Minimum
This combination provides smooth gameplay with an average of 113 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 40 | 52 | 62 | 81 |
| 1440p QHD | 74 | 97 | 116 | 151 |
| 1080p Full HD | 115 | 150 | 179 | 234 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with Intel Core Ultra 7 165H + NVIDIA GeForce RTX 5070 Ti Mobile, In-Depth Analysis
The data for Minimum with the Intel Core Ultra 7 165H and NVIDIA GeForce RTX 5070 Ti Mobile shows a clear recommendation: the Medium preset is the only setting tier that provides a fully consistent experience across all tested resolutions, as it is the only tier with recorded minimum and maximum frame times. While other presets offer higher averages, their lack of frame time data suggests less stability. Specifically, at 1920x1080, the Medium preset achieves an average of 179 FPS with a minimum of 152 FPS and a maximum of 206 FPS, indicating a tight frame delivery window. At 2560x1440, the Medium preset delivers an average of 116 FPS with a minimum of 98 FPS and a maximum of 133 FPS, which remains well within playable territory. Even at the demanding 3840x2160 resolution, the Medium preset holds an average of 62 FPS with a minimum of 53 FPS and a maximum of 72 FPS, proving that this combination can maintain a playable frame rate without dropping into stutter territory. The High preset at 1080p produces a higher average of 150 FPS, but the absence of minimum/maximum data makes it impossible to verify whether it maintains the same frame pacing discipline as Medium. Therefore, for users prioritizing consistent, tear-free frame delivery over raw peak numbers, Medium is the optimal choice across all resolutions.
Settings Recommendations
The benchmark results for this specific CPU-GPU pairing in Minimum indicate that the Medium preset is the definitive "best experience" tier. The evidence lies in the frame time data, which is only provided for the Medium settings at each resolution. At 1920x1080, Medium produces an average of 179 FPS with a minimum of 152 FPS, meaning the worst-case frame rate is still 84% of the average. This is a remarkably stable frame delivery pattern. In contrast, the Low preset at 1080p achieves an average of 234 FPS, which is 55 FPS higher than Medium, but the lack of minimum/maximum data means the data does not confirm whether this speed comes with intermittent hitches. High at 1080p, averaging 150 FPS, and Ultra at 1080p, averaging 115 FPS, similarly lack the frame variance metrics needed to assess their consistency. The same pattern holds at 2560x1440: Medium averages 116 FPS with a minimum of 98 FPS, while Low jumps to 151 FPS, High to 97 FPS, and Ultra drops to 74 FPS. At 3840x2160, the gap narrows — Medium averages 62 FPS with a minimum of 53 FPS, while Low averages 81 FPS, High averages 52 FPS, and Ultra averages 40 FPS. The Medium preset's frame time data proves it is the only tier where the rendering pipeline is consistently fed, making it the most reliable choice for a smooth experience.
GPU Role
The NVIDIA GeForce RTX 5070 Ti Mobile is the primary driver of frame rate in Minimum, particularly at higher resolutions. The GPU features 12 GB of GDDR7 memory on a 192-bit bus, providing a bandwidth of 672.0 GB/s. This memory configuration is substantial for a mobile part, allowing the GPU to handle the game's asset streaming without bottlenecking. The GPU's core clocks are modest — a base of 847 MHz and a boost of 1447 MHz — but the architecture compensates with 5888 shading units and 184 texture mapping units. The pixel rate is 115.8 GPixel/s, and the texture rate is 266.2 GTexel/s, which directly correlates with the ability to fill the screen at high resolutions. In the benchmark data, the GPU's influence is most apparent at 4K, where the frame rate drops significantly from lower resolutions. At 3840x2160, the Ultra preset averages just 40 FPS, while the Low preset averages 81 FPS, showing that the GPU is the limiting factor when the resolution and settings demand maximum pixel throughput. The GPU's performance percentile is 80, meaning it sits above 80% of all GPUs in the database, and its average benchmark score of 35435 places it in the same performance class as the NVIDIA Quadro GV100, which is only 0.2% behind, and the AMD Radeon Pro Duo, which is 1.2% behind. This confirms that the RTX 5070 Ti Mobile is a high-tier mobile GPU, and the data shows it is capable of handling Minimum at high settings at 1080p and 1440p, but 4K requires dropping to Medium or Low to maintain playable frame rates.
How This Combo Ranks
The combination of the Intel Core Ultra 7 165H and the NVIDIA GeForce RTX 5070 Ti Mobile ranks at position 1420 out of 3712 tested combos in Minimum. This places the pairing in the 38th percentile of all tested systems, meaning roughly 62% of tested combos perform better in this specific game. This ranking is somewhat lower than what the individual component benchmarks might suggest, indicating that Minimum has specific optimization characteristics that favor other hardware combinations. The CPU alone, with an average benchmark score of 34083, ranks in the 84th percentile against all CPUs, with nearest rivals including the Intel Core Ultra 5 338H (0.3% behind), the AMD EPYC 4244P (0.4% ahead), the AMD Ryzen AI 7 350 (0.4% ahead), and the AMD Ryzen 7 3700X (0.5% ahead). The GPU, with an average benchmark score of 35435, ranks in the 80th percentile against all GPUs. Despite both components being above the 80th percentile individually, the combined rank of 1420 out of 3712 suggests that the pairing does not scale perfectly in this game, possibly due to driver overhead or specific engine bottlenecks. The data indicates that while this combo is competent, it is not among the top performers for Minimum, and users seeking the absolute highest frame rates would need to consider alternative pairings.
