Minimum
This combination provides smooth gameplay with an average of 104 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 37 | 48 | 57 | 75 |
| 1440p QHD | 68 | 89 | 106 | 139 |
| 1080p Full HD | 105 | 138 | 165 | 215 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 7 9700F + NVIDIA GeForce RTX 5060, In-Depth Analysis
Minimum is a 2014 third-person shooter that still demands a balanced system, and the AMD Ryzen 7 9700F + NVIDIA GeForce RTX 5060 combo delivers a performance profile that is easy to interpret. The data shows a clear hierarchy where the GPU becomes the primary bottleneck at higher resolutions, while the CPU provides ample headroom at lower settings. This analysis covers how the system scales across resolutions, the role of the graphics card, and practical settings advice based on the measured FPS rows.
Resolution Scaling
The measured FPS data shows a pronounced drop as resolution increases, which is typical for a title where pixel fill rate and memory bandwidth dictate performance. At 1920x1080 with Low settings, the system achieves 215 FPS average. Moving to 2560x1440 Low, that figure falls to 139 FPS, a 35% reduction. At 3840x2160 Low, the average drops further to 75 FPS, which is a 46% decrease from the 1440p result and a 65% decrease from the 1080p result. This scaling pattern indicates that the RTX 5060 is the limiting component as resolution climbs, because the raw workload on the GPU increases exponentially.
When comparing the Medium preset, the trend is consistent. The system delivers 165 FPS at 1080p, 106 FPS at 1440p, and 57 FPS at 4K. The gap between 1080p and 1440p is 59 FPS, while the gap between 1440p and 4K is 49 FPS. The percentage drop from 1080p to 1440p is 36%, and from 1440p to 4K is 46%. This suggests that the GPU is struggling more at 4K, as the memory bus width of 128 bit and 8 GB of GDDR7 memory become strained with the higher pixel count.
The difference between Low and Ultra settings at each resolution also reveals the GPU’s headroom. At 1080p, Low yields 215 FPS while Ultra yields 105 FPS, a difference of 110 FPS (51% lower). At 1440p, Low yields 139 FPS while Ultra yields 68 FPS, a difference of 71 FPS (51% lower). At 4K, Low yields 75 FPS while Ultra yields 37 FPS, a difference of 38 FPS (51% lower). Interestingly, the percentage drop from Low to Ultra is nearly identical across all resolutions, which implies that the settings are scaling uniformly without hitting a hard CPU ceiling. If the CPU were the bottleneck, the gap would narrow at higher resolutions, but it does not.
The data indicates that for smooth 4K gameplay, users must stick to Low settings to stay above 60 FPS. Medium at 4K averages 57 FPS with a minimum of 49 FPS, which is playable but not ideal for fast-paced shooter actions. At 1440p, the system is more comfortable, with High averaging 89 FPS and Medium at 106 FPS. At 1080p, even Ultra stays above 100 FPS, making it the most flexible resolution for this combo.
GPU Role
The NVIDIA GeForce RTX 5060 is built on the Blackwell 2.0 architecture with a 5 nm process node from TSMC. It features 3840 shading units, 120 texture mapping units, and 48 raster output units. The core clocks are a base of 2280 MHz and a boost of 2497 MHz, which are the figures that drive the raw compute performance. The GPU’s FP32 performance is rated at 19.18 TFLOPS, and the texture rate is 299.6 GTexel/s, both of which contribute to the game’s frame rates.
Memory is a critical factor for Minimum. The RTX 5060 comes with 8 GB of GDDR7 memory on a 128-bit bus, delivering 448.0 GB/s of bandwidth. At 4K Ultra, the system averages 37 FPS, which is likely due to the memory capacity and bandwidth being saturated by high-resolution textures and effects. The 8 GB capacity is adequate for 1080p and 1440p, but at 4K with Ultra settings, the engine may be swapping data, leading to the low average. The measured minimum FPS at 4K Medium is 49 FPS, which confirms that the GPU is working hard to maintain playable frames.
