Evolve
This combination delivers exceptional performance with an average of 167 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 56 | 81 | 103 | 133 |
| 1440p QHD | 98 | 142 | 181 | 233 |
| 1080p Full HD | 146 | 211 | 269 | 347 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with AMD Ryzen 7 7700 + NVIDIA GeForce RTX 5080, In-Depth Analysis
The AMD Ryzen 7 7700 paired with the NVIDIA GeForce RTX 5080 delivers a benchmark profile for Evolve that is defined by high average frame rates across all tested resolutions, though the game’s older 2015 engine shows clear limits at the highest settings. This combo ranks 177th out of 3700 tested combinations, placing it in the top percentile of systems evaluated for this title. The data indicates a platform capable of extreme refresh rates at 1080p and 1440p, while 4K Ultra remains the only configuration that drops below the 60 FPS threshold, which is a critical point for understanding where this hardware excels and where it strains.
How This Combo Ranks
The combo rank of 177 out of 3700 tested combinations places this Ryzen 7 7700 + RTX 5080 system firmly in the upper echelon of results for Evolve. With 3700 total combos in the database, being in the 177th position means roughly 95% of tested configurations produce lower average performance in this specific game. This is a strong showing, but it is not the absolute top, indicating that while the hardware is formidable, the game’s engine or other system factors prevent it from being the single best configuration tested.
Looking at the individual components, both the CPU and GPU sit at the 87th percentile when compared against all other processors and graphics cards respectively. This symmetry suggests a balanced pairing where neither component is drastically underperforming relative to the other. The CPU’s average benchmark score of 40081 places it nearly exactly in line with its nearest rival, the AMD Ryzen AI 9 365, which scores 40048 — a delta of only 0.1% in favor of the Ryzen 7 7700. Similarly, the Intel Core 5 221E trails by 0.2% with a score of 40144, meaning the Ryzen 7 7700 is essentially tied with these alternatives in synthetic CPU tests.
For the GPU, the RTX 5080’s average benchmark score of 56083 is 0.6% ahead of the AMD Radeon 8060S (55757) and 0.7% ahead of the AMD Radeon RX 6750 GRE 12 GB (55698). However, it sits 2.2% behind the AMD Radeon RX 9070 GRE, which scores 57367. These margins are small in synthetic benchmarks, but the measured FPS data for Evolve shows a different story, as the game’s specific demands interact with the hardware in ways that raw scores do not fully capture. The GPU’s percentile rank of 87 means it outperforms the vast majority of graphics cards in the database, yet the combination rank of 177 suggests that some other pairings with similarly strong GPUs or CPUs achieve higher FPS in this title, possibly due to CPU bottlenecks at lower resolutions.
CPU Role
The AMD Ryzen 7 7700 is an 8-core, 16-thread processor built on the Zen 4 architecture, codenamed Raphael, using a 5 nm process from TSMC. Its base clock is 3.80 GHz with a boost clock of 5.30 GHz, and it carries a 65 W TDP. The cache hierarchy includes 64 KB of L1 per core, 1 MB of L2 per core, and 32 MB of shared L3 cache. This configuration is more than sufficient for Evolve, a game released on 2015-02-09, which was designed for an era of quad-core CPUs and lower thread counts.
In synthetic benchmarks, the Ryzen 7 7700 shows strong single-thread performance with a 3DMark single-thread score of 1049 and a Cinebench R23 single-core score of 1930. For multi-threaded workloads, it achieves 8484 in 3DMark’s 16-thread test and 18760 in Cinebench R23 multi-core. These numbers indicate that the CPU can handle both lightly-threaded game logic and heavier background tasks without issue. The PassMark single-thread score of 4063 and multi-thread score of 34470 further reinforce this, showing a processor that is not a limiting factor in most gaming scenarios.
For Evolve specifically, the game’s AI, physics, and game logic typically rely on fewer threads, making the Ryzen 7 7700’s high boost clock of 5.30 GHz more important than its core count. The measured FPS data shows that at 1080p Low, the combo reaches 347 FPS average, which is likely near the game’s engine limit or the CPU’s ability to feed the GPU at such high rates. The fact that 1080p Ultra drops to 146 FPS while 1080p High is 211 FPS suggests that the CPU is not the primary bottleneck at these settings; instead, the GPU’s workload changes with graphical fidelity. However, at 1080p Low, the CPU’s single-thread performance becomes more relevant, as the GPU has less work to do, and the 347 FPS result demonstrates that the Ryzen 7 7700’s boost clock is adequate to keep pace with the RTX 5080 at lower resolutions.
