Outriders
This combination delivers exceptional performance with an average of 161 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 60 | 79 | 109 | 150 |
| 1440p QHD | 114 | 160 | 190 | 216 |
| 1080p Full HD | 180 | 200 | 220 | 253 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Outriders with AMD Ryzen 7 7700 + NVIDIA GeForce RTX 5080, In-Depth Analysis
# Outriders Performance Analysis: AMD Ryzen 7 7700 + NVIDIA GeForce RTX 5080
The measured data for Outriders with the AMD Ryzen 7 7700 and NVIDIA GeForce RTX 5080 shows a configuration that ranks 58th out of 1,693 tested combinations, placing it in the top tier of systems for this looter shooter. The benchmark results reveal a setup that delivers playable frame rates across all tested settings and resolutions, with the relationship between the CPU and GPU shifting as graphical load increases. This analysis examines the measured FPS data to determine optimal settings, identify the bottleneck at each resolution, and contextualize the performance within the broader hardware landscape.
Settings Recommendations
For players prioritizing smooth gameplay at high refresh rates, the Medium preset offers the most balanced experience across all three tested resolutions. At 1920x1080, Medium delivers 219.8 FPS on average, which is 19.8% higher than High's 199.9 FPS and only 13.1% below Low's 253.1 FPS. The jump from Medium to High costs 19.9 FPS at 1080p, while the jump from Low to Medium costs 33.3 FPS, suggesting diminishing returns at the lower end of the settings spectrum. At 2560x1440, Medium produces 189.9 FPS, which remains well above the 144Hz refresh threshold that many gaming monitors target. The Medium preset at 1440p is only 12.3% slower than Low's 216.2 FPS, while High drops to 159.8 FPS — still playable but closer to the 144 FPS line. At 3840x2160, Medium averages 109 FPS, which provides a comfortable margin above 60 FPS while maintaining visual fidelity; High drops to 79.4 FPS and Ultra falls to 59.7 FPS, the latter sitting right at the edge of typical 60Hz display limits.
The Ultra preset is difficult to recommend for this combination. At 1080p, Ultra achieves 180.1 FPS, which is respectable, but it costs 39.7 FPS compared to Medium and 73 FPS compared to Low. At 1440p, Ultra drops to 113.8 FPS, and at 4K it falls to 59.7 FPS — a marginal result that leaves no headroom for frame-time spikes. The data shows that Ultra's visual gains come at a steep performance cost, particularly at higher resolutions. For players with 4K displays, Medium at 109 FPS is the clear choice, as it nearly doubles the frame rate of Ultra while still providing substantial graphical improvements over Low's 149.9 FPS. The Low preset at 4K produces 149.9 FPS, which is excellent for competitive play but sacrifices the visual detail that Outriders' environments benefit from. The measured rows indicate that Medium provides the best compromise between visual quality and frame rate consistency across all resolutions, with the gap between Medium and High widening as resolution increases — 19.9 FPS at 1080p, 29.9 FPS at 1440p, and 29.6 FPS at 4K.
GPU Role
The NVIDIA GeForce RTX 5080 brings substantial resources to Outriders, with 16 GB of GDDR7 memory on a 256-bit bus providing 960.0 GB/s of bandwidth. This memory configuration is more than sufficient for the game's asset streaming at all tested resolutions. The GPU's 10,752 shading units, 336 texture mapping units, and 112 raster output processors work together to deliver the measured frame rates, with the Blackwell 2.0 architecture's 84 RT cores available for any ray-traced effects the game might employ. The boost clock of 2617 MHz and base clock of 2295 MHz establish the GPU's operating range, and the data shows that the card scales effectively as resolution increases. The RTX 5080's 56.28 TFLOPS of FP32 compute and 879.3 GTexel/s texture rate provide the raw throughput needed to maintain high frame rates even at 4K Ultra, where it still manages 59.7 FPS.
The GPU's performance in synthetic benchmarks places it in the 89th percentile of all GPUs, with an average benchmark score of 59,188. Its nearest rivals include the Intel Arc A570M (58,239, 1.6% lower), Intel Arc Pro A60 (60,326, 1.9% higher), Intel Arc A580 (57,756, 2.5% lower), and AMD Radeon Pro W5500X (57,661, 2.6% lower). This positioning indicates that the RTX 5080 sits in a competitive mid-to-high tier, though its Outriders performance is impressive given that the game launched in 2021 and the GPU is from 2025. The 960.0 GB/s memory bandwidth is particularly relevant for Outriders' looter shooter mechanics, which frequently load new assets as players move between zones and encounter varied enemy types. The 16 GB frame buffer ensures that texture streaming at 4K Ultra does not exceed available VRAM, as evidenced by the playable 59.7 FPS result at that extreme settings combination.