Benchmark results position the RTX 5060 in the 72nd percentile among all GPUs, with an average benchmark score of 26331. Its nearest rivals in synthetic tests include the AMD Radeon 860M (avg score 26401, deltaPct -0.3) and the NVIDIA GeForce MX550 (avg score 26421, deltaPct -0.3). The RTX 5060 is also 1.2% ahead of the AMD Radeon RX 6750 XT (avg score 26011) and 0.8% behind the AMD Radeon RX 5700 XT 50th Anniversary (avg score 26553). These synthetic scores are close, but in Minimum, the RTX 5060’s GDDR7 memory and Blackwell architecture provide consistent performance.
The GPU’s boost clock of 2497 MHz is not the highest in its class, but the 19.18 TFLOPS FP32 throughput is sufficient for a game from 2014. The pixel rate of 119.9 GPixel/s and the RT cores (30) and tensor cores (120) are present, but Minimum likely does not use ray tracing or DLSS, so those features are irrelevant here. The data shows that the RTX 5060 is a capable 1080p and 1440p card for this title, but it is not a 4K powerhouse.
FAQ
Q: What is the average FPS at 1080p with High settings?
A: The system achieves an average of 138 FPS at 1920x1080 with High settings. This is a smooth experience for a third-person shooter, providing a high refresh rate for most monitors.
Q: Can this combo handle 4K gaming in Minimum?
A: Yes, but only at lower presets. At 3840x2160 Low, the average FPS is 75, which is above 60. At Medium, it drops to 57 FPS with a minimum of 49 FPS. Ultra is not recommended, as the average falls to 37 FPS.
Q: How does the RTX 5060 compare to its nearest rival, the AMD Radeon 860M?
A: In synthetic benchmarks, the RTX 5060 has an average score of 26331, which is 0.3% lower than the AMD Radeon 860M’s 26401. This is a negligible difference, and in real gameplay, the RTX 5060’s dedicated GDDR7 memory may offer better sustained performance.
Q: What is the minimum FPS recorded at 1440p Medium?
A: The minimum FPS at 2560x1440 with Medium settings is 90 FPS, with a maximum of 122 FPS. This ensures no noticeable stutter during intense combat sequences.
Q: Is the CPU a bottleneck at 1080p?
A: The data suggests no. At 1080p Low, the system hits 215 FPS, which is high. The Ryzen 7 9700F has 8 cores and 16 threads with a boost clock of 5.50 GHz, which is more than enough to feed the GPU at lower resolutions.
Q: What is the performance difference between Low and Ultra at 1440p?
A: At 2560x1440, Low averages 139 FPS while Ultra averages 68 FPS. This is a 71 FPS difference, or about 51% lower performance on Ultra, showing the significant impact of graphics settings on the GPU load.
Measured FPS Breakdown
At 1920x1080, the system demonstrates its strongest performance. Low settings deliver an average of 215 FPS. Medium settings yield 165 FPS with a minimum of 140 FPS and a maximum of 190 FPS. High settings average 138 FPS. Ultra settings drop to 105 FPS. This resolution is clearly where the RTX 5060 thrives, with even Ultra maintaining triple-digit frame rates.
Moving to 2560x1440, performance scales down predictably. Low settings average 139 FPS. Medium settings average 106 FPS with a minimum of 90 FPS and a maximum of 122 FPS. High settings average 89 FPS. Ultra settings average 68 FPS. The 1440p results show that High is still very playable, but Ultra begins to push the GPU to its limits.
At 3840x2160, the RTX 5060 struggles to maintain high frame rates. Low settings average 75 FPS. Medium settings average 57 FPS with a minimum of 49 FPS and a maximum of 66 FPS. High settings average 48 FPS. Ultra settings average 37 FPS. The 4K data shows that Medium is the highest preset that keeps the average above 50 FPS, but users may prefer Low for a more consistent 60+ FPS experience.
The measured rows show a clear trend: each step from Low to Ultra at any resolution costs a significant portion of performance. At 1080p, the drop from Low to Ultra is 110 FPS. At 1440p, it is 71 FPS. At 4K, it is 38 FPS. This indicates that the GPU is the limiting factor, as the absolute performance loss is smaller at higher resolutions, but the percentage loss remains constant.
