Outriders

Outriders

AVERAGE FPS
50
playable

This combination offers playable performance with an average of 50 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 15 21 28 38
1440p QHD 29 40 53 72
1080p Full HD 45 63 83 115

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 38
3840x2160 Medium 28
3840x2160 High 21
3840x2160 Ultra 15
2560x1440 Low 72
2560x1440 Medium 53
2560x1440 High 40
2560x1440 Ultra 29
1920x1080 Low 115
1920x1080 Medium 83
1920x1080 High 63
1920x1080 Ultra 45

Outriders with AMD Ryzen 7 7700 + Intel Arc B390, In-Depth Analysis

The AMD Ryzen 7 7700 paired with the Intel Arc B390 lands at rank 2582 out of 2913 tested combos in Outriders. This places the configuration in the bottom 11.4% of all tested systems, a position that reflects the severe bottleneck created by the integrated graphics solution. The CPU is a top-tier performer, sitting in the 87th percentile against all processors, but the GPU sits in just the 9th percentile, dragging the entire combo down. Benchmark results indicate that while the processor is capable of feeding frames at high rates, the graphics component simply cannot translate that capability into playable output.

The delta between the two components is stark. The Ryzen 7 7700’s average benchmark score of 40081 puts it within 0.6% of the Intel Core i9-13905H and 0.4% of the AMD Ryzen 9 270. Conversely, the Arc B390’s average score of 1482 is only 2.7% above the NVIDIA GeForce GT 710 and 1.3% above the GT 520MX. These rivals represent legacy or entry-level mobile graphics, which tells a clear story: the Arc B390 is not competing with discrete desktop GPUs but rather with integrated solutions from over a decade ago. The data suggests that in Outriders, this combo will struggle to maintain smooth frame rates at any resolution above 1080p, and even at 1080p, the experience is questionable at higher settings.

How This Combo Ranks

The combo’s rank of 2582 out of 2913 indicates that 331 tested configurations performed worse, but the overwhelming majority of systems deliver a better Outriders experience. This bottom-11% positioning is not due to the CPU, which is demonstrably powerful, but almost entirely attributable to the GPU. When examining the nearest rivals for each component, the disparity becomes clear: the CPU trades blows with high-end mobile processors like the Core i9-13905H, while the GPU is comparable to the GeForce GT 710, a card that was entry-level over a decade ago.

In practical terms, this rank means the combo is suited for low-resolution, low-detail gaming only. The measured data shows that at 1080p Low, the system achieves 115 FPS average, which is respectable. However, at 1080p Ultra, that number collapses to 45 FPS. The rank reflects the aggregate performance across all tested settings and resolutions, and the 4K results drag it down significantly. At 4K Ultra, the combo produces just 15 FPS, which is below the threshold of playability for almost any genre. The data implies that users of this combo should not expect a consistent 60 FPS experience at 1080p unless they are willing to compromise heavily on visual quality.

The percentile rankings reinforce this split personality. The CPU’s 87th percentile ranking means it outperforms the vast majority of processors on the market, excelling in both single-threaded and multi-threaded workloads. The GPU’s 9th percentile ranking means it is outclassed by 91% of all graphics solutions. This creates a system where the processor sits idle waiting for the graphics unit to catch up, a classic bottleneck scenario that the benchmark data confirms through the FPS measurements.

Settings Recommendations

The measured FPS data provides clear guidance for the best experience with this combo. At 1080p, the Low preset delivers 115 FPS average, which is smooth and responsive for a looter shooter. The Medium preset at 1080p drops to 83 FPS average with a minimum of 71 FPS, which is still playable and offers a better visual experience. The High preset at 1080p averages 63 FPS, which is borderline acceptable, but the minimum FPS is not recorded, suggesting potential stutters. The Ultra preset at 1080p averages 45 FPS, which is below the ideal threshold for fast-paced gameplay.

For the best balance of visual fidelity and performance, the data suggests that 1080p Medium is the optimal choice. The 83 FPS average with a recorded minimum of 71 FPS indicates a stable experience that remains above 60 FPS even in demanding scenes. The jump from Low to Medium costs 32 FPS on average but provides significantly better textures and effects. The jump from Medium to High costs another 20 FPS, which is a steep price for incremental visual gains. At 1080p, the Medium preset offers the most consistent experience without dipping below playable frame rates.

At 1440p, the situation becomes more constrained. The Low preset averages 72 FPS, which is playable, but the Medium preset drops to 53 FPS with a minimum of 45 FPS. The High preset at 1440p averages 40 FPS, and Ultra averages 29 FPS. For 1440p gaming, the Low preset is the only viable option for maintaining smooth gameplay. The data shows that 1440p Medium is borderline, with the 45 FPS minimum potentially causing noticeable hitches during intense combat sequences. At 4K, even the Low preset averages only 38 FPS, making this resolution impractical for this combo. The recommendation is clear: 1080p Medium for the best experience, with 1080p Low as the fallback for maximum smoothness.

