Outriders
This combination provides smooth gameplay with an average of 77 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 23 | 32 | 42 | 58 |
| 1440p QHD | 44 | 61 | 81 | 111 |
| 1080p Full HD | 70 | 96 | 128 | 176 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Outriders with Intel Core i5-12600KF + Intel Arc B570, In-Depth Analysis
The Intel Core i5-12600KF paired with the Intel Arc B570 produces a distinctive performance profile in Outriders, characterized by a steep drop-off as resolution increases and a clear preference for lower-to-mid settings. The data indicates that this combination is best suited for 1080p and 1440p gaming, where it can deliver high frame rates, rather than for 4K output, where it struggles to maintain playable performance at higher presets. This analysis breaks down the measured results to determine the optimal settings and interpret the roles of the CPU and GPU in this specific title.
Settings Recommendations
Based on the measured FPS data, the optimal experience for this combo is achieved at Medium settings at 2560x1440. This preset delivers an average of 81 FPS, which is well above the 60 FPS threshold for smooth gameplay, while also providing a significant visual upgrade over the Low preset. The minimum FPS recorded at this setting is 69, indicating that frame pacing remains stable even during demanding scenes, avoiding the dips that could compromise the experience.
While the High preset at 1440p is also playable at 61 FPS average, the Medium preset offers a more comfortable margin. The jump from Medium to High costs 20 FPS (from 81 to 61), a 25% reduction in performance, which is a substantial trade-off for the incremental visual improvements. The Ultra preset at this resolution is not recommended, as the average FPS drops to 44, which falls below the smoothness threshold for a fast-paced looter shooter.
At 1920x1080, the High preset is the strongest choice, yielding an average of 96 FPS. This provides an excellent balance of visual fidelity and performance. The Medium preset is also viable at 128 FPS, but the High preset’s higher visual quality is preferable given that it still maintains a significant frame rate cushion above 60 FPS. The Low preset at 1080p delivers 176 FPS, which is beneficial for competitive play but sacrifices too much visual detail for a game that relies on environmental storytelling and particle effects.
For 4K (3840x2160), the data suggests that only the Low preset is a viable option, with an average of 58 FPS. This is borderline playable but requires significant visual compromises. The Medium preset at 4K averages 42 FPS, which is below the smoothness threshold, and the High and Ultra presets at 32 FPS and 23 FPS respectively are not suitable for a responsive gaming experience. Therefore, for 4K, users must accept the Low preset or consider lowering the resolution.
FAQ
Q: Can this combination handle 4K gaming in Outriders?
A: The data shows that 4K is only marginally playable at the Low preset, which averages 58 FPS. At Medium settings, the average drops to 42 FPS, and at High and Ultra, it falls to 32 FPS and 23 FPS, respectively. While the Low preset is technically above 60 FPS on average, the performance ceiling is low.
Q: What is the best resolution for this CPU and GPU combo in Outriders?
A: The measured results indicate that 1920x1080 provides the highest frame rates, with the High preset achieving 96 FPS and the Low preset reaching 176 FPS. The 2560x1440 resolution is also excellent, with Medium settings hitting 81 FPS, offering a good balance between visual detail and performance.
Q: How much of a performance difference is there between the Low and Ultra presets?
A: The difference is substantial. At 1080p, the average FPS drops from 176 at Low to 70 at Ultra, a reduction of 106 FPS. At 1440p, the drop is from 111 to 44 FPS, and at 4K, it falls from 58 to 23 FPS. This indicates that the Ultra preset is extremely demanding for this hardware.
Q: Is the Intel Core i5-12600KF a bottleneck for the Intel Arc B570 in this game?
A: Benchmark results suggest the CPU is not the primary limiting factor at higher resolutions. At 1080p, the CPU must work harder to feed the GPU, but the frame rates remain high. As resolution increases to 4K, the FPS drops significantly (e.g., from 96 to 32 FPS at High settings), which indicates the GPU becomes the dominant bottleneck.
Q: Are the frame times stable, or are there noticeable stutters?
A: For the Medium preset, minimum FPS data is available. At 1080p, the minimum is 109 FPS against an average of 128 FPS. At 1440p, the minimum is 69 FPS against an average of 81 FPS. At 4K, the minimum is 36 FPS against an average of 42 FPS. These figures indicate relatively stable frame pacing, with the 4K Medium setting showing the most significant relative drop.
Q: How does this combo rank compared to other tested configurations?
A: The combo ranks 2329 out of 2913 tested combos, placing it in the lower half of all configurations. This ranking reflects its performance in this specific game, where the GPU’s limitations at higher resolutions pull down its overall standing.
How This Combo Ranks
In the database of tested hardware combinations for Outriders, this specific pairing of the Intel Core i5-12600KF and Intel Arc B570 ranks 2329 out of 2913 combos. This places it in the 21st percentile of all tested systems, indicating that while it is not a top-tier performer, it is also far from the bottom. The ranking is heavily influenced by the GPU's performance ceiling, as the CPU is a strong component on its own.
The CPU itself, the Intel Core i5-12600KF, holds a percentile rank of 79 against all CPUs, and its average benchmark score of 27799 places it near rivals like the Intel Core i9-10900K and AMD Ryzen 7 5800X3D, with a negligible performance delta of -0.3%. This suggests that the processor is providing a solid foundation for gaming.
The GPU, the Intel Arc B570, has a lower percentile rank of 65 against all GPUs. Its average benchmark score of 20556 is nearly identical to that of the Intel Arc A750, with a delta of -0.1%, and the NVIDIA GeForce RTX 3070 Mobile, with a delta of 0.1%. This indicates that the GPU is a mid-range performer whose capabilities are the limiting factor in this combo's overall ranking in a demanding title like Outriders.
