Minimum
This combination provides smooth gameplay with an average of 75 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 35 | 43 | 53 |
| 1440p QHD | 49 | 62 | 80 | 102 |
| 1080p Full HD | 78 | 102 | 120 | 157 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 7 7800X3D + AMD Radeon RX 6600, In-Depth Analysis
The AMD Ryzen 7 7800X3D and AMD Radeon RX 6600 combination delivers a playable experience in Minimum, but the data reveals a system that is decisively bound by the graphics card. The pairing sits at rank 1377 out of 1733 tested combos, placing it in the lower third of all configurations for this title. The CPU, with its 8 cores and 16 threads based on the Zen 4 architecture, posts an average benchmark score of 31580, which puts it 0.1% ahead of the Intel Core i7-12700F and 0.3% ahead of the AMD Ryzen 9 5980HX. The GPU, however, with an average score of 25235, is effectively tied with the AMD Radeon 890M and trails the NVIDIA GeForce RTX 3060 Ti by 0.5%. This disparity in component class is the central story of the measured frame rates.
Resolution Scaling
The frame rate drop from 1080p to 4K is steep and consistent, confirming that the Radeon RX 6600 is the limiting factor. At 1080p with Low settings, the system produces 156.9 FPS. Moving to 1440p drops that to 101.9 FPS, a 35% reduction, and at 4K it falls to 52.8 FPS, which is just 33.6% of the original 1080p figure. This scaling pattern is typical of a GPU-bound scenario: the CPU has ample headroom, but the GPU's pixel throughput becomes the bottleneck as resolution increases.
The gap between settings widens with resolution, which further points to GPU limitation. At 1080p, the difference between Low and Ultra is 79.4 FPS (156.9 vs 77.5). At 4K, that same gap shrinks to 28.0 FPS (52.8 vs 24.8). When the GPU is saturated at higher resolutions, the relative cost of each setting level compresses because the renderer is already struggling to fill frames. The data suggests that the 7800X3D's 96 MB of shared L3 cache and 5.00 GHz boost clock are never the primary constraint; even at 1080p Low, where the CPU would typically matter most, the system still relies on the GPU to push those 156.9 frames.
The jump from Medium to High at 1440p is also telling: 79.7 to 62.3 FPS, a 21.8% loss. At 4K, the same setting change costs 8.3 FPS (43.1 to 34.8). The diminishing absolute cost of higher presets at 4K indicates that the GPU is already so far beyond its comfort zone that additional shading work has less relative impact. For users targeting high refresh rates, the 1080p data is the only viable path, but even there, Ultra settings cap out below the 80 FPS mark.
FAQ
Q: Is the AMD Ryzen 7 7800X3D holding back the Radeon RX 6600 in this game?
A: No. The benchmark data shows a GPU-bound scenario across all resolutions. The CPU's average benchmark score of 31580 places it 87th percentile among all CPUs, while the GPU sits at the 69th percentile. The consistent frame rate scaling with resolution indicates the GPU is the bottleneck.
Q: What frame rate can I expect at 1080p with Medium settings?
A: The measured average is 120.2 FPS. This is the second-highest result at this resolution, behind only the Low preset's 156.9 FPS. It offers a significant improvement over High's 101.9 FPS while staying well above the 60 FPS threshold.
Q: How does the RX 6600 compare to its nearest rivals in raw compute?
A: The GPU's average benchmark score is 25235. This is effectively tied with the AMD Radeon 890M (25246, 0% delta) and the AMD Radeon RX 6700M (25180, 0.2% delta). It is 0.5% ahead of the NVIDIA GeForce RTX 3060 Ti, which scores 25120.
Q: Is 4K gaming viable with this hardware combination?
A: Only at Low settings, where the system averages 52.8 FPS. Medium drops to 43.1 FPS, High to 34.8 FPS, and Ultra falls to 24.8 FPS. These figures are below the standard 60 FPS target for smooth gameplay.
Q: What is the best resolution for a 144Hz monitor?
A: At 1080p, the Low preset (156.9 FPS) is the only measured configuration that exceeds 144 FPS. Medium (120.2 FPS) and High (101.9 FPS) fall short. At 1440p, even the Low preset only reaches 101.9 FPS.
Q: Does the CPU's 3D V-Cache technology show any benefit in the frame rates?
A: The 7800X3D's 96 MB shared L3 cache and 5.00 GHz boost clock contribute to a high single-thread score of 4115 in Cinebench R23. However, the measured FPS data shows no scenario where the CPU becomes the limiting factor, so any potential cache advantage is not visible in these results.
