Minimum

Minimum

AVERAGE FPS
44
playable

This combination offers playable performance with an average of 44 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 16 21 26 32
1440p QHD 27 37 44 60
1080p Full HD 44 60 68 91

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 32
3840x2160 Medium 26
3840x2160 High 21
3840x2160 Ultra 16
2560x1440 Low 60
2560x1440 Medium 44
2560x1440 High 37
2560x1440 Ultra 27
1920x1080 Low 91
1920x1080 Medium 68
1920x1080 High 60
1920x1080 Ultra 44

Minimum with Intel Core Ultra 7 265K + AMD Radeon RX 580, In-Depth Analysis

The Intel Core Ultra 7 265K paired with the AMD Radeon RX 580 presents a striking imbalance in Minimum, a third-person shooter from 2014. The CPU is a modern 20-core Arrow Lake part with a 97th percentile standing among all processors, while the GPU is an end-of-life Polaris 20 chip sitting at the 53rd percentile. The measured frame rates across resolutions and presets tell a clear story: this is a system where the graphics card dictates the experience, and the processor’s immense headroom goes largely unused.

Settings Recommendations

The benchmark data shows a decisive pattern: the Low preset is the only viable path to a consistently smooth experience across all tested resolutions. At 1920x1080, Low produces an average of 91 FPS, which is 23.3 frames higher than the next best preset, Medium, at 67.7 FPS. The gap widens further at higher resolutions; at 2560x1440, Low delivers 59.8 FPS, while Medium drops to 43.6 FPS. At 3840x2160, Low still manages 32.1 FPS, whereas Medium falls to 25.9 FPS.

The High preset is a middle ground that only becomes acceptable at 1080p, where it hits 59.5 FPS. At 1440p, High drops to 37 FPS, which is playable but noticeably less fluid. The Ultra preset is essentially unusable in this configuration: it produces 44 FPS at 1080p, 27.1 FPS at 1440p, and a stutter-prone 15.9 FPS at 4K. Given that the game is a fast-paced third-person shooter, frame rate consistency matters more than visual fidelity.

The data suggests that Low at 1080p is the optimal choice for competitive play, offering nearly double the frame rate of Ultra at the same resolution. For users who prioritize image quality over speed, High at 1080p is the only other preset that maintains a 60 FPS average. Medium at 1080p (67.7 FPS) is a reasonable compromise, but it does not provide enough of a visual upgrade over Low to justify the 23.3 FPS penalty. At 1440p or 4K, Low is the sole recommendation, as every other preset falls below 60 FPS and the Ultra preset becomes a slideshow.

FAQ

Q: What is the best preset for achieving 60 FPS at 1920x1080?

A: The Low preset achieves 91 FPS, High achieves 59.5 FPS, and Medium achieves 67.7 FPS. Only Low and Medium exceed the 60 FPS threshold, with Low providing the largest margin of safety.

Q: How does the RX 580 perform at 4K in this game?

A: The RX 580 cannot maintain playable frame rates at 3840x2160. The Low preset averages 32.1 FPS, Medium drops to 25.9 FPS, High falls to 20.8 FPS, and Ultra bottoms out at 15.9 FPS.

Q: Is the Intel Core Ultra 7 265K a bottleneck in this combination?

A: No. The CPU has a 97th percentile ranking among all processors and scores 50,009 in Cinebench R23 multi-core. The measured frame rates scale almost entirely with resolution and GPU settings, indicating the RX 580 is the limiting component.

Q: What is the frame rate difference between Low and Ultra at 2560x1440?

A: Low averages 59.8 FPS, while Ultra averages 27.1 FPS. The difference is 32.7 FPS, meaning Low is more than twice as fast as Ultra at this resolution.

Q: How does this combo rank compared to other tested systems?

A: It ranks 1618th out of 1733 tested combos for Minimum. This places it in the bottom 7% of all configurations, reflecting the GPU’s age relative to modern hardware.

Q: Does the RX 580’s 8 GB of memory help at higher resolutions?

A: The 8 GB GDDR5 buffer with 256 GB/s bandwidth does not prevent severe frame rate drops at 4K. The Ultra preset at 3840x2160 still only reaches 15.9 FPS, indicating memory capacity is not the primary constraint; raw compute throughput is.

CPU Role

The Intel Core Ultra 7 265K is a 20-core, 20-thread processor based on the Arrow Lake architecture, fabricated on a 3 nm process. Its base clock is 3.90 GHz with a boost clock of 5.50 GHz, and it carries 30 MB of shared L3 cache. The CPU’s benchmark scores are exceptional: 50,009 in Cinebench R23 multi-core, 7,060 in single-core, and a 97th percentile ranking against all CPUs. This places it in the same performance tier as the Intel Core Ultra 7 265KF (0.2% slower), the Intel Core i9-14900KF (0.2% slower), and the Intel Core i9-14900K (0.9% slower).

In Minimum, however, the CPU’s capabilities are largely irrelevant to the outcome. The frame rates at 1080p Low (91 FPS) and 4K Low (32.1 FPS) show a 58.9 FPS drop that is entirely attributable to the GPU’s workload. A game from 2014 with a third-person perspective does not present a heavy multi-threaded challenge, so the 20 cores are underutilized. The CPU’s single-core strength, evidenced by the 7,060 Cinebench R23 score, is more than sufficient to feed the RX 580 at any settings.

