Minimum
This combination offers playable performance with an average of 40 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 15 | 20 | 24 | 27 |
| 1440p QHD | 28 | 35 | 43 | 52 |
| 1080p Full HD | 40 | 51 | 61 | 82 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with Intel Core i5-14400F + NVIDIA GeForce GTX 1650, In-Depth Analysis
The Intel Core i5-14400F and NVIDIA GeForce GTX 1650 combination presents a fascinating study in bottleneck dynamics for the 2014 third-person shooter Minimum. This pairing of a modern 10-core processor with an older, entry-level Turing GPU produces a predictable outcome: the graphics card is the overwhelming constraint. The benchmark data shows a system that can deliver playable frame rates at 1080p with optimized settings, but struggles to maintain smooth performance at higher resolutions or maximum graphical fidelity. The following analysis dissects the measured FPS data to understand exactly where this combo excels, where it falters, and what the numbers reveal about the underlying hardware.
FAQ
Q: What is the average frame rate at 1920x1080 with Ultra settings?
A: The measured average FPS at 1080p with Ultra settings is 39.5. This is the lowest of the four settings presets at this resolution, indicating that the Ultra preset places a significant load on the GTX 1650.
Q: How does the frame rate change from Low to High settings at 2560x1440?
A: At 2560x1440, the average FPS drops from 52.4 on Low settings to 35.0 on High settings. This represents a 33% reduction in performance, demonstrating the GPU's sensitivity to increased graphical workload at a higher resolution.
Q: What is the highest average FPS recorded for this combo?
A: The highest average FPS recorded is 82.3, achieved at the 1920x1080 resolution with Low settings. This is the only configuration in the dataset that breaks the 80 FPS threshold.
Q: How does the combo rank among all tested combinations for this game?
A: The combo ranks 1648 out of 1733 tested combinations. Its percentile of 95.1% among all combos indicates that it performs better than only about 5% of the systems tested for Minimum.
Q: What is the performance delta compared to the GTX 1650's nearest rival, the AMD Radeon 550X?
A: The average benchmark score for the GTX 1650 is 8713, which is 0.4% lower than the AMD Radeon 550X's score of 8749. In the context of this game, they are effectively equivalent in raw GPU compute potential.
Q: Does the GPU's memory bandwidth suggest a limitation in this game?
A: The GPU features a 128-bit memory bus and 4 GB of GDDR5 memory, providing a bandwidth of 128.1 GB/s. This figure is a key indicator of the card's performance class and is consistent with the measured frame rates, which show a sharp decline as resolution and settings increase.
GPU Role
The NVIDIA GeForce GTX 1650 is the definitive performance limiter in this configuration. Its Turing architecture, built on a 12 nm process, operates at a base clock of 1485 MHz and a boost clock of 1665 MHz. The card's 4 GB of GDDR5 memory on a 128-bit bus provides a bandwidth of 128.1 GB/s. These specifications place the GPU in the 43rd percentile of all GPUs, with an average benchmark score of 8713.
The data from Minimum reflects this modest positioning. The GPU's compute capabilities, measured at 2.984 TFLOPS for FP32, are sufficient for the game's stylized visuals at lower settings but are quickly overwhelmed as graphical demands increase. The 4 GB VRAM capacity is a potential concern for texture-heavy scenes, though the measured FPS drops suggest that raw fill rate and shader processing are the primary bottlenecks. The GTX 1650's nearest rivals in synthetic benchmarks include the NVIDIA Quadro P2200 and the AMD Radeon Pro WX 5100, with performance deltas of 0.5% and -0.5% respectively. This shows the 1650 is firmly in the entry-level segment, a fact that is clearly reflected in its in-game performance.
Resolution Scaling
The measured FPS data reveals a stark resolution scaling pattern that confirms the GPU-bound nature of this system. Moving from 1920x1080 to 2560x1440 on High settings, the average frame rate drops from 51.4 to 35.0, a 32% decrease. This is a substantial penalty for a 78% increase in pixel count, suggesting the GPU is hitting a performance wall.
The transition from 2560x1440 to 3840x2160 is even more punishing. On High settings, the FPS falls from 35.0 to 19.5, a 44% reduction. At 4K, the system is rendered nearly unplayable, with average frame rates in the teens and low twenties across all settings. The data indicates that the GTX 1650's memory bandwidth of 128.1 GB/s and its 32 ROPs are simply insufficient to handle the pixel throughput required at 4K. The scaling is not linear, implying that the GPU is not just filling more pixels but is also struggling with the increased memory pressure and texture fetch demands. This points to a hard limit where no amount of CPU power from the i5-14400F can compensate for the GPU's architectural constraints.
