Outriders

Outriders

AVERAGE FPS
50
playable

This combination offers playable performance with an average of 50 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 15 21 28 38
1440p QHD 29 40 53 72
1080p Full HD 45 63 83 115

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 38
3840x2160 Medium 28
3840x2160 High 21
3840x2160 Ultra 15
2560x1440 Low 72
2560x1440 Medium 53
2560x1440 High 40
2560x1440 Ultra 29
1920x1080 Low 115
1920x1080 Medium 83
1920x1080 High 63
1920x1080 Ultra 45

Outriders with AMD Ryzen 5 5500 + Intel Arc B390, In-Depth Analysis

The AMD Ryzen 5 5500 and Intel Arc B390 combination in Outriders produces a performance profile that is heavily constrained by the graphics processor at higher resolutions, while the six-core, twelve-thread CPU provides sufficient headroom to avoid becoming the primary bottleneck at 1080p. The CPU’s 3.60 GHz base clock and 4.20 GHz boost clock, combined with its Zen 3 architecture, place it in the 73rd percentile of all processors, with an average benchmark score of 19,593. This puts it nearly on par with the AMD Ryzen AI 5 430 (0.1% behind), the Intel Core i5-12500 (0.4% behind), and the Intel Core i5-11600KF (0.7% behind), while slightly ahead of the Intel Core i7-10700F by 0.5%. For a game like Outriders, which is a looter shooter, the CPU’s 16 MB of L3 cache and dual-channel DDR4 memory support (51.2 GB/s bandwidth) are adequate for managing game logic and asset streaming at lower resolutions.

CPU Role — cores, clocks, and how they relate to this game's results

The Ryzen 5 5500’s specifications—6 cores, 12 threads, 7 nm process, and a 65 W TDP—are typical of a mid-range desktop part aimed at balanced gaming. Its multicore performance, as seen in Cinebench R23 (16,429 points) and Geekbench multicore (7,976 points), suggests it can handle the parallel workloads of a modern game engine without becoming a limiting factor. However, the measured FPS data reveals that the CPU is not the dominant constraint in most scenarios. At 1920x1080 with Low settings, the combo achieves 115 FPS average, which is the highest recorded for this pairing. This indicates that the CPU has enough single-thread performance—evidenced by its 3DMark single-thread score of 836 and Cinebench R23 single-core score of 2,319—to drive frame rates well above 100 FPS when the GPU is not overwhelmed.

The single-thread performance is particularly relevant for Outriders, as looter shooters often rely on a few primary threads for physics, AI, and game state updates. The CPU’s passmark single-thread score of 3,058 and 3DMark 2-thread score of 1,645 show that it can deliver adequate responsiveness for these tasks. Yet, the fact that FPS drops from 115 at 1080p Low to 72 at 1440p Low (a 37.4% decrease) strongly suggests that the GPU, not the CPU, is responsible for the performance ceiling. The CPU’s percentile ranking (73rd) and its near-identical average benchmark score to rivals (within 0.7%) reinforce that it is a competent but not exceptional processor; it does not exhibit the kind of headroom that would allow it to compensate for a weak GPU at higher resolutions. In short, the Ryzen 5 5500 is a capable partner, but its role in this combo is to stay out of the way once the resolution climbs.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the best average FPS this combo achieves in Outriders, and at what settings?

A: The highest average FPS is 115, achieved at 1920x1080 with Low settings. This is the only measured row that exceeds the 100 FPS threshold, indicating that the combo is best suited for high-refresh-rate gaming only when graphical demands are minimized.

Q: How does the CPU compare to its nearest rival in terms of average benchmark score?

A: The Ryzen 5 5500 has an average benchmark score of 19,593, which is 0.1% lower than the AMD Ryzen AI 5 430 (19,617), 0.4% lower than the Intel Core i5-12500 (19,668), and 0.7% lower than the Intel Core i5-11600KF (19,723). It is 0.5% higher than the Intel Core i7-10700F (19,499). These deltas are negligible, showing that the CPU is effectively on par with these rivals.

Q: What is the FPS drop from 1080p to 4K at High settings?

A: At 1920x1080 High, the average FPS is 63. At 3840x2160 High, it drops to 21 FPS. This represents a 66.7% reduction in frame rate, highlighting the GPU’s inability to handle 4K rendering.

Q: Does the GPU have dedicated VRAM, and how does that affect performance?

