Outriders

Outriders

AVERAGE FPS
87
good

This combination provides smooth gameplay with an average of 87 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 26 36 48 66
1440p QHD 50 69 92 126
1080p Full HD 79 109 145 200

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 66
3840x2160 Medium 48
3840x2160 High 36
3840x2160 Ultra 26
2560x1440 Low 126
2560x1440 Medium 92
2560x1440 High 69
2560x1440 Ultra 50
1920x1080 Low 200
1920x1080 Medium 145
1920x1080 High 109
1920x1080 Ultra 79

Outriders with AMD Ryzen 7 9700F + Intel Arc B580, In-Depth Analysis

The AMD Ryzen 7 9700F paired with the Intel Arc B580 produces a highly resolution-sensitive experience in Outriders, a pattern that clearly delineates the shifting balance of responsibility between the CPU and GPU as pixel count rises. At 1920x1080, the combo delivers a commanding 200 FPS on Low settings and 109 FPS on High, indicating a substantial headroom that is only constrained by the graphics card. However, the data shows a dramatic collapse as resolution increases: the average frame rate at 2560x1440 on High is 69 FPS, and at 3840x2160 on High, it plummets to 36 FPS. This steep decline—a 45% drop from 1440p to 4K at High settings—is a textbook indicator of a GPU-bound scenario at higher resolutions. The scaling from 1080p to 4K is not linear; the frame rate at 4K High is less than one-third of the 1080p High result, demonstrating that the Arc B580 is the limiting component once the resolution demands exceed its rendering capacity.

Resolution Scaling

The measured FPS across the three tested resolutions reveals a clear bottleneck shift. At 1080p, the system is largely CPU-limited, as evidenced by the massive 200 FPS average on Low settings. This figure suggests the Ryzen 7 9700F's eight cores and 16 threads are capable of feeding the GPU with data faster than it can render, leaving performance headroom on the table. Moving to 2560x1440, the frame rates become more balanced; the 126 FPS on Low still shows some CPU influence, but the 92 FPS on Medium and 69 FPS on High indicate the GPU is starting to become the primary constraint. The most telling data point is at 3840x2160, where the GPU's workload becomes overwhelming. The average FPS on High drops to 36, and on Ultra, it falls to a barely playable 26 FPS. This 4K performance cliff is a direct consequence of the Arc B580's 12 GB of GDDR6 memory and 192-bit bus, which, while ample for 1440p, struggles to maintain fluid frame pacing at the 8.3 million pixels of 4K. The scaling from Medium to High at 4K is also steep (48 FPS to 36 FPS), suggesting that the GPU's shading units and texture units are saturated, making each incremental quality increase disproportionately expensive.

The pattern is consistent across all settings: the gap between 1080p and 1440p is significant but manageable, while the gap between 1440p and 4K is punitive. For instance, at Low settings, the drop from 1080p (200 FPS) to 1440p (126 FPS) is a 37% reduction, but the further drop to 4K (66 FPS) is a 48% reduction from the 1440p figure. This non-linear scaling is typical of a GPU that has a fixed memory bandwidth and compute throughput; as resolution increases, the demand on these resources grows quadratically, leading to diminishing returns and eventual collapse. The data indicates that 1440p is the sweet spot for this combination, where the CPU can still provide high frame rates when settings are lowered, and the GPU can maintain respectable averages at High settings without the severe degradation seen at 4K.

CPU Role

The AMD Ryzen 7 9700F, with its Zen 5 architecture and Granite Ridge codename, provides a robust foundation for Outriders, a game that benefits from strong single-thread performance. The CPU's base clock of 3.80 GHz and boost clock of 5.50 GHz are instrumental in driving the high frame rates observed at 1080p. The PassMark single-thread score of 4691 and the multithread score of 36470 place this processor in the 94th percentile of all CPUs, indicating it is a top-tier performer for gaming workloads. The data shows that at 1080p Low, the system achieves 200 FPS, a result that is heavily dependent on the CPU's ability to process game logic and draw calls rapidly. The eight cores and 16 threads are more than sufficient for Outriders, which is not known for being heavily multithreaded, but the high boost clock ensures that the primary game thread is never starved.

