Outriders

Outriders

AVERAGE FPS
142
excellent

This combination delivers exceptional performance with an average of 142 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 60 85 107 144
1440p QHD 116 145 157 177
1080p Full HD 146 170 187 211

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 144
3840x2160 Medium 107
3840x2160 High 85
3840x2160 Ultra 60
2560x1440 Low 177
2560x1440 Medium 157
2560x1440 High 145
2560x1440 Ultra 116
1920x1080 Low 211
1920x1080 Medium 187
1920x1080 High 170
1920x1080 Ultra 146

Outriders with AMD Ryzen 7 5700X + NVIDIA GeForce RTX 5080, In-Depth Analysis

The benchmark data for Outriders, captured with an AMD Ryzen 7 5700X and NVIDIA GeForce RTX 5080, shows a system that scales predictably across resolutions and settings. The measured frames per second (FPS) reveal a configuration where the GPU is the primary driver of performance at higher visual fidelity, while the CPU maintains a solid foundation for high frame rates at lower settings. This analysis breaks down the measured results to understand the balance between the processor, graphics card, and game engine demands.

Resolution Scaling

The FPS drop from 1080p to 4K is steep and indicative of a GPU-bound workload at higher resolutions. At High settings, the average frame rate falls from 169.6 FPS at 1920x1080 to 145.1 FPS at 2560x1440, a reduction of 24.5 FPS. Moving to 3840x2160, the average plummets to 84.9 FPS, which is a 49.8% decrease from the 1080p result. This significant decline highlights that the GeForce RTX 5080 is being pushed to its limits as pixel count increases, with the rendering load on the GPU becoming the dominant factor.

The scaling pattern is consistent across all settings presets. For instance, at Medium settings, the average FPS goes from 186.8 at 1080p to 157.1 at 1440p, and then down to 106.7 at 4K. The difference between 1080p and 1440p is relatively modest, but the jump to 4K always produces a substantial performance hit. This suggests that while the card handles 1440p with ease, 4K resolution demands a significant amount of graphical processing power, making it the most demanding scenario for this combo.

At Low settings, the scaling is less dramatic in absolute terms but still pronounced. The average FPS at 1080p is 210.7, dropping to 176.5 at 1440p and 143.9 at 4K. Even with the lowest graphical load, the 4K resolution still results in a 31.7% performance reduction compared to 1080p. This indicates that the sheer number of pixels at 4K imposes a heavy burden on the GPU's fill rate and memory bandwidth, regardless of the complexity of the shaders or effects.

The data implies that the limiting component changes with resolution. At 1080p, the high frame rates suggest the CPU is keeping up adequately, but the GPU is still the main bottleneck. At 4K, the GPU is unequivocally the limiting factor, as the performance drop is directly correlated with the increased rendering resolution. The system is not CPU-limited at any tested resolution, as the frame rates remain high, but the GPU headroom diminishes rapidly as resolution increases.

CPU Role

The AMD Ryzen 7 5700X is an 8-core, 16-thread processor based on the Zen 3 architecture, with a base clock of 3.40 GHz and a boost clock of 4.60 GHz. It features 32 MB of shared L3 cache and supports DDR4 memory with a dual-channel bus. In the context of Outriders, this CPU provides ample processing power to feed the RTX 5080, especially at lower resolutions where the GPU is less burdened.

The CPU benchmarks show a strong multi-threaded performance, with a Cinebench R23 multi-core score of 22620 and a single-core score of 3193. The 3DMark 16-thread score of 6858 and 2-thread score of 1821 indicate a balanced performance that scales well across core counts. The PassMark multi-thread score of 26612 further confirms its capability in heavily threaded workloads. This processing power ensures that the CPU is not a bottleneck in Outriders, even when aiming for high frame rates at 1080p.

At 1080p with Low settings, the average FPS reaches 210.7, which is a very high frame rate that relies on the CPU to process game logic and draw calls quickly. The Ryzen 7 5700X, with its high boost clock and efficient architecture, is clearly capable of handling this workload, as the frame rates do not show signs of a CPU limitation. The difference between 1080p and 1440p at Low settings is 34.2 FPS, which is less than the difference between Low and High settings at the same resolution, indicating that the CPU is not the primary constraint.

The processor's 65W TDP and 7nm process node make it an efficient choice for sustained gaming sessions. The data shows that the CPU's role is to maintain a high baseline performance, allowing the GPU to be the deciding factor in visual quality settings. The 16 threads are sufficient for Outriders, as the game likely does not utilize all of them fully, but the high single-thread performance ensures smooth frame pacing.

GPU Role

The NVIDIA GeForce RTX 5080 is a powerhouse with 16 GB of GDDR7 memory on a 256-bit bus, providing a memory bandwidth of 960.0 GB/s. Its base clock is 2295 MHz with a boost clock of 2617 MHz. This hardware configuration is designed to handle high-resolution textures and complex rendering effects, as evidenced by its strong benchmark scores, including a 3DMark Steel Nomad score of 8637 and a PassMark G3D score of 36565.

The GPU’s role in Outriders is critical, as it directly determines the frame rate at higher settings and resolutions. The measured FPS shows that at 4K Ultra, the average is 59.8 FPS, which is the lowest recorded. This indicates that the RTX 5080 is fully utilized at this extreme setting, pushing the limits of its shading units and memory bandwidth. The 16 GB VRAM is sufficient for the game's textures, but the sheer computational load at 4K Ultra is what causes the frame rate to drop.

