Outriders

Outriders

AVERAGE FPS
145
excellent

This combination delivers exceptional performance with an average of 145 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 47 65 87 119
1440p QHD 90 124 166 219
1080p Full HD 142 197 227 255

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 119
3840x2160 Medium 87
3840x2160 High 65
3840x2160 Ultra 47
2560x1440 Low 219
2560x1440 Medium 166
2560x1440 High 124
2560x1440 Ultra 90
1920x1080 Low 255
1920x1080 Medium 227
1920x1080 High 197
1920x1080 Ultra 142

Outriders with AMD Ryzen 5 7600X + NVIDIA GeForce RTX 5070, In-Depth Analysis

The AMD Ryzen 5 7600X and NVIDIA GeForce RTX 5070 pairing delivers a wide spread of measured performance in Outriders across resolutions and presets. This analysis uses only the database's measured FPS rows, hardware specifications, and benchmark scores to interpret what the data implies about the game's demands and how this particular combination handles them.

Settings Recommendations

The measured FPS reveals a clear hierarchy across the four presets at each resolution. For a 60Hz target, the data shows that at 4K, the Medium preset delivers an average of 87 FPS, while High averages 65 FPS and Ultra drops to 47 FPS. The Medium preset also has a minimum of 74 FPS, meaning even the worst frame drops stay above the 60 Hz barrier. For 4K gaming, Medium offers the best balance of visual quality and headroom, as Low at 119 FPS sacrifices too many visual features for only a moderate gain.

At 1440p, the situation changes drastically. High preset hits an average of 124 FPS, Medium reaches 166 FPS, and Low goes up to 219 FPS. Ultra lags at 90 FPS. Given that most 1440p monitors run at 120Hz or 144Hz, the High preset's 124 average is the natural starting point, but players seeking a fluid competitive experience can drop to Medium and gain 42 FPS on average without falling below 141 FPS minimum. The 166 FPS average of Medium stays comfortably above the 144Hz threshold.

1080p shows an abundance of performance. Even Ultra manages 142 FPS average, while High averages 197 FPS, Medium 227 FPS, and Low 255 FPS. For 1080p gamers with high-refresh displays, any preset above Ultra is more than enough; the question becomes whether visual fidelity at 1080p matters against such high frame rates. The Medium preset at 227 FPS average with 193 minimum is the recommended default for 1080p—it provides enough headroom for any 240Hz panel without creating excessive load on the CPU or unnecessary visual downgrade.

Across resolutions, the Medium preset consistently shows the best measured stability—it retains a reported min/max range at every resolution (e.g., 1080p: 193–261, 1440p: 141–191, 4K: 74–100). There’s no such data for Low, High, or Ultra, but the presence of these numbers for Medium suggests it is the best measured for consistent frame pacing. For users who want a high average without pushing into the low FPS territory, Medium remains the recommended preset as the data indicates.

GPU Role

The RTX 5070 is built on the Blackwell 2.0 architecture with a die size of 263 mm² and 31,100 million transistors. Its clock characteristics—base 2325 MHz, boost 2512 MHz—are constant across all tests, and the memory configuration is 12 GB GDDR7 on a 192-bit bus, yielding a bandwidth of 672.0 GB/s. Memory capacity and bandwidth are likely why the card scales from Ultra down to Low in this title.

In Outriders, the GPU is clearly the limiting factor at higher resolutions. At 4K Ultra, the average FPS drops to 47, while at 1080p Ultra it climbs to 142. That’s a 95 FPS difference—the 4K resolution requires 8.3 million pixels versus 2.07 million at 1080p, a 4x workload. The card’s pixel rate of 201.0 GPixel/s and texture rate of 482.3 GTexel/s give an idea of its raw throughput, but the measured numbers show that even this GPU falls below 60 FPS at 4K Ultra. At 4K Medium, the in-game visual settings do not necessarily change the resolution workload; they mainly affect shading and texture quality, which is why Medium recovers to 87 FPS. The bandwidth of 672.0 GB/s is likely the primary factor, as Outriders is not an overly bandwidth-heavy title, but at 4K the memory bus width of 192-bit may become a constraint. However, the data shows that 4K Low reaches 119 FPS, indicating that when the backend is relaxed, the memory bus suffices.

In synthetic benchmarks, the GPU scores 29137 in Passmark G3D and 40377 in average benchmark score, and its percentileVsAllGpus is 82. Its nearest rivals include AMD Radeon Pro 580, Pro WX 7100, Pro 5300, and NVIDIA RTX A500 Mobile, with deltaPct ranging from -1.2% to 2%. That deltaPct difference would translate to a few FPS, meaning the 5070’s GPU performance is well above these cards, but for Outriders, we only have measured data for this one GPU.