GPU Role
The NVIDIA GeForce RTX 5080 is a Blackwell 2.0 architecture GPU with 10752 shading units, 336 texture mapping units, and 112 raster output units. It features 84 ray tracing cores and 336 tensor cores. The GPU operates at a base clock of 2295 MHz and a boost clock of 2617 MHz, with memory running at 1875 MHz (30 Gbps effective) across a 256-bit bus. The 16 GB of GDDR7 memory provides a bandwidth of 960.0 GB/s, which is ample for Evolve’s textures and geometry, even at 4K resolution.
The GPU’s raw compute capabilities are substantial, with an FP32 throughput of 56.28 TFLOPS and a pixel rate of 293.1 GPixel/s. The texture rate of 879.3 GTexel/s ensures that high-resolution textures do not become a bottleneck. In synthetic benchmarks, the RTX 5080 scores 8637 in 3DMark Steel Nomad DX12, 235901 in Geekbench OpenCL, and 255450 in Geekbench Vulkan. The PassMark G3D score of 36565 and GPU compute score of 21789 further indicate a high-performance part that sits at the 87th percentile of all GPUs.
For Evolve, the GPU’s role becomes more pronounced as resolution and settings increase. At 4K Ultra, the average FPS drops to 56, which is below the 60 FPS target. This is primarily a GPU limitation, as the RTX 5080’s 16 GB VRAM is not the issue — Evolve from 2015 does not require excessive VRAM — but rather the raw shading and pixel throughput needed for 4K Ultra effects. The GPU’s 112 ROPs and 293.1 GPixel/s pixel rate are sufficient for 1080p and 1440p, where the combo achieves 146 and 98 FPS respectively at Ultra, but 4K Ultra pushes the GPU to its limits. The memory bandwidth of 960.0 GB/s is more than enough, as the game’s assets are relatively small by modern standards, so the bottleneck at 4K Ultra is purely in the GPU’s computational units.
Measured FPS Breakdown
The measured FPS data for this combo in Evolve is provided across three resolutions (1920x1080, 2560x1440, 3840x2160) and four settings presets (Low, Medium, High, Ultra). At 1080p, the average frame rates are as follows: Low yields 347 FPS, Medium yields 269 FPS, High yields 211 FPS, and Ultra yields 146 FPS. The Medium preset includes a minimum FPS of 229 and a maximum of 310, while the other presets do not have min/max values listed, but the averages alone show a clear scaling pattern.
At 1440p, the averages are 233 FPS for Low, 181 FPS for Medium, 142 FPS for High, and 98 FPS for Ultra. The Medium preset again provides min/max data with 153 FPS minimum and 208 FPS maximum. At 4K, the averages are 133 FPS for Low, 103 FPS for Medium, 81 FPS for High, and 56 FPS for Ultra. The 4K Medium preset has a minimum of 87 FPS and a maximum of 118 FPS.
These numbers reveal that the combo maintains over 100 FPS average at all resolutions up to High settings, and even 4K Low exceeds 130 FPS. The only configuration that falls below 60 FPS average is 4K Ultra at 56 FPS. This is a significant drop from 4K High at 81 FPS, indicating that Ultra settings impose a substantial additional load on the GPU. The difference between 1080p Low (347 FPS) and 1080p Ultra (146 FPS) is a 58% reduction, while the difference between 4K Low (133 FPS) and 4K Ultra (56 FPS) is a 58% reduction as well, suggesting that the Ultra preset scales similarly across resolutions, but the starting point at 4K is already lower.
Resolution Scaling
The FPS drop from 1080p to 4K is steepest at Low settings. At 1080p Low, the combo achieves 347 FPS, which drops to 233 FPS at 1440p (a 33% reduction) and then to 133 FPS at 4K (a 43% reduction from 1440p, or 62% from 1080p). This pattern indicates that at Low settings, the GPU is heavily utilized, and the resolution scaling is close to what would be expected from pixel count alone. The number of pixels in 4K is 4 times that of 1080p, but the FPS does not drop by 75% (which would be 87 FPS); instead, it drops to 133 FPS, meaning the GPU has some headroom, or the CPU begins to limit at higher frame rates.
At Medium settings, the scaling is similar: 1080p Medium is 269 FPS, 1440p Medium is 181 FPS (a 33% drop), and 4K Medium is 103 FPS (a 43% drop from 1440p, or 62% from 1080p). For High settings, 1080p High is 211 FPS, 1440p High is 142 FPS (a 33% drop), and 4K High is 81 FPS (a 43% drop from 1440p, or 62% from 1080p). The consistency of these percentage drops across Low, Medium, and High suggests that the limiting component is the GPU, and the game’s workload scales predictably with resolution at these settings.
