Downfall

Downfall

AVERAGE FPS
48
playable

This combination offers playable performance with an average of 48 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 18 30 36 39
1440p QHD 27 42 51 63
1080p Full HD 37 63 75 90

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 39
3840x2160 Medium 36
3840x2160 High 30
3840x2160 Ultra 18
2560x1440 Low 63
2560x1440 Medium 51
2560x1440 High 42
2560x1440 Ultra 27
1920x1080 Low 90
1920x1080 Medium 75
1920x1080 High 63
1920x1080 Ultra 37

Downfall with Intel Core i5-14400F + NVIDIA GeForce GTX 1650, In-Depth Analysis

The Intel Core i5-14400F is a 10-core, 16-thread processor from the Raptor Lake Refresh generation, running on the Intel Socket 1700 platform. It operates at a base clock of 2.50 GHz and can boost up to 4.70 GHz, with a 65W TDP. In synthetic benchmarks, this CPU achieves a Cinebench R23 multi-core score of 21914 and a single-core score of 3093, placing it in the 88th percentile among all CPUs. Its average benchmark score of 32508 puts it in a tight cluster with rivals like the Intel Core i7-12800H, which scores 32513, and the AMD Ryzen 5 PRO 7645 at 32446; the deltaPct between them is under 0.2%. For a horror title like Downfall, the CPU’s strong multi-threading capabilities are more than sufficient to feed the GPU, as the game’s demands are not heavily threaded. The data indicates that at 1080p Low settings, the combo reaches 89.8 FPS, suggesting the CPU is not a bottleneck at lower resolutions where frame rates are high. Instead, the 14400F’s role here is to provide consistent frame pacing and avoid stutter, which is critical in a horror game where smooth motion maintains immersion. The processor’s 20 MB of shared L3 cache and dual-channel memory support for DDR4 or DDR5 further ensure that data feeds to the GPU remain uninterrupted. Given that the CPU’s percentile rank is high and its nearest rivals are within a hair’s breadth of performance, the 14400F is not the limiting factor in this pairing. The benchmark results show that even at 1440p High, the system produces 42.2 FPS, a figure that is more dependent on the graphics card than the processor. In essence, this CPU is overqualified for the task, providing headroom for background tasks or future GPU upgrades without needing a platform change. The measured FPS data supports this: the drop from 1080p to 1440p at Low settings is from 89.8 to 62.8 FPS, a 30% reduction that aligns with GPU-bound scaling rather than CPU limitations.

GPU Role

The NVIDIA GeForce GTX 1650 is a Turing-architecture card built on the 12nm process, featuring 4 GB of GDDR5 memory on a 128-bit bus, delivering 128.1 GB/s of bandwidth. Its base clock is 1485 MHz with a boost clock of 1665 MHz, and it has a TDP of 75W. The GPU’s average benchmark score is 8713, placing it in the 43rd percentile among all GPUs. Its nearest rivals include the NVIDIA GeForce RTX 3050 A Mobile (score 8746, deltaPct -0.4%) and the AMD Radeon 550X (score 8749, deltaPct -0.4%), showing that the GTX 1650 is near the bottom of the performance hierarchy. In Downfall, the GPU is the primary determinant of frame rates. At 1080p Low, the combo hits 89.8 FPS, but this drops to 62.8 FPS at High settings, a 30% decrease that underscores the GPU’s limited headroom. The 4 GB VRAM capacity is a critical constraint; at 4K Ultra, the average FPS collapses to 17.8, which is unplayable. The data shows a clear pattern: the GTX 1650 struggles with resolution scaling, as evidenced by the 1080p Medium score of 75.3 FPS versus the 1440p Medium score of 51.3 FPS. The GPU’s 896 shading units and 32 ROPs are adequate for 1080p gaming but are quickly overwhelmed at higher resolutions. The texture rate of 93.24 GTexel/s and pixel rate of 53.28 GPixel/s are modest, and the FP32 performance of 2.984 TFLOPS is not enough for heavy effects. In this pairing, the GPU is the bottleneck across all settings, particularly at 4K where the 29.8 FPS High score is below playable thresholds. The 1650’s end-of-life production status and 149 USD launch MSRP indicate its age, and the benchmark results confirm it is best suited for 1080p or 1440p Low/Medium presets in Downfall.

Settings Recommendations

Based on the measured FPS rows, the optimal experience for this combo is at 1080p with Low settings, yielding 89.8 FPS. This is the only preset that provides a frame rate above 60 FPS consistently, which is essential for a horror game where responsiveness matters. The Medium preset at 1080p produces 75.3 FPS, which is still playable and offers a better visual balance, but the Low preset provides nearly 20% more headroom. At 1440p, the Low setting delivers 62.8 FPS, which is just above the 60 FPS threshold, making it a viable alternative if the user has a 1440p monitor, but the visual quality will be noticeably reduced. The High preset at 1080p drops to 62.8 FPS, which is marginal and could cause occasional stutter in fast-paced scenes. The Ultra preset at any resolution is not recommended, as it yields only 36.6 FPS at 1080p and 17.8 FPS at 4K, which is unplayable. The data suggests that the best experience per the measured rows is 1080p Low, as it maximizes frame rate without exceeding the GPU’s capabilities. For users prioritizing visual fidelity over raw FPS, the 1080p Medium preset at 75.3 FPS is the best compromise, as it maintains a smooth experience while providing more detail than Low. Avoid 4K entirely; even the Low preset at 39.2 FPS is below the playable threshold, and the Ultra preset at 17.8 FPS is a slideshow. The 1440p Medium preset at 51.3 FPS is borderline, but the 60 FPS target is not met, so it is only suitable for users who tolerate lower frame rates. In summary, stick to 1080p, choose Low for competitive smoothness or Medium for better visuals, and do not attempt higher resolutions with this GPU.

