Outriders

Outriders

AVERAGE FPS
45
playable

This combination offers playable performance with an average of 45 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 13 19 25 34
1440p QHD 26 36 48 65
1080p Full HD 41 57 75 104

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 34
3840x2160 Medium 25
3840x2160 High 19
3840x2160 Ultra 13
2560x1440 Low 65
2560x1440 Medium 48
2560x1440 High 36
2560x1440 Ultra 26
1920x1080 Low 104
1920x1080 Medium 75
1920x1080 High 57
1920x1080 Ultra 41

Outriders with Intel Core i7-12700K + Intel Arc B370, In-Depth Analysis

The Intel Core i7-12700K paired with the Intel Arc B370 produces a profoundly GPU-limited experience in Outriders. The data shows a steep performance cliff as resolution increases, with the frame rate nearly halving at each major step up. This pattern indicates that the integrated-class Arc B370 is the primary bottleneck, while the 12th Gen Core i7 processor has ample headroom to spare.

Resolution Scaling

The measured frames per second reveal a classic GPU-bound curve. At 1920x1080 with Low settings, the combo achieves an average of 104 FPS. Moving to 2560x1440 at Low drops that to 65 FPS, a 37.5% reduction. At 3840x2160 Low, the average falls to 34 FPS, which is just 32.7% of the 1080p Low result. This scaling is steep and consistent with a graphics processor that is running out of pixel throughput and memory bandwidth as resolution climbs.

The Medium settings tell a similar story. At 1080p Medium, the average is 75 FPS, with a minimum of 64 and a maximum of 87. At 1440p Medium, the average drops to 48 FPS, with a minimum of 40 and a maximum of 55. At 4K Medium, the average falls to 25 FPS, with a minimum of 21 and a maximum of 29. The gap between the minimum and maximum frames is relatively narrow in each case, suggesting that the frame pacing is consistent even when the overall speed is low. This consistency is a sign of a stable, if underpowered, GPU rather than a driver or CPU hiccup.

High settings show the same trend with slightly lower absolute numbers. The 1080p High average is 57 FPS, the 1440p High average is 36 FPS, and the 4K High average is 19 FPS. The transition from 1080p to 1440p costs 36.8% of the frame rate, and the transition from 1440p to 4K costs another 47.2%. These are large proportional losses, indicating that the GPU is not just slightly stressed but is genuinely saturated at higher resolutions.

Ultra settings are the least playable tier. At 1080p Ultra, the average is 41 FPS. At 1440p Ultra, it falls to 26 FPS. At 4K Ultra, it bottoms out at 13 FPS. The 4K Ultra result is effectively a slideshow, and even the 1440p Ultra result would be a poor experience for a looter shooter that requires fast target acquisition. The fact that the 1080p Ultra average is 41 FPS while the 1080p Medium average is 75 FPS shows that the Ultra preset is disproportionately heavy, likely due to effects and shadow quality that hammer the Arc B370's limited compute resources.

All of this points to a single conclusion: the limiting component at every resolution and settings combination is the GPU. The CPU, with its 12 cores and 20 threads, has nothing to do with these frame rate drops. If the processor were the bottleneck, the scaling from 1080p to 4K would be much flatter because higher resolutions add GPU load while leaving CPU load nearly unchanged. Instead, the frame rate halves with each resolution jump, which is the textbook signature of a pixel-bound graphics processor.

How This Combo Ranks

In the database of tested combinations for Outriders, this pairing sits at rank 2679 out of 2913 combos. That places it in the bottom 8.1% of all tested systems. This is a poor showing, but it is not surprising given the GPU's individual standing. The Intel Arc B370 has a percentile rank of 5 among all GPUs, meaning it outperforms only 5% of the graphics cards in the database. The Core i7-12700K, by contrast, holds an 84th percentile rank among all CPUs.

The discrepancy between the CPU's high percentile and the GPU's low percentile is the defining feature of this combo. The i7-12700K is a strong processor that sits near the top of the desktop stack, while the Arc B370 is an integrated graphics solution that appears near the bottom. The combo rank of 2679 reflects the weaker component, as the game's frame rate is dictated almost entirely by the GPU.

Looking at the nearest rivals for the GPU clarifies the situation. The Arc B370's average benchmark score is 1184. The ATI Mobility Radeon HD 5570 scores 1186, a delta of -0.2%. The ATI Radeon HD 5770 scores 1190, a delta of -0.5%. The AMD Radeon HD 7650M scores 1192, a delta of -0.7%. The AMD FirePro M2000 scores 1168, a delta of 1.4%. These are all legacy or low-end parts from a decade ago, and the Arc B370 is effectively in their performance class. This is an integrated part competing with ancient discrete cards, which explains why the Outriders frame rates are so low.