At 1440p Ultra, the average FPS is 115.8, which is a much more comfortable experience. The jump from 4K Ultra to 1440p Ultra results in a 56 FPS improvement, showing how sensitive the GPU is to resolution changes. The card's performance at 1080p Ultra is 145.8 FPS, which is still high but not as high as the Low or Medium preset results, confirming that the Ultra settings introduce a significant GPU workload.

The GPU's clock speeds and memory bandwidth are well-matched to the game's demands. The effective memory speed of 30 Gbps provides the necessary throughput for high-resolution textures, while the boost clock of 2617 MHz allows for consistent performance under load. The RTX 5080 is clearly the dominant component in this pairing, and its performance scales inversely with resolution and graphical fidelity. The data shows that to achieve higher frame rates, one must lower the settings, as the GPU is the limiting factor in all tested scenarios except for the lowest resolution and settings.

Settings Recommendations

Based on the measured FPS, the optimal settings depend on the target resolution and desired frame rate. For 4K gaming, the High preset yields an average of 84.9 FPS, which is a playable experience for most titles. The Ultra preset at 4K drops to 59.8 FPS, which might be acceptable for slower-paced games but is not ideal for a looter shooter where smooth aiming is important. The Medium preset at 4K offers a solid 106.7 FPS, providing a good balance between visual quality and performance.

At 1440p, the Ultra preset delivers an average of 115.8 FPS, which is an excellent experience for high-refresh-rate monitors. The High preset at 1440p is even better, hitting 145.1 FPS, and would be the recommended choice for competitive play. The Low preset at 1440p reaches 176.5 FPS, but the visual sacrifice may not be worth the extra frames for most users. The Medium preset at 1440p, with 157.1 FPS, also offers a great balance.

For 1080p, all settings are playable, with the Low preset achieving 210.7 FPS, which is ideal for maximum refresh rates. The Ultra preset at 1080p, with 145.8 FPS, still provides a high frame rate and the best visual quality. The data suggests that the High preset is the sweet spot across all resolutions, offering a significant visual improvement over Medium while maintaining a high frame rate. For the best experience per the measured rows, the High preset at 1440p or 1080p is recommended, as it provides a high average FPS without the performance penalty of Ultra.

How This Combo Ranks

The combination of the AMD Ryzen 7 5700X and NVIDIA GeForce RTX 5080 ranks 222nd out of 1693 tested combos in Outriders. This places it in the top 13.1% of all configurations, indicating a very high-performing setup. The rank is influenced by the GPU's strong performance, as the RTX 5080 is a top-tier card, and the CPU's ability to keep up with it.

The CPU's nearest rivals include the Intel Core i9-11900KF with an average score of 26196 and a deltaPct of 0.1, and the AMD Ryzen 5 7600X with a score of 26272 and a deltaPct of -0.2. This shows that the Ryzen 7 5700X is virtually tied with these processors in overall CPU benchmarks, meaning the CPU is not a differentiating factor in the combo's rank. The GPU's nearest rivals, such as the Intel Arc A570M with a score of 58239 and a deltaPct of 1.6, are also closely matched in synthetic benchmarks, but the RTX 5080's real-world performance in Outriders is what sets this combo apart.

The high rank suggests that this pairing is well-balanced for the game, with neither component severely bottlenecking the other. The data indicates that the combo is better than 87% of all tested systems, making it a formidable setup for Outriders. The rank reflects the GPU's raw power and the CPU's sufficient processing capability to support it.

Measured FPS Breakdown

At 1920x1080, the average FPS varies significantly with settings. Low settings produce an average of 210.7 FPS, Medium settings yield 186.8 FPS, High settings result in 169.6 FPS, and Ultra settings drop to 145.8 FPS. The difference between Low and Ultra is 64.9 FPS, showing the substantial impact of graphical fidelity at this resolution.

At 2560x1440, the averages are 176.5 FPS for Low, 157.1 FPS for Medium, 145.1 FPS for High, and 115.8 FPS for Ultra. The gap between Low and Ultra narrows to 60.7 FPS, but the overall frame rates remain high. The transition from 1080p to 1440p reduces the average FPS by 34.2, 29.7, 24.5, and 30.0 FPS for Low, Medium, High, and Ultra, respectively.

At 3840x2160, the averages are 143.9 FPS for Low, 106.7 FPS for Medium, 84.9 FPS for High, and 59.8 FPS for Ultra. The drop from 1440p to 4K is severe, with reductions of 32.6, 50.4, 60.2, and 56.0 FPS for the respective settings. The Ultra preset at 4K is the only configuration that falls below 60 FPS, making it the most demanding scenario. The data clearly shows a linear progression of performance loss as both resolution and settings increase, with the 4K Ultra configuration representing the absolute limit of this hardware combo.

Hardware Specifications

AMD Ryzen 7 5700X

Cores / Threads 8 / 16
Base Clock 3400 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700X + NVIDIA GeForce RTX 5080 in Outriders

Resolution Settings Avg FPS
3840x2160 Low 143.9
3840x2160 Medium 106.7
3840x2160 High 84.9
3840x2160 Ultra 59.8
2560x1440 Low 176.5
2560x1440 Medium 157.1
2560x1440 High 145.1
2560x1440 Ultra 115.8
1920x1080 Low 210.7
1920x1080 Medium 186.8
1920x1080 High 169.6
1920x1080 Ultra 145.8

Outriders with Ryzen 7 5700X + Other GPUs

See how Outriders performs with the same CPU but different graphics cards.

Outriders with RTX 5080 + Other CPUs

See how Outriders performs with the same GPU but different processors.

Other Games with Ryzen 7 5700X + RTX 5080

Explore FPS benchmarks for other games using this same hardware combination.