Minimum

Minimum

AVERAGE FPS
80
good

This combination provides smooth gameplay with an average of 80 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 37 44 58
1440p QHD 53 69 82 107
1080p Full HD 82 107 127 166

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 58
3840x2160 Medium 44
3840x2160 High 37
3840x2160 Ultra 28
2560x1440 Low 107
2560x1440 Medium 82
2560x1440 High 69
2560x1440 Ultra 53
1920x1080 Low 166
1920x1080 Medium 127
1920x1080 High 107
1920x1080 Ultra 82

Minimum with Intel Core Ultra 7 270K Plus + AMD Radeon RX 5700 XT, In-Depth Analysis

Minimum is a 2014 third-person shooter that still gets played for its fast pacing, and the pairing of the Intel Core Ultra 7 270K Plus with the AMD Radeon RX 5700 XT produces a familiar split-screen story: at 1080p the CPU has plenty of headroom, while at 4K the GPU becomes the sole bottleneck. The measured data shows a system that can deliver high refresh rates at mainstream resolutions but requires a settings compromise to stay smooth at 4K. This analysis uses only the measured FPS rows and the provided benchmark scores to explain exactly what this combination does in this specific title.

Resolution Scaling

The frame rate drop from 1080p to 4K is steep, which is typical for a GPU-bound scenario at higher pixel counts. At Low settings, the average FPS falls from 166 at 1920x1080 to 107 at 2560x1440, a 35.5% reduction, and then to 58 at 3840x2160, a 45.8% further reduction from 1440p. That is a total loss of 108 FPS going from 1080p to 4K on Low, meaning the RX 5700 XT is working progressively harder to fill those extra pixels.

The scaling pattern is consistent across all settings presets. At Medium, the averages drop from 127 at 1080p to 82 at 1440p, then to 44 at 4K. At High, the numbers go from 107 at 1080p to 69 at 1440p, then to 37 at 4K. Ultra is the most demanding, with 82 at 1080p, 53 at 1440p, and just 28 at 4K. In every preset, the step from 1080p to 1440p costs roughly 30-35% of the frame rate, while the step from 1440p to 4K costs another 45-50%. This is a clear sign that the limiting component at higher resolutions is the GPU.

The fact that the 1080p Low result (166 FPS) is more than double the 4K Low result (58 FPS) indicates the CPU is not the primary constraint at lower resolutions. If the CPU were limiting, the gap between 1080p and 1440p would be much smaller. Instead, the consistent proportional drops suggest the RX 5700 XT's compute throughput and memory bandwidth are being saturated as resolution increases. The GPU has 8 GB of GDDR6 memory on a 256-bit bus with 448.0 GB/s bandwidth, and at 4K with Ultra settings, the average of 28 FPS shows that the card is simply out of its depth.

The data also shows that the gap between Low and Ultra widens with resolution. At 1080p, the difference between Low (166 FPS) and Ultra (82 FPS) is 84 FPS. At 4K, the difference shrinks to 30 FPS (58 vs. 28). This narrowing indicates that at 4K, even Low settings cannot fully relieve the GPU pressure, as the pixel fill rate becomes the dominant factor. The GPU's pixel rate is 121.9 GPixel/s, and at 4K the sheer number of pixels overwhelms the shader array, regardless of the visual complexity being rendered.

CPU Role

The Intel Core Ultra 7 270K Plus is a 24-core, 24-thread processor with a base clock of 3.70 GHz and a boost clock of 5.50 GHz. It sits in the 96th percentile of all CPUs according to the benchmark database, with an average benchmark score of 93785. Its nearest rivals in the database are server-class parts: the Intel Xeon 6520P scores 93786 (0% delta), the AMD EPYC 4564P scores 95183 (-1.5% delta), and the AMD EPYC 9175F scores 95615 (-1.9% delta). This places the 270K Plus in the same performance tier as dual-socket server chips, which is a strong indicator that CPU headroom is not a concern in Minimum.

In single-threaded workloads, the 270K Plus scores 5068 in Passmark single-thread tests, and in Cinebench R23 single-core it scores 2439. These numbers are far above what a 2014 shooter would need, as Minimum's engine was designed for the quad-core CPUs of that era. The multi-threaded scores are equally impressive: Cinebench R23 multicore is 44253, and Passmark multithread is 68574. For a game that likely uses only a handful of threads, having 24 cores and 24 threads means the CPU will rarely be the reason for a frame rate drop.

The measured FPS data supports this. At 1080p Low, the system hits 166 FPS average, which is likely near the engine's internal limits or the GPU's output capability at that resolution. The fact that the same CPU can push 107 FPS at 1440p High and 69 FPS at 1440p High shows that the frame rate scales with GPU workload, not CPU capability. If the CPU were the bottleneck, we would expect to see a plateau around a certain FPS regardless of resolution, but no such plateau exists in the data.

