Minimum
This combination provides smooth gameplay with an average of 84 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 39 | 46 | 61 |
| 1440p QHD | 55 | 72 | 86 | 113 |
| 1080p Full HD | 85 | 112 | 134 | 175 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 9 8945HX + NVIDIA GeForce RTX 5060 Mobile, In-Depth Analysis
Minimum is a third-person shooter released on June 25, 2014, and this analysis covers the AMD Ryzen 9 8945HX paired with the NVIDIA GeForce RTX 5060 Mobile. The CPU is a 16-core, 32-thread Zen 4 processor with a boost clock of 5.40 GHz, while the GPU is a Blackwell 2.0 mobile part with 8 GB of GDDR7 memory. Measured frame rates are available at 1920x1080, 2560x1440, and 3840x2160 across Low, Medium, High, and Ultra presets. The combination ranks 2460th out of 3712 tested combos in this game.
Resolution Scaling
The measured FPS data shows a steep drop as resolution increases, which points to the GPU as the primary limiting factor. At High settings, the average frame rate falls from 112 FPS at 1080p to 72 FPS at 1440p, then to 39 FPS at 4K. This is a 73 FPS decline from 1080p to 4K, representing a 65% reduction in raw frame rate. The pattern holds across all presets: at Low settings, 1080p yields 175 FPS, 1440p drops to 113 FPS, and 4K drops further to 61 FPS. The 4K Low figure is notably below the 60 FPS threshold, meaning even the lowest preset cannot maintain a smooth experience at that resolution.
The scaling behavior suggests that the CPU is not the bottleneck in this game. At 1080p Low, the system reaches 175 FPS, which is a very high frame rate that requires strong per-thread performance. The Ryzen 9 8945HX, with a Cinebench R23 single-core score of 6030, has ample single-thread headroom. However, the frame rate collapses as resolution climbs, which is characteristic of a GPU-limited scenario. For instance, at 1080p High, the average is 112 FPS, but at 4K High, it drops to 39 FPS—a 73 FPS difference. If the CPU were the constraint, the frame rate would remain relatively flat across resolutions because the CPU work per frame does not scale with pixel count. Instead, the sharp drop indicates that the RTX 5060 Mobile's rendering throughput is being exhausted by the increased pixel load.
The scaling also varies by preset. The gap between 1080p and 4K is largest at Low settings, where the difference is 114 FPS (175 to 61). At High settings, the gap is 73 FPS (112 to 39). This suggests that the GPU's shading and ROP performance are the limiting factors, as lower presets reduce pixel workload but still cannot compensate for the 4K pixel count. The data also shows that the GPU's memory bandwidth of 384.0 GB/s and 8 GB of GDDR7 are sufficient for the game's texture demands at 4K, but the raw compute throughput (9.684 TFLOPS FP32) is insufficient for high settings at that resolution.
FAQ
Q: What is the average FPS at 1080p Ultra?
A: The measured average is 85 FPS at 1920x1080 with Ultra settings.
Q: How does the CPU's multi-core score compare to its nearest rival?
A: The Ryzen 9 8945HX has an average benchmark score of 76212, while the Intel Core Ultra 9 285HX scores 76155, a delta of 0.1%. The AMD EPYC Embedded 8224P scores 76492, a delta of -0.4%, and the AMD Ryzen Threadripper PRO 9945WX scores 76513, a delta of -0.4%.
Q: What is the GPU's average benchmark score and how does it rank?
A: The RTX 5060 Mobile has an average score of 22435, placing it in the 67th percentile of all GPUs. Its nearest rival, the AMD Radeon RX 7700 XT, scores 22549, a delta of -0.5%.
Q: What is the minimum FPS recorded at 4K Medium?
A: The minimum FPS at 3840x2160 with Medium settings is 39 FPS.
Q: What is the game's release date?
A: The game was released on June 25, 2014.
Q: How many cores and threads does the CPU have?
A: The CPU has 16 cores and 32 threads.
How This Combo Ranks
The combination of the Ryzen 9 8945HX and RTX 5060 Mobile ranks 2460th out of 3712 tested combos in Minimum. This position places it in the lower half of the database, which is notable given the individual strengths of the components. The CPU alone is in the 95th percentile of all CPUs, with a Cinebench R23 multi-core score of 42713 and a single-core score of 6030. The GPU sits in the 67th percentile of all GPUs, with a Passmark G3D score of 18852. The gap between the component percentiles and the combo rank indicates that the game's performance does not reflect the CPU's high position. Since Minimum is a 2014 title, it likely does not scale well with the 16-core, 32-thread configuration, and the GPU's mid-range standing becomes the primary constraint.