Settings Recommendations
Based on the measured FPS, the best experience for this combo depends on the target display. For 1080p users, the High preset is the sweet spot. It averages 138 FPS, which is smooth on 144Hz monitors, while Ultra at 105 FPS is still viable if you prefer maximum visual fidelity. Low and Medium are unnecessary at this resolution, as they do not provide a meaningful frame rate advantage for most players.
For 1440p users, the Medium preset is recommended. It averages 106 FPS with a minimum of 90 FPS, ensuring a stable experience on 100Hz or 120Hz monitors. High at 89 FPS is also acceptable, but the minimum FPS is not recorded, so there is a risk of dips below 60 FPS in heavy scenes. Ultra at 68 FPS is playable but may feel less responsive in a fast-paced shooter.
For 4K users, the Low preset is the only option that guarantees an average above 60 FPS (75 FPS). Medium at 57 FPS is close, but the minimum of 49 FPS could cause noticeable stutter. High and Ultra are not recommended for competitive play, as their averages of 48 FPS and 37 FPS, respectively, are too low for smooth aiming. If you have a 60Hz 4K monitor, Low is the practical choice, and Medium is a compromise if you can tolerate occasional frame drops.
The data shows that the RTX 5060 is not a 4K card for this game, but it excels at 1080p and handles 1440p well. For the best balance of visual quality and performance, 1440p Medium is the optimal configuration.
CPU Role
The AMD Ryzen 7 9700F is a Zen 5 architecture processor with a Granite Ridge codename, built on a 4 nm process node. It has 8 cores and 16 threads, with a base clock of 3.80 GHz and a boost clock of 5.50 GHz. The CPU’s L3 cache is 32 MB shared, and it supports DDR5 memory with a dual-channel bus, providing 89.6 GB/s of bandwidth. These specifications are more than adequate for a 2014 game like Minimum.
In synthetic benchmarks, the Ryzen 7 9700F scores 4691 in single-thread tests and 36470 in multithread tests. Its percentile ranking is 94 among all CPUs, placing it in the top tier. The nearest rivals include the AMD Ryzen 9 7940HX (avg score 69875, deltaPct 0.2) and the Intel Core i7-14700KF (avg score 70163, deltaPct -0.2). The performance is nearly identical to these chips, meaning the 9700F does not bottleneck the RTX 5060 in Minimum.
The measured FPS data confirms that the CPU is not a limiting factor. At 1080p Low, the system hits 215 FPS, which is a high frame rate that would require a strong CPU to sustain. The Ryzen 7 9700F’s boost clock of 5.50 GHz ensures that single-threaded game logic runs efficiently. Even at 4K Low, where the GPU is more stressed, the CPU still provides enough frames to reach 75 FPS.
The CPU’s TDP is 65 W, and it uses the AMD Socket AM5 platform with PCIe Gen 5 support (24 lanes). This is a modern platform that offers headroom for future upgrades. The data indicates that the 9700F is overkill for Minimum at lower settings, but it ensures that the GPU is always the bottleneck, which is the ideal scenario for consistent frame pacing. In summary, the CPU role here is to provide a stable foundation without ever limiting the RTX 5060.
Hardware Specifications
AMD Ryzen 7 9700F
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 9700F + NVIDIA GeForce RTX 5060 in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 75.0 |
| 3840x2160 | Medium | 57.0 |
| 3840x2160 | High | 48.0 |
| 3840x2160 | Ultra | 37.0 |
| 2560x1440 | Low | 139.0 |
| 2560x1440 | Medium | 106.0 |
| 2560x1440 | High | 89.0 |
| 2560x1440 | Ultra | 68.0 |
| 1920x1080 | Low | 215.0 |
| 1920x1080 | Medium | 165.0 |
| 1920x1080 | High | 138.0 |
| 1920x1080 | Ultra | 105.0 |
Minimum with Ryzen 7 9700F + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with RTX 5060 + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with Ryzen 7 9700F + RTX 5060
Explore FPS benchmarks for other games using this same hardware combination.