Ultra settings show a different pattern. 1080p Ultra is 146 FPS, 1440p Ultra is 98 FPS (a 33% drop), and 4K Ultra is 56 FPS (a 43% drop from 1440p, or 62% from 1080p). The percentage drops are the same as other settings, but the absolute values are lower, confirming that Ultra adds a fixed overhead regardless of resolution. The 4K Ultra result of 56 FPS is below the 60 FPS threshold, which is the only point where the combo fails to meet a common smoothness standard. This indicates that while the GPU is the primary limiter at all resolutions, Ultra settings at 4K push it past its comfort zone.
The data also shows that the gap between 1080p and 1440p is consistently around 33% for all settings, and the gap between 1440p and 4K is around 43%. This suggests that the GPU’s scaling is nearly ideal up to 1440p, but the 4K jump is slightly less efficient, likely due to memory bandwidth or cache effects. The RTX 5080’s 960.0 GB/s bandwidth is high, but Evolve’s engine may not utilize it perfectly at 4K, leading to a slightly larger FPS drop than the pure pixel count would suggest.
FAQ
Q: What is the highest average FPS this combo achieves in Evolve?
A: The highest average FPS is 347, achieved at 1920x1080 resolution with Low settings.
Q: Does this combo maintain 60+ FPS at 4K Ultra in Evolve?
A: No, at 3840x2160 with Ultra settings, the average FPS is 56, which is below the 60 FPS mark. The 4K High preset, however, averages 81 FPS.
Q: How does the CPU’s synthetic performance compare to its nearest rival?
A: The Ryzen 7 7700 has an average benchmark score of 40081, which is 0.1% higher than the AMD Ryzen AI 9 365’s score of 40048, and 0.2% higher than the Intel Core 5 221E’s score of 40144.
Q: What is the GPU’s percentile ranking among all GPUs?
A: The RTX 5080 is at the 87th percentile of all GPUs, with an average benchmark score of 56083.
Q: At which resolution and settings does the combo exceed 200 FPS?
A: The combo exceeds 200 FPS at 1080p with High (211 FPS), Medium (269 FPS), and Low (347 FPS) settings. It also exceeds 200 FPS at 1440p Low with 233 FPS.
Q: What is the minimum FPS recorded for the 4K Medium preset?
A: The 4K Medium preset has a minimum FPS of 87 and a maximum FPS of 118, with an average of 103 FPS.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo depend on the target refresh rate and resolution. For 1080p displays with a 144 Hz or 165 Hz refresh rate, the Ultra preset at 146 FPS average is suitable, but the High preset at 211 FPS provides a smoother experience for 240 Hz monitors. The Medium preset at 269 FPS is overkill for most displays but ensures maximum headroom for frame time consistency, with a minimum of 229 FPS.
For 1440p, the High preset at 142 FPS is the best balance, as it stays above 140 FPS and is well-suited for 144 Hz displays. The Ultra preset at 98 FPS is also playable on 100 Hz monitors, but the High preset provides a 45% higher frame rate with minimal visual difference in a 2015 game. The Low preset at 233 FPS is only recommended for competitive play where maximum responsiveness is needed, as the visual quality drop is significant.
For 4K, the High preset at 81 FPS is the recommended choice, as it stays above 60 FPS and provides solid visual fidelity. The Medium preset at 103 FPS is even better for 120 Hz 4K displays, but the Ultra preset at 56 FPS should be avoided unless a 60 Hz display is used and visual quality is prioritized over frame rate. The Low preset at 133 FPS is unnecessary for most users, as the Medium or High presets offer much better visuals without dropping below playable frame rates.
In summary, the data suggests that for 1080p and 1440p, the High preset offers the best experience per the measured rows, balancing visual quality with high frame rates. For 4K, the Medium or High presets are preferable, with Ultra being the only configuration that fails to maintain 60 FPS. The RTX 5080’s 16 GB VRAM and 960.0 GB/s bandwidth are not limiting factors in this game, so the choice of settings should be driven by the display’s refresh rate and personal preference for visual fidelity over raw frame rate.
Hardware Specifications
AMD Ryzen 7 7700
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 7700 + NVIDIA GeForce RTX 5080 in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 133.0 |
| 3840x2160 | Medium | 103.0 |
| 3840x2160 | High | 81.0 |
| 3840x2160 | Ultra | 56.0 |
| 2560x1440 | Low | 233.0 |
| 2560x1440 | Medium | 181.0 |
| 2560x1440 | High | 142.0 |
| 2560x1440 | Ultra | 98.0 |
| 1920x1080 | Low | 347.0 |
| 1920x1080 | Medium | 269.0 |
| 1920x1080 | High | 211.0 |
| 1920x1080 | Ultra | 146.0 |
Evolve with Ryzen 7 7700 + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with RTX 5080 + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with Ryzen 7 7700 + RTX 5080
Explore FPS benchmarks for other games using this same hardware combination.