Measured FPS Breakdown
The measured FPS data provides a clear picture of the performance scaling across resolutions and settings.
At 1920x1080, the results are:
- Low: 176 FPS average
- Medium: 128 FPS average (minimum 109, maximum 148)
- High: 96 FPS average
- Ultra: 70 FPS average
At 2560x1440, the results are:
- Low: 111 FPS average
- Medium: 81 FPS average (minimum 69, maximum 93)
- High: 61 FPS average
- Ultra: 44 FPS average
At 3840x2160, the results are:
- Low: 58 FPS average
- Medium: 42 FPS average (minimum 36, maximum 49)
- High: 32 FPS average
- Ultra: 23 FPS average
The data shows a consistent pattern: each step up in settings reduces performance significantly. At 1080p, the difference between Low and Ultra is 106 FPS. At 1440p, the difference is 67 FPS. At 4K, the difference is 35 FPS. This demonstrates that the GPU’s rendering load scales dramatically with both resolution and settings.
Resolution Scaling
The performance drop from 1080p to 4K is severe and highlights the GPU as the primary bottleneck. At High settings, the average FPS falls from 96 at 1080p to 61 at 1440p and finally to 32 at 4K. This represents a 66.7% reduction in performance from 1080p to 4K. Similarly, at Medium settings, the FPS drops from 128 at 1080p to 81 at 1440p and 42 at 4K, a 67.2% reduction.
This scaling pattern is typical of a GPU-bound scenario. If the CPU were the limiting factor, the FPS would remain relatively flat as resolution increases, because the CPU would be unable to feed the GPU faster frames regardless of resolution. Instead, the FPS drops proportionally with the increase in pixel count, which indicates that the Intel Arc B570’s rendering capabilities are being saturated.
The transition from 1080p to 1440p results in a 25% FPS drop at High settings (from 96 to 61). The transition from 1440p to 4K results in a 47.5% FPS drop at the same settings (from 61 to 32). This non-linear scaling is expected due to the exponential increase in pixel count (1.78x for 1440p to 4K versus 1.78x for 1080p to 1440p, but the GPU is already under heavy load).
CPU Role
The Intel Core i5-12600KF is a 10-core, 16-thread processor based on the Alder Lake architecture. It has a base clock of 3.70 GHz and a boost clock of 4.90 GHz. Its benchmark scores are robust, with a Cinebench R23 multi-core score of 23391 and a single-core score of 3302. The processor’s percentile rank of 79 against all CPUs confirms its strong performance.
In the context of Outriders, the CPU’s role is to handle game logic, physics, and draw calls. The high single-thread performance is crucial for maintaining high frame rates, especially at lower resolutions. The data supports this, as the combo achieves 176 FPS at 1080p Low settings, which requires a CPU capable of processing frames quickly.
However, the CPU is not the limiting factor in this combo. As the resolution increases, the FPS drops significantly, which is a clear sign that the GPU is struggling to keep up. The CPU’s high multi-threaded performance (Cinebench R23 multi-core score of 23391) ensures it can handle the game’s background tasks without causing stutters or frame dips, as evidenced by the minimum FPS figures at Medium settings (109 FPS at 1080p versus 128 FPS average), which show a healthy margin.
GPU Role
The Intel Arc B570 is the defining component in this combo’s performance. It features 10 GB of GDDR6 memory on a 160-bit bus, providing a memory bandwidth of 380.0 GB/s. The GPU has a base and boost clock of 2500 MHz. Its benchmark scores show a Passmark G3D score of 14195, placing it in the 65th percentile of all GPUs. Its nearest rivals are the Intel Arc A750 and the NVIDIA GeForce RTX 3070 Mobile, indicating a mid-range performance level.
The GPU’s role in Outriders is to handle the rendering of the game’s detailed environments, particle effects, and lighting. The data shows that the GPU is the primary bottleneck in this system. At 4K Ultra settings, the GPU can only manage 23 FPS, which is a direct result of the rendering load exceeding the GPU’s capabilities.
The GPU’s VRAM of 10 GB is sufficient for the game at 1080p and 1440p, as evidenced by the playable frame rates at those resolutions. However, the 4K results suggest that the GPU’s raw compute power (11.52 TFLOPS FP32) is insufficient for high-fidelity rendering at that resolution. The steep performance drop from Medium to High settings at all resolutions (e.g., from 128 to 96 FPS at 1080p) indicates that the GPU’s shading units and texture units are heavily taxed by the higher preset’s effects.
Hardware Specifications
Intel Core i5-12600KF
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12600KF + Intel Arc B570 in Outriders
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 58.0 |
| 3840x2160 | Medium | 42.0 |
| 3840x2160 | High | 32.0 |
| 3840x2160 | Ultra | 23.0 |
| 2560x1440 | Low | 111.0 |
| 2560x1440 | Medium | 81.0 |
| 2560x1440 | High | 61.0 |
| 2560x1440 | Ultra | 44.0 |
| 1920x1080 | Low | 176.0 |
| 1920x1080 | Medium | 128.0 |
| 1920x1080 | High | 96.0 |
| 1920x1080 | Ultra | 70.0 |
Outriders with ii5-12600KF + Other GPUs
See how Outriders performs with the same CPU but different graphics cards.
Outriders with Arc B570 + Other CPUs
See how Outriders performs with the same GPU but different processors.
Other Games with ii5-12600KF + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.