For the CPU, the nearest rivals are much closer in performance. The Intel Core i5-13600T scores 35305, a delta of -0.1% against the i7-12700K's 35287 average. The Intel Core i7-12700KF scores 35365, a delta of -0.2%. The Intel Core i7-13700T scores 35403, a delta of -0.3%. The Intel Core 5 213PE scores 35428, a delta of -0.4%. These deltas are all under half a percent, meaning the i7-12700K is essentially tied with these other processors in synthetic CPU benchmarks. The CPU is not the issue here; it is performing exactly as expected for its class.

CPU Role

The Intel Core i7-12700K is a 12-core, 20-thread processor from the Alder Lake architecture. It has a base clock of 3.60 GHz and a boost clock of 5.00 GHz. The cache layout includes 80 KB of L1 per core, 1.25 MB of L2 per core, and 25 MB of shared L3. This is a high-end desktop part with a 125 W TDP, and its synthetic benchmark scores reflect that. In Cinebench R23, it scores 19784 multi-core and 1850.5 single-core. In Geekbench, it scores 15790 multi-core and 2308 single-core. These are strong numbers that place it in the top 16% of all CPUs.

For Outriders specifically, the CPU role is minimal because the game is not heavily threaded. The 3DMark 16-thread score is 9276, while the max-thread score is 9979. The 2-thread score is 2065, and the single-thread score is 1043. The game's frame rate at 1080p Low is 104 FPS, which is a reasonable result for a looter shooter, but even that number is held back by the GPU. A stronger GPU would likely push the frame rate much higher because the CPU has significant headroom in both single-threaded and multi-threaded workloads.

The PassMark multi-thread score of 34404 and the PassMark single-thread score of 4013 confirm that this processor is capable of handling any modern game's CPU demands. The data compression score of 446595 and the encryption score of 23408 are irrelevant to gaming but show that the CPU is not a weak link in any scenario. In Outriders, the CPU is essentially idle relative to its capacity, and the measured frame rates are purely a function of the Arc B370's capabilities.

The architecture is Alder Lake-S, which uses a hybrid design of performance and efficiency cores, though the FACT PACK does not specify the exact core configuration beyond the total counts. The memory support spans both DDR4 and DDR5, which gives builders flexibility, but the game's performance is not affected by memory type in these measurements. The PCIe Gen 4 interface with 20 lanes is more than sufficient for any GPU, but the Arc B370 is an integrated part that uses the system bus rather than a discrete PCIe slot.

FAQ

Q: Is the Intel Core i7-12700K a bottleneck for the Intel Arc B370 in Outriders?

A: No. The CPU's percentile rank is 84, and its nearest rivals all score within 0.4% of its average. The frame rates drop by roughly half at each resolution step, which is the signature of a GPU bottleneck. The CPU has 12 cores and 20 threads with a boost clock of 5.00 GHz, leaving it with substantial headroom.

Q: What frame rate can I expect at 1080p with Medium settings?

A: The measured average is 75 FPS, with a minimum of 64 FPS and a maximum of 87 FPS. This is the highest playable settings tier at 1080p, as the Ultra preset averages only 41 FPS.

Q: Can this combo handle 4K gaming in Outriders?

A: Not at a playable level. At 4K Low, the average is 34 FPS. At 4K Medium, it is 25 FPS. At 4K Ultra, it is 13 FPS. The GPU's pixel rate of 48.00 GPixel/s is simply insufficient for 3840x2160 resolution in this game.

Q: How does the Intel Arc B370 compare to its nearest rivals?

A: The Arc B370 has an average benchmark score of 1184. The ATI Mobility Radeon HD 5570 is 0.2% faster, the ATI Radeon HD 5770 is 0.5% faster, and the AMD Radeon HD 7650M is 0.7% faster. The AMD FirePro M2000 is 1.4% slower. All of these are in the same performance class, which is near the bottom of the GPU database.

Q: What is the best resolution for this combo in Outriders?

A: 1920x1080 is the only viable resolution. At Low settings, it averages 104 FPS. At Medium, it averages 75 FPS. At High, it averages 57 FPS. All 1440p and 4K results fall below the 65 FPS mark that the 1440p Low setting provides, and most are below 50 FPS.

Q: Is the Core i7-12700K's performance in line with other CPUs?

A: Yes. Its average benchmark score is 35287. The Intel Core i5-13600T scores 35305, a delta of -0.1%. The Intel Core i7-12700KF scores 35365, a delta of -0.2%. The Intel Core i7-13700T scores 35403, a delta of -0.3%. The Intel Core 5 213PE scores 35428, a delta of -0.4%. These are all within statistical noise.