Settings Recommendations
The optimal preset depends entirely on the target refresh rate. For 1080p gaming, Medium settings at 120.2 FPS represent the best balance between visual fidelity and performance. The jump to High costs 18.3 FPS (120.2 to 101.9), which is a 15.2% reduction for a marginal visual upgrade. Low settings at 156.9 FPS are only recommended for competitive play where maximum frame rate is paramount, as the visual compromise is substantial.
At 1440p, the situation changes. Medium settings produce 79.7 FPS, which is acceptable for a 75Hz monitor but insufficient for 144Hz. High settings at 62.3 FPS are playable on a 60Hz display, but the system is clearly struggling to maintain headroom. Low settings at 101.9 FPS are the only way to approach high refresh rates at this resolution, though the visual quality takes a noticeable hit.
For 4K, the data is unambiguous: only Low settings (52.8 FPS) are remotely playable. Medium (43.1 FPS) and High (34.8 FPS) are below the 45 FPS threshold where most players perceive stutter. Ultra at 24.8 FPS is effectively a slideshow. The recommendation is to avoid 4K unless the user is willing to accept Low settings as a compromise.
Measured FPS Breakdown
At 1920x1080, the full settings range is usable. Low settings deliver 156.9 FPS, which is the highest measured result in the entire dataset. Medium settings drop to 120.2 FPS, a 23.4% reduction. High settings produce 101.9 FPS, which is exactly the same figure as the 1440p Low result, highlighting the GPU's resolution scaling. Ultra settings yield 77.5 FPS, which is still above the 60 FPS baseline.
At 2560x1440, the performance envelope tightens. Low settings produce 101.9 FPS, matching the 1080p High result. Medium settings drop to 79.7 FPS, a 21.8% reduction from Low. High settings fall to 62.3 FPS, which is just above the 60 FPS target. Ultra settings produce 49.2 FPS, which is below the 60 FPS threshold and only suitable for slower-paced gameplay.
At 3840x2160, the GPU is clearly overwhelmed. Low settings produce 52.8 FPS, which is the only 4K result above 50 FPS. Medium settings drop to 43.1 FPS, a 18.4% reduction. High settings fall to 34.8 FPS, and Ultra settings bottom out at 24.8 FPS. The scaling from 1440p Low (101.9 FPS) to 4K Low (52.8 FPS) represents a 48.2% loss, demonstrating the GPU's limited 224.0 GB/s memory bandwidth and 8 GB GDDR6 frame buffer.
GPU Role
The AMD Radeon RX 6600 is the definitive performance limiter in this configuration. Its 8 GB of GDDR6 memory on a 128-bit bus provides 224.0 GB/s of bandwidth, which is insufficient for high-resolution textures in Minimum. The GPU's boost clock of 2491 MHz and game clock of 2044 MHz are high for the RDNA 2.0 architecture, but the 1792 shading units and 64 ROPs are simply not enough to sustain high frame rates at 4K.
The GPU's benchmark profile shows a strong showing in DirectX 11 (152 in PassMark) but weaker results in DirectX 12 (51) and compute workloads (6554). This aligns with the game's performance pattern: the frame rate drops are more pronounced at higher settings, suggesting that the GPU's fixed-function units are the bottleneck rather than its compute shaders. The 7 nm process node and 11,060 million transistors give it a die size of 237 mm², which is efficient but limited in raw throughput.
The GPU's 69th percentile ranking among all GPUs, combined with its average score of 25235, places it in the mid-range tier. Its nearest rival, the AMD Radeon 890M, is an integrated solution that matches its score exactly (0% delta), which underscores the RX 6600's position as a budget discrete option. The measured FPS data confirms this: the system cannot maintain 60 FPS at 4K on any setting above Low, and even at 1440p, only the Low preset exceeds 100 FPS. For this game, the RX 6600's 8 GB frame buffer is adequate for 1080p Ultra (77.5 FPS) but becomes a liability as resolution increases.
Hardware Specifications
AMD Ryzen 7 7800X3D
AMD Radeon RX 6600
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 7800X3D + AMD Radeon RX 6600 in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 52.8 |
| 3840x2160 | Medium | 43.1 |
| 3840x2160 | High | 34.8 |
| 3840x2160 | Ultra | 24.8 |
| 2560x1440 | Low | 101.9 |
| 2560x1440 | Medium | 79.7 |
| 2560x1440 | High | 62.3 |
| 2560x1440 | Ultra | 49.2 |
| 1920x1080 | Low | 156.9 |
| 1920x1080 | Medium | 120.2 |
| 1920x1080 | High | 101.9 |
| 1920x1080 | Ultra | 77.5 |
Minimum with Ryzen 7 7800X3D + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with RX 6600 + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with Ryzen 7 7800X3D + RX 6600
Explore FPS benchmarks for other games using this same hardware combination.