The deltaPct values for the CPU's nearest rivals show tight competition: the Intel Core Ultra 9 285HX is within 0.1%, and the AMD Ryzen Threadripper PRO 9945WX is within -0.4%. This confirms that the 8945HX is a strong performer in general, but the game's engine does not extract that advantage. For the GPU, the nearest rival, the RTX 4060 Mobile, scores 22729, a delta of -1.3% relative to the 5060 Mobile. The RX 7700 XT scores 22549, a delta of -0.5%. This tight grouping suggests that the 5060 Mobile is a mid-pack mobile GPU, and the game's 4K performance is consistent with that classification.
The combo rank of 2460 out of 3712 means that 1252 other combinations performed worse, and 2460 performed better. This puts the system in the 33rd percentile of combos for this game, which is lower than the GPU's 67th percentile. This indicates that the game is not heavily GPU-bound at typical settings, but the 4K results drag the average down.
Measured FPS Breakdown
The table below lists the measured average FPS for each resolution and preset, along with the minimum and maximum frame times for Medium settings, as reported in the FACT PACK.
| Resolution | Settings | Average FPS | Min FPS | Max FPS |
|------------|----------|-------------|---------|---------|
| 1920x1080 | Low | 175 | — | — |
| 1920x1080 | Medium | 134 | 114 | 154 |
| 1920x1080 | High | 112 | — | — |
| 1920x1080 | Ultra | 85 | — | — |
| 2560x1440 | Low | 113 | — | — |
| 2560x1440 | Medium | 86 | 73 | 99 |
| 2560x1440 | High | 72 | — | — |
| 2560x1440 | Ultra | 55 | — | — |
| 3840x2160 | Low | 61 | — | — |
| 3840x2160 | Medium | 46 | 39 | 53 |
| 3840x2160 | High | 39 | — | — |
| 3840x2160 | Ultra | 30 | — | — |
At 1080p, the system is clearly capable of high frame rates. Low delivers 175 FPS, which is an excellent result for a 2017 game. Medium and High also exceed 100 FPS, with 134 and 112 respectively. Ultra drops to 85 FPS, which is still above the 60 FPS threshold. The min/max data for Medium at 1080p shows a range of 114 to 154 FPS, indicating consistent frame pacing.
At 1440p, the performance is lower but still playable. Low yields 113 FPS, Medium 86 FPS, High 72 FPS, and Ultra 55 FPS. The Medium frame range is 73 to 99 FPS, which is a wider spread than at 1080p, but still within a playable window. The drop from 1080p to 1440p is about 38% at Medium (134 to 86 FPS), which is expected for a resolution increase.
At 4K, the system struggles. Low produces 61 FPS, which is just above 60, but Medium drops to 46 FPS, High to 39 FPS, and Ultra to 30 FPS. The Medium frame range is 39 to 53 FPS, indicating that the GPU is pushed to its limits. The 4K Ultra result of 30 FPS is the lowest average in the entire set, and it is below the threshold for smooth play. The data shows that 4K is only viable at Low settings, and even then, the frame rate is borderline.
CPU Role
The AMD Ryzen 9 8945HX is a 16-core, 32-thread processor based on Zen 4 architecture, with a base clock of 2.50 GHz and a boost clock of 5.40 GHz. It has a 64 MB L3 cache, and the TDP is listed at 55W. In synthetic benchmarks, it achieves a Cinebench R23 multi-core score of 42713 and a single-core score of 6030. The Passmark multi-thread score is 51405, and the single-thread score is 3907. These figures place the CPU in the 95th percentile of all CPUs, with an average benchmark score of 76212.
In Minimum, the CPU's role is primarily to feed the GPU with frames at lower resolutions. The 1080p Low result of 175 FPS demonstrates that the CPU can drive high frame rates without bottlenecking, as the 16 cores and high boost clock provide ample compute. However, the game is from 2017, and the engine likely does not utilize 16 cores; it may rely on a few threads. The single-core score of 6030 indicates strong per-thread performance, which is important for a game that is not heavily multithreaded. The deltaPct values for the nearest rivals—Intel Core Ultra 9 285HX (0.1%), AMD EPYC Embedded 8224P (-0.4%), Threadripper PRO 9945WX (-0.4%), and Ryzen 9 9950X3D (0.6%)—show that the 8945HX is statistically tied with these top processors in average score.
