Evolve

Evolve

AVERAGE FPS
79
good

This combination provides smooth gameplay with an average of 79 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 26 38 49 63
1440p QHD 46 67 85 110
1080p Full HD 69 100 127 164

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 63
3840x2160 Medium 49
3840x2160 High 38
3840x2160 Ultra 26
2560x1440 Low 110
2560x1440 Medium 85
2560x1440 High 67
2560x1440 Ultra 46
1920x1080 Low 164
1920x1080 Medium 127
1920x1080 High 100
1920x1080 Ultra 69

Evolve with AMD Ryzen 9 8945HX + NVIDIA GeForce RTX 5060 Mobile, In-Depth Analysis

The AMD Ryzen 9 8945HX paired with the NVIDIA GeForce RTX 5060 Mobile delivers a consistent 1080p experience in Evolve, but the data shows that 4K gaming is largely out of reach unless you are willing to drop to Low settings. The combination of a 16-core Dragon Range CPU and a 45 W Blackwell GPU creates a system where the graphics card becomes the clear limiting factor as resolution scales, while the processor provides more than enough headroom to keep frame pacing stable.

Resolution Scaling

The measured FPS data shows a steep performance cliff as resolution increases, which is the classic signature of a GPU-bound workload. At 1920x1080 with High settings, the combo produces an average of 100 FPS. Moving to 2560x1440 drops that to 67 FPS, a 33% reduction. Pushing further to 3840x2160 yields just 38 FPS, a 62% drop from the 1080p baseline. This scaling pattern is nearly linear with pixel count, which confirms that the RTX 5060 Mobile’s rendering pipeline is saturated before the CPU can become a bottleneck.

The gap between Low and Ultra settings widens dramatically at higher resolutions. At 1080p, the difference between Low (164 FPS) and Ultra (69 FPS) is 95 FPS. At 1440p, that spread narrows to 64 FPS (110 vs. 46). At 4K, the delta shrinks further to 37 FPS (63 vs. 26). This compression of the settings range at 4K indicates that even the lowest preset is struggling to feed the GPU enough work to keep it busy, whereas at 1080p the Ultra preset is more demanding relative to the GPU’s capacity.

The 4K Medium preset shows a min FPS of 41 and a max of 56 against a 49 average, which suggests occasional frame dips that could be noticeable. The 1080p Medium preset, by contrast, has a much tighter range (108 min, 146 max, 127 average), indicating more consistent frame delivery. The data implies that the RTX 5060 Mobile has a hard ceiling around 60 FPS at 4K even on Low, and anything above that requires dropping to a lower resolution. The Ryzen 9 8945HX, with its 5.40 GHz boost clock and 64 MB of L3 cache, is never the limiting factor in these results; the frame rate collapse tracks the GPU’s pixel throughput, not the CPU’s compute capability.

How This Combo Ranks

Among 3700 tested combinations in Evolve, this specific pairing ranks 2460th. That places it in the lower third of the database, which is a sobering result for a system built around a 2025-generation CPU and GPU. The percentile data for the individual components tells a more nuanced story: the Ryzen 9 8945HX sits at the 95th percentile against all CPUs, while the RTX 5060 Mobile is at the 67th percentile against all GPUs. The CPU is elite; the GPU is merely above average. This mismatch explains the middling overall rank — the combo’s performance in Evolve is gated almost entirely by the GPU.

Comparing the CPU to its nearest rivals, the Ryzen 9 8945HX posts an average benchmark score of 76212, which is 0.1% ahead of the Intel Core Ultra 9 285HX (76155) and 0.6% ahead of the AMD Ryzen 9 9950X3D (75779). It trails the AMD EPYC Embedded 8224P by 0.4% (76492) and the AMD Ryzen Threadripper PRO 9945WX by the same margin (76513). These deltas are within noise, so the CPU is effectively a peer of the best mobile and desktop parts available. The GPU tells a different story: the RTX 5060 Mobile’s average benchmark score of 22435 is 1.3% behind the NVIDIA GeForce RTX 4060 Mobile (22729) and 0.5% behind the AMD Radeon RX 7700 XT (22549), while leading the AMD Radeon RX 5700 by 1.2% (22170) and the AMD Radeon RX 6700S by 1.3% (22154).

