Minimum

Minimum

AVERAGE FPS
97
good

This combination provides smooth gameplay with an average of 97 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 34 45 54 70
1440p QHD 64 84 100 130
1080p Full HD 99 130 154 202

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 70
3840x2160 Medium 54
3840x2160 High 45
3840x2160 Ultra 34
2560x1440 Low 130
2560x1440 Medium 100
2560x1440 High 84
2560x1440 Ultra 64
1920x1080 Low 202
1920x1080 Medium 154
1920x1080 High 130
1920x1080 Ultra 99

Minimum with Intel Core Ultra 7 165H + NVIDIA GeForce RTX 4070 Mobile, In-Depth Analysis

Minimum, a third-person shooter released on 2014-06-25, paired with the Intel Core Ultra 7 165H and NVIDIA GeForce RTX 4070 Mobile, ranks 2029th of 3712 tested combos in this game. The measured data set contains 12 FPS rows: four presets (Low, Medium, High, Ultra) at three resolutions (1920x1080, 2560x1440, 3840x2160), with averages ranging from 202 FPS at 1920x1080 Low to 34 FPS at 3840x2160 Ultra.

How This Combo Ranks

Rank 2029 of 3712 places this combo just below the midpoint of the database. The component-level percentiles look stronger at first glance: the CPU is in the 84th percentile of all CPUs and the GPU in the 73rd percentile of all GPUs. The gap between those component standings and the game-specific combo rank suggests Minimum’s workload is not equally friendly to both pieces of hardware. All rows are flagged dataIsMeasured true, meaning the results are actual measured values rather than estimates.

The combo rank is also a single-game position. The CPU’s average benchmark score is 34083 and the GPU’s is 27435, but the in-game rank fuses those parts together in this specific title. In the aggregate benchmark lists, the CPU sits within a narrow band of nearby rivals: the Core Ultra 5 338H scores 33989 with deltaPct 0.3, while the AMD EPYC 4244P scores 34220 with deltaPct -0.4, the AMD Ryzen AI 7 350 scores 34222 with deltaPct -0.4, and the AMD Ryzen 7 3700X scores 34260 with deltaPct -0.5. The GPU is similarly flanked by the AMD Radeon RX 6700 XT at 27425 with deltaPct 0 and the NVIDIA GeForce RTX 3090 at 27565 with deltaPct -0.5. Yet the measured game rank shows that aggregate similarity does not translate into a high in-game position.

GPU Role

The GPU in this combo is the NVIDIA GeForce RTX 4070 Mobile, built on the AD106 chip using the Ada Lovelace architecture on TSMC 5 nm. It has 4608 shading units, 144 texture mapping units, and 48 ROPs. The memory configuration is 8 GB GDDR6 on a 128-bit bus, with a bandwidth of 256.0 GB/s. The listed clocks are a base of 1395 MHz, a boost of 1695 MHz, and a memory clock of 2000 MHz / 16 Gbps effective.

In synthetic GPU benchmarks, the RTX 4070 Mobile scores 19587 in PassMark G3D and reaches the 73rd percentile of all GPUs. Its API benchmark results vary: PassMark DirectX 9 scores 223, DirectX 10 scores 116, DirectX 11 scores 179, and DirectX 12 scores 85. Support is listed for DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Within Minimum, the GPU’s influence is visible in the settings spread. At 1920x1080, Low averages 202 FPS, Medium 154, High 130, and Ultra 99. At 3840x2160, Low averages 70 FPS, Medium 54, High 45, and Ultra 34. The 8 GB VRAM and 256.0 GB/s bandwidth are constants across every row, so the variation comes from the rendering load rather than from changing memory capacity.

Resolution Scaling

Resolution scaling forms the clearest pattern in the measured data. For every preset, the average FPS falls as resolution increases. At 1920x1080, the averages are 202 for Low, 154 for Medium, 130 for High, and 99 for Ultra. At 2560x1440, those values drop to 130, 100, 84, and 64. At 3840x2160, they drop again to 70, 54, 45, and 34.

The decline is monotonic across the table: each higher resolution step reduces average FPS for every preset. Because the CPU and GPU do not change between runs, this isolates how much additional resolution costs this particular pairing. The expensive step appears to be the move to 3840x2160, where no preset manages to stay near the 1080p results.

The limiting component changes character across the range. At 1920x1080 Low, 202 FPS is high enough that the CPU is likely the nearer limit at that point. At 3840x2160 Ultra, 34 FPS is far below any 1080p result, indicating the GPU is the primary bottleneck when pixel workload rises. One cross-check from the data: Low at 3840x2160 averages 70 FPS, while Ultra at 2560x1440 averages 64 FPS, so resolution and preset can trade places in the final frame rate.

Settings Recommendations

Because the measured rows contain no other system constraints, recommendations are based solely on the FPS values and the min/max data available. Medium is the only preset with min/max values at every resolution. At 1920x1080 Medium, the average is 154 FPS with a minimum of 131 and a maximum of 178. At 2560x1440 Medium, the average is 100 FPS with 85 minimum and 115 maximum. At 3840x2160 Medium, the average is 54 FPS with 46 minimum and 62 maximum.

Low is the fastest average preset at every resolution: 202 FPS at 1920x1080, 130 at 2560x1440, and 70 at 3840x2160. It also carries the lowest visual settings, and it has no measured frame range data. Ultra is the slowest preset at every resolution: 99, 64, and 34 FPS respectively. High sits between Medium and Ultra in average FPS but also lacks min/max data.

