Outriders
This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 24 | 34 | 45 | 62 |
| 1440p QHD | 47 | 65 | 87 | 119 |
| 1080p Full HD | 74 | 103 | 137 | 173 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Outriders with AMD Ryzen 5 5600F + NVIDIA GeForce RTX 2060, In-Depth Analysis
The AMD Ryzen 5 5600F paired with the NVIDIA GeForce RTX 2060 delivers a playable, if not spectacular, experience in Outriders. The benchmark data places this combination at rank 2307 out of 2913 tested combos, indicating that it sits in the lower half of the performance distribution for this title. The results reveal a system where the GPU is the primary constraint at higher resolutions, while the CPU provides sufficient headroom at lower settings.
Resolution Scaling
The measured FPS data shows a steep performance curve as resolution increases, which is typical for a GPU-bound title. At 1920x1080 with High settings, the combo produces an average of 103 FPS. Moving to 2560x1440 drops this to 65 FPS, a reduction of approximately 37%. At 3840x2160, the average falls further to 34 FPS, which is roughly 67% below the 1080p figure. This scaling pattern indicates that the RTX 2060’s rendering throughput is the limiting factor when pixel count rises.
The gap between resolution tiers is not uniform. From 1080p to 1440p, the frame rate drops by 38 FPS, while from 1440p to 4K, it drops by another 31 FPS. This suggests that the GPU’s memory bandwidth and shading capacity are progressively overwhelmed. The RTX 2060 has 1920 shading units and a 192-bit memory bus, which are modest by modern standards, and the data reflects that. At 4K, the system cannot maintain a smooth experience on High settings, averaging just 34 FPS, which falls below the 60 FPS threshold most players target.
Interestingly, the Low preset at 4K yields 62 FPS, which is nearly double the High preset result. This wide variance between settings at the same resolution points to a GPU that is heavily dependent on reducing shading load to cope with high pixel counts. The scaling from Low to Ultra at 1080p—from 173 FPS down to 74 FPS—further confirms that the GPU’s compute resources are the bottleneck, as the CPU has ample headroom to feed frames at lower settings.
GPU Role
The NVIDIA GeForce RTX 2060 is a Turing-architecture part with 6 GB of GDDR6 memory on a 192-bit bus, providing 336.0 GB/s of bandwidth. Its base clock is 1365 MHz with a boost of 1680 MHz. In Outriders, this configuration yields an average score of 15290 in the database’s GPU benchmarks, placing it at the 58th percentile of all GPUs. Its nearest rivals are the GTX 580 (deltaPct 0), Radeon 680M (deltaPct 0.1), RTX 3050 OEM (deltaPct 0.6), and RX 7600 (deltaPct 0.8)—all within a narrow performance band.
The 6 GB VRAM capacity is a critical factor at higher resolutions. At 3840x2160, the Ultra preset averages just 24 FPS, suggesting that memory capacity and bandwidth are severely strained. While the Medium preset at 4K shows a minimum of 38 FPS and a maximum of 52 FPS, the average of 45 FPS indicates inconsistent frame pacing under memory pressure. The 336.0 GB/s bandwidth is insufficient for the high texture and geometry loads that 4K Ultra demands, leading to the lowest measured result in the dataset.
At 1080p and 1440p, the GPU performs more credibly. The High preset at 1440p averages 65 FPS, and the Low preset reaches 119 FPS. The data shows that the RTX 2060’s 6 GB frame buffer is adequate for these resolutions, as the average FPS scales more linearly with settings. The FP32 throughput of 6.451 TFLOPS provides enough raw compute for Outriders’ effects, but the 48 ROPs limit pixel fill at high resolutions. This is why 4K performance collapses unless settings are reduced to Low, where the GPU can keep up with the pixel workload.
CPU Role
The AMD Ryzen 5 5600F is a 6-core, 12-thread Zen 3 processor with a base clock of 3.00 GHz and a boost of 4.00 GHz. It has 32 MB of shared L3 cache and a 65 W TDP. In the database’s CPU benchmarks, it scores 36945 on average, placing it at the 85th percentile of all CPUs. Its nearest rivals are the Intel Core Ultra 5 225 (deltaPct 0), AMD Ryzen 5 5500X3D (deltaPct -0.2), AMD Ryzen AI 7 PRO 450 (deltaPct -0.4), and Intel Core i9-12900T (deltaPct -0.5), all within a negligible performance margin.
In Outriders, the CPU does not appear to be a limiting factor. At 1080p Low, the system achieves 173 FPS, which is well above the refresh rate of most displays. Even at 1080p Ultra, the 74 FPS average suggests that the CPU can feed the GPU without stalling. The 12 threads are sufficient for Outriders’ multi-threaded engine, as the game is not known for heavy CPU utilization beyond a few cores. The passmark_multithread score of 19236 and single-thread score of 2872 confirm that this processor has solid per-core performance, which is what matters for frame pacing in a looter shooter.
The data indicates that the CPU’s role becomes more pronounced only when the GPU is not the bottleneck, such as at 1080p Low where the system hits 173 FPS. At higher resolutions, the GPU’s rendering load dominates, and the CPU’s advantage over its rivals (all within 0.5% in benchmark scores) becomes irrelevant. The 5600F’s 4.00 GHz boost clock provides adequate responsiveness, but the measured FPS deltas across resolutions are almost entirely attributable to the GPU’s limitations.
FAQ
Q: What is the best resolution for this combo in Outriders?
A: The data shows 1920x1080 as the most viable resolution, with the High preset averaging 103 FPS and the Low preset reaching 173 FPS. At 2560x1440, High drops to 65 FPS, which is still playable but less smooth.
Q: Can this system handle 4K gaming in Outriders?