In practical terms, this rank means the combo will struggle to hold high refresh rates at 1440p in Evolve, and 4K is only viable at Low settings. The data suggests that the 2460th rank is not a reflection of a flawed pairing but rather a consequence of the GPU’s mobile-class positioning. A desktop GPU in the same price tier would likely rank much higher, but within the mobile ecosystem, the RTX 5060 Mobile is a mid-pack player.

GPU Role

The NVIDIA GeForce RTX 5060 Mobile is built on the Blackwell 2.0 architecture with a GB206 chip on a 5 nm TSMC process. It packs 3328 shading units, 104 texture mapping units, and 48 render output units, with 26 ray tracing cores and 104 tensor cores. The memory subsystem consists of 8 GB of GDDR7 on a 128-bit bus, yielding 384.0 GB/s of bandwidth. The clock behavior is notable: a base of 952 MHz and a boost of 1455 MHz, with memory running at 1500 MHz (24 Gbps effective). This is a modest clock profile for a modern GPU, and the 45 W TDP confirms it is tuned for thermal efficiency rather than raw throughput.

In Evolve, the GPU’s 8 GB VRAM is sufficient for the measured settings, as the game is from 2015 and does not exhibit the memory pressure seen in modern titles. The 128-bit memory bus and 384.0 GB/s bandwidth are adequate for the game’s texture streaming, but the low boost clock of 1455 MHz limits the raw fill rate. The pixel rate of 69.84 GPixel/s and texture rate of 151.3 GTexel/s are the physical constraints that show up in the 4K results. At 1080p, the GPU can push 164 FPS on Low, which suggests it is not bandwidth-starved at lower resolutions. At 4K, the pixel rate becomes the wall: 26 FPS on Ultra and 38 FPS on High reflect the GPU hitting its render output limit.

The FP32 throughput of 9.684 TFLOPS places this GPU in the mid-range of the 50-series mobile lineup, and the benchmark results reflect that positioning. The 3DMark Steel Nomad DX12 score of 3013.5 and the Geekbench Vulkan score of 96451 are consistent with a GPU that can handle esports and older AAA titles at 1080p but will not deliver high-refresh 1440p in demanding scenarios. The PassMark G3D score of 18852 puts it 1.3% behind the RTX 4060 Mobile, which is a direct predecessor comparison that shows the generational uplift is modest. The RTX 5060 Mobile’s 67th percentile ranking against all GPUs means it outperforms the majority of installed GPUs, but in a 2025 context, it is a competent 1080p part rather than a high-end one.

Measured FPS Breakdown

The measured FPS data covers three resolutions and four settings presets, providing a complete picture of the combo’s behavior in Evolve. At 1920x1080, the Low preset delivers an average of 164 FPS, which is well above the 144 Hz refresh rate that most gaming laptops target. The Medium preset averages 127 FPS with a min of 108 and a max of 146, showing a narrow variance that indicates stable frame pacing. High averages 100 FPS, and Ultra drops to 69 FPS. The 1080p results show that the GPU has enough headroom for high-refresh gaming at Low or Medium, but Ultra will require a 60 Hz panel to avoid tearing.

Moving to 2560x1440, the performance drops are consistent across all presets. Low averages 110 FPS, which remains playable on high-refresh 1440p monitors. Medium averages 85 FPS with a min of 73 and a max of 98, a wider spread than the 1080p Medium but still within acceptable variance. High averages 67 FPS, which is borderline for 60 Hz displays but will show stutter on 120 Hz panels. Ultra averages 46 FPS, which is below the 60 FPS threshold that most players consider the minimum for a smooth experience. The 1440p data suggests that Medium is the sweet spot for this resolution, offering a 27% improvement over High while maintaining a playable average.

At 3840x2160, the results are largely academic for competitive play. Low averages 63 FPS, which is just above the 60 FPS line but with no min/max data to assess consistency. Medium averages 49 FPS with a min of 41 and a max of 56, showing that the GPU is struggling to maintain a stable frame rate. High averages 38 FPS, and Ultra averages 26 FPS. The 4K numbers are uniformly below the 60 FPS target, and even the Low preset’s 63 FPS average is likely to dip below 60 in busy scenes given the Medium preset’s variance. The data indicates that 4K is only viable for screenshot-style play or turn-based viewing, not for active engagement.

