Outriders
This combination delivers exceptional performance with an average of 127 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 56 | 78 | 104 | 127 |
| 1440p QHD | 108 | 126 | 140 | 157 |
| 1080p Full HD | 130 | 147 | 163 | 183 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Outriders with AMD Ryzen 7 5700X3D + NVIDIA GeForce RTX 4080, In-Depth Analysis
The AMD Ryzen 7 5700X3D paired with the NVIDIA GeForce RTX 4080 delivers a high-refresh-rate experience in Outriders across all tested resolutions, with the data showing that the GPU becomes the primary scaling factor as resolution increases, while the CPU’s 3D V-Cache and 8-core/16-thread configuration keep frame pacing consistent at lower settings. The measured results cover 1080p, 1440p, and 4K, each with Low, Medium, High, and Ultra presets, providing a complete picture of how this combination behaves in a looter shooter that emphasizes fast combat and dense particle effects.
Resolution Scaling
The FPS drop from 1920x1080 to 3840x2160 is steep and consistent across all settings, which strongly indicates that the NVIDIA GeForce RTX 4080 is the limiting component at higher resolutions. At Low settings, the average frame rate falls from 183 FPS at 1080p to 157 FPS at 1440p, a reduction of 26 FPS, and then drops further to 127 FPS at 4K, representing a 56 FPS total decline from the 1080p baseline. This pattern of diminishing returns as pixel count increases is classic GPU-bound behavior, since the RTX 4080’s 9728 shading units and 112 ROPs must process roughly four times the pixel data at 4K compared to 1080p.
Looking at Medium settings, the trend is similar but with a slightly different slope. The average at 1080p is 163 FPS, which falls to 140 FPS at 1440p (a 23 FPS drop), and then to 104 FPS at 4K (a 36 FPS drop from 1440p). The 4K Medium result also reports a minimum of 88 FPS and a maximum of 119 FPS, showing that even with the RTX 4080’s 16 GB of GDDR6X memory and 716.8 GB/s bandwidth, there are noticeable frame time spikes at this resolution that do not appear at lower resolutions. This suggests that Outriders’ asset streaming and texture complexity at 4K push the GPU’s memory subsystem harder, though the average remains playable.
High settings follow the same downward progression: 147 FPS at 1080p, 126 FPS at 1440p, and 78 FPS at 4K. The gap between 1080p and 1440p is 21 FPS, while the gap between 1440p and 4K is 48 FPS, which is a larger absolute drop than seen at Low or Medium. This indicates that the High preset introduces additional shading and lighting effects that scale superlinearly with resolution, making the RTX 4080’s 48.74 TFLOPS FP32 throughput the decisive factor. At Ultra, the averages are 130 FPS at 1080p, 108 FPS at 1440p, and 56 FPS at 4K. The 4K Ultra result is the lowest in the entire dataset, and the 52 FPS difference between 1080p and 4K Ultra is the largest percentage decline of any preset, underscoring that Ultra demands the most from the GPU’s compute and memory resources.
The scaling pattern across all four presets reveals that the RTX 4080 maintains a playable experience up to 4K High, but Ultra at 4K falls below the 60 FPS threshold that many players target. The CPU’s role in this scaling is minimal, as evidenced by the fact that even at 1080p Low, where the GPU load is lightest, the average FPS of 183 is still well below what the Ryzen 7 5700X3D’s single-thread performance would allow in less demanding titles. The data suggests that Outriders is heavily GPU-bound at every resolution tested, with the 5700X3D’s 96 MB of shared L3 cache providing enough headroom to avoid CPU bottlenecks even when frame rates exceed 180 FPS.
Settings Recommendations
Based on the measured rows, the optimal preset depends on the target resolution and refresh rate. At 1920x1080, all four settings produce average frame rates above 130 FPS, so the choice comes down to visual fidelity versus headroom. Ultra at 1080p delivers 130 FPS average, which is sufficient for most 144 Hz displays, but the jump to High at 147 FPS and Medium at 163 FPS offers progressively more margin. For players with a 240 Hz monitor, Low at 183 FPS is the only preset that gets close to that refresh rate, though the visual compromise is substantial. The data shows that Medium at 1080p provides the best balance, with a 163 FPS average and a minimum of 138 FPS that keeps frame times consistent, making it a strong recommendation for competitive play without sacrificing too much detail.