How This Combo Ranks

This combination of the Intel Core i5-14400F and NVIDIA GeForce GTX 1650 ranks 1692 out of 1741 tested combos in Downfall, placing it in the bottom 3% of all configurations. This low ranking is primarily driven by the GPU’s weak performance, as the CPU is in the 88th percentile. The data shows that the combo is severely GPU-limited, with the GTX 1650’s 43rd percentile score dragging down the overall effectiveness. Compared to other tested combos, this pairing is near the bottom, indicating that most other systems will outperform it in this game. The rank of 1692 out of 1741 means that only 49 combos are slower, which is a stark indicator of the GPU’s limitations. While the CPU is capable, it is wasted in this configuration for Downfall, as the GPU cannot utilize its full potential. The benchmark results show that even at 1080p Low, the frame rate of 89.8 FPS is not exceptional for a game from 2016, and higher settings quickly degrade performance. This ranking suggests that users with this combo should consider a GPU upgrade as the first priority, as the CPU has ample headroom. The deltaPct between the GTX 1650 and its nearest rivals is minimal (under 0.5%), meaning that swapping to a slightly better GPU would not change the ranking significantly, but a move to a higher-tier card would. In practical terms, this combo is at the bottom of the pile for Downfall, and the data confirms that the gaming experience will be limited to low resolutions and settings.

Resolution Scaling

The measured FPS data reveals a clear pattern of performance degradation as resolution increases, which indicates that the GPU is the limiting component in this system. At 1080p Low, the combo achieves 89.8 FPS, but this drops to 62.8 FPS at 1440p Low, a 30% reduction, and then to 39.2 FPS at 4K Low, another 38% drop. This scaling is consistent with a GPU bottleneck, as the CPU can easily handle the frame generation at lower resolutions. The same trend appears at High settings: 62.8 FPS at 1080p, 42.2 FPS at 1440p, and 29.8 FPS at 4K. The percentage drops are larger than what would be expected if the CPU were the limiting factor, confirming that the GTX 1650’s memory bandwidth and pixel throughput are insufficient for higher resolutions. The 4K Ultra setting is particularly telling, with only 17.8 FPS, showing that the GPU is overwhelmed. The data also shows that the GPU’s 4 GB VRAM is likely a constraint at 4K, as the memory bandwidth of 128.1 GB/s cannot keep up with the pixel load. The scaling from 1080p to 1440p at Medium settings shows a drop from 75.3 to 51.3 FPS, a 32% reduction, which is proportionally similar to the Low setting, indicating that the GPU is consistently the bottleneck across all quality presets. The conclusion is unambiguous: the CPU has significant headroom, and the GPU is the limiting factor. Users should expect to play at 1080p for a smooth experience, with 1440p only viable at Low settings, and 4K is not a practical option. The resolution scaling data also suggests that lowering settings has a smaller impact than lowering resolution, as the difference between Low and High at 1080p is 27 FPS, while the difference between 1080p and 1440p Low is also 27 FPS.

FAQ

*Q: What is the best resolution for this combo in Downfall?*

A: The data shows that 1080p is the only resolution where playable frame rates are consistently achieved, with the Low preset hitting 89.8 FPS and the Medium preset at 75.3 FPS.

*Q: Can this system handle 4K gaming in Downfall?*

A: No. At 4K, the highest average FPS is 39.2 on Low settings, and the Ultra preset drops to 17.8 FPS, which is unplayable. The GPU’s 4 GB VRAM and 128.1 GB/s bandwidth are insufficient for 4K.

Q: Which setting preset gives the highest frame rate at 1440p?

A: The Low preset at 1440p yields 62.8 FPS, which is the only 1440p preset above 60 FPS. The Medium preset produces 51.3 FPS, and the High preset drops to 42.2 FPS.

Q: How does the CPU compare to its nearest rivals?

A: The Intel Core i5-14400F has an average benchmark score of 32508, which is nearly identical to the Intel Core i7-12800H (32513, deltaPct 0%) and the AMD Ryzen 5 PRO 7645 (32446, deltaPct 0.2%). It is in the 88th percentile among all CPUs.

Q: Is the CPU or GPU the bottleneck in this system?

A: The GPU is clearly the bottleneck. The CPU ranks in the 88th percentile, while the GPU is in the 43rd percentile. Resolution scaling shows frame rates dropping by over 30% when moving from 1080p to 1440p, which is characteristic of a GPU limitation.

Q: What is the frame rate difference between Low and Ultra at 1080p?

A: At 1080p, the Low preset achieves 89.8 FPS, while the Ultra preset only reaches 36.6 FPS, a difference of 53.2 FPS. This indicates that the Ultra preset is not viable for this GPU.

Hardware Specifications

Intel Core i5-14400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4700 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14400F + NVIDIA GeForce GTX 1650 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 39.2
3840x2160 Medium 36.1
3840x2160 High 29.8
3840x2160 Ultra 17.8
2560x1440 Low 62.8
2560x1440 Medium 51.3
2560x1440 High 42.2
2560x1440 Ultra 26.7
1920x1080 Low 89.8
1920x1080 Medium 75.3
1920x1080 High 62.8
1920x1080 Ultra 36.6

Downfall with ii5-14400F + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with GTX 1650 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with ii5-14400F + GTX 1650

Explore FPS benchmarks for other games using this same hardware combination.