The CPU's memory bandwidth is 115.2 GB/s with dual-channel DDR5 support, and it has 36 MB of shared L3 cache. These specifications are more than adequate for feeding the GPU in a game like Minimum. The L2 cache is 3 MB per core, and L1 is 192 KB per core, which provides low-latency access for the game's single-threaded logic. In practice, the 270K Plus is overkill for this title, and the benchmark results confirm that the GPU is the limiting factor in every measured configuration.

Settings Recommendations

Given the measured FPS rows, the best experience depends entirely on the target resolution. At 1920x1080, the data shows that High settings deliver 107 FPS average, which is well above the 60 FPS threshold for smooth gameplay. Medium settings push that to 127 FPS, and Low reaches 166 FPS. For a fast-paced third-person shooter, the jump from High to Medium is 20 FPS, which is noticeable on a 144Hz monitor. The sweet spot at 1080p is High, as it provides a 107 FPS average while retaining visual quality, and it is only 20 FPS behind Medium. Ultra at 82 FPS is still playable, but the 25 FPS loss from High to Ultra is not worth the marginal visual gains in a game from 2014.

At 2560x1440, the recommendation shifts. High settings yield 69 FPS average, which is playable but not ideal for competitive play. Medium settings provide 82 FPS, with a minimum of 70 FPS and a maximum of 94 FPS, meaning the frame time consistency is decent. Low settings jump to 107 FPS, which is the best option for high refresh rate 1440p monitors. Given that the visual difference between Low and Medium in a 2014 title is often minimal, Medium is the recommended preset at 1440p for a balance of quality and speed. Ultra at 53 FPS is below the 60 FPS threshold and should be avoided.

At 3840x2160, the options are limited. Low settings achieve 58 FPS average, which is just under the 60 FPS standard. Medium drops to 44 FPS, and High to 37 FPS, with Ultra at 28 FPS. For 4K, Low is the only playable preset, and even then, the 58 FPS average suggests occasional dips below 60. The data indicates that this GPU is not suited for 4K gaming in Minimum beyond the lowest quality settings. Players with 4K displays should either drop to 1440p or accept Low settings at 4K.

The measured rows also show that Medium is the only preset with min/max FPS data for all three resolutions. At 1080p Medium, the minimum is 108 FPS and the maximum is 147 FPS. At 1440p Medium, the minimum is 70 FPS and maximum is 94 FPS. At 4K Medium, the minimum is 38 FPS and maximum is 51 FPS. This consistency suggests that Medium has the most stable frame pacing across resolutions, making it a reliable default if you want predictable performance.

FAQ

Q: Can this system run Minimum at 60 FPS in 4K?

A: Only at Low settings, where the average FPS is 58. Medium settings drop to 44 FPS, and High to 37 FPS, so 60 FPS at 4K is not achievable with this GPU beyond the lowest preset.

Q: What is the best resolution for this CPU/GPU combo in Minimum?

A: 1920x1080 is the strongest resolution, with High settings delivering 107 FPS average and Low reaching 166 FPS. At 2560x1440, Medium is the best balance at 82 FPS, while 4K requires Low settings at 58 FPS.

Q: How does the CPU compare to its nearest rivals?

A: The Intel Core Ultra 7 270K Plus scores 93785 on average, which is essentially tied with the Intel Xeon 6520P at 93786 (0% delta). It trails the AMD EPYC 4564P by 1.5% and the AMD EPYC 9175F by 1.9%.

Q: Is the RX 5700 XT the bottleneck in this pairing?

A: Yes. The FPS drops proportionally with resolution increases, and the CPU's benchmark scores (96th percentile) far exceed what Minimum requires. The GPU's 59th percentile ranking among all GPUs indicates it is the weaker component.

Q: What settings should I use for a 144Hz 1080p monitor?

A: Low settings at 166 FPS will fully utilize a 144Hz display, but High at 107 FPS is also viable if you prefer visual quality. Medium at 127 FPS is a compromise that stays above 120 FPS.

Q: Does the GPU have enough VRAM for this game?

A: The RX 5700 XT has 8 GB of GDDR6 memory, which is sufficient for Minimum at all settings and resolutions tested. The low VRAM usage is evident from the fact that even at 4K Ultra, the game runs at 28 FPS, indicating compute limits rather than memory capacity limits.

GPU Role

The AMD Radeon RX 5700 XT is built on the RDNA 1.0 architecture with a Navi 10 chip on a 7 nm process. It has 2560 shading units, 160 texture mapping units, and 64 raster output units. The base clock is 1605 MHz, with a game clock of 1755 MHz and a boost clock of 1905 MHz. The memory runs at 1750 MHz, which translates to 14 Gbps effective on an 8 GB GDDR6 bus with 256-bit width, giving a bandwidth of 448.0 GB/s. These specifications place the card in the 59th percentile of all GPUs, with an average benchmark score of 16361.