A: The Intel Arc B390 uses System Shared memory, meaning it has no dedicated VRAM. The memory bandwidth is "System Dependent," which is a significant factor in its low performance. The GPU’s 3DMark Steel Nomad DX12 score of 1,482 places it in the 9th percentile of all GPUs, and its nearest rivals are all legacy NVIDIA parts (GT 520MX, 800M, GT 625 OEM, GT 710), none of which are suitable for modern gaming.

Q: What is the lowest average FPS recorded for this combo?

A: The lowest average FPS is 15, recorded at 3840x2160 with Ultra settings. This is the most demanding configuration tested and is effectively unplayable, as it falls well below even 30 FPS.

Q: How does this combo rank among all tested combos in Outriders?

A: The combo ranks 3,299th out of 3,710 tested combos, placing it in the bottom 11.1% of all configurations. This is a direct reflection of the GPU’s limitations, as the CPU’s percentile (73rd) is much higher than the GPU’s (9th).

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The resolution scaling data clearly identifies the Intel Arc B390 as the limiting component in this combo. Moving from 1920x1080 to 2560x1440 at Low settings, the average FPS drops from 115 to 72, a 37.4% decrease. Further scaling to 3840x2160 at Low settings results in 38 FPS, which is a 67.0% drop from the 1080p figure. This pattern is consistent across all settings presets. At Medium settings, the FPS goes from 83 at 1080p to 53 at 1440p (a 36.1% drop) and then to 28 at 4K (a 66.3% drop from 1080p). At High settings, the drop from 1080p (63 FPS) to 1440p (40 FPS) is 36.5%, and to 4K (21 FPS) is 66.7%. At Ultra settings, the FPS declines from 45 at 1080p to 29 at 1440p (35.6% drop) and then to 15 at 4K (66.7% drop).

The consistent ~36% drop from 1080p to 1440p and ~67% drop from 1080p to 4K across all presets is a textbook signature of a GPU bottleneck. If the CPU were the limiting factor, the percentage drop would be much smaller at higher resolutions, as the GPU would have more time to render each frame. Instead, the near-identical percentage declines indicate that the GPU’s pixel throughput and memory bandwidth are being saturated, regardless of the graphical preset. The GPU’s pixel rate of 60.00 GPixel/s and texture rate of 120.0 GTexel/s are simply too low to handle the increased pixel count at 1440p and 4K. The fact that the combo can only reach 38 FPS at 4K Low, while the CPU could theoretically support higher frame rates, confirms that the Arc B390 is the primary performance limiter.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combo ranks 3,299th out of 3,710 total tested combinations in Outriders, placing it in the 11.1th percentile of all configurations. This is a very poor ranking, driven almost entirely by the GPU’s lack of compute power. The Intel Arc B390’s average benchmark score of 1,482 places it in the 9th percentile of all GPUs, and its nearest rivals are the NVIDIA GeForce GT 520MX (1,463, 1.3% slower), NVIDIA GeForce 800M (1,460, 1.5% slower), NVIDIA GeForce GT 625 OEM (1,446, 2.5% slower), and NVIDIA GeForce GT 710 (1,443, 2.7% slower). These are all legacy or entry-level GPUs from over a decade ago, underscoring how far behind the Arc B390 is relative to modern standards.

In contrast, the CPU’s ranking is far more respectable. The Ryzen 5 5500’s 73rd percentile placement shows that it is a solid mid-range processor, but it cannot overcome the GPU’s limitations. The combo’s rank of 3,299 out of 3,710 means that it is outperformed by 88.9% of tested configurations. This is not a balanced pairing; it is a situation where a capable CPU is paired with a severely underpowered GPU, resulting in a system that is only suitable for very light gaming at 1080p. The data suggests that users would see a dramatic improvement in ranking by swapping the GPU for even a modest discrete solution, as the CPU is not the bottleneck.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B390 is an integrated graphics processor (IGP) based on the Xe3-LPG architecture, built on a 3 nm process by Intel. It has 1,536 shading units, 48 texture mapping units, and 24 raster output units, with 12 ray tracing cores. Its base clock is 300 MHz, boosting to 2500 MHz, and it relies on System Shared memory, meaning it has no dedicated VRAM. The memory bus width and bandwidth are also "System Shared" and "System Dependent," respectively, which is a fundamental weakness for a game like Outriders that requires high memory bandwidth for texture streaming and asset loading.