FAQ

Q: Can this combo run Outriders at 60 FPS?

A: Yes, but only at 1080p with Low settings, where the average FPS is 115. At 1080p Medium, the average drops to 83 FPS, and at 1080p High, it falls to 63 FPS. The 60 FPS threshold is achievable at 1080p Low and Medium, but not at High or Ultra settings.

Q: How does the combo perform at 1440p?

A: At 1440p, the Low preset averages 72 FPS, which is playable. The Medium preset averages 53 FPS with a 45 FPS minimum, which is borderline. The High and Ultra presets average 40 FPS and 29 FPS respectively, which are not recommended for smooth gameplay.

Q: Is 4K gaming possible with this hardware?

A: The data indicates 4K is not practical. The best 4K result is 38 FPS average on Low settings. Medium averages 28 FPS, High averages 21 FPS, and Ultra averages just 15 FPS. All 4K presets fail to maintain a consistent 60 FPS experience.

Q: How does the GPU compare to its nearest rivals?

A: The Intel Arc B390’s average benchmark score of 1482 places it 1.3% above the NVIDIA GeForce GT 520MX, 1.5% above the GeForce 800M, and 2.7% above the GeForce GT 710. These are all legacy entry-level graphics solutions, indicating the Arc B390 is not competitive with modern discrete GPUs.

Q: Is the CPU a bottleneck or the GPU?

A: The GPU is the clear bottleneck. The Ryzen 7 7700 ranks in the 87th percentile of all CPUs, while the Arc B390 ranks in the 9th percentile of all GPUs. The FPS data shows that performance scales dramatically with resolution and settings, which is a hallmark of GPU limitation rather than CPU limitation.

Q: What is the best resolution and settings combo for this system?

A: The data suggests 1080p Medium is the best choice, offering an 83 FPS average with a 71 FPS minimum. This provides a stable experience above 60 FPS while retaining better visual quality than the Low preset. For maximum frame rates, 1080p Low delivers 115 FPS average.

Measured FPS Breakdown

The measured FPS data reveals a clear pattern of performance degradation as resolution and settings increase. At 1080p, the combo ranges from 115 FPS on Low to 45 FPS on Ultra. The Medium preset provides a 83 FPS average with a recorded minimum of 71 FPS and maximum of 96 FPS, indicating a relatively stable experience. The High preset drops to 63 FPS average, with no minimum recorded, suggesting potential frame time spikes. The Ultra preset at 45 FPS average is the least playable option at this resolution.

Moving to 1440p, the performance drops significantly. The Low preset averages 72 FPS, which is a 37.4% reduction from the 1080p Low result. The Medium preset averages 53 FPS with a minimum of 45 FPS and maximum of 61 FPS, representing a 36.1% drop from the 1080p Medium average. The High preset at 1440p averages 40 FPS, a 36.5% drop from 1080p High. The Ultra preset at 1440p averages 29 FPS, a 35.6% drop from 1080p Ultra. These consistent percentage drops across all settings indicate that the GPU is the limiting factor, as resolution scaling affects the graphics unit proportionally.

At 4K, the performance becomes marginal at best. The Low preset averages 38 FPS, a 47.2% drop from 1440p Low and a 67.0% drop from 1080p Low. The Medium preset averages 28 FPS with a minimum of 23 FPS and maximum of 32 FPS, representing a 47.2% drop from 1440p Medium and a 66.3% drop from 1080p Medium. The High preset averages 21 FPS, a 47.5% drop from 1440p High and a 66.7% drop from 1080p High. The Ultra preset at 4K averages just 15 FPS, a 48.3% drop from 1440p Ultra and a 66.7% drop from 1080p Ultra. The consistency of these percentage drops across all settings strongly suggests the GPU is the sole bottleneck, with the CPU having no influence on the scaling pattern.

GPU Role

The Intel Arc B390 is an integrated graphics solution based on the Panther Lake chip with Xe3-LPG architecture. It operates with a base clock of 300 MHz and a boost clock of 2500 MHz. The memory configuration is system shared, meaning it relies on the host system’s DDR5 memory rather than dedicated VRAM. This architecture has significant implications for gaming performance, as the GPU must compete with the CPU for memory bandwidth. The system memory bandwidth is rated at 83.2 GB/s for the CPU, but the GPU’s effective bandwidth is system dependent, which likely reduces performance in memory-intensive scenarios.

The Arc B390’s compute capabilities are limited. It features 1536 shading units, 48 texture mapping units, and 24 raster operation pipelines. The pixel rate is 60.00 GPixel/s and the texture rate is 120.0 GTexel/s. The FP32 performance is 7.680 TFLOPS, which is modest for modern gaming. The GPU supports DirectX 12 Ultimate with version 12_2, OpenGL 4.6, and Vulkan 1.4, meaning it can technically run modern games but at reduced settings. The GPU’s 3DMark Steel Nomad DX12 score of 1482 places it in the 9th percentile of all GPUs, directly competing with the NVIDIA GeForce GT 520MX and GT 710.

