Minimum
This combination offers playable performance with an average of 46 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 16 | 21 | 25 | 33 |
| 1440p QHD | 30 | 39 | 47 | 61 |
| 1080p Full HD | 46 | 61 | 72 | 95 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with Intel Core Ultra 7 270K Plus + Intel Arc B390, In-Depth Analysis
The Intel Core Ultra 7 270K Plus paired with the Intel Arc B390 ranks 2602nd out of 2939 tested combos in Minimum. This places the combo in the bottom 12% of all configurations, a position driven almost entirely by the integrated graphics solution rather than the processor. The data shows a pronounced mismatch: the CPU is a top-tier desktop part, while the GPU is an integrated component that benchmarks in the 9th percentile among all graphics cards. Consequently, the combo’s overall standing reflects a system where the visual processor is the clear bottleneck, making it competitive with low-end laptops or office desktops rather than gaming rigs.
FAQ
*Q: What is the combo’s rank in Minimum?*
A: The configuration ranks 2602nd out of 2939 tested combos, placing it in the lower 12% of all systems tested for this game.
Q: How does the Arc B390 compare to its nearest GPU rivals?
A: The Arc B390 scores 1482 in 3DMark Steel Nomad DX12. It is 1.3% ahead of the NVIDIA GeForce GT 520MX, 1.5% ahead of the GeForce 800M, 2.5% ahead of the GT 625 OEM, and 2.7% ahead of the GT 710.
Q: What is the best playable setting at 1080p?
A: At 1920x1080, the Low preset delivers an average of 95 FPS, which is the highest frame rate of any setting at any resolution. Medium achieves 72 FPS, High drops to 61 FPS, and Ultra falls to 46 FPS.
Q: What is the performance difference between Low and Ultra at 4K?
A: At 3840x2160, Low averages 33 FPS while Ultra averages 16 FPS, a 17 FPS drop. The gap represents a 48% reduction in average frame rate when moving from the lowest to the highest preset.
Q: Does the CPU limit performance in any scenario?
A: The data suggests the CPU rarely limits the system. At 1080p Low, the average FPS of 95 is still well below what the Core Ultra 7 270K Plus could theoretically produce, given its 96th percentile ranking among all CPUs. The GPU is the limiting factor across all measured settings and resolutions.
Q: What is the system’s memory configuration?
A: The GPU uses System Shared memory, meaning its VRAM size, type, bus width, and bandwidth are all dependent on the system’s main memory rather than dedicated graphics memory. The CPU supports DDR5 memory on a dual-channel bus with a bandwidth of 115.2 GB/s.
Resolution Scaling
The measured FPS data shows a steep performance drop as resolution increases, confirming that the Intel Arc B390 is the dominant constraint. At Low settings, the average frame rate falls from 95 FPS at 1920x1080 to 61 FPS at 2560x1440, a 36% reduction, and then to 33 FPS at 3840x2160, a further 46% drop. This pattern is typical of a GPU-bound scenario: the pixel throughput required at 4K is four times that of 1080p, and the integrated GPU cannot scale to meet that demand. The same trend appears across all presets. At High settings, averages move from 61 FPS at 1080p to 39 FPS at 1440p and 21 FPS at 4K. At Medium, the progression is 72, 47, and 25 FPS, respectively. Ultra shows the most severe degradation, starting at 46 FPS at 1080p, dropping to 30 FPS at 1440p, and reaching only 16 FPS at 4K.
The scaling behavior indicates that the CPU is not the limiting component at any resolution. The Intel Core Ultra 7 270K Plus, with 24 cores and a boost clock of 5.50 GHz, has far more processing headroom than the game requires at these frame rates. If the CPU were the bottleneck, the FPS drop between resolutions would be much smaller, as the same number of draw calls would be processed regardless of pixel count. Instead, the average FPS roughly halves with each doubling of pixel count, which is the signature of a GPU that is saturated by fill-rate and shading work. The data also shows that even at 1080p Low, the system only reaches 95 FPS, a modest figure for a game from 2014, and one that a dedicated mid-range GPU from the same era would exceed with ease.
The implication for users is straightforward: the Arc B390 is suited for 1080p gaming at modest settings, and 1440p only becomes remotely playable at Low. At 4K, no preset delivers a comfortable frame rate; even Low averages 33 FPS, which is below the standard 60 FPS target. The measured minimum frame of 21 FPS at 4K Medium further underscores the GPU’s inability to maintain smooth performance under heavy load.