The data suggests that the CPU is not the limiting factor in this game. At 1080p, the frame rate is high, and even at 1440p Low, the system reaches 113 FPS, indicating that the CPU can sustain these frame rates. The drop at 4K is entirely attributed to the GPU, as the CPU work per frame does not change with resolution. The 16-core configuration is overkill for a 2017 shooter, but the high boost clock ensures that the game runs at high frame rates when the GPU is not the constraint.
Settings Recommendations
Based on the measured FPS rows, the best experience depends on the target resolution. At 1080p, the system is capable of running at Ultra with an average of 85 FPS, which is smooth for a third-person shooter. However, Medium delivers 134 FPS, which provides a more responsive experience with a higher margin. The 1080p Medium has a min of 114 FPS and a max of 154 FPS, indicating very stable frame pacing. For a 60Hz display, Ultra is sufficient, but for a 144Hz display, Medium or High (112 FPS) is better. Low at 175 FPS is the highest frame rate, but it may reduce visual quality.
At 1440p, the system is still strong. High gives 72 FPS, which is above the 60 FPS target, and Medium delivers 86 FPS with a min of 73 FPS and a max of 99 FPS. This makes Medium the recommended preset for 1440p, as it provides the highest average FPS while maintaining a minimum above 60. Ultra drops to 55 FPS, which is borderline for smooth play, so it is not recommended for competitive play.
At 4K, the only preset that achieves a 60 FPS average is Low, with 61 FPS. Medium drops to 46 FPS, High to 39 FPS, and Ultra to 30 FPS. For a playable experience at 4K, Low is the only viable option, but it still does not reach 60 FPS consistently. The data indicates that 4K is not recommended for this combination if a 60 FPS target is required. The best experience per the measured rows is at 1080p Medium, which offers a high frame rate with tight frame pacing, or at 1440p Medium for a higher resolution with still-strong performance.
GPU Role
The NVIDIA GeForce RTX 5060 Mobile is a Blackwell 2.0 architecture GPU with 8 GB of GDDR7 memory on a 128-bit bus, providing a bandwidth of 384.0 GB/s. It has 3328 shading units, 104 TMUs, 48 ROPs, 26 RT cores, and 104 tensor cores. The base clock is 952 MHz, and the boost clock is 1455 MHz. The FP32 performance is 9.684 TFLOPS, and the TDP is 45W. In benchmark tests, it scores 3013.5 in 3DMark Steel Nomad DX12, 18852 in Passmark G3D, and 96969 in Geekbench OpenCL. The GPU is in the 67th percentile of all GPUs, with an average score of 22435.
In Minimum, the GPU is the primary bottleneck at higher resolutions. The scaling data shows that the frame rate drops steeply as resolution increases, which is a classic GPU-bound behavior. The 4K results—61 FPS on Low, 46 on Medium, 39 on High, and 30 on Ultra—are all below the 60 FPS target, except for Low. The 8 GB VRAM is sufficient for the game's textures, but the compute throughput is insufficient for 4K at high settings. The deltaPct values for the GPU's nearest rivals show that it is competitive with the RX 7700 XT (-0.5%), RX 5700 (1.2%), RX 6700S (1.3%), and RTX 4060 Mobile (-1.3%). This places the 5060 Mobile in the mid-range of mobile GPUs.
The GPU's performance at 1080p is strong, as evidenced by the 112 FPS at High and 85 FPS at Ultra. However, the pixel count at 4K overwhelms the GPU, causing the FPS to drop below playable thresholds. The 384.0 GB/s bandwidth is adequate for the game, but the 48 ROPs limit the pixel fill rate, which is a key factor at high resolutions. The data shows that the GPU is the primary component that dictates the frame rate in Minimum, and its mid-range standing is reflected in the 4K results.
Hardware Specifications
AMD Ryzen 9 8945HX
NVIDIA GeForce RTX 5060 Mobile
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 8945HX + NVIDIA GeForce RTX 5060 Mobile in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 61.0 |
| 3840x2160 | Medium | 46.0 |
| 3840x2160 | High | 39.0 |
| 3840x2160 | Ultra | 30.0 |
| 2560x1440 | Low | 113.0 |
| 2560x1440 | Medium | 86.0 |
| 2560x1440 | High | 72.0 |
| 2560x1440 | Ultra | 55.0 |
| 1920x1080 | Low | 175.0 |
| 1920x1080 | Medium | 134.0 |
| 1920x1080 | High | 112.0 |
| 1920x1080 | Ultra | 85.0 |
Minimum with Ryzen 9 8945HX + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with RTX 5060 Mobile + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with Ryzen 9 8945HX + RTX 5060 Mobile
Explore FPS benchmarks for other games using this same hardware combination.