Measured FPS Breakdown
At 1920x1080, the combo shows its best performance. The Low preset yields an average of 82.3 FPS, which is a smooth and responsive experience. Medium settings drop to 61.2 FPS, still very playable. High settings produce 51.4 FPS, maintaining a playable level. However, the Ultra preset craters to 39.5 FPS, indicating a significant performance cliff when the highest quality textures and effects are enabled.
At 2560x1440, the GPU struggles more visibly. Low settings average 52.4 FPS, which is a playable level. Medium settings fall to 42.6 FPS, while High settings drop to 35.0 FPS. The Ultra preset is the weakest at this resolution, delivering only 28.2 FPS. This is a clear indicator that 1440p is the edge of the GPU's comfort zone, with only the lowest settings providing a consistently smooth experience.
At 3840x2160, the configuration is effectively not viable for serious gameplay. The Low preset averages 27.1 FPS, Medium 24.1 FPS, and High 19.5 FPS. The Ultra preset produces a slideshow-like 14.6 FPS. These numbers are all below the threshold for a playable experience, confirming that 4K is outside the capabilities of this GPU for Minimum.
Settings Recommendations
Based on the measured data, the optimal experience for this combo is at 1920x1080 with Medium settings, which delivers an average of 61.2 FPS. This provides a significant performance buffer over High settings (51.4 FPS) while maintaining a much better visual quality than Low settings (82.3 FPS). The 61.2 FPS average is a good target for a 60 Hz monitor, ensuring smooth gameplay without needing to sacrifice too much visual fidelity.
For players who prioritize maximum frame rate, the 1080p Low preset at 82.3 FPS is the clear choice, offering a highly responsive experience for competitive play. However, the jump from Low to Medium is a modest performance cost (a 25% FPS drop) for a likely substantial visual improvement. The Ultra preset should be avoided at all resolutions, as the performance penalty is severe. At 1080p, the drop from High to Ultra is a 23% reduction in FPS, which is a poor trade-off. The data suggests that Medium or High at 1080p is the sweet spot, with the choice depending on whether the user prefers visual polish or higher frame rates.
CPU Role
The Intel Core i5-14400F is a modern 10-core, 16-thread processor based on the Raptor Lake architecture. It features a base clock of 2.50 GHz and a boost clock of 4.70 GHz, with a 20 MB shared L3 cache. Its synthetic benchmark scores are strong, including a Cinebench R23 multi-core score of 21914 and a single-core score of 3093. The CPU sits in the 88th percentile of all processors, with an average benchmark score of 32508.
In the context of Minimum, the CPU's role is likely secondary. Given the game's age (released in 2014), it is unlikely to utilize all 16 threads effectively. However, the i5-14400F's high single-core performance, as indicated by its Geekbench single-core score of 2333, ensures that it can easily feed the GTX 1650 with draw calls and game logic. The data shows that the FPS is heavily dependent on resolution and settings, which are GPU-centric variables. At 1080p Low, the CPU has the headroom to allow the GPU to reach its maximum output of 82.3 FPS. The bottleneck is not the processor; it is the GPU. The CPU's performance is more than adequate for this title, and its capabilities are unlikely to be the limiting factor in any of the measured scenarios.
How This Combo Ranks
The combination of the i5-14400F and GTX 1650 ranks 1648 out of 1733 tested combos for Minimum. This places the system in the bottom 5% of all tested configurations, which is a direct reflection of the GPU's weak performance relative to modern standards. The rank is a stark contrast to the CPU's own 88th percentile ranking, highlighting a significant mis-match in performance tiers.
The data indicates that the GTX 1650 is the anchor dragging down this combo's position. While the i5-14400F is a high-performing processor, it is paired with a GPU that is at the 43rd percentile. The average benchmark scores tell the story: the CPU's average score of 32508 is far above the GPU's 8713. In Minimum, the game's engine relies heavily on the GPU for rendering, and the GPU's limitations are fully exposed. The combo's rank of 1648 suggests that for this specific game, a more balanced pairing would involve a significantly more powerful GPU to complement the i5-14400F's capabilities. The current configuration is akin to a sports car engine in a compact economy car chassis; the potential is there, but it is fundamentally constrained by the least capable component.
Hardware Specifications
Intel Core i5-14400F
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14400F + NVIDIA GeForce GTX 1650 in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 27.1 |
| 3840x2160 | Medium | 24.1 |
| 3840x2160 | High | 19.5 |
| 3840x2160 | Ultra | 14.6 |
| 2560x1440 | Low | 52.4 |
| 2560x1440 | Medium | 42.6 |
| 2560x1440 | High | 35.0 |
| 2560x1440 | Ultra | 28.2 |
| 1920x1080 | Low | 82.3 |
| 1920x1080 | Medium | 61.2 |
| 1920x1080 | High | 51.4 |
| 1920x1080 | Ultra | 39.5 |
Minimum with ii5-14400F + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with GTX 1650 + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with ii5-14400F + GTX 1650
Explore FPS benchmarks for other games using this same hardware combination.