Measured FPS Breakdown
At 1920x1080, the benchmark results show a clear hierarchy across presets. Low settings yield an average of 95 FPS, the highest figure recorded for this combo. Medium averages 72 FPS, with a minimum of 62 and a maximum of 83. High settings drop to 61 FPS, while Ultra averages 46 FPS. The spread between Low and Ultra is 49 FPS, indicating that the preset choice has a significant impact on playability at this resolution. For a 60 FPS target, Low and Medium are viable, while High is borderline and Ultra falls short.
At 2560x1440, performance degrades considerably. Low averages 61 FPS, which is exactly at the 60 FPS threshold but offers no headroom. Medium averages 47 FPS, with a range of 40 to 54. High drops to 39 FPS, and Ultra averages 30 FPS. The gap between Low and Ultra narrows to 31 FPS, but the absolute numbers are lower across the board. At this resolution, only Low is consistently playable, and even that preset will struggle in demanding scenes due to the lack of a reported minimum frame rate.
At 3840x2160, the combo is largely out of its depth. Low averages 33 FPS, Medium averages 25 FPS with a minimum of 21 and a maximum of 29, High averages 21 FPS, and Ultra averages 16 FPS. No preset reaches 30 FPS except Low, which barely does so. The 4K results are consistent with an integrated GPU that lacks the memory bandwidth and shading power for high-resolution rendering. The measured figures suggest that 4K gaming is not a realistic use case for this configuration, even with the lowest settings applied.
The data also reveals that the Medium preset is the only one across all resolutions with both minimum and maximum frame rates recorded. At 1080p, the range is 62 to 83 FPS; at 1440p, it is 40 to 54 FPS; and at 4K, it is 21 to 29 FPS. These ranges indicate a moderate level of frame time variance, but not an extreme stutter pattern. The lack of min/max data for Low, High, and Ultra presets limits the analysis, but the average scores alone provide enough information to characterize the combo’s performance envelope.
GPU Role
The Intel Arc B390 is an integrated graphics processor based on the Xe3-LPG architecture and built on Intel’s 3 nm process. It features 1536 shading units, 48 texture mapping units, and 24 raster output units, along with 12 ray tracing cores. The GPU’s boost clock is 2500 MHz, with a base clock of 300 MHz. Its pixel rate is 60.00 GPixel/s, and its texture rate is 120.0 GTexel/s. The FP32 performance is rated at 7.680 TFLOPS, which is modest for a modern graphics solution but consistent with its integrated nature.
The GPU’s memory configuration is System Shared, meaning there is no dedicated VRAM. The memory type, bus width, and bandwidth are all listed as System Dependent, which ties the GPU’s memory performance directly to the host system’s DDR5 memory. The CPU supports dual-channel DDR5 with a bandwidth of 115.2 GB/s, but the GPU must share this bandwidth with the CPU, reducing effective throughput for graphics workloads. This shared memory architecture is a primary reason for the poor performance at higher resolutions, where memory bandwidth demands increase substantially.
The 3DMark Steel Nomad DX12 benchmark yields a score of 1482 for the Arc B390. This score places the GPU in the 9th percentile among all graphics cards, meaning 91% of tested GPUs perform better. The nearest rivals illustrate the performance tier: the NVIDIA GeForce GT 520MX scores 1463 (1.3% slower), the GeForce 800M scores 1460 (1.5% slower), the GT 625 OEM scores 1446 (2.5% slower), and the GT 710 scores 1443 (2.7% slower). These are all low-end discrete or integrated solutions from a decade ago, confirming that the Arc B390’s performance is comparable to entry-level graphics from previous generations.
The GPU’s TDP is 80 W, and it operates as an IGP with no power connectors and a slot width of IGP. The display outputs are listed as Portable Device Dependent, indicating that this is an integrated solution designed for laptops or compact systems rather than desktop expansion. The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, which means it has the API feature set for modern games, but the raw performance is insufficient for demanding titles at high resolutions. The measured FPS data reflects this: the GPU is the bottleneck in every scenario, and its performance ceiling is roughly 95 FPS at 1080p Low.
CPU Role
The Intel Core Ultra 7 270K Plus is a desktop processor from the Core Ultra Series 2, built on a 3 nm process with an Arrow Lake Refresh codename. It has 24 cores and 24 threads, with a base clock of 3.70 GHz and a boost clock of 5.50 GHz. The TDP is 125 W, and it supports DDR5 memory on a dual-channel bus. The CPU’s cache hierarchy includes 192 KB of L1 per core, 3 MB of L2 per core, and 36 MB of shared L3 cache. It has 20 PCIe Gen 5 lanes and includes integrated Arc Xe-LPG Graphics with 64 execution units. The launch MSRP is $299.
