Outriders

Outriders

AVERAGE FPS
175
excellent

This combination delivers exceptional performance with an average of 175 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 58 83 109 151
1440p QHD 113 159 210 249
1080p Full HD 181 233 260 293

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 151
3840x2160 Medium 109
3840x2160 High 83
3840x2160 Ultra 58
2560x1440 Low 249
2560x1440 Medium 210
2560x1440 High 159
2560x1440 Ultra 113
1920x1080 Low 293
1920x1080 Medium 260
1920x1080 High 233
1920x1080 Ultra 181

Outriders with AMD Ryzen 9 9950X3D + NVIDIA GeForce RTX 5080, In-Depth Analysis

The AMD Ryzen 9 9950X3D paired with the NVIDIA GeForce RTX 5080 delivers a wide spread of frame rates in Outriders, depending on resolution and settings. The measured data shows a clear pattern: at 1080p, the combo is heavily CPU-bound, while at 4K, the GPU becomes the primary constraint. This analysis walks through the resolution scaling, the combo’s overall standing, and the individual roles of the processor and graphics card.

Resolution Scaling

The frame rate drop from 1080p to 4K is substantial but varies by preset. At High settings, the average FPS falls from 232.8 at 1920x1080 to 158.5 at 2560x1440, then to 82.7 at 3840x2160. That is a 64.5% reduction from 1080p to 4K. The step from 1440p to 4K is particularly steep, with a 47.9% loss, indicating that the RTX 5080’s rendering load scales aggressively as pixel count rises.

At Low settings, the scaling is even more dramatic. The average FPS at 1080p is 293.3, dropping to 248.8 at 1440p and then to 151.2 at 4K. The 1080p-to-4K loss here is 48.5%. Interestingly, the gap between Low and High at 1080p is 60.5 FPS (293.3 vs 232.8), but at 4K the gap narrows to 68.5 FPS (151.2 vs 82.7). This suggests that at lower resolutions, the CPU is more involved, and the GPU has headroom; at 4K, the GPU’s workload dominates, compressing the relative difference between presets.

Ultra settings show the most pronounced scaling. At 1080p, the combo manages 181.1 FPS, but this falls to 113.4 at 1440p and 58.2 at 4K. The 4K Ultra result is less than one-third of the 1080p Low figure. This heavy drop-off indicates that Ultra settings impose a significant shading and memory bandwidth burden that the RTX 5080 cannot fully offset at high pixel counts, even with its 960.0 GB/s of memory bandwidth.

The data strongly suggests that at 1080p and 1440p, the Ryzen 9 9950X3D is the limiting factor for Low and Medium presets, as the GPU is capable of pushing well beyond 200 FPS. At 4K, the RTX 5080 becomes the bottleneck, especially on Ultra, where the average FPS dips below 60. For a 60 Hz display, 4K High would be playable, but for high-refresh monitors, 1440p is the better target.

How This Combo Ranks

In the database of tested combinations, this CPU-GPU pairing ranks 9th out of 1693 combos in Outriders. That places it in the top 0.5% of all tested systems, which is an exceptional position. The rank reflects the combined strength of the 16-core processor and the Blackwell-based graphics card, though the game itself may not fully utilize the CPU’s 32 threads.

The CPU’s benchmark percentile is 96, meaning it outperforms 96% of all processors in the database. Its average benchmark score is 71660, which is 0.9% higher than the Intel Xeon Platinum 8270 and 1.8% higher than the AMD Ryzen 9 9950X. However, it trails the Intel Xeon 6517P by 1.9%. These are close margins, indicating that the 9950X3D’s advantage is not overwhelming in synthetic tests, but the 3D V-Cache may provide a more tangible benefit in gaming workloads like Outriders.

The GPU’s percentile is 89, with an average benchmark score of 59188. It sits 1.6% above the Intel Arc A570M and 2.5% above the Intel Arc A580, but 1.9% below the Intel Arc Pro A60. These rival comparisons are based on aggregate scores, not gaming-specific tests, so the RTX 5080’s actual position in Outriders could differ. The 9th overall rank suggests that the combo is well-balanced, with neither component dragging the other down significantly.

CPU Role

The Ryzen 9 9950X3D is a 16-core, 32-thread processor based on the Zen 5 architecture, codenamed Granite Ridge. It has a base clock of 4.30 GHz and a boost clock of 5.70 GHz, with a 170 W TDP. Its large shared L3 cache of 128 MB is a key feature, likely providing a boost in games that are sensitive to cache latency. The CPU’s single-thread performance is strong, as evidenced by a 3DMark single-thread score of 1292 and a Cinebench R23 single-core score of 8430.

In Outriders, the CPU’s role appears to be most critical at 1080p and 1440p with lower presets. At 1080p Low, the average FPS is 293.3, which is close to the CPU’s maximum frame production capability. The gap between 1080p Low and 1440p Low is only 44.5 FPS (293.3 vs 248.8), suggesting that the CPU is still managing to feed the GPU adequately at 1440p. However, at 4K Low, the FPS drops to 151.2, which is a 39.3% decrease from 1440p, indicating that the GPU’s pixel throughput becomes the limiting factor.

The multi-threaded performance of the 9950X3D is excellent, with a Cinebench R23 multicore score of 59712 and a Geekbench multicore score of 22515. Outriders is not a heavily threaded game, so the 16 cores may be underutilized, but the high single-thread and moderate multi-thread scores ensure that the CPU does not bottleneck the GPU in most scenarios. The 3DMark 16-thread score of 16374 and max-thread score of 17184 show that scaling beyond 8 threads yields diminishing returns, which is typical for a looter shooter.