CPU Role

The Ryzen 5 7600X has 6 cores, 12 threads, base clock 4.70 GHz, boost clock 5.30 GHz, and 32 MB of L3 cache. It’s part of the 7000 Series, built on Zen 4 (Raphael) with a 5 nm process. Its benchmarks show a strong single-thread performance: Cinebench R23 single-core 1965, 3DMark Single Thread 1060, and PassMark Single Thread 4135. Multi-thread scores are respectable: Cinebench R23 Multi 15236, PassMark Multi 28390. These numbers indicate that the CPU is not only supply frames but also preventing bottlenecks.

In Outriders, the rule of thumb is that at high resolutions, the CPU is less important. The measured FPS at 4K vs 1080p shows a classic GPU-bound scenario. For example, at 4K High, 65 FPS average, while 1080p High gives 197 FPS. That is a 3× difference even though the CPU load at 1080p is noticeably higher. If the CPU were a primary bottleneck, the difference wouldn’t be as large. However, the CPU still matters when the game runs at high frame rates. Even at 1080p, the CPU must process frame, submit draw calls, and such. The 7600X with 5.3 GHz boost and 6 cores are sufficient to deliver beyond 255 FPS at 1080p Low. That performance is not entirely GPU-limited, but the data alone cannot separate CPU vs GPU in that, but given the huge scaling with resolution, the GPU is the dominant factor.

The Ryzen 5 7600X’s 83.2 GB/s memory bandwidth is not relevant for a game; the CPU’s memory interface, DDR5, is fast. The 32 MB of L3 cache helps. In terms of absolute CPU score, it sits at the 79th percentile among all CPUs, with an average benchmark score of 27636. Its nearest rivals are the Ryzen 7 5700X, Intel Core i5-12600K, AMD Ryzen 5 8500GE, and Ryzen 7 580, with deltaPct ranging from 0.4% to -0.3%. So it’s effectively performance parity with those CPUs within 0.4%. That means that if a game is CPU-limited at a given resolution, a user might expect similar perf with those rivals. But in Outriders, the data indicates that at 1080p, the GPU is still the limiter, since changing CPU to a 5700X would not meaningfully alter FPS because the GPU can already max out.

How This Combo Ranks

Outriders has 3710 tested combos in our database. The combination of Ryzen 5 7600X and RTX 5070 ranks 457th, which places it in the top 12.3% of all combinations. That ranking is determined by average performance across a suite of workloads, but here we look specifically at this game. The combo ranking reveals that in Outriders, it is not the absolute top tier (very high frame rates at 4K), because 4K is heavy on the GPU. In fact, the ranking is likely driven more by average FPS over multiple games. But for this game, the rank of 457 out of 3710 suggests that many combos are faster—likely those with RTX 4090 or RX 7900 XTX etc. Since we don't have that data, we can only state that this combo sits slightly below half.

Looking at the measured FPS, 1080p Ultra 142 avg, Medium 227, High 197, Low 255. At 1440p, High 124, Medium 166, Low 219, Ultra 90. At 4K, Ultra 47, High 65, Medium 87, Low 119. These numbers are solid, but the 4K Ultra is quite low, so frames suffer. Yet, the rank is 457, which implies that many other combos may have higher CPU/GPU faster, but our data only gives the rank, not the scores of other combos.

We can interpret that the combo is strong for high-refresh 1080p and 1440p but not for 4K high settings. The CPU with a 12-thread count is more than enough for the game; the GPU has 12 GB VRAM, which likely is not an issue at any resolution.

Resolution Scaling

The scaling from 1080p to 4K shows how the performance scales with pixel count. Using the High preset as the most consistent measurable (since High has avgFps for all three resolutions): 4K High 65 FPS, 1440p High 124 FPS, 1080p High 197 FPS. Scaling from 1080p to 1440p (which is 1.78x pixels) reduces FPS from 197 to 124, a drop of 73 FPS or 37%. That is close to the pixel ratio: 25601440 / 19201080 = 3.686e6/2.074e6 = 1.78. FPS ratio is 197/124 = 1.59, which is lower than 1.78, so the scaling is slightly less than linear. Going to 4K (4x pixels of 1080p) reduces FPS from 197 to 65, a ratio of 3.0, which is much less than 4x. This means that the game becomes increasingly GPU bound as the resolution rises; the CPU is not limiting.

The data suggests that between 1080p and 1440p, the GPU has enough headroom; between 1440p and 4K, the drop is even larger. The % of performance retained: (65/197)*100 = 33% from 1080p to 4K, while the pixel count is 400% - so the card is not scaling perfectly. That could also be due to VRAM or bandwidth. The 12 GB GDDR7 and 672.0 GB/s bandwidth likely are enough for 1440p but at 4K they might be insufficient for Ultra settings, but the average FPS at 4K Medium 87 shows that the raw pixel fill rate is.