A: Only at Low settings, where it averages 62 FPS. At Medium, the average falls to 45 FPS with a minimum of 38 FPS, and at High it drops to 34 FPS. Ultra is not viable at 24 FPS.
Q: How does the RTX 2060 compare to its nearest rivals in GPU benchmarks?
A: The RTX 2060 scores 15290, which is essentially tied with the GTX 580 (deltaPct 0) and Radeon 680M (deltaPct 0.1). It is 0.6% ahead of the RTX 3050 OEM and 0.8% ahead of the RX 7600.
Q: Is the Ryzen 5 5600F a bottleneck at any settings?
A: The data does not indicate a CPU bottleneck. At 1080p Low, the system achieves 173 FPS, suggesting the CPU can deliver frames well beyond the GPU’s capabilities at higher settings.
Q: What is the frame time consistency like at 1440p Medium?
A: The Medium preset at 2560x1440 shows an average of 87 FPS with a minimum of 74 FPS and a maximum of 99 FPS, indicating a tight frame pacing window.
Q: How does this combo rank among all tested systems?
A: The combo ranks 2307 out of 2913 tested combos for Outriders, placing it in the lower 21% of all configurations.
How This Combo Ranks
The comboRankInGame data places this specific CPU-GPU pairing at 2307 out of 2913 total combos tested for Outriders. This rank of 2307 indicates that the system performs better than roughly 606 other combinations but worse than the majority of tested setups. Given that the GPU’s percentileVsAllGpus is 58 and the CPU’s is 85, the overall rank suggests that the GPU drags the combined performance down relative to the CPU’s capability. The system is not at the bottom of the list—609 combos are below it—but it is firmly in the lower third of the distribution.
The delta between the CPU’s high percentile and the GPU’s mid-range percentile highlights a mismatch. The Ryzen 5 5600F is capable of supporting a more powerful GPU, but the RTX 2060 limits the system’s ability to push high frame rates at higher resolutions. This is reflected in the measured FPS, where the CPU’s headroom is unused at 4K, as the GPU cannot keep up. For players with a 1080p display, this rank is serviceable, but for 1440p or 4K, the system will struggle relative to better-ranked combos.
Measured FPS Breakdown
The dataset provides 12 measured FPS rows across three resolutions and four settings. At 1920x1080, the Low preset delivers an average of 173 FPS, which is the highest result in the entire dataset. Medium at 1080p averages 137 FPS, with a minimum of 117 FPS and a maximum of 158 FPS. High at 1080p drops to 103 FPS, and Ultra falls to 74 FPS. The spread from Low to Ultra at 1080p is 99 FPS, showing a significant performance cost for maxed-out settings.
At 2560x1440, the Low preset averages 119 FPS, which is still smooth. Medium averages 87 FPS, with a minimum of 74 FPS and a maximum of 99 FPS, providing a stable experience. High drops to 65 FPS, and Ultra falls to 47 FPS. The 1440p results show that the system can handle medium settings at this resolution without major frame drops, but High and Ultra require compromises.
At 3840x2160, the Low preset averages 62 FPS, which is the only playable option. Medium averages 45 FPS, with a minimum of 38 FPS and a maximum of 52 FPS, indicating inconsistent performance. High drops to 34 FPS, and Ultra falls to 24 FPS. The 4K data reveals that the RTX 2060 is not suited for this resolution beyond the lowest settings, as the GPU’s 6 GB memory and 192-bit bus are insufficient for the increased pixel load.
Settings Recommendations
Based on the measured FPS rows, the optimal experience depends on the target resolution. For 1920x1080, the High preset at 103 FPS is the best balance of visual quality and performance, as it exceeds the 60 FPS threshold while maintaining acceptable detail. The Ultra preset at 74 FPS is also viable for players who prioritize image quality, but the 29 FPS drop from High may not be worth the marginal visual gains.
For 2560x1440, the Medium preset is the recommended choice, averaging 87 FPS with a minimum of 74 FPS. This provides a smooth experience without the frame rate volatility seen at High (65 FPS) or the visual downgrade of Low (119 FPS). The Ultra preset at 47 FPS is too low for fast-paced combat, and the minimum frame times are not reported, suggesting potential stutter.
For 3840x2160, the Low preset at 62 FPS is the only setting that delivers a playable frame rate. The Medium preset’s average of 45 FPS and minimum of 38 FPS is borderline, but the low frame times indicate a risk of noticeable hitches. High and Ultra are not recommended, as they fall below 35 FPS, which is unsuitable for a looter shooter requiring quick reactions. In summary, the data suggests that this combo is best suited for 1080p High or 1440p Medium, with 4K reserved for Low settings only.
Hardware Specifications
AMD Ryzen 5 5600F
NVIDIA GeForce RTX 2060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600F + NVIDIA GeForce RTX 2060 in Outriders
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 62.0 |
| 3840x2160 | Medium | 45.0 |
| 3840x2160 | High | 34.0 |
| 3840x2160 | Ultra | 24.0 |
| 2560x1440 | Low | 119.0 |
| 2560x1440 | Medium | 87.0 |
| 2560x1440 | High | 65.0 |
| 2560x1440 | Ultra | 47.0 |
| 1920x1080 | Low | 173.0 |
| 1920x1080 | Medium | 137.0 |
| 1920x1080 | High | 103.0 |
| 1920x1080 | Ultra | 74.0 |
Outriders with Ryzen 5 5600F + Other GPUs
See how Outriders performs with the same CPU but different graphics cards.
Outriders with RTX 2060 + Other CPUs
See how Outriders performs with the same GPU but different processors.
Other Games with Ryzen 5 5600F + RTX 2060
Explore FPS benchmarks for other games using this same hardware combination.