At 2560x1440, the RTX 4080 still has ample performance, but the presets start to diverge more clearly. Ultra at 1440p averages 108 FPS, which is perfectly playable and offers the full visual experience. High at 126 FPS and Medium at 140 FPS provide better headroom for high-refresh-rate monitors, with Medium reporting a minimum of 119 FPS and a maximum of 161 FPS. Low at 157 FPS is the fastest option, but the visual downgrade is noticeable in a game like Outriders that relies on environmental detail and lighting for atmosphere. For 1440p, High is the recommended preset because it delivers 126 FPS average, which is 18 FPS higher than Ultra while still maintaining most of the visual quality, and the lack of reported minimum FPS in the High row suggests stable frame delivery.
At 3840x2160, the choices are more constrained. Ultra at 56 FPS average is below the 60 FPS threshold and will feel stuttery in fast combat sequences. High at 78 FPS is the best option for 4K gaming, offering a solid margin above 60 FPS while keeping visual quality high. Medium at 104 FPS is also viable and provides a smoother experience, with a minimum of 88 FPS that ensures no major drops, but the visual difference between Medium and High at 4K is worth the 26 FPS cost for most players. Low at 127 FPS is overkill for 4K displays that typically cap at 120 Hz or 144 Hz, and the visual degradation at that resolution is severe. The data suggests that High at 4K is the sweet spot for this combo, as it balances the RTX 4080’s capabilities with the visual demands of Outriders.
GPU Role
The NVIDIA GeForce RTX 4080 is the dominant component in this pairing, and its specifications explain the measured performance across all resolutions. The GPU features 16 GB of GDDR6X memory on a 256-bit bus, yielding 716.8 GB/s of bandwidth. This memory configuration is directly relevant to Outriders, which uses high-resolution textures and frequent asset streaming during combat. At 4K Ultra, the 56 FPS average suggests that the GPU’s 48.74 TFLOPS FP32 compute is the bottleneck, as the memory bandwidth is likely sufficient for the game’s data demands but the shading units are overwhelmed by the combination of resolution and Ultra settings.
The clock speeds of the RTX 4080 are 2205 MHz base and 2505 MHz boost, and these clocks help maintain consistent performance across the tested presets. The boost clock of 2505 MHz is particularly important for maintaining frame rates at 1440p and 1080p, where the GPU is not as heavily taxed as at 4K. The 76 ray tracing cores and 304 tensor cores are not directly benchmarked in this dataset, but their presence indicates that the GPU has headroom for future titles or enabling ray-traced effects in Outriders, though no such testing is included here. The pixel rate of 280.6 GPixel/s and texture rate of 761.5 GTexel/s are theoretical figures, but they align with the observed scaling: at 4K, the pixel rate becomes a limiting factor, while at 1080p, the texture rate and shading throughput keep frame rates high.
The RTX 4080’s 86th percentile ranking among all GPUs, with an average benchmark score of 54247, places it near the top of the stack. Its nearest rival, the NVIDIA GeForce RTX 4080 SUPER, scores 54209, which is 0.1% lower, meaning the 4080 is effectively tied with its SUPER variant in synthetic benchmarks. The other rivals, the AMD Radeon Pro W5700X and AMD Radeon RX 6750 GRE 12 GB, score 54828 and 55698 respectively, showing that the 4080 is slightly behind those in aggregate benchmark scores, but the real-world Outriders results reflect its strong gaming performance. The GPU’s end-of-life production status and launch MSRP of 1,199 USD are noted, but the focus here is on the measured FPS, which show that the 4080 is more than capable of handling Outriders at high settings.