GPU Role

The Intel Arc B370 is an integrated graphics processor based on the Xe3-LPG architecture, built on a 3 nm process. It has a base clock of 300 MHz and a boost clock of 2400 MHz. The memory is system shared, meaning it uses the host system's RAM rather than dedicated VRAM, and the bandwidth is system dependent. This is a fundamental limitation for a game like Outriders, which benefits from dedicated graphics memory.

The GPU has 1280 shading units, 40 texture mapping units, and 20 raster output units. It also includes 10 ray tracing cores. The pixel rate is 48.00 GPixel/s, and the texture rate is 96.00 GTexel/s. The FP32 performance is 6.144 TFLOPS. These specifications place it in the bottom 5% of all GPUs, and the benchmark results confirm that. The only benchmark listed is 3DMark Steel Nomad DX12, where it scores 1184. That score is nearly identical to the ATI Radeon HD 5770 from 2009.

In Outriders, the GPU's role is to render the scene at the target resolution, and it fails to do so at acceptable speeds beyond 1080p. The 4K High average of 19 FPS and the 4K Medium average of 25 FPS are both below the threshold for playable frame rates. Even at 1440p, the best result is 65 FPS at Low settings, but that drops to 36 FPS at High. The GPU simply lacks the fill rate and memory bandwidth to handle higher resolutions.

The TDP of 25 W is remarkably low, which is typical for an integrated part. This means it does not require a power connector and is an IGP slot width. The display outputs are portable device dependent, which reinforces that this is not a desktop discrete GPU. The DirectX 12 Ultimate support with version 12_2 is a positive, as is the Vulkan 1.4 support, but the hardware is too weak to leverage these APIs for high frame rates in Outriders.

The boost clock of 2400 MHz is respectable for an integrated part, but it cannot compensate for the low core count and shared memory. The 10 ray tracing cores are present, but enabling ray tracing would likely tank performance further. The FP32 throughput of 6.144 TFLOPS is about a quarter of what a modern mid-range discrete GPU offers, and the system shared memory bandwidth is the primary constraint in this game.

Settings Recommendations

The data provides a clear hierarchy of settings for this combo. If the goal is a smooth 60 FPS or higher, the only option is 1920x1080 with Low settings, which averages 104 FPS. This is the best experience for competitive play, as it maximizes frame rate and minimizes input lag. The Low preset at 1440p averages 65 FPS, which is playable but not ideal for a fast-paced looter shooter.

For visual quality at 1080p, the Medium preset is the sweet spot. It averages 75 FPS, which is well above the 60 FPS threshold, and it provides a minimum of 64 FPS. This ensures that the frame rate rarely dips below playable levels. The High preset at 1080p averages 57 FPS, which is borderline. The minimum is not listed, but the average is below 60, so there will be noticeable stutter in heavy combat. The Ultra preset at 1080p averages 41 FPS, which is too slow for this genre.

At 1440p, the Medium preset averages 48 FPS, with a minimum of 40 FPS and a maximum of 55 FPS. This is a poor experience for Outriders, as the game requires quick reactions and the frame rate will feel sluggish. The High preset at 1440p averages 36 FPS, and the Ultra preset averages 26 FPS. None of these are recommended. At 4K, all settings are effectively unplayable, with the best result being 34 FPS at Low.

The practical recommendation is to run 1080p Medium for a balance of visuals and performance, or 1080p Low if frame rate is the priority. The difference between Low and Medium at 1080p is 29 FPS, which is significant, but the Medium preset also has a listed minimum of 64 FPS, indicating it holds up well under load. The High preset at 1080p is the highest visual tier that remains near playable, but the 57 FPS average is a compromise. For this hardware, 1080p Medium is the best overall experience in Outriders.

Hardware Specifications

Intel Core i7-12700K

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700K + Intel Arc B370 in Outriders

Resolution Settings Avg FPS
3840x2160 Low 34.0
3840x2160 Medium 25.0
3840x2160 High 19.0
3840x2160 Ultra 13.0
2560x1440 Low 65.0
2560x1440 Medium 48.0
2560x1440 High 36.0
2560x1440 Ultra 26.0
1920x1080 Low 104.0
1920x1080 Medium 75.0
1920x1080 High 57.0
1920x1080 Ultra 41.0

Outriders with ii7-12700K + Other GPUs

See how Outriders performs with the same CPU but different graphics cards.

Outriders with Arc B370 + Other CPUs

See how Outriders performs with the same GPU but different processors.

Other Games with ii7-12700K + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.