Outriders

Outriders

AVERAGE FPS
112
good

This combination provides smooth gameplay with an average of 112 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 61 82 95 112
1440p QHD 96 107 118 138
1080p Full HD 115 127 138 160

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 112
3840x2160 Medium 95
3840x2160 High 82
3840x2160 Ultra 61
2560x1440 Low 138
2560x1440 Medium 118
2560x1440 High 107
2560x1440 Ultra 96
1920x1080 Low 160
1920x1080 Medium 138
1920x1080 High 127
1920x1080 Ultra 115

Outriders with AMD Ryzen 5 3600 + NVIDIA GeForce RTX 5080, In-Depth Analysis

The AMD Ryzen 5 3600 and NVIDIA GeForce RTX 5080 combination in Outriders presents a stark study in component balance. The CPU, a 6-core, 12-thread Zen 2 part based on the Matisse architecture, was launched in 2019 with a base clock of 3.60 GHz and a boost clock of 4.20 GHz. Its 32 MB of shared L3 cache is a defining feature. In synthetic workloads, this processor demonstrates a clear split between single-thread and multi-thread capability. Its Cinebench R23 single-core score of 2124 points is respectable, but the multi-core score of 15045 points highlights its parallel throughput. The data from 3DMark reinforces this, showing a score of 4605 for 16 threads versus 696 for a single thread. This indicates that while the CPU can handle heavily threaded tasks, its per-core performance is not its strongest attribute.

In the context of Outriders, a looter shooter that often presents a mix of physics, AI, and particle effects, this CPU profile is significant. The game's engine can leverage multiple cores, but the reliance on the RTX 5080 for the heavy lifting is paramount. The CPU's PassMark multithread score of 17700 and its 76th percentile ranking against all CPUs suggest it is a competent, mid-range performer. It sits extremely close to its nearest rivals in aggregate benchmark scores, with a negligible delta of -0.1% compared to the Intel Core i5-11400. This proximity in synthetic tests suggests that the Ryzen 5 3600 is not a bottleneck in a way that would drastically skew Outriders performance; rather, it provides a stable foundation. The CPU's 65W TDP and 7nm process node indicate an efficient design, but for a game like this, the primary workload is shouldered by the graphics card, with the CPU managing the game's logic and draw calls without becoming a limiting factor at the tested settings.

GPU Role

The NVIDIA GeForce RTX 5080 is the undisputed powerhouse in this pairing. Based on the Blackwell 2.0 architecture and the GB203 chip, this graphics card brings a massive 16 GB of GDDR7 memory on a 256-bit bus, yielding a memory bandwidth of 960.0 GB/s. Its core clocks are high, with a base of 2295 MHz and a boost of 2617 MHz. The sheer compute power is evident in its FP32 rating of 56.28 TFLOPS. These specifications translate into a GPU that is designed for high-resolution, high-fidelity gaming. The card's average benchmark score of 59188 places it in the 89th percentile of all GPUs, signaling top-tier performance. In the synthetic PassMark G3D test, it scores 36565, a figure that dwarfs its CPU counterpart's scores, confirming the GPU as the dominant computational resource in this system.

The RTX 5080's role in Outriders is to render the game's detailed environments and effects at high resolutions. The data shows that the GPU is the primary driver of frame rates. At 1080p with Low settings, the system achieves 159.9 FPS, but this is likely not the GPU's limit; rather, the CPU begins to cap the frame rate at such high speeds. As resolution increases to 4K, the GPU's workload intensifies, and the frame rate adjusts accordingly. The 16 GB VRAM capacity is more than sufficient for the game's textures at any setting, meaning the card will not be hampered by memory capacity. The RTX 5080's performance is so far ahead of the Ryzen 5 3600 that in many scenarios, particularly at lower resolutions, the CPU is likely the limiting factor, not the GPU. The GPU's nearest rivals in benchmark scores, such as the Intel Arc A570M with a delta of 1.6%, are far less powerful, underscoring the RTX 5080's position in a different performance tier.

Resolution Scaling

The measured FPS data for Outriders reveals a predictable yet important scaling pattern. At 1080p with High settings, the combo produces 126.8 FPS. When the resolution is increased to 1440p, the frame rate drops to 106.9 FPS, a decrease of roughly 19.9 FPS. Moving to 4K at High settings, the average FPS falls further to 81.9. This progression shows a clear and consistent drop as pixel count increases. The delta from 1080p to 4K at High settings is 44.9 FPS, indicating that the rendering workload at 4K is substantially heavier. This scaling suggests that while the RTX 5080 is powerful, it is not so overpowered that it renders the CPU irrelevant; the frame rate is still heavily influenced by the GPU's rendering load.