The measured FPS data confirms that the GPU is the primary constraint. The consistent percentage drops from 1080p to 1440p to 4K across all settings point to a graphics unit that is overwhelmed by increasing pixel counts. The 12 RT cores are present but likely underutilized in Outriders, as the game does not heavily rely on ray tracing. The 80 W TDP for an integrated solution is relatively high, but it does not translate into sustained gaming performance. The data suggests that the Arc B390 is suitable for esports titles at low settings but is not designed for demanding AAA games at high resolutions.

CPU Role

The AMD Ryzen 7 7700 is a desktop processor based on the Zen 4 architecture, codenamed Raphael. It features 8 cores and 16 threads, with a base clock of 3.80 GHz and a boost clock of 5.30 GHz. The processor is built on a 5 nm process node from TSMC and supports DDR5 memory with a dual-channel configuration. The CPU has a 32 MB shared L3 cache and 1 MB of L2 cache per core, alongside 64 KB of L1 cache per core. This cache hierarchy is designed to reduce memory latency and improve gaming performance.

The CPU’s benchmark results are impressive for a desktop processor. In Cinebench R23, it scores 18760 in multi-core and 1930 in single-core. The Geekbench scores are 15371 multi-core and 2525 single-core. The 3DMark results show scaling from 2043 on 2 threads to 8479 on max threads, indicating efficient thread utilization. The PassMark multi-thread score is 34470, with a single-thread score of 4063. These results place the CPU in the 87th percentile of all processors, with an average benchmark score of 40081.

Given the CPU’s capabilities, the Outriders FPS data is not CPU-limited. The processor can easily handle the game’s threading requirements, as evidenced by its strong multi-threaded scores. The 8 cores and 16 threads are more than sufficient for a looter shooter genre. The 5.30 GHz boost clock ensures high single-threaded performance, which is critical for games that rely on a primary thread. The CPU’s nearest rivals include the AMD Ryzen AI 9 365 and Intel Core 5 221E, both of which have similar average scores. The data suggests that swapping the GPU while keeping this CPU would result in significantly higher FPS, as the processor is not the limiting factor.

Resolution Scaling

The resolution scaling analysis reveals a textbook GPU-bound scenario. Moving from 1080p to 1440p, the average FPS drops by approximately 36-37% across all settings. Moving from 1440p to 4K, the average FPS drops by approximately 47-48% across all settings. These percentage reductions are remarkably consistent, which indicates that the GPU is performing the same work per pixel regardless of resolution. The CPU’s role in frame generation is unchanged, so the scaling pattern is entirely attributable to the graphics unit.

The data shows that the combo loses roughly two-thirds of its 1080p performance when running at 4K. At 1080p Low, the system achieves 115 FPS, but at 4K Low, it drops to 38 FPS. At 1080p Ultra, the system achieves 45 FPS, but at 4K Ultra, it falls to 15 FPS. This scaling behavior is typical of a GPU with limited fill rate and memory bandwidth. The system shared memory configuration means that at higher resolutions, the GPU must access larger portions of the frame buffer, which increases memory pressure and reduces effective bandwidth.

The consistency of the scaling percentages suggests that the CPU is not a factor in resolution scaling. If the CPU were the bottleneck, we would expect the FPS to remain relatively constant across resolutions, as the CPU workload is independent of pixel count. Instead, the FPS drops proportionally with the number of pixels, confirming that the Intel Arc B390 is the limiting component. This insight is valuable for users considering this combo: upgrading the CPU would provide no benefit, while upgrading the GPU would unlock the full potential of the Ryzen 7 7700. The 4K results are particularly telling, with even the Low preset failing to reach 40 FPS, making this resolution unsuitable for Outriders on this hardware.

Hardware Specifications

AMD Ryzen 7 7700

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 5300 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock —
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7700 + Intel Arc B390 in Outriders

Resolution Settings Avg FPS
3840x2160 Low 38.0
3840x2160 Medium 28.0
3840x2160 High 21.0
3840x2160 Ultra 15.0
2560x1440 Low 72.0
2560x1440 Medium 53.0
2560x1440 High 40.0
2560x1440 Ultra 29.0
1920x1080 Low 115.0
1920x1080 Medium 83.0
1920x1080 High 63.0
1920x1080 Ultra 45.0

Outriders with Ryzen 7 7700 + Other GPUs

See how Outriders performs with the same CPU but different graphics cards.

Outriders with Arc B390 + Other CPUs

See how Outriders performs with the same GPU but different processors.

Other Games with Ryzen 7 7700 + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.