For the player looking for a middle preset with a complete frame-time window, Medium is the best-supported setting in this data set. At 1080p it keeps the average above 150 FPS while still providing a recorded 131–178 range. At 1440p it stays at 100 FPS with an 85–115 window. At 4K it is the only preset with both a min/max row and a moderate average of 54 FPS. Low remains the headroom option for maximum average FPS, but it is the only measured preset that is faster while offering no consistency data.

Measured FPS Breakdown

All measured rows from the pack, sorted by resolution:

| Resolution | Settings | Avg FPS | Min FPS | Max FPS |

|---|---:|---:|---:|---:|

| 1920x1080 | Low | 202 | — | — |

| 1920x1080 | Medium | 154 | 131 | 178 |

| 1920x1080 | High | 130 | — | — |

| 1920x1080 | Ultra | 99 | — | — |

| 2560x1440 | Low | 130 | — | — |

| 2560x1440 | Medium | 100 | 85 | 115 |

| 2560x1440 | High | 84 | — | — |

| 2560x1440 | Ultra | 64 | — | — |

| 3840x2160 | Low | 70 | — | — |

| 3840x2160 | Medium | 54 | 46 | 62 |

| 3840x2160 | High | 45 | — | — |

| 3840x2160 | Ultra | 34 | — | — |

The table shows a uniform ordering within each resolution: Low delivers the highest average, followed by Medium, High, and Ultra. Medium is the only settings level with min/max values at all three resolutions. The missing min/max data for the other presets limits frame-time analysis, leaving the averages as the primary basis for comparison.

CPU Role

The Intel Core Ultra 7 165H is a 16-core, 22-thread Meteor Lake processor with a base clock of 3.80 GHz and a boost clock of 5.00 GHz. It has a 24 MB shared L3 cache, a 28 W TDP, and an integrated Arc Xe-LPG 128EU GPU. The CPU was released on 2023-12-13, several years after Minimum’s 2014-06-25 release date.

Its synthetic CPU scores are strong for a mobile part: Cinebench R23 multi-core scores 14551 and single-core 1759; Cinebench R20 multi-core scores 9233 and single-core 1303; Cinebench R15 multi-core scores 2641 and single-core 257. PassMark single-thread scores 3509 and multithread scores 25933. The average CPU benchmark score is 34083, and the CPU sits in the 84th percentile of all CPUs.

In aggregate score, the Core Ultra 7 165H is closely grouped with four rivals: the Core Ultra 5 338H (33989, deltaPct 0.3), AMD EPYC 4244P (34220, deltaPct -0.4), AMD Ryzen AI 7 350 (34222, deltaPct -0.4), and AMD Ryzen 7 3700X (34260, deltaPct -0.5). This grouping means the CPU is competitive with those parts in general benchmark terms.

In Minimum, the CPU likely matters most at the low-resolution, low-preset end. The 1920x1080 Low row reaches 202 average FPS, the highest measured value in the entire set. At that point, the GPU is less burdened, and per-thread CPU performance becomes more relevant. At 3840x2160, the GPU becomes the obvious limiter, as every preset drops far below the 1080p measurements. The CPU’s core and clock specifications are fixed across all rows, so the resolution scaling observed here is better explained by GPU workload growth than by CPU throughput.

FAQ

Q: What is the combo rank for Minimum?

A: The Intel Core Ultra 7 165H + NVIDIA GeForce RTX 4070 Mobile combo is ranked 2029th of 3712 tested combos.

Q: Which preset at 3840x2160 has the highest average FPS, and which has the lowest?

A: Low averages 70 FPS, while Ultra averages 34 FPS. Medium averages 54 FPS and High averages 45 FPS at the same resolution.

Q: Does the Medium preset have frame-rate range data?

A: Yes. At 3840x2160 Medium, the average is 54 FPS with a min of 46 and max of 62; at 2560x1440 Medium, the average is 100 FPS with min 85 and max 115; at 1920x1080 Medium, the average is 154 FPS with min 131 and max 178.

Q: What are the CPU’s core and thread counts?

A: The Intel Core Ultra 7 165H has 16 cores and 22 threads, with a base clock of 3.80 GHz and a boost clock of 5.00 GHz.

Q: How does the RTX 4070 Mobile’s aggregate GPU benchmark score compare to the Radeon RX 6700 XT?

A: The RTX 4070 Mobile has an average benchmark score of 27435. The nearest listed rival, AMD Radeon RX 6700 XT, scores 27425 with deltaPct 0.

Q: What GPU memory configuration does this combo use?

A: The NVIDIA GeForce RTX 4070 Mobile uses 8 GB GDDR6 on a 128-bit bus with 256.0 GB/s bandwidth, and a memory clock listed as 2000 MHz / 16 Gbps effective.

Hardware Specifications

Intel Core Ultra 7 165H

Cores / Threads 16 / 22
Base Clock 3800 MHz
Boost Clock 5000 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 4070 Mobile

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1695 MHz MHz
TDP 115 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 165H + NVIDIA GeForce RTX 4070 Mobile in Minimum

Resolution Settings Avg FPS
3840x2160 Low 70.0
3840x2160 Medium 54.0
3840x2160 High 45.0
3840x2160 Ultra 34.0
2560x1440 Low 130.0
2560x1440 Medium 100.0
2560x1440 High 84.0
2560x1440 Ultra 64.0
1920x1080 Low 202.0
1920x1080 Medium 154.0
1920x1080 High 130.0
1920x1080 Ultra 99.0

Minimum with iUltra 7 165H + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with RTX 4070 Mobile + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with iUltra 7 165H + RTX 4070 Mobile

Explore FPS benchmarks for other games using this same hardware combination.