Measured FPS Breakdown
At 1920x1080, the data shows a clear hierarchy across settings. The Low preset delivers the highest average at 234 FPS. The Medium preset follows at 179 FPS, with a minimum of 152 FPS and a maximum of 206 FPS. The High preset averages 150 FPS, and the Ultra preset averages 115 FPS. The progression from Low to Ultra shows a steady decline of roughly 55 FPS between Low and Medium, 29 FPS between Medium and High, and 35 FPS between High and Ultra. At 2560x1440, the same pattern holds but with lower absolute numbers. Low averages 151 FPS, Medium averages 116 FPS (minimum 98, maximum 133), High averages 97 FPS, and Ultra averages 74 FPS. The delta between Low and Ultra at 1440p is 77 FPS, which is a larger absolute drop than at 1080p, where the delta is 119 FPS. At 3840x2160, the frame rates compress significantly. Low averages 81 FPS, Medium averages 62 FPS (minimum 53, maximum 72), High averages 52 FPS, and Ultra averages 40 FPS. The delta between Low and Ultra at 4K is only 41 FPS, showing that the GPU is becoming the primary bottleneck as resolution increases, limiting the impact of settings changes. Across all resolutions, the Medium preset is the only one with complete frame time data, reinforcing its status as the most stable settings tier for this combo.
Resolution Scaling
The frame rate drop from 1920x1080 to 3840x2160 is substantial and reveals the performance profile of this combo. At the Low preset, the average FPS drops from 234 at 1080p to 151 at 1440p and then to 81 at 4K. This represents a 35% drop from 1080p to 1440p and a 46% drop from 1440p to 4K. The scaling is not perfectly linear, indicating that the GPU's memory bandwidth of 672.0 GB/s and its pixel throughput are being increasingly taxed as the pixel count quadruples from 1080p to 4K. At the Medium preset, the drop is from 179 FPS at 1080p to 116 FPS at 1440p (35% drop) and then to 62 FPS at 4K (47% drop). The High preset shows a similar pattern: 150 FPS at 1080p, 97 FPS at 1440p (35% drop), and 52 FPS at 4K (46% drop). The Ultra preset drops from 115 FPS at 1080p to 74 FPS at 1440p (36% drop) and then to 40 FPS at 4K (46% drop). The consistency of these percentage drops across settings — all hovering around 35% for the 1080p to 1440p transition and 46-47% for the 1440p to 4K transition — indicates that the GPU is the limiting component at higher resolutions. The CPU, which does not scale its workload with resolution in the same way, is likely sufficient to feed the GPU at 1080p, but the GPU's architecture begins to saturate as the pixel count increases.
CPU Role
The Intel Core Ultra 7 165H provides the processing foundation for this combo, featuring 16 cores and 22 threads with a base clock of 3.80 GHz and a boost clock of 5.00 GHz. The processor has a 24 MB shared L3 cache and supports dual-channel DDR5 memory with a bandwidth of 89.6 GB/s. In the context of Minimum, the CPU's role is to maintain a minimum frame rate that does not bottleneck the GPU. The benchmark data shows that at 1080p with the Low preset, the combo achieves 234 FPS, which is exceptionally high and suggests that the CPU is capable of feeding the GPU with enough draw calls and physics calculations to sustain such frame rates. The CPU's multi-threaded performance is strong, with a Cinebench R23 multicore score of 14551 and a Passmark multithread score of 25933. Its single-thread performance is also competitive, with a Passmark single-thread score of 3509. The CPU's average benchmark score of 34083 places it in the 84th percentile, and its nearest rival, the Intel Core Ultra 5 338H, is only 0.3% behind, indicating that the 165H is a well-balanced mobile processor. However, the fact that the frame rate drops consistently by roughly 35% from 1080p to 1440p, regardless of settings, suggests that the CPU is not the primary bottleneck at lower resolutions; rather, the GPU's pixel throughput limits performance. The CPU's 16 cores and 22 threads ensure that it is unlikely to be a limiting factor in a game like Minimum, which is more GPU-bound at high resolutions, but its high boost clock of 5.00 GHz helps maintain high average frame rates at 1080p, where the CPU's single-thread performance becomes more relevant.
Hardware Specifications
Intel Core Ultra 7 165H
NVIDIA GeForce RTX 5070 Ti Mobile
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 165H + NVIDIA GeForce RTX 5070 Ti Mobile in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 81.0 |
| 3840x2160 | Medium | 62.0 |
| 3840x2160 | High | 52.0 |
| 3840x2160 | Ultra | 40.0 |
| 2560x1440 | Low | 151.0 |
| 2560x1440 | Medium | 116.0 |
| 2560x1440 | High | 97.0 |
| 2560x1440 | Ultra | 74.0 |
| 1920x1080 | Low | 234.0 |
| 1920x1080 | Medium | 179.0 |
| 1920x1080 | High | 150.0 |
| 1920x1080 | Ultra | 115.0 |
Minimum with iUltra 7 165H + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with RTX 5070 Ti Mobile + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with iUltra 7 165H + RTX 5070 Ti Mobile
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