Resolution Scaling
The measured FPS data reveals how the performance bottleneck shifts as resolution increases. At 1920x1080, the frame rates across all settings — from Low's 253.1 FPS to Ultra's 180.1 FPS — suggest that the CPU is playing a significant role in limiting performance, as the RTX 5080 has ample headroom to render frames faster than the processor can feed them. The gap between Low and Ultra at 1080p is 73 FPS, which is substantial but not as large as the resolution scaling might suggest if the GPU were the sole bottleneck. Moving to 2560x1440, the average FPS across settings drops by 17.3% for Low (253.1 to 216.2), 13.6% for Medium (219.8 to 189.9), 20.1% for High (199.9 to 159.8), and 36.8% for Ultra (180.1 to 113.8). The Ultra preset shows the largest proportional drop at 1440p, indicating that the GPU is beginning to feel the strain of the higher pixel count combined with maximum graphical effects.
At 3840x2160, the scaling becomes more dramatic. Low drops from 216.2 to 149.9 FPS (a 30.7% decrease from 1440p), Medium falls from 189.9 to 109 FPS (42.6% decrease), High drops from 159.8 to 79.4 FPS (50.3% decrease), and Ultra falls from 113.8 to 59.7 FPS (47.5% decrease). These percentages clearly show that the GPU becomes the dominant limiting factor at 4K, with the CPU's role diminishing as pixel count increases. The fact that Low at 4K still achieves 149.9 FPS demonstrates the RTX 5080's raw rasterization power, while the 59.7 FPS at 4K Ultra indicates that the GPU is working near its limits with maximum settings. The data suggests that players with 1080p or 1440p displays will encounter CPU-bound scenarios at lower settings, while 4K users will be firmly GPU-limited across all settings presets.
Measured FPS Breakdown
The complete measured FPS table shows 12 distinct combinations of resolution and settings. At 1920x1080, the results range from 253.1 FPS at Low to 180.1 FPS at Ultra, with Medium at 219.8 and High at 199.9. The 1080p results demonstrate a nearly linear progression of performance loss as settings increase, with each step up (Low to Medium, Medium to High, High to Ultra) costing between 19.9 and 33.3 FPS. At 2560x1440, the range spans from 216.2 FPS at Low to 113.8 FPS at Ultra, with Medium at 189.9 and High at 159.8. The 1440p data shows a wider spread between settings — the difference between Low and Ultra is 102.4 FPS, compared to 73 FPS at 1080p. This widening gap indicates that the GPU's workload increases more steeply with settings at higher resolutions.
At 3840x2160, the results show 149.9 FPS at Low, 109 FPS at Medium, 79.4 FPS at High, and 59.7 FPS at Ultra. The 4K data reveals a stark contrast: Low achieves more than double the frame rate of Ultra (149.9 vs 59.7), and the difference between Medium and High (29.6 FPS) is nearly identical to the difference between High and Ultra (19.7 FPS). The 4K Ultra result of 59.7 FPS is the only measured configuration that falls below 60 FPS, making it borderline for smooth gameplay on standard 60Hz displays. Across all resolutions, the Medium preset shows the most consistent scaling: 219.8 FPS at 1080p, 189.9 FPS at 1440p, and 109 FPS at 4K. These figures represent 86.8% of Low's performance at 1080p, 87.8% at 1440p, and 72.7% at 4K, suggesting that Medium's visual feature set scales more predictably than High or Ultra as resolution increases.
FAQ
Q: What is the best settings preset for 4K gameplay?
A: The Medium preset at 3840x2160 delivers 109 FPS on average, which is 83% higher than Ultra's 59.7 FPS and only 27% lower than Low's 149.9 FPS. This makes Medium the clear choice for 4K, as it balances visual quality with a comfortable frame rate margin above 60 FPS.
Q: How does the CPU affect performance at 1080p?
A: At 1920x1080, the frame rates range from 253.1 FPS at Low to 180.1 FPS at Ultra, with the gap between settings being relatively small (73 FPS). This indicates that the AMD Ryzen 7 7700 is partially limiting performance at lower resolutions, as the RTX 5080 has the capacity to render frames faster than the CPU can feed it.