The pattern across other settings tells a similar story. At Low settings, the jump from 159.9 FPS at 1080p to 137.5 FPS at 1440p is a drop of 22.4 FPS, and then to 111.6 FPS at 4K is a further drop of 25.9 FPS. At Ultra settings, the frame rates are lower overall, but the relative scaling persists: 114.8 FPS at 1080p, 95.9 FPS at 1440p, and 60.7 FPS at 4K. This data indicates that the limiting component shifts with resolution. At 1080p, the high frame rates suggest the CPU may be nearing its limit, preventing the GPU from pushing even higher numbers. As resolution climbs to 4K, the GPU becomes the primary bottleneck, as the gap between settings widens and the frame rate is more directly tied to the GPU's pixel-pushing capabilities. The drop from 1080p to 4K at Ultra is 54.1 FPS, the largest absolute drop, which is consistent with a GPU-bound scenario at higher resolutions.

Settings Recommendations

Analyzing the measured rows, the "High" preset offers the most compelling balance between visual fidelity and performance. At 1080p, High settings yield 126.8 FPS, which is a significant drop from the 159.9 FPS at Low, but a substantial gain over the 114.8 FPS at Ultra. The difference between High and Ultra at 1080p is only 12 FPS, but the visual impact of Ultra is often marginal in a fast-paced game. However, the data shows that the performance cost is more pronounced at higher resolutions. At 4K, the gap between High and Ultra widens to 21.2 FPS (81.9 vs 60.7). This suggests that High is the sweet spot for maintaining high frame rates, especially at 1440p and 4K. At 1440p, High produces 106.9 FPS, which is an excellent frame rate for a smooth experience on a high-refresh-rate monitor.

The "Medium" preset also presents a viable option. At 4K, it delivers 94.7 FPS, which is 12.8 FPS higher than High at the same resolution. This could be preferable for players who prioritize frame rate over a modest increase in graphical detail. However, the step from Medium to High at 1080p is a drop of 10.7 FPS (137.5 to 126.8), which is a relatively small cost for the visual improvement. The "Low" preset, while yielding the highest frame rates, likely sacrifices too much visual quality for a game that relies on environmental storytelling and effects. The Ultra preset, while giving the best image quality, pushes the 4K frame rate down to 60.7 FPS, which is on the edge of what is considered playable for a smooth experience. Therefore, the data strongly suggests that the High preset is the optimal choice, providing a high frame rate at all resolutions without the steep performance penalty of Ultra.

How This Combo Ranks

In the database of tested combinations for Outriders, this pairing of the AMD Ryzen 5 3600 and NVIDIA GeForce RTX 5080 achieves a combo rank of 732 out of 1693 total combinations. This placement in the 44th percentile of all combos is notable given the disparity in component performance. The GPU is a top-tier part, but the CPU is several generations old and sits in the mid-range of processors. The data indicates that while this combo can deliver excellent frame rates, the CPU likely holds the system back from reaching its full potential, particularly at 1080p where the frame rate is high but may not reflect the GPU's true capability.

This rank suggests that the system is not in the top tier of performance, despite having a very powerful graphics card. The combination's performance is likely more dependent on the CPU than many would expect. The Ryzen 5 3600's single-thread performance, while not weak, is not in the same league as the RTX 5080's raw power. The benchmark results show that the CPU is a solid performer, but in a game like Outriders, where high frame rates at 1080p are achievable, the CPU can become the limiting factor. The 732nd rank out of 1693 combos indicates that there are many systems with more balanced or newer CPUs that achieve better overall performance. This pairing confirms the RTX 5080's strength, as it manages to pull the system to a respectable mid-tier rank, but it also highlights how a dated CPU can prevent a top-tier GPU from showcasing its full performance envelope.

Hardware Specifications

AMD Ryzen 5 3600

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 3600 + NVIDIA GeForce RTX 5080 in Outriders

Resolution Settings Avg FPS
3840x2160 Low 111.6
3840x2160 Medium 94.7
3840x2160 High 81.9
3840x2160 Ultra 60.7
2560x1440 Low 137.5
2560x1440 Medium 117.6
2560x1440 High 106.9
2560x1440 Ultra 95.9
1920x1080 Low 159.9
1920x1080 Medium 137.5
1920x1080 High 126.8
1920x1080 Ultra 114.8

Outriders with Ryzen 5 3600 + Other GPUs

See how Outriders performs with the same CPU but different graphics cards.

Outriders with RTX 5080 + Other CPUs

See how Outriders performs with the same GPU but different processors.

Other Games with Ryzen 5 3600 + RTX 5080

Explore FPS benchmarks for other games using this same hardware combination.