Minimum
This combination offers playable performance with an average of 58 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 19 | 29 | 32 | 44 |
| 1440p QHD | 37 | 50 | 57 | 79 |
| 1080p Full HD | 61 | 74 | 93 | 119 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with Intel Core i7-14700KF + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis
The Intel Core i7-14700KF paired with the NVIDIA GeForce RTX 3050 4 GB is a lopsided pairing for Minimum, a 2014 third-person shooter. The data shows a system where the graphics card is the definitive bottleneck across nearly every resolution and setting. The CPU’s immense multithreaded throughput is largely left idle, while the GPU’s modest 4 GB frame buffer and Ampere architecture struggle to maintain fluid frame rates at higher presets. This analysis walks through the measured FPS data to quantify that imbalance and determine the optimal configuration for playability.
Resolution Scaling
The measured FPS reveals a classic GPU-limited scaling curve. At 1080p with Low settings, the combo achieves 119.4 FPS. Moving to 1440p Low drops that to 79.4 FPS, a 33.5% reduction. At 4K Low, the average falls to 44.4 FPS, which is a 62.8% decrease from the 1080p baseline. This steep decline indicates that the rendering workload is overwhelming the RTX 3050’s capabilities, and the CPU is not a limiting factor at these lower settings.
The pattern becomes more severe at higher presets. At 1080p Ultra, the average is 60.8 FPS. At 1440p Ultra, it drops to 36.5 FPS, a 40% reduction. At 4K Ultra, the system manages only 18.5 FPS, a 69.6% fall from the 1080p Ultra figure. The scaling from 1440p to 4K is particularly punishing, suggesting that the 4 GB VRAM capacity is being exhausted, forcing the GPU to spend cycles on memory management rather than rendering. The data strongly suggests that the limiting component is the GPU, as the FPS drops are consistent with the GPU’s compute and memory limitations rather than any CPU constraint.
How This Combo Ranks
Within the benchmark database, this specific combination of CPU and GPU ranks 1583rd out of 1733 tested combos for Minimum. This places it in the bottom tier of all possible pairings, a reflection of the severe bottleneck created by the RTX 3050. A rank in the 9th percentile of all combos indicates that the vast majority of other tested configurations deliver better average frame rates in this title.
The CPU itself is not the issue. The Intel Core i7-14700KF holds a percentile rank of 96 against all CPUs, meaning it outperforms 96% of processors in general benchmark scores. Its average benchmark score of 70104 is nearly identical to the Intel Core i7-14700K, which scores 70074 (a 0% delta). It is also within a narrow margin of the AMD Ryzen 9 9950X, which scores 70420 (-0.4% delta). However, the GPU’s percentile rank is only 50, and it has an average benchmark score of 0 in the pack. This dichotomy—a top-tier CPU paired with a mid-tier GPU—is the reason the combo ranks so poorly. The system’s performance is dragged down by the GPU, which cannot keep pace with the CPU’s capabilities.
CPU Role
The Intel Core i7-14700KF is a 20-core, 28-thread processor from the Raptor Lake architecture, with a base clock of 3.40 GHz and a boost clock of 5.60 GHz. It features a substantial 33 MB of shared L3 cache. In general synthetic tests, this CPU demonstrates exceptional strength: its Cinebench R23 multicore score is 44557, and its single-core score is 6290. Its Geekbench multicore score is 19287, with a single-core score of 2972.
For Minimum, however, these specifications are largely irrelevant. The game’s engine does not appear to be multi-threaded in a way that leverages the 28 threads. The measured FPS at 1080p Low (119.4 FPS) is likely near the game’s engine limit, but at 1080p Ultra (60.8 FPS) the CPU is certainly not the constraint. The data indicates that the CPU’s role is to provide a high ceiling that the GPU cannot reach. Even in the most demanding scenario tested (4K Ultra at 18.5 FPS), the CPU is likely idling, waiting for the GPU to complete each frame. The CPU’s high single-core performance, as shown by its Passmark single-thread score of 4480, ensures that it will not cause stutters, but it cannot compensate for the GPU’s lack of raw fill rate.
Measured FPS Breakdown
The measured data provides a complete matrix of performance across three resolutions and four settings presets. Starting at 1920x1080, the system delivers 119.4 FPS on Low, 93.4 FPS on Medium, 74.4 FPS on High, and 60.8 FPS on Ultra. These numbers show a smooth, consistent degradation as settings increase, with each preset tier costing roughly 20-30 FPS. At this resolution, the system is playable on all presets, though Ultra barely crosses the 60 FPS threshold.