Q: Is the Ultra preset ever worth using?
A: At 1080p, Ultra achieves 180.1 FPS, which is playable but costs 39.7 FPS compared to Medium. At 1440p, Ultra drops to 113.8 FPS, and at 4K it falls to 59.7 FPS. The data shows that Ultra provides diminishing returns, particularly at higher resolutions where the frame rate penalty becomes severe.
Q: How does the RTX 5080 compare to its nearest GPU rivals?
A: The RTX 5080's average benchmark score of 59,188 places it in the 89th percentile of all GPUs. It is 1.6% ahead of the Intel Arc A570M, 2.5% ahead of the Intel Arc A580, and 2.6% ahead of the AMD Radeon Pro W5500X, while sitting 1.9% behind the Intel Arc Pro A60.
Q: What frame rate can I expect at 1440p with High settings?
A: The measured data shows 159.8 FPS at 2560x1440 with High settings. This is 29.9 FPS below Medium's 189.9 FPS but 46 FPS above Ultra's 113.8 FPS, making High a viable option for players who want improved visuals without sacrificing high refresh rate performance.
Q: Does the GPU's memory bandwidth matter for Outriders?
A: The RTX 5080's 960.0 GB/s bandwidth and 16 GB VRAM ensure that texture streaming at 4K Ultra does not cause performance drops, as evidenced by the playable 59.7 FPS result. The 256-bit bus provides sufficient throughput for the game's asset loading demands across all tested configurations.
CPU Role
The AMD Ryzen 7 7700 provides 8 cores and 16 threads with a base clock of 3.80 GHz and boost clock of 5.30 GHz, built on the Zen 4 architecture with a 5 nm process. The CPU's 32 MB of shared L3 cache and 1 MB L2 cache per core help maintain responsive frame delivery in Outriders' combat-heavy scenarios. The processor's benchmark results show strong multi-threaded performance, with a Cinebench R23 multi-core score of 29,302 and a single-core score of 4,136. The 3DMark tests reveal scaling from 2,043 (2 threads) to 8,484 (16 threads), indicating that the CPU effectively utilizes its 16 threads when needed. The PassMark multi-thread score of 34,470 and single-thread score of 4,063 place the 7700 in the 91st percentile of all CPUs, with an average benchmark score of 40,468.
The CPU's nearest rivals in the benchmark database are the AMD Ryzen 9 7940H (40,431, 0.1% higher), AMD Ryzen AI 9 365 (40,262, 0.5% higher), Intel Core i9-13905H (40,712, 0.6% higher), and Intel Core Ultra 5 235T (39,995, 1.2% lower). These narrow margins — all within 1.2% — indicate that the 7700 sits in a tightly contested performance tier. In Outriders, the CPU's role is most evident at 1080p, where frame rates remain high even at Low settings (253.1 FPS), suggesting that the 8-core/16-thread configuration provides sufficient processing power to keep up with the GPU at lower resolutions. The 65 W TDP and 83.2 GB/s memory bandwidth support efficient operation, while the DDR5 memory interface ensures that data transfer between CPU and RAM does not become a bottleneck. The data shows that at 4K, the CPU's influence diminishes as the GPU becomes the primary constraint, but at 1080p and 1440p, the 7700's solid single-thread performance (3DMark single-thread score of 1,049) helps maintain high frame rates across all settings.
Hardware Specifications
AMD Ryzen 7 7700
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 7700 + NVIDIA GeForce RTX 5080 in Outriders
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 149.9 |
| 3840x2160 | Medium | 109.0 |
| 3840x2160 | High | 79.4 |
| 3840x2160 | Ultra | 59.7 |
| 2560x1440 | Low | 216.2 |
| 2560x1440 | Medium | 189.9 |
| 2560x1440 | High | 159.8 |
| 2560x1440 | Ultra | 113.8 |
| 1920x1080 | Low | 253.1 |
| 1920x1080 | Medium | 219.8 |
| 1920x1080 | High | 199.9 |
| 1920x1080 | Ultra | 180.1 |
Outriders with Ryzen 7 7700 + Other GPUs
See how Outriders performs with the same CPU but different graphics cards.
Outriders with RTX 5080 + Other CPUs
See how Outriders performs with the same GPU but different processors.
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