The GPU’s FP32 performance is 7.680 TFLOPS, and its pixel rate is 60.00 GPixel/s. These figures, while not trivial on paper, are clearly insufficient for modern gaming at high resolutions. The 3DMark Steel Nomad DX12 score of 1,482 is the only benchmark available for this GPU, and it places the Arc B390 in the 9th percentile of all GPUs. The nearest rivals—the GT 520MX, 800M, GT 625 OEM, and GT 710—are all products from a bygone era, with the GT 710 being a common choice for basic display output rather than gaming. This context makes it clear why the GPU struggles: it is essentially a low-power integrated solution meant for portable or embedded devices, not for a demanding looter shooter.

The lack of dedicated VRAM is particularly damaging. At 1080p Low settings, the combo manages 115 FPS, which suggests that the system’s main memory bandwidth is sufficient for low-resolution, low-texture workloads. However, as resolution and settings increase, the shared memory becomes a bottleneck. The measured FPS data shows that at 4K Ultra, the average FPS collapses to 15. This is not just a matter of pixel count; it is also a matter of memory pressure. The GPU must compete with the CPU for system memory bandwidth, and at higher resolutions, the demand for texture data exceeds what the shared memory can provide, leading to severe frame rate drops.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a comprehensive view of the combo’s capabilities across three resolutions and four settings presets. At 1920x1080, the combo achieves the following average FPS: Low – 115, Medium – 83 (with a minimum of 71 and maximum of 96), High – 63, and Ultra – 45. This is the only resolution where the combo can be considered playable, with Low and Medium settings delivering frame rates above 60 FPS.

At 2560x1440, performance drops significantly. The average FPS at Low is 72, at Medium is 53 (with a minimum of 45 and maximum of 61), at High is 40, and at Ultra is 29. None of these settings exceed 60 FPS, and only Low and Medium approach playable levels, with Medium barely hitting 53 FPS. The Ultra setting at 29 FPS is borderline unplayable, and the lack of a minimum FPS value for High and Ultra suggests that frame pacing may be inconsistent.

At 3840x2160, the combo is largely unusable for gaming. The average FPS at Low is 38, at Medium is 28 (with a minimum of 23 and maximum of 32), at High is 21, and at Ultra is 15. Even at Low settings, the frame rate is below 40 FPS, which is well below the typical target for a smooth experience. The Medium setting’s minimum FPS of 23 indicates significant stuttering, and the Ultra setting’s 15 FPS average is essentially a slideshow. The data shows a clear pattern: the combo is only viable at 1080p, and even then, only at lower settings.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the optimal settings for this combo in Outriders are 1920x1080 with the Medium preset. At this configuration, the average FPS is 83, with a minimum of 71 and a maximum of 96. This provides a smooth, playable experience that stays above the 60 FPS threshold for most of the time, with the minimum FPS still being respectable. The Low preset at 1080p offers a higher average FPS of 115, but the visual quality trade-off may not be worth the extra frames, especially since Medium still delivers a comfortable margin above 60 FPS.

For users who prioritize visual fidelity over frame rate, the High preset at 1080p (63 FPS average) is a viable option, but it is right at the edge of the playable threshold, and any demanding scene could cause dips below 60 FPS. The Ultra preset at 1080p (45 FPS average) is not recommended, as it falls below the 60 FPS target and is likely to feel less responsive. At 1440p, the Medium preset (53 FPS) is the best compromise, but it requires accepting a sub-60 FPS experience. The Low preset at 1440p (72 FPS) is another option, but the graphical downgrade is significant.

At 4K, no settings preset is recommended, as even the Low preset (38 FPS) fails to reach 40 FPS. The data clearly indicates that this combo is not designed for 4K gaming, and users should stick to 1080p to get the best experience. Given the GPU’s 9th percentile ranking and its proximity to legacy parts like the GT 710, the Medium preset at 1080p is the safest choice, balancing visual quality with playable frame rates. The measured rows show that this is the only configuration that consistently stays above 60 FPS without the visual compromises of the Low preset.

Hardware Specifications

AMD Ryzen 5 5500

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock —
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500 + Intel Arc B390 in Outriders

Resolution Settings Avg FPS
3840x2160 Low 38.0
3840x2160 Medium 28.0
3840x2160 High 21.0
3840x2160 Ultra 15.0
2560x1440 Low 72.0
2560x1440 Medium 53.0
2560x1440 High 40.0
2560x1440 Ultra 29.0
1920x1080 Low 115.0
1920x1080 Medium 83.0
1920x1080 High 63.0
1920x1080 Ultra 45.0

Outriders with Ryzen 5 5500 + Other GPUs

See how Outriders performs with the same CPU but different graphics cards.

Outriders with Arc B390 + Other CPUs

See how Outriders performs with the same GPU but different processors.

Other Games with Ryzen 5 5500 + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.