Benchmark results for the CPU are strong. In Cinebench R23, the multi-core score is 44253 and the single-core score is 2439. PassMark tests show a multi-thread score of 68574 and a single-thread score of 5068. The average benchmark score is 93785, placing the CPU in the 96th percentile among all CPUs. This means the processor outperforms 96% of tested CPUs, making it a high-end part by any measure.
The nearest rivals in the CPU benchmark database are server-class processors. The Intel Xeon 6520P scores 93786, which is a 0% delta, meaning identical performance. The AMD EPYC 4564P scores 95183, which is 1.5% higher. The AMD EPYC 9175F scores 95615, 1.9% higher, and the AMD EPYC 4565P scores 95764, 2.1% higher. These deltas are minimal, indicating that the Core Ultra 7 270K Plus performs on par with or slightly below these enterprise chips in aggregate benchmarks, but it is clearly a top-tier consumer processor.
In the context of Minimum, the CPU’s role is to feed the GPU with draw calls and game logic. Given that the game was released in 2014, it is well within the CPU’s capabilities to handle the workload at any of the measured settings. The 24 cores and 24 threads provide ample parallelism, and the 5.50 GHz boost clock ensures strong single-thread performance, which is often more important for older games. The data supports this: the FPS drops are consistently proportional to the resolution increase, which is a GPU-bound behavior. If the CPU were limiting, the FPS would be similar across resolutions, but that is not the case.
The CPU’s memory bandwidth of 115.2 GB/s is shared with the GPU, which is a potential limitation for the integrated graphics. However, for a game like Minimum, the CPU’s processing power is more than sufficient, and the bottleneck is unequivocally the GPU. The CPU’s high percentile ranking suggests that this combo could perform much better with a dedicated graphics card, but with the Arc B390, the system is held back by the integrated solution.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo depend on the target resolution and frame rate. At 1920x1080, the Low preset is the only one that provides a comfortable margin above 60 FPS, averaging 95 FPS. Medium averages 72 FPS, which is also playable, but the extra 23 FPS from Low may be preferable for smoother gameplay. High averages 61 FPS, which is exactly at the 60 FPS threshold and may dip below it in demanding scenes. Ultra averages 46 FPS, which is not recommended for a consistent experience. For 1080p, Low or Medium are the best choices, with Low offering the highest frame rate and Medium providing improved visuals at a still-acceptable 72 FPS.
At 2560x1440, the options are more limited. Low averages 61 FPS, which meets the 60 FPS target but leaves little headroom. Medium averages 47 FPS, which is below 60 and may result in noticeable stutter. High and Ultra average 39 and 30 FPS, respectively, making them unsuitable for smooth gameplay. The recommendation is to use Low at 1440p, accepting the reduced visual quality to maintain a playable frame rate. If the user prefers visual fidelity over frame rate, Medium is the highest viable option, but the drop from 61 to 47 FPS is significant.
At 3840x2160, no setting provides a satisfactory experience. Low averages 33 FPS, which is below the 60 FPS target and even below 30 FPS in some scenes, given the Medium minimum of 21 FPS. Medium, High, and Ultra average 25, 21, and 16 FPS, respectively, all of which are unplayable for a third-person shooter. The data suggests that 4K gaming is not feasible with this combo, and users should either lower the resolution or accept sub-30 FPS performance. If 4K is a requirement, the only option is Low, but even that will struggle in action-heavy moments.
The best overall experience is at 1080p with the Low preset, delivering 95 FPS with the highest frame rate stability. For users who prioritize visuals, Medium at 1080p offers 72 FPS, which is a reasonable compromise between quality and performance. The data does not support using High or Ultra at any resolution, as the frame rates drop below the 60 FPS threshold in all cases except 1080p High, which is borderline. The combo’s performance is fundamentally limited by the integrated GPU, so settings should be chosen to maximize frame rate rather than graphical detail.
Hardware Specifications
Intel Core Ultra 7 270K Plus
Intel Arc B390
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 270K Plus + Intel Arc B390 in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 33.0 |
| 3840x2160 | Medium | 25.0 |
| 3840x2160 | High | 21.0 |
| 3840x2160 | Ultra | 16.0 |
| 2560x1440 | Low | 61.0 |
| 2560x1440 | Medium | 47.0 |
| 2560x1440 | High | 39.0 |
| 2560x1440 | Ultra | 30.0 |
| 1920x1080 | Low | 95.0 |
| 1920x1080 | Medium | 72.0 |
| 1920x1080 | High | 61.0 |
| 1920x1080 | Ultra | 46.0 |
Minimum with iUltra 7 270K Plus + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with Arc B390 + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with iUltra 7 270K Plus + Arc B390
Explore FPS benchmarks for other games using this same hardware combination.