Minimum

Minimum

AVERAGE FPS
83
good

This combination provides smooth gameplay with an average of 83 FPS, suitable for most gaming scenarios.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 29 39 46 60
1440p QHD 55 72 85 112
1080p Full HD 85 111 133 173

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 60
3840x2160 Medium 46
3840x2160 High 39
3840x2160 Ultra 29
2560x1440 Low 112
2560x1440 Medium 85
2560x1440 High 72
2560x1440 Ultra 55
1920x1080 Low 173
1920x1080 Medium 133
1920x1080 High 111
1920x1080 Ultra 85

Minimum with Intel Core Ultra 9 185H + AMD Radeon RX 7800M, In-Depth Analysis

The Intel Core Ultra 9 185H paired with the AMD Radeon RX 7800M delivers a playable but heavily settings-dependent experience in Minimum. The data shows a combo that is firmly mid-pack, ranking 1934th out of 2939 tested combinations, and the performance ceiling is dictated entirely by resolution and quality presets. The GPU handles 1080p and 1440p well, but 4K requires significant compromises to maintain acceptable frame rates.

Resolution Scaling

The transition from 1080p to 4K reveals a steep performance curve that points to the GPU as the primary bottleneck. At High settings, the average frame rate drops from 111 FPS at 1920x1080 to 72 FPS at 2560x1440, a reduction of 39 FPS. Pushing further to 3840x2160 yields only 39 FPS, which is a 65% decrease from the 1080p result. This scaling pattern is characteristic of a system where the Radeon RX 7800M is being fully utilized, with the CPU having ample headroom at lower resolutions.

The Low preset tells a similar story but with higher absolute numbers. At 1920x1080, the combo produces 173 FPS, which drops to 112 FPS at 2560x1440 and then to 60 FPS at 4K. The 4K Low result is notable because it is exactly double the 4K High frame rate, suggesting that the settings change effectively halves the rendering load. The frame rate halving from 1080p Low to 4K Low is a clear indicator that pixel count is the dominant factor.

Medium settings show the most consistent scaling pattern across the three resolutions. The average FPS values are 133 at 1080p, 85 at 1440p, and 46 at 4K. This represents a drop of 48 FPS when moving from 1080p to 1440p, followed by a further drop of 39 FPS when moving to 4K. The min and max FPS data for Medium settings—113 to 152 at 1080p, 73 to 98 at 1440p, and 39 to 53 at 4K—show that the frame time consistency degrades with resolution, with the 4K spread of 14 FPS being the widest.

Ultra settings are the most demanding, and the scaling is brutal. The combo manages 85 FPS at 1080p, which seems respectable, but this falls to 55 FPS at 1440p. At 4K, Ultra drops to 29 FPS, which is below the threshold for smooth gameplay. The gap between 1080p Ultra and 4K Ultra is 56 FPS, and the relative performance loss is steeper than at any other preset. This indicates that Ultra settings introduce effects that disproportionately impact the GPU at high pixel counts.

The data suggests that 1440p is the practical ceiling for this combination. At High settings, 72 FPS is smooth, and even Medium at 85 FPS is excellent. The 4K results are usable only at Low (60 FPS) and borderline at Medium (46 FPS), but the High and Ultra presets are not viable for competitive play. The limiting component is the GPU, as the CPU’s high core count and boost clock are not stressed by the resolution scaling.

Settings Recommendations

Based on the measured rows, the Medium preset offers the best balance of visual quality and performance for most scenarios. At 1080p, Medium delivers 133 FPS, which is 22 FPS higher than High and only 40 FPS lower than Low. The min FPS of 113 at this setting ensures that there are no significant hitches, making it ideal for fast-paced third-person action. The 1440p Medium result of 85 FPS is also excellent, providing a smooth experience with a min FPS of 73.

For users prioritizing maximum frame rates, Low is the clear choice. At 1080p, the 173 FPS average is exceptionally high and would benefit high-refresh-rate displays. The 1440p Low result of 112 FPS is also competitive and is the only preset that exceeds 100 FPS at that resolution. However, Low sacrifices visual fidelity, and the jump from Low to Medium at 1080p costs 40 FPS, which is a significant trade-off.

High settings are the least compelling option. At 1080p, 111 FPS is good, but it is only 22 FPS lower than Medium and 62 FPS lower than Low. The 1440p High result of 72 FPS is playable but not exceptional, and the 4K High result of 39 FPS is unusable for anything other than screenshots. The data shows that High does not provide a meaningful visual uplift over Medium to justify the frame rate penalty, especially at higher resolutions.

Ultra settings should be avoided for gameplay. The 1080p Ultra result of 85 FPS is the only playable option, but it is 48 FPS slower than Medium. At 1440p, Ultra produces 55 FPS, which is marginal, and at 4K, the 29 FPS average is a slideshow. The performance cost of Ultra is not worth the marginal visual improvements in a fast-paced shooter where frame rate is king.