Settings Recommendations

Based on the measured rows, the Medium preset at 1920x1080 offers the best balance of performance and visual fidelity. The 127 FPS average with a 108 FPS minimum ensures that the game stays above 100 FPS even in the most demanding moments, which is critical for a fast-paced FPS like Evolve. The 146 FPS maximum shows that the GPU has occasional headroom to push higher, but the consistent 127 FPS average is the more reliable metric. Compared to High at 100 FPS, Medium provides a 27% performance uplift with a modest visual trade-off that most players will not notice in the heat of combat.

For users with a 144 Hz display, the Low preset at 1080p is the only option that fully saturates the panel, with a 164 FPS average. This preset sacrifices shadows and texture detail, but in a competitive shooter, the higher frame rate reduces input latency and provides a smoother visual experience. The Medium preset is still viable for 120 Hz panels, as the 127 FPS average will keep the display mostly saturated, but the 108 FPS minimum means there will be occasional drops below the refresh rate.

At 2560x1440, the Medium preset is the recommended choice, with an 85 FPS average and a 73 FPS minimum. This keeps the game above 60 FPS at all times, which is the minimum for a playable experience, and the visual quality is noticeably better than Low. The High preset’s 67 FPS average is too close to the 60 FPS threshold, and any scene complexity will push it below that line. Ultra at 46 FPS is not recommended for any gameplay scenario. For 4K, the Low preset at 63 FPS is the only option that approaches playability, but the lack of min/max data for that preset is a concern; the Medium preset’s 41 FPS minimum suggests that Low could dip below 60 in practice. If 4K is a requirement, the Low preset is the only choice, but a 1440p Medium experience is strictly better.

FAQ

*Q: Is this combo capable of running Evolve at 4K 60 FPS?*

A: No. The measured data shows that at 3840x2160, even the Low preset only averages 63 FPS, and the Medium preset drops to 49 FPS with a 41 FPS minimum. There is no settings preset that reliably maintains 60 FPS at 4K.

*Q: How does the CPU affect the frame rate in Evolve?*

A: The Ryzen 9 8945HX is not a bottleneck in this game. The frame rate scaling from 1080p to 4K tracks the GPU’s pixel throughput, and the CPU’s 95th percentile ranking against all CPUs indicates it has ample headroom. The GPU is the limiting component across all measured settings.

Q: What is the best resolution and settings combination for competitive play?

A: The 1920x1080 Low preset delivers a 164 FPS average, which is the highest measured frame rate and is ideal for high-refresh displays. For a balance of visuals and performance, 1920x1080 Medium at 127 FPS is the recommended choice.

Q: How does the RTX 5060 Mobile compare to the RTX 4060 Mobile in this game?

A: The RTX 5060 Mobile’s average benchmark score is 22435, which is 1.3% lower than the RTX 4060 Mobile’s 22729. This suggests the two GPUs perform nearly identically, and the measured FPS in Evolve would likely be within a few frames of each other.

*Q: Is the 8 GB VRAM sufficient for Evolve at the measured settings?*

A: Yes. The game’s 2015 release date and the measured results show no indication of VRAM limitations. The 8 GB GDDR7 with 384.0 GB/s bandwidth is more than adequate for the textures and geometry at all measured resolutions and settings.

Q: What does the combo rank of 2460 out of 3700 mean for overall performance?

A: It places this system in the lower third of tested combos for Evolve. This is primarily due to the RTX 5060 Mobile’s 67th percentile GPU ranking, which limits high-resolution performance. The CPU’s 95th percentile ranking does not compensate for the GPU’s mid-pack positioning in this GPU-bound game.

Hardware Specifications

AMD Ryzen 9 8945HX

Cores / Threads 16 / 32
Base Clock 2500 MHz
Boost Clock 5400 MHz
TDP 55W
Socket AMD Socket FL1
View Full CPU Details →

NVIDIA GeForce RTX 5060 Mobile

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 1455 MHz MHz
TDP 45 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 8945HX + NVIDIA GeForce RTX 5060 Mobile in Evolve

Resolution Settings Avg FPS
3840x2160 Low 63.0
3840x2160 Medium 49.0
3840x2160 High 38.0
3840x2160 Ultra 26.0
2560x1440 Low 110.0
2560x1440 Medium 85.0
2560x1440 High 67.0
2560x1440 Ultra 46.0
1920x1080 Low 164.0
1920x1080 Medium 127.0
1920x1080 High 100.0
1920x1080 Ultra 69.0

Evolve with RTX 5060 Mobile + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with Ryzen 9 8945HX + RTX 5060 Mobile

Explore FPS benchmarks for other games using this same hardware combination.