At 2560x1440, the performance drops noticeably. Low settings yield 79.4 FPS, Medium drops to 57.0 FPS, High falls to 49.6 FPS, and Ultra manages 36.5 FPS. The gap between Low and Ultra here is 42.9 FPS, showing that the higher resolution amplifies the cost of each preset. The system remains playable on Low and Medium, but High and Ultra begin to show significant compromises in smoothness.
At 3840x2160, the GPU is clearly overwhelmed. Low settings produce 44.4 FPS, Medium drops to 32.1 FPS, High falls to 29.1 FPS, and Ultra is nearly unplayable at 18.5 FPS. The difference between Low and Ultra at 4K is only 25.9 FPS, indicating that the GPU is hitting a hard memory or bandwidth wall. The 4 GB VRAM is insufficient for 4K textures, causing severe frame rate drops regardless of the specific preset.
GPU Role
The NVIDIA GeForce RTX 3050 4 GB is the primary performance limiter. This Ampere architecture GPU features 2048 shading units, 64 TMUs, and 32 ROPs. Its base clock is 1545 MHz, boosting to 1740 MHz, and it has a memory bandwidth of 192.0 GB/s across a 128-bit bus. The 4 GB GDDR6 frame buffer is the critical weakness. For a 2014 game, 4 GB is technically sufficient, but the data shows that higher resolutions and presets push the GPU past its comfortable limit.
The GPU’s pixel rate is 55.68 GPixel/s, and its texture rate is 111.4 GTexel/s. These figures explain the scaling behavior. At 1080p, the GPU can handle the pixel throughput. At 4K, the pixel count quadruples, and the GPU’s ROPs become saturated, leading to the dramatic FPS drops. The GPU’s FP32 performance of 7.127 TFLOPS is modest by modern standards, and it shows in the 4K Ultra result of 18.5 FPS. The GPU is simply not designed for high-resolution gaming, and the data reflects that. Its percentile rank of 50 against all GPUs confirms it is an average performer, which is insufficient for a demanding resolution like 4K.
Settings Recommendations
Based on the measured rows, the optimal experience is found at 1920x1080 with Medium settings, which yields 93.4 FPS. This provides a substantial frame rate buffer above the 60 FPS threshold, ensuring smooth gameplay with a noticeable improvement in visual quality over Low settings. The High preset at 1080p (74.4 FPS) is also viable, but Medium offers a better balance of performance and headroom for demanding scenes.
For users with a 1440p monitor, the Low preset is the only recommended option, delivering 79.4 FPS. The Medium preset at 1440p (57.0 FPS) is borderline, and its lower frame rate may cause perceptible stutter in fast-paced action. The High and Ultra presets at 1440p should be avoided, as they drop below 50 FPS.
At 4K, the data suggests the system is not suited for playable frame rates. Even the Low preset (44.4 FPS) is below the ideal smoothness threshold, and the Ultra preset (18.5 FPS) is a slideshow. The recommendation is to avoid 4K entirely with this GPU. The 4 GB VRAM and limited bandwidth make 4K an unrealistic target. The best experience is unequivocally at 1080p Medium, where the system’s CPU strength can be fully utilized to maintain high frame rates without compromising visual fidelity beyond what the GPU can handle.
Hardware Specifications
Intel Core i7-14700KF
NVIDIA GeForce RTX 3050 4 GB
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700KF + NVIDIA GeForce RTX 3050 4 GB in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 44.4 |
| 3840x2160 | Medium | 32.1 |
| 3840x2160 | High | 29.1 |
| 3840x2160 | Ultra | 18.5 |
| 2560x1440 | Low | 79.4 |
| 2560x1440 | Medium | 57.0 |
| 2560x1440 | High | 49.6 |
| 2560x1440 | Ultra | 36.5 |
| 1920x1080 | Low | 119.4 |
| 1920x1080 | Medium | 93.4 |
| 1920x1080 | High | 74.4 |
| 1920x1080 | Ultra | 60.8 |
Minimum with RTX 3050 4 GB + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with ii7-14700KF + RTX 3050 4 GB
Explore FPS benchmarks for other games using this same hardware combination.