The recommendation is to use Medium for a consistent experience across all resolutions. If the target is 1440p, Medium provides the best combination of smoothness and detail. For 1080p, Medium is still the sweet spot, as the 133 FPS average is far above the 60 FPS threshold and leaves headroom for demanding scenes. Low is a viable fallback for competitive play, but the visual downgrade is substantial.

GPU Role

The AMD Radeon RX 7800M is the dominant factor in these results, and its specifications explain the performance profile. With 12 GB of GDDR6 memory on a 192-bit bus, the GPU has a memory bandwidth of 432.0 GB/s, which is sufficient for the game’s assets at all tested settings. The 3840 shading units and 96 ROPs provide the raw compute power, and the boost clock of 2335 MHz drives the frame rates seen in the data.

The GPU’s 73rd percentile ranking among all GPUs puts it in the upper-middle tier, and its average benchmark score of 27883 aligns with its nearest rivals. The Radeon RX 7800M is 0.2% ahead of the AMD Radeon Pro Vega 20 and 0.5% behind the NVIDIA GeForce GTX 980 Ti in aggregate scores. This indicates that the GPU is competitive with older high-end desktop parts, but it is not a top-tier mobile solution.

The VRAM capacity of 12 GB is a significant asset for Minimum. The game, released in 2014, does not require large frame buffers, but the 12 GB allocation ensures that there are no memory-related stutters at 4K Ultra. The data shows that the GPU is the limiting factor at 4K, as the frame rate drops are consistent with fill-rate and shader limitations rather than memory bandwidth exhaustion. The 432.0 GB/s bandwidth is ample for this title, and the bottleneck is the GPU’s compute throughput.

The GPU’s DirectX 12 Ultimate support and Vulkan 1.4 compatibility mean that the game can run with modern APIs, but the benchmark results suggest that the older rendering paths are being used. The passmark DirectX 11 score of 176 is higher than the DirectX 12 score of 89, which indicates that the game performs better on the legacy API. This is a title that rewards raw pixel throughput, and the RX 7800M delivers that in spades at 1080p and 1440p.

The clock speeds are notably high for a mobile part. The base clock of 1295 MHz is modest, but the boost clock of 2335 MHz and the game clock of 2145 MHz show that the GPU maintains high frequencies under load. The 180 W TDP is substantial for a laptop component, and the thermal headroom is likely the reason for the consistent performance at lower resolutions. At 4K, the GPU is fully saturated, and the frame rates plateau at levels that reflect its absolute compute limit.

How This Combo Ranks

The combination of the Intel Core Ultra 9 185H and the AMD Radeon RX 7800M ranks 1934th out of 2939 tested combos in Minimum. This places it in the 34th percentile, meaning that roughly two-thirds of all tested systems perform better in this specific game. The rank is a holistic measure that considers both CPU and GPU contributions, and it highlights that this is a mid-pack configuration.

The CPU is not the limiting factor in this ranking. The Intel Core Ultra 9 185H has a percentile rank of 85 against all CPUs, which is significantly higher than the combo’s overall rank. This discrepancy confirms that the GPU is dragging the combo down in Minimum. The CPU’s strong showing in synthetic benchmarks—a Cinebench R23 multi-core score of 17984.5 and a single-core score of 1810.5—does not translate to a higher combo rank because the game is GPU-bound.

Comparatively, the combo’s nearest CPU rivals are all extremely close in aggregate performance. The AMD Ryzen AI 7 PRO 350 is only 0.1% faster, the Intel Core 7 250H is 0.2% slower, and the AMD Ryzen 7 PRO 5845 is 0.4% slower. The AMD Ryzen 7 7700X is 0.7% slower. This tight grouping means that swapping the CPU for any of these alternatives would have a negligible impact on the Minimum frame rates, as the GPU would remain the bottleneck.

The GPU’s individual ranking of 73rd percentile is more aligned with the combo’s overall rank. The nearest GPU rivals are the AMD Radeon Pro Vega 20 (0.2% slower), the AMD Radeon Pro W5500X (0.3% faster), the NVIDIA GeForce GTX 980 Ti (0.5% faster), and the AMD FirePro S7150 (0.8% faster). These are all older or workstation-oriented parts, which underscores that the RX 7800M is a competent but not exceptional mobile GPU for gaming.

The data indicates that this combo is well-balanced for 1080p and 1440p gaming, but it will struggle at 4K. The rank of 1934 reflects this reality. Users with this configuration should target 1440p for the best experience, as the 4K results are only playable at the lowest settings. The rank is not a condemnation; it is a reflection of the GPU’s capabilities relative to the broader market.