The CPU's role becomes less critical as resolution increases, but its performance headroom is what allows the GPU to be the sole bottleneck at 4K. Compared to its nearest rivals, the Ryzen 7 9700F's average benchmark score of 69996 is nearly identical to the AMD Ryzen 9 7940HX (69875, +0.2%) and the Intel Core i7-14700KF (70163, -0.2%). This parity means that in CPU-bound scenarios, such as 1080p Low, the 9700F will deliver frame rates that are within a hair's breadth of these alternatives. The L3 cache of 32 MB shared across the cores is ample for gaming, and the dual-channel DDR5 memory support with 89.6 GB/s bandwidth ensures that the CPU can feed data to the GPU without creating a memory subsystem bottleneck. The data suggests that the CPU is never the limiting factor in this combo; even at 4K Ultra with 26 FPS, the bottleneck is overwhelmingly the GPU, as evidenced by the fact that lowering resolution to 1080p Ultra yields 79 FPS, a 300% improvement.

GPU Role

The Intel Arc B580 is the decisive component in this pairing, and its specifications paint a clear picture of a mid-range card that excels at 1080p and 1440p but is out of its depth at 4K. The GPU's 2560 shading units and 160 texture mapping units, combined with a boost clock of 2670 MHz, deliver a theoretical FP32 performance of 13.67 TFLOPS. This compute power is sufficient for 1080p High at 109 FPS and 1440p High at 69 FPS, but the 80 ROPs and 456.0 GB/s memory bandwidth become the limiting factors at higher resolutions. The 12 GB of GDDR6 memory on a 192-bit bus is a double-edged sword: it provides enough capacity for 4K textures, but the bandwidth is insufficient to sustain high frame rates at that resolution. The pixel rate of 213.6 GPixel/s and texture rate of 427.2 GTexel/s are decent for the class, yet the data shows that at 4K, the card simply runs out of throughput.

The GPU's benchmark scores corroborate its mid-range positioning. The PassMark G3D score of 15748 places it in the 68th percentile of all GPUs, and its nearest rivals include the NVIDIA GeForce RTX 2080 (avgScore 22895, +0.6%) and the RTX 3080 (avgScore 23172, -0.7%). This suggests that the B580's raw compute is comparable to older high-end cards, but its memory subsystem is less capable. The measured FPS data reflects this: at 1440p Medium, the combo achieves 92 FPS with a minimum of 78 FPS and a maximum of 105 FPS, showing that the GPU can maintain playable frame times at this resolution. However, at 4K Medium, the average drops to 48 FPS with a minimum of 41 FPS, indicating that the card is struggling to keep up with the pixel fill rate demands. The 20 ray tracing cores are present, but the data does not include ray tracing tests, so their impact on Outriders cannot be assessed from the measured rows. The GPU's 190 W TDP and dual-slot design are typical for this class, and the PCIe 4.0 x8 interface is not a bottleneck given the card's performance envelope.

How This Combo Ranks

In the grand database of tested combinations, this specific pairing of the Ryzen 7 9700F and Intel Arc B580 achieves a combo rank of 2145 out of 2913 combinations. This places it in the lower-middle tier of all tested systems, which is a sobering statistic given the individual component scores. The CPU's 94th percentile ranking and the GPU's 68th percentile ranking might suggest a higher overall placement, but the combo rank of 2145 indicates that the pairing is not optimized for maximum performance. This is likely due to the GPU being a bottleneck at higher resolutions, capping the CPU's potential. The rank of 2145 out of 2913 means that 768 other combos perform better, but it also means that 768 combos perform worse, placing this system in a crowded middle ground.

The data suggests that this combo is best suited for 1080p and 1440p gaming, where it can deliver competitive frame rates. At 1080p High, the 109 FPS average would be considered smooth for most players, and at 1440p High, the 69 FPS is still playable, albeit with some compromises. However, the rank is dragged down by the 4K performance, where the 36 FPS average on High is below the 60 FPS threshold that most gamers consider the minimum for a good experience. Compared to other combos in the database, this pairing is not a top-tier performer, but it is also not a bottom-feeder. The combination of a strong CPU and a mid-range GPU means that users who prioritize resolution over frame rate will need to lower settings significantly at 4K, while those who stay at 1440p will find a well-balanced system. The rank reflects this duality: it is a jack-of-all-trades combo that is master of none, particularly excelling in CPU-bound scenarios but faltering in GPU-heavy ones.

Measured FPS Breakdown

The measured FPS data provides a detailed look at the system's capabilities across a matrix of resolutions and settings. At 1920x1080, the combo is exceptionally capable. Low settings yield an average of 200 FPS, which is well beyond the refresh rate of most monitors. Medium settings reduce this to 145 FPS, with a minimum of 124 FPS and a maximum of 167 FPS, indicating excellent frame consistency. High settings produce 109 FPS, which is still smooth for competitive play, while Ultra settings drop to 79 FPS, a figure that is perfectly playable for a looter shooter. The progression from Low to Ultra at 1080p shows a 60% reduction in frame rate, which is a significant but expected cost for the visual fidelity gains.

