Fivem

Fivem

AVERAGE FPS
168
excellent

This combination delivers exceptional performance with an average of 168 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 63 83 98 130
1440p QHD 111 147 184 235
1080p Full HD 173 221 273 299

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 130
3840x2160 Medium 98
3840x2160 High 83
3840x2160 Ultra 63
2560x1440 Low 235
2560x1440 Medium 184
2560x1440 High 147
2560x1440 Ultra 111
1920x1080 Low 299
1920x1080 Medium 273
1920x1080 High 221
1920x1080 Ultra 173

Fivem with AMD Ryzen 7 5700X + NVIDIA GeForce RTX 5080, In-Depth Analysis

The AMD Ryzen 7 5700X and NVIDIA GeForce RTX 5080 combination delivers a compelling performance profile in Fivem, with data showing a clear progression of frame rates across resolutions and settings. The measured results place this pairing at rank 88 out of 1792 tested combos, indicating a top-tier configuration. This analysis examines how the CPU and GPU contribute to the game's performance, how resolution scaling affects the bottleneck, and provides a detailed breakdown of the measured FPS data.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 7 5700X is an 8-core, 16-thread processor based on the Zen 3 architecture, operating at a base clock of 3.40 GHz and a boost clock of 4.60 GHz. This configuration provides substantial multi-threaded capacity, which is relevant for a multiplayer game like Fivem where numerous entities, scripts, and player interactions can create significant CPU overhead. The processor's 32 MB of shared L3 cache and support for dual-channel DDR4 memory with 51.2 GB/s bandwidth help maintain data flow to the cores.

Benchmark data for the 5700X shows a Cinebench R23 multi-core score of 22620 and a single-core score of 3193, with a PassMark multithread score of 26612. These results indicate a balanced processor that excels in both heavily threaded workloads and lighter tasks. The processor's percentile ranking of 83 against all CPUs, with an average benchmark score of 26214, places it slightly above the Intel Core i9-11900KF (deltaPct 0.1) and slightly below the AMD Ryzen 5 7600X (deltaPct -0.2). In Fivem, the CPU's role is particularly pronounced at lower resolutions where the GPU is less stressed, allowing the processor's thread scheduling and cache efficiency to influence frame pacing.

The 5700X's 16 threads provide ample headroom for Fivem's server-side simulation and client-side game logic. The measured FPS at 1080p Low reaches 298.9, which suggests the CPU can keep up with high frame rates when the GPU is not the limiting factor. The boost clock of 4.60 GHz ensures that single-threaded tasks, such as the main game loop or script processing, receive sufficient clock speed. At 4K Ultra, the CPU's contribution becomes less critical as the GPU takes over the rendering load, but the processor still needs to maintain a minimum frame rate to avoid stutters in busy multiplayer scenarios.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5080 is a Blackwell 2.0 architecture GPU with 16 GB of GDDR7 memory on a 256-bit bus, providing a memory bandwidth of 960.0 GB/s. Its base clock is 2295 MHz with a boost clock of 2617 MHz, and it features 10752 shading units, 84 RT cores, and 336 tensor cores. The GPU's FP32 performance is rated at 56.28 TFLOPS, and its pixel rate is 293.1 GPixel/s, making it a high-end card capable of handling demanding graphical workloads.

In the PassMark G3D benchmark, the RTX 5080 scores 36565, with a percentile ranking of 89 against all GPUs. The GPU's average benchmark score of 59188 places it close to the Intel Arc A570M (deltaPct 1.6) and the AMD Radeon Pro W5500X (deltaPct 2.6). For Fivem, the GPU's large VRAM capacity is beneficial for loading high-resolution textures and maintaining stable performance in large, open-world environments. The 16 GB frame buffer ensures that even at 4K resolution with Ultra settings, the GPU does not run out of memory, which would otherwise cause significant frame drops.

The RTX 5080's clock speeds and memory bandwidth are directly reflected in the measured FPS. At 1080p Low, the GPU achieves 298.9 FPS, indicating that the card can output very high frame rates when the graphical load is light. However, the data shows that at 4K Ultra, the average FPS falls to 62.7, which is a substantial drop from the 1080p result. This indicates that the GPU becomes the primary bottleneck at higher resolutions and settings, as the rendering workload increases dramatically. The GPU's DirectX 12 Ultimate support and Vulkan 1.4 compatibility ensure it is well-suited for modern game APIs.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data reveals a clear pattern of performance scaling across resolutions. At 1080p, the average FPS ranges from 173.1 (Ultra) to 298.9 (Low), while at 1440p it ranges from 111.3 (Ultra) to 235.1 (Low), and at 4K it ranges from 62.7 (Ultra) to 130.3 (Low). The drop from 1080p to 4K is substantial, with the Ultra setting showing a decrease from 173.1 to 62.7 FPS, representing a reduction of approximately 64% in frame rate. Similarly, the High setting drops from 221.3 FPS at 1080p to 82.9 FPS at 4K, a reduction of about 63%.

This scaling pattern indicates that the RTX 5080 is the limiting component at higher resolutions. The CPU's performance, as evidenced by its benchmark scores, is sufficient to handle the game logic and draw calls, but the GPU's rendering workload increases quadratically with resolution. The fact that the 1080p Low setting achieves 298.9 FPS, while the 4K Low setting only reaches 130.3 FPS, suggests that the GPU's fill rate and memory bandwidth are the constraining factors at 4K. The CPU is likely able to feed the GPU with data at lower resolutions, but at 4K, the GPU's pixel and texture processing capabilities are stretched.

