Minimum

Minimum

AVERAGE FPS
200
excellent

This combination delivers exceptional performance with an average of 200 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 72 93 112 146
1440p QHD 132 172 206 268
1080p Full HD 204 268 318 410

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 72
3840x2160 High 93
3840x2160 Medium 112
3840x2160 Low 146
2560x1440 Ultra 132
2560x1440 High 172
2560x1440 Medium 206
2560x1440 Low 268
1920x1080 Ultra 204
1920x1080 High 268
1920x1080 Medium 318
1920x1080 Low 410

Minimum with Intel Core Ultra 9 185H + NVIDIA GeForce RTX 5060, In-Depth Analysis

The Intel Core Ultra 9 185H paired with the NVIDIA GeForce RTX 5060 delivers a smooth experience in Minimum at 1080p, but the data shows a steep performance cliff as resolution climbs. This configuration ranks 1920th out of 2939 tested combos in this game, placing it in the lower-middle tier of the database. The 185H is a 16-core, 22-thread Meteor Lake processor with a 3.90 GHz base and 5.10 GHz boost clock, while the RTX 5060 is a Blackwell 2.0 chip with 8 GB of GDDR7 memory on a 128-bit bus. The measured frames per second reveal a system that handles esports-style settings well but struggles under maximum load at 4K.

Resolution Scaling

The FPS drop from 1080p to 4K is dramatic and tells a clear story about which component is the limiting factor. At High settings, the average frame rate falls from 112 FPS at 1920x1080 to 72 FPS at 2560x1440, then crashes to 39 FPS at 3840x2160. That is a 65% reduction from 1080p to 4K, which is far steeper than what a CPU-bound scenario would show. The pattern across all presets confirms this: Low settings go from 175 FPS at 1080p to 113 FPS at 1440p to 61 FPS at 4K, while Medium drops from 134 to 86 to 46 over the same resolutions.

The scaling behavior indicates the RTX 5060 is the primary bottleneck at higher resolutions. At 1080p, the GPU has enough headroom to push well past 100 FPS on most presets, suggesting the CPU can feed it adequately. But at 4K, even Low settings only muster 61 FPS average, which is only 35% of the 1080p Low result. This is classic GPU-limited scaling — the pixel count quadruples from 1080p to 4K, and the frame rate drops nearly proportionally. The 448.0 GB/s memory bandwidth and 128-bit bus are simply not enough to sustain high frame rates at 2160p.

The Ultra preset shows the most extreme degradation. At 1080p, Ultra averages 85 FPS, which is playable. At 1440p, it falls to 55 FPS, and at 4K, it bottoms out at 30 FPS. This 64% loss from 1080p to 4K mirrors the High preset's scaling, reinforcing that the GPU's compute and memory resources are exhausted well before the CPU becomes relevant. The 185H's 24 MB of shared L3 cache and 89.6 GB/s memory bandwidth are sufficient for this game's CPU demands; the data does not show any resolution where the CPU holds back the GPU.

FAQ

*Q: Can this system run Minimum at 4K with playable frame rates?*

A: Only at Low settings, where it averages 61 FPS. At Medium, the average drops to 46 FPS with a minimum of 39 FPS, which is borderline. High and Ultra are not playable at 4K, averaging 39 and 30 FPS respectively.

Q: What is the best resolution for a competitive experience?

A: 1920x1080 is the clear choice. Every preset except Ultra exceeds 110 FPS average, with Low hitting 175 FPS and Medium at 134 FPS. Even Ultra maintains 85 FPS, which is above the 60 FPS threshold for smooth gameplay.

Q: How does the RTX 5060 compare to its nearest rivals in synthetic benchmarks?

A: The GPU's average benchmark score of 26331 places it just behind the AMD Radeon 860M, which scores 26401 (a 0.3% difference). It is also 0.3% behind the NVIDIA GeForce MX550 and 0.8% behind the AMD Radeon RX 5700 XT 50th Anniversary, but 1.2% ahead of the AMD Radeon RX 6750 XT.

Q: Is the Intel Core Ultra 9 185H a strong processor for gaming workloads?

A: The CPU scores 17984.5 in Cinebench R23 multi-core and 1810.5 in single-core, with a percentile rank of 85 among all CPUs. Its nearest rival, the AMD Ryzen AI 7 PRO 350, is only 0.1% slower, indicating the 185H is competitive but not class-leading.

Q: What is the frame time consistency like at Medium settings?