Measured FPS Breakdown
Starting with 1920x1080, the full set of preset results shows a clear hierarchy. Low settings produce an average of 183 FPS, which is the highest measurement in the entire dataset. Medium settings average 163 FPS with a minimum of 138 FPS and a maximum of 187 FPS, indicating tight frame pacing. High settings average 147 FPS, and Ultra settings average 130 FPS. The differences between presets at 1080p are 20 FPS from Low to Medium, 16 FPS from Medium to High, and 17 FPS from High to Ultra, showing that each step up in quality costs a similar amount of performance.
At 2560x1440, the averages are 157 FPS for Low, 140 FPS for Medium, 126 FPS for High, and 108 FPS for Ultra. The Medium preset reports a minimum of 119 FPS and a maximum of 161 FPS, which is a wider range than at 1080p but still stable. The gaps between presets are 17 FPS from Low to Medium, 14 FPS from Medium to High, and 18 FPS from High to Ultra. This consistency suggests that the RTX 4080 scales predictably with settings at 1440p, and the 108 FPS Ultra result is strong for a demanding preset.
At 3840x2160, the results are 127 FPS for Low, 104 FPS for Medium, 78 FPS for High, and 56 FPS for Ultra. The Medium preset again reports the only min/max values in this resolution, with 88 FPS minimum and 119 FPS maximum. The gaps between presets are 23 FPS from Low to Medium, 26 FPS from Medium to High, and 22 FPS from High to Ultra. These gaps are larger than at lower resolutions, confirming that 4K amplifies the performance cost of each quality tier. The progression from 1080p to 4K at each setting is roughly 50-60 FPS, which is a substantial drop but expected given the fourfold increase in pixel count.
FAQ
Q: What is the best resolution for this combo based on the data?
A: The data shows that 2560x1440 at High settings delivers 126 FPS average, which is the best balance of visual quality and performance. At 4K, High at 78 FPS is the highest playable preset, while 1080p offers higher frame rates but with diminishing visual returns.
Q: How does the RTX 4080 compare to its nearest rival in synthetic benchmarks?
A: The RTX 4080 has an average benchmark score of 54247, which is 0.1% higher than the NVIDIA GeForce RTX 4080 SUPER at 54209. The AMD Radeon Pro W5700X and AMD Radeon RX 6750 GRE 12 GB score 54828 and 55698, respectively, placing them 1.1% and 2.6% higher.
Q: Is the Ryzen 7 5700X3D a bottleneck at any resolution?
A: The data does not indicate a CPU bottleneck. At 1080p Low, the combo reaches 183 FPS, and at 4K Low it achieves 127 FPS, with the GPU being the limiting factor at higher resolutions. The CPU’s 8 cores and 16 threads, along with its 96 MB L3 cache, provide sufficient headroom.
Q: What is the lowest frame rate recorded in the measured FPS data?
A: The lowest average frame rate is 56 FPS, which occurs at 3840x2160 with Ultra settings. The lowest minimum FPS is 88 FPS, recorded at 3840x2160 with Medium settings.
Q: How does the combo rank among all tested combinations in Outriders?
A: The combo ranks 1023 out of 3710 tested combinations, placing it in the top 27.6% of all combos. This is a strong showing, given that the RTX 4080 is a high-end GPU and the 5700X3D is a capable mid-range CPU.
Q: What is the difference in FPS between Low and Ultra at 4K?
A: At 3840x2160, Low settings average 127 FPS while Ultra averages 56 FPS, a difference of 71 FPS. This represents a 55.9% drop from Low to Ultra, highlighting the heavy cost of Ultra at 4K.
CPU Role
The AMD Ryzen 7 5700X3D plays a supporting role in this combo, and its specifications are well-suited to Outriders’ multi-threaded engine. The CPU has 8 cores and 16 threads, with a base clock of 3.00 GHz and a boost clock of 4.10 GHz. Its architecture is Zen 3, codenamed Vermeer, built on a 7 nm process at TSMC with 8,850 million transistors on a 74 mm² die. The most notable feature is the 96 MB of shared L3 cache, which is a hallmark of the X3D series and provides a significant advantage in games that exhibit cache sensitivity.