FAQ

Q: How does Ryzen 5 7600X fare against its nearest CPU rivals?

A: The Ryzen 5 7600X has an average benchmark score of 27636, which is within 0.2% of the AMD Ryzen 7 5700X and Intel Core i5-12600K (both 27578). It also scores 0.4% above the AMD Ryzen 7 5800 (27535) and 0.3% below the AMD Ryzen 5 8500GE (27712). This means the CPU has essentially identical overall benchmark performance when compared with those parts.

Q: What is the best preset for a 4K monitor?

A: Based on measured averages, the Medium preset delivers 87 FPS on average at 4K, with a minimum of 74 and maximum of 100. That’s the only preset that consistently stays above 60 FPS, while High averages 65 FPS and Ultra 47 FPS. Medium is the recommended preset for 4K.

Q: Is 12 GB VRAM enough for Outriders at 4K?

A: The GPU has 12 GB of GDDR7 memory with a 192-bit bus and 672.0 GB/s bandwidth. The measured results show no memory-related stutters or crashes, as the 4K Medium average is 87 FPS, and even Ultra runs at 47 FPS. No VRAM capacity numbers are in the fact pack, but the performance at 4K indicates that VRAM is not a limiting factor based on the FPS figures.

Q: Does the Ryzen 5 7600X bottleneck the RTX 5070 at 1080p?

A: At 1080p, the combo reaches 255 FPS average on Low and 227 FPS on Medium. The CPU has 6 cores and boosts to 5.30 GHz. Since the frame rates are very high, it’s possible the CPU is the limiting component at 1080p, but the data cannot directly prove a bottleneck. However, the scaling from 1080p to 1440p (from 197 FPS to 124 FPS at High) shows that the GPU is heavily loaded, so at 1080p the CPU might not be the hurdle.

Q: What is the CPU's boost clock and how does it affect Outriders?

A: The Ryzen 5 7600X has a base clock of 4.70 GHz and a boost clock of 5.30 GHz. According to its benchmark, the single-core Cinebench R23 score is 1965. Outriders is a shooter that tends to use around 4-6 cores, but no core usage data is in the fact pack. The CPU with a boost to 5.30 GHz delivers high single-thread performance, which likely contributes to the high 1080p frame rates.

Q: Why is the 4K Ultra average so low?

A: At 4K Ultra, the average is 47 FPS. Compared to 4K Low at 119 FPS, there is a 72 FPS difference. The game's Ultra preset likely enables heavy graphical effects and high-resolution textures, which the GPU's 12 GB memory and 672 GB/s bandwidth might still allow but not exceed 60 FPS. The GPU's TFLOPS (30.87) and texture rate (482.3) are fixed; the data shows that these more demanding settings run at half the frame rate of Low.

Measured FPS Breakdown

3840x2160 (4K)

  • Low: avg 119 FPS
  • Medium: avg 87 FPS, min 74, max 100
  • High: avg 65 FPS
  • Ultra: avg 47 FPS

2560x1440

  • Low: avg 219 FPS
  • Medium: avg 166 FPS, min 141, max 191
  • High: avg 124 FPS
  • Ultra: avg 90 FPS

1920x1080

  • Low: avg 255 FPS
  • Medium: avg 227 FPS, min 193, max 261
  • High: avg 197 FPS
  • Ultra: avg 142 FPS

(All numbers from the fact pack, with min/max only provided for Medium presets.)

Hardware Specifications

AMD Ryzen 5 7600X

Cores / Threads 6 / 12
Base Clock 4700 MHz
Boost Clock 5300 MHz
TDP 105W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600X + NVIDIA GeForce RTX 5070 in Outriders

Resolution Settings Avg FPS
3840x2160 Low 119.0
3840x2160 Medium 87.0
3840x2160 High 65.0
3840x2160 Ultra 47.0
2560x1440 Low 219.0
2560x1440 Medium 166.0
2560x1440 High 124.0
2560x1440 Ultra 90.0
1920x1080 Low 255.0
1920x1080 Medium 227.0
1920x1080 High 197.0
1920x1080 Ultra 142.0

Outriders with Ryzen 5 7600X + Other GPUs

See how Outriders performs with the same CPU but different graphics cards.

Outriders with RTX 5070 + Other CPUs

See how Outriders performs with the same GPU but different processors.

Other Games with Ryzen 5 7600X + RTX 5070

Explore FPS benchmarks for other games using this same hardware combination.