CPU Role

The Intel Core Ultra 9 185H is a high-end mobile processor that provides ample performance for Minimum, but its role is secondary to the GPU. With 16 cores and 22 threads, the CPU has substantial parallel processing capability, and its boost clock of 5.10 GHz ensures strong single-thread performance. The 24 MB of shared L3 cache is more than sufficient for the game’s data sets.

The CPU’s benchmarks show that it is a powerhouse. The Cinebench R23 multi-core score of 17984.5 places it in the 85th percentile, and the single-core score of 1810.5 is competitive. The Geekbench multi-core score of 11657 and single-core score of 1794 further validate its capabilities. In Minimum, these scores are largely irrelevant because the game does not stress the CPU to the same degree as the GPU.

The measured FPS data shows that the CPU is not a bottleneck at any resolution. At 1080p Low, the combo achieves 173 FPS, which is a frame rate that would expose CPU limitations in many games. The fact that the frame rate scales linearly with resolution—halving from 1080p to 4K at Low settings—proves that the CPU can feed the GPU without issue. The CPU’s 22 threads are likely underutilized, as the game’s engine is not designed to scale across that many cores.

The CPU’s memory support for DDR5 and dual-channel configuration provides a memory bandwidth of 89.6 GB/s. This is more than enough to keep the GPU fed with data. The PCIe Gen 5 interface with 8 lanes ensures that the GPU has ample bandwidth for data transfer. In this title, the CPU acts as a stable platform that allows the GPU to perform to its full potential.

The nearest CPU rivals are all within 0.7% of the Core Ultra 9 185H in aggregate benchmark scores. This means that, in practice, there is no meaningful performance difference between them in Minimum. The game is not CPU-bound, so the choice of processor has minimal impact on the final frame rates. The CPU’s high core count is wasted on this title, but it does provide headroom for multitasking and other workloads.

Measured FPS Breakdown

At 1920x1080, the Intel Core Ultra 9 185H and AMD Radeon RX 7800M produce their best results. Low settings yield an average of 173 FPS, which is the highest frame rate recorded. Medium settings drop to 133 FPS, with a minimum of 113 FPS and a maximum of 152 FPS. High settings average 111 FPS, and Ultra settings average 85 FPS. The spread from Low to Ultra is 88 FPS, indicating that the GPU has significant headroom at this resolution.

At 2560x1440, the performance is still strong but shows the GPU’s limits. Low settings average 112 FPS, which is a 35% drop from 1080p. Medium settings average 85 FPS, with a minimum of 73 FPS and a maximum of 98 FPS. High settings average 72 FPS, and Ultra settings average 55 FPS. The 1440p results are all playable, with even Ultra providing a smooth 55 FPS.

At 3840x2160, the GPU is clearly overmatched. Low settings average 60 FPS, which is the minimum for smooth gameplay. Medium settings average 46 FPS, with a minimum of 39 FPS and a maximum of 53 FPS. High settings average 39 FPS, and Ultra settings average 29 FPS. The 4K results show that the combo is only viable at Low settings, and even then, the frame rate is marginal.

The min and max FPS data is only available for Medium settings across all resolutions. At 1080p, the range is 39 FPS (113 to 152), which is a wide spread. At 1440p, the range narrows to 25 FPS (73 to 98). At 4K, the range is 14 FPS (39 to 53). This trend indicates that frame pacing becomes more consistent as the resolution increases, likely because the GPU is fully saturated and the frame rate is capped by its rendering throughput rather than by CPU-side stutters.

The data shows a clear hierarchy: 1080p is excellent, 1440p is very good, and 4K is poor. The best experience is at 1440p Medium, where the 85 FPS average provides a smooth and responsive feel. The 1080p Low result of 173 FPS is the best for competitive play, but the visual quality is compromised. The 4K results are only suitable for slow-paced or turn-based play, which is not the case for a third-person shooter.

Hardware Specifications

Intel Core Ultra 9 185H

Cores / Threads 16 / 22
Base Clock 3900 MHz
Boost Clock 5100 MHz
TDP 45W
Socket Intel BGA 2049
View Full CPU Details →

AMD Radeon RX 7800M

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2335 MHz MHz
TDP 180 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 185H + AMD Radeon RX 7800M in Minimum

Resolution Settings Avg FPS
3840x2160 Low 60.0
3840x2160 Medium 46.0
3840x2160 High 39.0
3840x2160 Ultra 29.0
2560x1440 Low 112.0
2560x1440 Medium 85.0
2560x1440 High 72.0
2560x1440 Ultra 55.0
1920x1080 Low 173.0
1920x1080 Medium 133.0
1920x1080 High 111.0
1920x1080 Ultra 85.0

Minimum with iUltra 9 185H + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with RX 7800M + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with iUltra 9 185H + RX 7800M

Explore FPS benchmarks for other games using this same hardware combination.