A: The measured data shows tight minimum and maximum ranges. At 1080p Medium, the range is 114 to 154 FPS (average 134). At 1440p Medium, it is 73 to 99 FPS (average 86), and at 4K Medium, it is 39 to 53 FPS (average 46). The spread is roughly 30% of the average in each case, indicating moderate frame pacing variance.

Q: Does the 8 GB VRAM capacity limit performance at 4K?

A: The data suggests memory bandwidth, not capacity, is the constraint. The 8 GB GDDR7 pool with 448.0 GB/s bandwidth is adequate for the frame buffer at 4K, but the 128-bit bus limits throughput. The 61 FPS at 4K Low versus 175 FPS at 1080p Low points to bandwidth saturation rather than capacity exhaustion.

CPU Role

The Intel Core Ultra 9 185H brings substantial processing power to this pairing, but its influence on Minimum's frame rates is secondary to the GPU. With 16 cores and 22 threads across a Meteor Lake architecture, the CPU's multi-threaded muscle is evident in synthetic tests: 2801.5 in Cinebench R15 multi-core, 10356 in R20, and 17984.5 in R23. The single-core scores are 264.5, 1462, and 1810.5 respectively, which are more relevant for gaming workloads that depend on per-thread performance.

The 3.90 GHz base clock and 5.10 GHz boost clock provide ample single-thread headroom. The 185H's PassMark single-thread score of 3697 and Geekbench single-core score of 1794 demonstrate that this chip can handle the main game thread without becoming a bottleneck at 1080p. The data confirms this: at 1080p Low, the system hits 175 FPS average, which is well above what a weak CPU would allow. Even at 1080p Ultra, 85 FPS average indicates the CPU is not holding the RTX 5060 back.

The CPU's memory subsystem — 24 MB of shared L3 cache and 89.6 GB/s dual-channel bandwidth — is sufficient for this game's data access patterns. The 185H's PassMark data compression score of 339489 and integer math score of 98302 suggest strong general-purpose throughput, but these are not directly gaming metrics. The nearest rival, the AMD Ryzen AI 7 PRO 350, scores 35719 on average versus the 185H's 35670, a negligible 0.1% difference. The Intel Core 7 250H is similarly close at 35728 (0.2% slower).

In practice, the CPU's role is to feed the GPU at lower resolutions. The 175 FPS at 1080p Low versus 61 FPS at 4K Low shows that when the GPU is not saturated, the CPU can push frames well past 144 Hz. The 22 threads and 5.10 GHz boost are overkill for Minimum, which launched in 2014 and does not exhibit the multi-threaded scaling of modern titles. The processor's 45 W TDP and 7 nm process node are efficient, but the game does not stress the CPU to its limits.

Measured FPS Breakdown

At 1920x1080, the RTX 5060 delivers strong results across all presets. Low settings average 175 FPS, which is exceptional for competitive play. Medium settings average 134 FPS with a range of 114 to 154, providing a good balance of visual quality and speed. High settings drop to 112 FPS average, still well above the 60 FPS threshold. Ultra settings manage 85 FPS average, which is playable but not ideal for high-refresh monitors. The progression from 175 to 134 to 112 to 85 shows a consistent 20-25% performance cost per preset tier.

At 2560x1440, the performance hit is significant but manageable. Low settings average 113 FPS, which is still excellent for 1440p gaming. Medium settings drop to 86 FPS with a range of 73 to 99, keeping the experience smooth. High settings average 72 FPS, which is playable but close to the edge for demanding scenes. Ultra settings fall to 55 FPS average, which is below the ideal 60 FPS target but not unplayable. The 1440p results show roughly a 35-40% reduction from 1080p across all presets, consistent with the increased pixel count.

At 3840x2160, the RTX 5060 struggles to maintain playable frame rates. Low settings average 61 FPS, just above the 60 FPS threshold. Medium settings average 46 FPS with a minimum of 39 and maximum of 53, indicating noticeable stuttering in intense moments. High settings drop to 39 FPS average, which is not smooth for a third-person shooter. Ultra settings bottom out at 30 FPS average, which is cinematic but not competitive. The 4K results show a 50-65% reduction from 1440p, highlighting the GPU's bandwidth limitation.

The Medium preset is the only one with complete min/max data across all resolutions. At 1080p, the 114-154 range represents a 30% spread around the 134 average. At 1440p, the 73-99 range is also a 30% spread around 86. At 4K, the 39-53 range is a 30% spread around 46. This consistency suggests the game's frame pacing is stable regardless of resolution, with the bottleneck shifting from GPU compute to memory bandwidth as resolution increases.

