect to see frame rates plateau across different resolutions at the same settings, since the CPU workload per frame remains relatively constant regardless of pixel count. Instead, the data shows significant frame rate drops as resolution increases, which is the signature of GPU limitation.

The CPU's 16 cores and 24 threads are more than sufficient for Outriders' threading model, which is typical of a 2021 looter shooter. The game's engine does not appear to leverage more than a handful of threads effectively, meaning the i7-13700K likely spends most of its time idle while the GPU struggles to keep up. The single-thread performance of 2116 in Cinebench R23 and 2529 in Geekbench ensures that any CPU-bound portions of the game are handled with ease.

The processor's launch MSRP is $409, and it supports PCIe Gen 5 with 20 CPU lanes, though the integrated Arc B370 GPU uses the IGP bus interface rather than PCIe. The CPU's integrated graphics, UHD Graphics 770, are separate from the Arc B370, but in this configuration the Arc B370 serves as the primary display adapter. The data suggests that the CPU is not the constraint in Outriders; rather, the GPU's 5th percentile ranking relative to all GPUs creates an insurmountable bottleneck that prevents the i7-13700K's capabilities from being expressed in this game.

Hardware Specifications

Intel Core i7-13700K

Cores / Threads 16 / 24
Base Clock 3400 MHz
Boost Clock 5400 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-13700K + Intel Arc B370 in Outriders

Resolution Settings Avg FPS
3840x2160 Low 34.0
3840x2160 Medium 25.0
3840x2160 High 19.0
3840x2160 Ultra 13.0
2560x1440 Low 65.0
2560x1440 Medium 48.0
2560x1440 High 36.0
2560x1440 Ultra 26.0
1920x1080 Low 104.0
1920x1080 Medium 75.0
1920x1080 High 57.0
1920x1080 Ultra 41.0

Outriders with ii7-13700K + Other GPUs

See how Outriders performs with the same CPU but different graphics cards.

Outriders with Arc B370 + Other CPUs

See how Outriders performs with the same GPU but different processors.

Other Games with ii7-13700K + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.