FAQ

Q: What is the best resolution for this combo in Outriders?

A: The data shows that 1440p High provides an average of 158.5 FPS, which is a good balance between visual quality and frame rate. 4K High is playable at 82.7 FPS, but 4K Ultra drops to 58.2 FPS, which may be below the refresh rate of some monitors.

Q: Does the CPU bottleneck the GPU at 1080p?

A: Yes. At 1080p Low, the average FPS is 293.3, but at 1080p Ultra it is 181.1. The large difference between presets at the same resolution indicates that the CPU is capable of producing more frames than the GPU can render at higher settings, making the GPU the limiting factor at Ultra.

Q: How does the RTX 5080 compare to its nearest rivals?

A: The RTX 5080 has an average benchmark score of 59188, which is 1.6% higher than the Intel Arc A570M and 2.5% higher than the Intel Arc A580. It is 1.9% lower than the Intel Arc Pro A60. These are aggregate scores, not specific to Outriders.

Q: Is the 9950X3D’s large cache beneficial for Outriders?

A: The CPU has 128 MB of shared L3 cache, which is a defining feature. While the game’s engine may not explicitly leverage this, the high benchmark scores and the combo’s 9th-place rank suggest that the cache contributes to consistent frame delivery, especially at lower resolutions where CPU overhead is more prominent.

Q: What is the frame rate at 4K Ultra?

A: The measured average FPS at 3840x2160 with Ultra settings is 58.2. This is the lowest result in the dataset, and it indicates that the combination is not ideal for maxed-out 4K gaming.

Q: How does the combo rank overall?

A: It ranks 9th out of 1693 tested combos in Outriders. This places it in the top 0.5% of all systems, which is an outstanding result.

GPU Role

The NVIDIA GeForce RTX 5080 is built on the Blackwell 2.0 architecture and features 16 GB of GDDR7 memory on a 256-bit bus, delivering 960.0 GB/s of bandwidth. Its base clock is 2295 MHz with a boost clock of 2617 MHz. The GPU has 10752 shading units, 336 texture mapping units, and 112 render output units. It also includes 84 ray tracing cores and 336 tensor cores, with an FP32 performance of 56.28 TFLOPS.

In Outriders, the GPU’s role becomes dominant at 4K and at higher presets. At 4K High, the average FPS is 82.7, which is 47.9% lower than at 1440p High. This drop is primarily due to the increased pixel count, which stresses the GPU’s shading units and memory bandwidth. The 16 GB of VRAM is more than sufficient for this game, even at 4K Ultra, so memory capacity is not a limiting factor.

The RTX 5080’s performance at 1440p is strong, with 113.4 FPS at Ultra and 209.6 FPS at Medium. The difference between Medium and Ultra at 1440p is 96.2 FPS, showing that Ultra settings impose a significant cost. At 1080p, the GPU is often not the bottleneck, as the CPU can deliver up to 293.3 FPS at Low settings, but the GPU still manages 181.1 FPS at Ultra, which is a respectable result.

The GPU’s benchmark percentile of 89 and average score of 59188 place it in the upper tier of graphics cards. Its nearest rivals are all Intel products, which is unusual, but the deltaPct values are small (1.6% to 2.6%), indicating that the RTX 5080’s lead is not massive in synthetic tests. In gaming, the Blackwell architecture’s features, such as improved ray tracing and DLSS support, may provide additional benefits not captured by these numbers.

Settings Recommendations

Based on the measured FPS rows, the optimal settings depend on the target refresh rate and resolution. For 1080p displays, High settings at 232.8 FPS is an excellent choice, providing a smooth experience on most high-refresh monitors. Ultra at 1080p yields 181.1 FPS, which is still very playable, but the jump from High to Ultra costs 51.7 FPS, so High offers a better balance.

For 1440p, High settings at 158.5 FPS is the sweet spot for 144 Hz displays. Medium at 209.6 FPS is also viable for 240 Hz panels, though the visual quality reduction may be noticeable. Ultra at 113.4 FPS is suitable for 100 Hz monitors, but the drop from High to Ultra is 45.1 FPS, making High the more efficient choice.

For 4K, High settings at 82.7 FPS is the only preset that stays above 60 FPS. Medium at 108.8 FPS is also playable, but Ultra at 58.2 FPS is below 60 FPS and may feel less smooth. Low at 151.2 FPS is an option for competitive play, but it sacrifices significant visual fidelity. Given the data, 4K High is the recommended preset for this combo, as it offers a playable frame rate without the steep performance penalty of Ultra. For users with 60 Hz 4K displays, Ultra is technically playable, but the 58.2 FPS average leaves little headroom for demanding scenes.

Hardware Specifications

AMD Ryzen 9 9950X3D

Cores / Threads 16 / 32
Base Clock 4300 MHz
Boost Clock 5700 MHz
TDP 170W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9950X3D + NVIDIA GeForce RTX 5080 in Outriders

Resolution Settings Avg FPS
3840x2160 Low 151.2
3840x2160 Medium 108.8
3840x2160 High 82.7
3840x2160 Ultra 58.2
2560x1440 Low 248.8
2560x1440 Medium 209.6
2560x1440 High 158.5
2560x1440 Ultra 113.4
1920x1080 Low 293.3
1920x1080 Medium 260.0
1920x1080 High 232.8
1920x1080 Ultra 181.1

Outriders with Ryzen 9 9950X3D + Other GPUs

See how Outriders performs with the same CPU but different graphics cards.

Outriders with RTX 5080 + Other CPUs

See how Outriders performs with the same GPU but different processors.

Other Games with Ryzen 9 9950X3D + RTX 5080

Explore FPS benchmarks for other games using this same hardware combination.