GPU Role

The NVIDIA GeForce RTX 5060 is the dominant performance factor in this pairing, and the measured data shows its strengths and limitations clearly. The GPU's 8 GB of GDDR7 memory on a 128-bit bus provides 448.0 GB/s of bandwidth, which is the key constraint at higher resolutions. The 3840 shading units and 120 tensor cores deliver 19.18 TFLOPS of FP32 compute, which is sufficient for 1080p and 1440p but insufficient for 4K at high settings.

The GPU's clock speeds are 2280 MHz base and 2497 MHz boost, with memory running at 1750 MHz (28 Gbps effective). The 120 TMUs and 48 ROPs provide a texture rate of 299.6 GTexel/s and pixel rate of 119.9 GPixel/s. These specifications translate to the measured results: 175 FPS at 1080p Low, 113 FPS at 1440p Low, and 61 FPS at 4K Low. The scaling from 1080p to 4K is nearly linear with pixel count, confirming the GPU is the limiting factor.

In synthetic benchmarks, the RTX 5060 scores 3628 in 3DMark Steel Nomad DX12 and 20891 in PassMark G3D. Its percentile rank of 72 among all GPUs places it in the upper-mid range. The nearest rival, the AMD Radeon 860M, scores 26401 on average, which is 0.3% higher than the RTX 5060's 26331. The NVIDIA GeForce MX550 is also 0.3% higher at 26421, while the AMD Radeon RX 5700 XT 50th Anniversary is 0.8% higher at 26553. The AMD Radeon RX 6750 XT is 1.2% lower at 26011.

The GPU's 145 W TDP and dual-slot design are modest for a 50-series card, but the 8 GB VRAM capacity is a limitation for modern games at 4K. The PassMark DirectX 12 score of 77 is notably low, while DirectX 11 scores 200 and DirectX 10 scores 127. This suggests the GPU performs better under older API workloads, which aligns with Minimum's 2014 release date. The 1x 8-pin power connector and 300 W suggested PSU are adequate for this power class.

Settings Recommendations

For 1080p gaming, the data supports using High settings as the best balance of visual quality and performance. The 112 FPS average at High is well above the 60 FPS threshold and leaves headroom for demanding scenes. Medium at 134 FPS is faster but the visual fidelity drop is noticeable in a third-person shooter where environmental detail matters. Ultra at 85 FPS is playable but the 24% performance loss from High is not worth the marginal visual gain. Low at 175 FPS is only recommended for competitive play where maximum frame rate is the priority.

At 1440p, Medium settings are the sweet spot. The 86 FPS average with a 73-99 range provides smooth gameplay with good visual quality. High at 72 FPS is acceptable but dips closer to the 60 FPS threshold in intense action. Ultra at 55 FPS is below the ideal target and should be avoided. Low at 113 FPS is excellent for competitive play, but Medium offers a better experience for most players.

At 4K, Low settings are the only viable option for playable frame rates. The 61 FPS average is just above the 60 FPS threshold, but the minimum FPS data is not available, so there is risk of dips below 60. Medium at 46 FPS average is not recommended for a shooter, as the 39 FPS minimum indicates stuttering. High at 39 FPS and Ultra at 30 FPS are only suitable for screenshot purposes or non-competitive play. Players seeking 4K should use Low settings and accept the visual compromise.

The overall recommendation is to prioritize 1080p with High settings for the best balance of frame rate and visual quality. The RTX 5060's 8 GB VRAM and 128-bit bus are well-suited to 1080p, where the 448.0 GB/s bandwidth is not the limiting factor. For players with 1440p monitors, Medium settings provide a playable experience, but the system is clearly more comfortable at 1080p. The 4K results are underwhelming and highlight the GPU's memory bandwidth constraint, making 4K gaming impractical for this configuration.

Hardware Specifications

Intel Core Ultra 9 185H

Cores / Threads 16 / 22
Base Clock 3900 MHz
Boost Clock 5100 MHz
TDP 45W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 185H + NVIDIA GeForce RTX 5060 in Minimum

Resolution Settings Avg FPS
3840x2160 Ultra 72.0
3840x2160 High 93.0
3840x2160 Medium 112.0
3840x2160 Low 146.0
2560x1440 Ultra 132.0
2560x1440 High 172.0
2560x1440 Medium 206.0
2560x1440 Low 268.0
1920x1080 Ultra 204.0
1920x1080 High 268.0
1920x1080 Medium 318.0
1920x1080 Low 410.0

Minimum with iUltra 9 185H + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with RTX 5060 + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with iUltra 9 185H + RTX 5060

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