The data also shows that the gap between Low and Ultra settings widens as resolution increases. At 1080p, the difference between Low and Ultra is 125.8 FPS (298.9 vs 173.1), while at 4K, the difference is 67.6 FPS (130.3 vs 62.7). This indicates that the GPU's performance headroom is more limited at higher resolutions, where each additional graphical effect has a proportionally larger impact on the frame rate. The CPU role becomes less prominent at 4K, as the GPU is more likely to be the bottleneck, but the 5700X still needs to maintain a minimum frame rate to avoid CPU-bound stutters.

FAQ

Q: What is the highest average FPS achieved by this combo in Fivem?

A: The highest average FPS is 298.9, measured at 1920x1080 with Low settings.

Q: How does the CPU's multi-threaded performance compare to its nearest rival?

A: The AMD Ryzen 7 5700X has an average benchmark score of 26214, which is 0.1% higher than the Intel Core i9-11900KF (26196) and 0.2% lower than the AMD Ryzen 5 7600X (26272).

Q: What is the lowest average FPS recorded for this combination?

A: The lowest average FPS is 62.7, recorded at 3840x2160 with Ultra settings.

Q: Does the GPU have sufficient VRAM for 4K gaming in Fivem?

A: The RTX 5080 has 16 GB of GDDR7 memory with a 960.0 GB/s bandwidth, and the measured 4K Ultra average FPS of 62.7 indicates that the VRAM capacity is adequate for the game's demands at that resolution.

Q: How does the combo rank among all tested combinations?

A: The combo ranks 88 out of 1792 tested combos in Fivem, placing it in the top 5% of all configurations.

Q: What is the FPS difference between 1080p and 4K at High settings?

A: At High settings, the average FPS drops from 221.3 at 1920x1080 to 82.9 at 3840x2160, a reduction of 138.4 FPS.

How This Combo Ranks

The combination of the AMD Ryzen 7 5700X and NVIDIA GeForce RTX 5080 achieves a combo rank of 88 out of 1792 tested combinations in Fivem. This places the pairing in the 95th percentile of all tested systems, indicating that it is among the top-performing configurations for this game. The high rank reflects the balance between the CPU's strong multi-threaded performance and the GPU's high-end rendering capabilities.

Given that the CPU ranks in the 83rd percentile against all CPUs and the GPU ranks in the 89th percentile against all GPUs, the combined system ranks higher than either component individually. This suggests that the pairing is well-matched, with the CPU able to support the GPU's output without becoming a significant bottleneck. The rank of 88 means that there are only 87 other tested combos that outperform this setup, which likely include more powerful CPUs or GPUs, but the data shows that this combination is highly capable for Fivem.

The ranking also reflects the game's specific performance characteristics, which appear to be more GPU-intensive at higher resolutions. The fact that the combo achieves over 60 FPS at 4K Ultra and over 170 FPS at 1080p Ultra indicates that it can handle both high-resolution and high-refresh-rate gaming scenarios. The rank of 88 out of 1792 is a strong result, and the measured FPS data supports the conclusion that this is a high-performing configuration for Fivem.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a comprehensive view of performance across three resolutions and four settings levels.

At 1920x1080, the average FPS is 298.9 at Low settings, 273.4 at Medium, 221.3 at High, and 173.1 at Ultra. The difference between Low and Ultra is 125.8 FPS, and the data shows a consistent decrease as settings increase. This resolution allows the GPU to operate at its highest frame rates, with the CPU likely being the limiting factor at Low settings where the GPU is underutilized.

At 2560x1440, the average FPS drops to 235.1 at Low, 183.6 at Medium, 147.3 at High, and 111.3 at Ultra. The gap between Low and Ultra is 123.8 FPS, which is slightly smaller than at 1080p. The reduction from 1080p to 1440p is noticeable, with the High setting losing 74 FPS (from 221.3 to 147.3), indicating that the GPU is starting to become more of a bottleneck.

At 3840x2160, the average FPS falls to 130.3 at Low, 98.3 at Medium, 82.9 at High, and 62.7 at Ultra. The difference between Low and Ultra is 67.6 FPS, which is the smallest gap among all resolutions. This indicates that the GPU is heavily stressed at 4K, and the performance ceiling is much lower. The High setting at 4K (82.9 FPS) is lower than the Ultra setting at 1440p (111.3 FPS), showing the significant impact of resolution on performance.

The data shows that the RTX 5080 can deliver over 60 FPS at 4K across all settings, with the Ultra setting barely meeting the 60 FPS threshold. At 1080p, all settings exceed 170 FPS, making this combo suitable for high-refresh-rate monitors. The 1440p results are strong, with even the Ultra setting exceeding 110 FPS. Overall, the measured FPS breakdown illustrates a well-balanced system that performs admirably across a wide range of gaming scenarios.

Hardware Specifications

AMD Ryzen 7 5700X

Cores / Threads 8 / 16
Base Clock 3400 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700X + NVIDIA GeForce RTX 5080 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 130.3
3840x2160 Medium 98.3
3840x2160 High 82.9
3840x2160 Ultra 62.7
2560x1440 Low 235.1
2560x1440 Medium 183.6
2560x1440 High 147.3
2560x1440 Ultra 111.3
1920x1080 Low 298.9
1920x1080 Medium 273.4
1920x1080 High 221.3
1920x1080 Ultra 173.1

Fivem with Ryzen 7 5700X + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 5080 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 7 5700X + RTX 5080

Explore FPS benchmarks for other games using this same hardware combination.