In synthetic benchmarks, the 5700X3D scores 22366 in Cinebench R23 multi-core and 3157 in single-core, which are solid numbers but not class-leading. Its multi-threaded performance is further evidenced by a 3DMark max-threads score of 6755 and a Geekbench multi-core score of 11086. The CPU’s 77th percentile ranking among all CPUs, with an average benchmark score of 24709, places it above most mainstream processors. Its nearest rivals include the AMD Ryzen 5 7600X3D, which scores 24728 (0.1% higher), and the AMD Ryzen 9 5900HX at 24822 (0.5% higher), showing that the 5700X3D is competitive with newer and higher-tier parts.
In Outriders, the CPU’s role is to feed frames to the RTX 4080 without becoming a bottleneck. The data shows that at 1080p Low, where the GPU has the least work, the combo reaches 183 FPS, which is a high frame rate but not extreme. This suggests that the CPU’s single-thread performance, measured at 804 in 3DMark single-thread and 3157 in Cinebench R23 single-core, is sufficient to keep up with the GPU’s output. The 16 threads are more than enough for Outriders’ multi-threaded rendering and physics, and the 96 MB L3 cache likely helps with the game’s asset streaming and entity management during combat.
The CPU’s memory support for DDR4 at dual-channel bandwidth of 51.2 GB/s is a potential limitation, but the measured FPS do not show any signs of memory bandwidth constraining performance. At 4K Ultra, the 56 FPS average is clearly GPU-bound, and at 1080p, the frame rates are high enough that any CPU limitation would manifest as inconsistent frame times, which are not present in the data. The 5700X3D’s TDP of 105 W and its active production status indicate that it is a power-efficient and current part, but these factors are secondary to its actual gaming performance.
How This Combo Ranks
The combination of AMD Ryzen 7 5700X3D and NVIDIA GeForce RTX 4080 ranks 1023 out of 3710 tested combos in Outriders, placing it in the 72.4th percentile of all combinations. This ranking is strong, though not top-tier, which is expected given that the CPU is a mid-range part from the 5000 series while the GPU is a high-end Ada Lovelace card. The percentile ranking of the CPU itself is 77, and the GPU is at 86, so the combo’s rank is slightly lower than either component’s individual percentile, suggesting that the pairing does not fully unlock the GPU’s potential in this specific game.
The RTX 4080’s nearest rivals in synthetic benchmarks are the RTX 4080 SUPER, which is 0.1% slower, and the AMD Radeon RX 6750 GRE 12 GB, which is 2.6% faster. In real-world Outriders performance, the 4080’s results are strong, but the combo rank of 1023 indicates that there are 1022 other combinations that achieve higher average FPS in this game. These would likely include faster CPUs paired with the same or better GPUs, but the data does not specify which combos outrank this one.
The gap between the 5700X3D’s CPU rank and the combo rank suggests that Outriders is more GPU-dependent than CPU-dependent, as the GPU’s 86th percentile is higher than the combo’s 72.4th percentile. The CPU’s nearest rival, the AMD Ryzen 5 7600X3D, scores nearly identically in synthetic tests, so the choice of CPU is unlikely to dramatically alter the combo rank. The 1023rd position out of 3710 is a solid result, placing this combo in the top third of all tested systems, which is consistent with the measured FPS showing a playable experience at all resolutions and settings, with the only exception being 4K Ultra where the average dips to 56 FPS. Overall, the data indicates that this combo is well-balanced for Outriders, with the GPU carrying the load at higher resolutions and the CPU providing enough headroom to avoid limiting frame rates at lower settings.
Hardware Specifications
AMD Ryzen 7 5700X3D
NVIDIA GeForce RTX 4080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700X3D + NVIDIA GeForce RTX 4080 in Outriders
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 127.0 |
| 3840x2160 | Medium | 104.0 |
| 3840x2160 | High | 78.0 |
| 3840x2160 | Ultra | 56.0 |
| 2560x1440 | Low | 157.0 |
| 2560x1440 | Medium | 140.0 |
| 2560x1440 | High | 126.0 |
| 2560x1440 | Ultra | 108.0 |
| 1920x1080 | Low | 183.0 |
| 1920x1080 | Medium | 163.0 |
| 1920x1080 | High | 147.0 |
| 1920x1080 | Ultra | 130.0 |
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