The data indicates that the CPU would not be a limiting factor even if paired with a much faster GPU. The measured frame rates at 1080p Low (91 FPS) are likely near the point where the RX 580’s 6.175 TFLOPS of FP32 compute reaches its ceiling. If the GPU were replaced with a stronger part, the 265K’s 5.50 GHz boost clock and 30 MB cache would comfortably handle higher frame rates. As it stands, the CPU sits idle relative to its potential, with the GPU acting as the sole arbiter of performance.

How This Combo Ranks

The combination of the Intel Core Ultra 7 265K and AMD Radeon RX 580 ranks 1618th out of 1733 tested combos for Minimum. This is a low standing, placing the system in the bottom 6.6% of all configurations. The rank reflects the GPU’s modest 53rd percentile standing among all graphics cards, which drags down an otherwise top-tier CPU.

The RX 580’s nearest rivals in synthetic benchmarks are the NVIDIA GeForce GTX 570 (0% difference), the NVIDIA GeForce GTX 950 (0.1% faster), and the AMD Radeon Pro 455 (1.1% slower). These are all graphics cards from a similar era, confirming that the RX 580 is a mid-range part from the Polaris generation. Its Passmark G3D score of 8,813 and DirectX 12 score of 43 illustrate its age; modern GPUs score multiples of this figure.

The CPU, by contrast, is in the top 3% of all processors. Its nearest rivals are the Core Ultra 7 265KF, Core i9-14900KF, and Core i9-14900K, all of which are within 0.9% of its average benchmark score. This creates a mismatch: the system has a processor that could drive high refresh rates at 1080p, but the GPU cannot deliver the frames to exploit it. The 1618th rank is a direct consequence of this imbalance, as the game’s performance is bound by the GPU’s pixel rate of 42.88 GPixel/s and texture rate of 193.0 GTexel/s.

Resolution Scaling

The measured data shows a steep performance curve as resolution increases. At 1920x1080 Low, the system averages 91 FPS. Moving to 2560x1440 Low drops this to 59.8 FPS, a reduction of 31.2 FPS (34.3%). At 3840x2160 Low, the frame rate falls to 32.1 FPS, another 27.7 FPS drop (46.3%). This pattern holds across all presets, with the scaling being nearly linear with pixel count.

The 1080p to 4K transition at each preset reveals the GPU’s limits. For High settings, the drop is from 59.5 FPS at 1080p to 37 FPS at 1440p, then to 20.8 FPS at 4K. The Ultra preset shows the most severe degradation: 44 FPS at 1080p, 27.1 FPS at 1440p, and 15.9 FPS at 4K. In every case, the frame rate at 4K is roughly one-third of the 1080p figure, which is expected when the number of pixels more than quadruples.

This scaling indicates that the RX 580 is the limiting component. If the CPU were the bottleneck, the frame rate would remain relatively flat across resolutions, as the processor’s workload does not change with pixel count. Instead, the consistent drops point to the GPU’s fill rate and memory bandwidth (256.0 GB/s) being saturated at higher resolutions. The 8 GB GDDR5 memory size is sufficient for this 2014 title, but the compute throughput is not.

Measured FPS Breakdown

At 1920x1080, the full range of presets is usable, though with varying success. The Low preset delivers 91 FPS, making it the only setting to approach high-refresh territory. Medium follows at 67.7 FPS, still above the 60 FPS mark. High drops to 59.5 FPS, just under the threshold, and Ultra falls to 44 FPS. The gap between Low and Ultra at 1080p is 47 FPS, a massive difference that highlights the GPU’s sensitivity to shader complexity.

At 2560x1440, the performance picture darkens. Low remains the only preset above 60 FPS, at 59.8 FPS. Medium drops to 43.6 FPS, High to 37 FPS, and Ultra to 27.1 FPS. The relative ordering is consistent, but the absolute values show that 1440p requires significant compromises. The difference between Low and Ultra here is 32.7 FPS, which is a smaller absolute gap than at 1080p but a larger percentage drop (from 59.8 to 27.1 is a 54.7% reduction).

At 3840x2160, no preset achieves a playable frame rate. Low is the best at 32.1 FPS, followed by Medium at 25.9 FPS, High at 20.8 FPS, and Ultra at 15.9 FPS. The Ultra preset at 4K is a mere 17.5% of the Low preset’s 1080p performance. Even the lowest settings at 4K produce less than half the frame rate of the same preset at 1080p, confirming that the RX 580 is not suited for 4K gaming in this title. The data across all resolutions and presets paints a consistent picture: this combo is viable only at 1080p with Low or Medium settings, and anything beyond that requires dropping quality to the floor.

Hardware Specifications

Intel Core Ultra 7 265K

Cores / Threads 20 / 20
Base Clock 3900 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 580

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1340 MHz MHz
TDP 185 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265K + AMD Radeon RX 580 in Minimum

Resolution Settings Avg FPS
3840x2160 Low 32.1
3840x2160 Medium 25.9
3840x2160 High 20.8
3840x2160 Ultra 15.9
2560x1440 Low 59.8
2560x1440 Medium 43.6
2560x1440 High 37.0
2560x1440 Ultra 27.1
1920x1080 Low 91.0
1920x1080 Medium 67.7
1920x1080 High 59.5
1920x1080 Ultra 44.0

Minimum with iUltra 7 265K + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with RX 580 + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with iUltra 7 265K + RX 580

Explore FPS benchmarks for other games using this same hardware combination.