The GPU's nearest rivals are interesting. The AMD Radeon Pro 5600M scores 16351 (0.1% slower), the NVIDIA RTX PRO 6000 Blackwell scores 16408 (0.3% faster), and the AMD Radeon PRO W7500 scores 16415 (0.3% faster). The NVIDIA GeForce RTX 5090 D V2 scores 16504 (0.9% faster). This means the RX 5700 XT is effectively in the same performance class as these professional and high-end consumer cards in synthetic benchmarks. However, in Minimum, the real-world results are constrained by the card's compute capabilities.

The measured FPS data shows that the GPU's performance scales poorly with resolution. At 1080p, the card can push 166 FPS on Low, which is respectable for a 2019 mid-range card. At 1440p, it drops to 107 FPS on Low, and at 4K, it falls to 58 FPS. The pixel rate of 121.9 GPixel/s and texture rate of 304.8 GTexel/s are the limiting factors at higher resolutions. The FP32 performance of 9.754 TFLOPS is sufficient for a 2014 game, but the memory bandwidth of 448.0 GB/s becomes a constraint when rendering at 4K.

The card's power draw is 225 W TDP with a suggested PSU of 550 W, and it requires a 1x 6-pin + 1x 8-pin power connector. These are not relevant to in-game performance directly, but they indicate the card's thermal and power headroom. The data shows that the GPU is the clear bottleneck in this pairing, as the CPU has headroom to spare. For a game like Minimum, which is not graphically demanding by modern standards, the RX 5700 XT still manages to deliver playable frame rates at 1080p and 1440p, but 4K is a stretch.

Measured FPS Breakdown

At 1920x1080, the measured average FPS values are as follows: Low settings produce 166 FPS, Medium produces 127 FPS with a minimum of 108 and maximum of 147, High produces 107 FPS, and Ultra produces 82 FPS. The spread from Low to Ultra is 84 FPS, which is the largest gap of any resolution. This indicates that at 1080p, the GPU has enough headroom to render more complex scenes, and the settings choice has a significant impact on frame rate.

At 2560x1440, the averages are: Low at 107 FPS, Medium at 82 FPS (minimum 70, maximum 94), High at 69 FPS, and Ultra at 53 FPS. The gap between Low and Ultra narrows to 54 FPS, showing that the GPU is starting to become more constrained. The Medium preset's minimum of 70 FPS is still above the 60 FPS threshold, making it a safe choice for 1440p gaming.

At 3840x2160, the averages drop to: Low at 58 FPS, Medium at 44 FPS (minimum 38, maximum 51), High at 37 FPS, and Ultra at 28 FPS. The gap between Low and Ultra is now only 30 FPS, confirming that the GPU is the primary limiter. The Medium preset's minimum of 38 FPS is below playable standards, and even Low settings cannot maintain a solid 60 FPS.

The combo rank in game is 2164 out of 2939 tested combinations, placing this pairing in the lower-middle tier for Minimum. This rank reflects the GPU's age and position in the 59th percentile of all GPUs. The CPU's 96th percentile ranking does not boost the combo significantly because the game is GPU-bound in most scenarios. The data shows that the RX 5700 XT is the weak link, and the 270K Plus is more than capable of feeding it at every resolution.

The min/max data for Medium settings provides insight into frame pacing. At 1080p, the range is 108-147, a 39 FPS spread. At 1440p, the range is 70-94, a 24 FPS spread. At 4K, the range is 38-51, a 13 FPS spread. The narrowing range at higher resolutions indicates that the GPU is consistently hitting its limit, with less variance in frame times. This is a sign of a stable but underpowered configuration at 4K.

Hardware Specifications

Intel Core Ultra 7 270K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 5700 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1905 MHz MHz
TDP 225 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 270K Plus + AMD Radeon RX 5700 XT in Minimum

Resolution Settings Avg FPS
3840x2160 Low 58.0
3840x2160 Medium 44.0
3840x2160 High 37.0
3840x2160 Ultra 28.0
2560x1440 Low 107.0
2560x1440 Medium 82.0
2560x1440 High 69.0
2560x1440 Ultra 53.0
1920x1080 Low 166.0
1920x1080 Medium 127.0
1920x1080 High 107.0
1920x1080 Ultra 82.0

Minimum with iUltra 7 270K Plus + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with RX 5700 XT + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with iUltra 7 270K Plus + RX 5700 XT

Explore FPS benchmarks for other games using this same hardware combination.