At 2560x1440, the performance is more moderate. Low settings deliver 126 FPS, which is excellent for a higher resolution, while Medium settings average 92 FPS with a minimum of 78 FPS and a maximum of 105 FPS. High settings drop to 69 FPS, which is the threshold for smooth gameplay, and Ultra settings fall to 50 FPS, which may require a gamer to enable V-sync or adaptive sync to avoid tearing. The data shows that the step from Medium to High at 1440p cost 23 FPS, a 25% reduction, while the step from High to Ultra cost 19 FPS, a 28% reduction. This suggests that the GPU is starting to feel the pressure at this resolution, but it is still able to provide playable frame rates at most settings.

At 3840x2160, the system is clearly GPU-bound and struggles to maintain playable frame rates. Low settings yield 66 FPS, which is playable, but Medium settings drop to 48 FPS with a minimum of 41 FPS, indicating occasional stutters. High settings average only 36 FPS, which is below the 40 FPS threshold that many consider the minimum for a playable experience, and Ultra settings average just 26 FPS, which is effectively a slideshow. The data at 4K shows a steep drop-off: the difference between Low and Medium is 18 FPS, between Medium and High is 12 FPS, and between High and Ultra is 10 FPS. This indicates that the GPU is running out of memory bandwidth and compute resources, and each additional setting increases the load to a point where the card cannot keep up.

Settings Recommendations

Based on the measured FPS rows, the optimal settings for this combo depend heavily on the target resolution and desired frame rate. For a 1920x1080 display, the High preset is the best choice, offering 109 FPS average. This is a significant improvement over Ultra's 79 FPS, and the visual difference between High and Ultra is often minimal in Outriders. The 109 FPS at High is smooth and responsive, and the system has enough headroom to maintain this frame rate during intense combat scenes. If a gamer has a 144 Hz or 165 Hz monitor, the Medium preset at 145 FPS is also an excellent option, providing a near-consistent 145 FPS with a minimum of 124 FPS, which is above the refresh rate of most high-refresh displays.

For a 2560x1440 display, the High preset is the recommended balance, delivering 69 FPS. This is above the 60 FPS target and provides a good compromise between visual quality and performance. The Medium preset at 92 FPS is also viable for those who prioritize frame rate over fidelity, and it offers a more comfortable margin above the 60 FPS threshold. However, the Ultra preset at 50 FPS is not recommended, as it dips below the 60 FPS target and may result in noticeable stutter in fast-paced encounters. The data shows that the step from High to Medium at 1440p costs 23 FPS, which is a significant gain for a modest reduction in visual settings, making Medium a strong alternative for competitive players.

For a 3840x2160 display, the Low preset is the only viable option, yielding 66 FPS. This is barely playable, but it is the only setting that achieves a frame rate above 60 FPS. The Medium preset at 48 FPS is technically playable but may suffer from inconsistent frame pacing, as indicated by the 41 FPS minimum. The High and Ultra presets at 36 FPS and 26 FPS, respectively, are not recommended for any serious gaming, as they fall well below the playable threshold. For 4K users, the data strongly suggests that this combo is not suited for high-fidelity gaming at this resolution. The best experience at 4K would be to run at Low settings or to consider lowering the resolution to 1440p, where the High preset provides a much more enjoyable experience. Overall, this pairing shines at 1080p and 1440p with High settings, and any attempt to push beyond that will require significant compromises.

Hardware Specifications

AMD Ryzen 7 9700F

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 5500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9700F + Intel Arc B580 in Outriders

Resolution Settings Avg FPS
3840x2160 Low 66.0
3840x2160 Medium 48.0
3840x2160 High 36.0
3840x2160 Ultra 26.0
2560x1440 Low 126.0
2560x1440 Medium 92.0
2560x1440 High 69.0
2560x1440 Ultra 50.0
1920x1080 Low 200.0
1920x1080 Medium 145.0
1920x1080 High 109.0
1920x1080 Ultra 79.0

Outriders with Ryzen 7 9700F + Other GPUs

See how Outriders performs with the same CPU but different graphics cards.

Outriders with Arc B580 + Other CPUs

See how Outriders performs with the same GPU but different processors.

Other Games with Ryzen 7 9700F + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.