Minimum
This combination offers playable performance with an average of 46 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 16 | 21 | 25 | 33 |
| 1440p QHD | 30 | 39 | 47 | 61 |
| 1080p Full HD | 46 | 61 | 72 | 95 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 7 5700 + Intel Arc B390, In-Depth Analysis
The AMD Ryzen 7 5700 and Intel Arc B390 combination delivers playable frame rates at 1080p in Minimum, a 2014 third-person shooter, but struggles at higher resolutions. The data shows this combo ranks 2602 out of 2939 tested combinations, placing it in the lower tier of system performance, yet the 1080p results indicate the pairing can still provide a smooth experience on lower settings.
FAQ
Q: What is the average FPS at 1920x1080 with Low settings?
A: The measured average frame rate is 95 FPS at 1920x1080 with Low settings, which is the highest average FPS recorded for this combo across all tested configurations.
Q: How does the CPU's multi-threaded performance compare to its nearest rivals?
A: The AMD Ryzen 7 5700 has an average benchmark score of 25517. Its closest rival, the Intel Xeon D-2752TER, scores 25530, which is 0.1% higher. The AMD Ryzen 5 7640U scores 25485, putting it 0.1% behind the Ryzen 7 5700.
Q: What is the GPU's percentile ranking among all tested GPUs?
A: The Intel Arc B390 sits at the 9th percentile among all GPUs, with an average benchmark score of 1482 in the 3DMark Steel Nomad DX12 test.
*Q: What is the best resolution and settings combo for this system in Minimum?*
A: The best measured result is 95 FPS at 1920x1080 with Low settings. However, 1920x1080 with High settings still achieves 61 FPS average, which is above the common 60 FPS target.
Q: How much VRAM does the Intel Arc B390 have?
A: The GPU uses System Shared memory for its VRAM, with a memory size, type, and bus width all listed as "System Shared." Memory bandwidth is "System Dependent."
Q: What is the clock speed of the CPU?
A: The AMD Ryzen 7 5700 has a base clock of 3.70 GHz and a boost clock of 4.60 GHz, with 8 cores and 16 threads.
CPU Role
The AMD Ryzen 7 5700 is an 8-core, 16-thread processor from the 5000 series, built on the Zen 3 architecture with a process node of 7 nm. Its base clock is 3.70 GHz, boosting up to 4.60 GHz, which provides substantial computational headroom for a game like Minimum. The CPU's multi-threaded capabilities are evident in benchmark scores: Cinebench R23 multicore reaches 20655, while the single-core score is 2916. This indicates strong performance in both heavily threaded and lightly threaded workloads, which matters for a third-person shooter that may use multiple cores for physics, AI, and game logic.
The CPU's 16 MB of L3 cache and 512 KB L2 per core help reduce memory latency, which can improve frame pacing in CPU-bound scenarios. In Minimum, the CPU's role is to feed the GPU with draw calls and process game state updates. The 3DMark 16-thread score of 6628 and max-thread score of 6617 show consistent scaling across all available threads, meaning the 5700 can handle simultaneous tasks without significant bottlenecks. The single-thread score of 901 in 3DMark and 293 in Cinebench R15 single-core indicates decent per-core speed for older game engines that may rely heavily on one or two threads.
The CPU's 65 W TDP and dual-channel DDR4 memory support with 51.2 GB/s bandwidth ensure that data flows efficiently to the GPU. The Passmark multi-thread score of 24303 and integer math score of 90091 reflect strong general-purpose computing, which is relevant because Minimum may involve complex environmental interactions. The CPU's percentile ranking at 78 among all CPUs shows it outperforms most processors on the market, but the bottleneck in this combo is clearly elsewhere. The data suggests that at 1080p Low settings, the CPU is capable of delivering 95 FPS, meaning it is not the limiting factor at that resolution. However, at 4K Ultra settings, the average FPS drops to 16, indicating the GPU becomes the primary constraint.
The Ryzen 7 5700's memory bandwidth of 51.2 GB/s and PCIe Gen 3 with 20 lanes provide adequate connectivity for the integrated Intel Arc B390, which uses system shared memory. The CPU's 180 mm² die size and 10,700 million transistors on a 7 nm process contribute to its efficiency and performance balance. For a game released in 2014, the CPU's modern architecture should not struggle with the computational demands, but the measured FPS at higher resolutions suggests that the GPU's limitations dominate the overall experience.
How This Combo Ranks
The AMD Ryzen 7 5700 and Intel Arc B390 combination ranks 2602 out of 2939 tested combos in Minimum, placing it in the bottom 11% of all system pairings. This low ranking is primarily driven by the GPU's performance, as the CPU alone ranks in the 78th percentile among all CPUs. The comparison between these two metrics highlights a significant imbalance: the CPU is a mid-to-high performer, while the GPU is in the bottom 9th percentile of all GPUs.
The combo's ranking means that in the broader database of tested systems, most other combinations deliver higher average FPS in this game. The measured FPS data supports this, with 4K Ultra yielding only 16 FPS and 1440p Ultra reaching 30 FPS. Even at 1080p, the Ultra preset only achieves 46 FPS, which is below the 60 FPS target many players prefer. The combo does manage to hit 61 FPS at 1080p High and 95 FPS at 1080p Low, showing that it can be viable with appropriate settings adjustments.
When compared to other combos in the same rank range, the data indicates that systems with similar overall performance typically achieve playable frame rates only at lower resolutions and settings. The gap between the CPU's capability and the GPU's output is substantial: the CPU's Cinebench R23 multicore score of 20655 suggests it can handle modern workloads, but the GPU's 3DMark Steel Nomad DX12 score of 1482 places it near the bottom of the performance spectrum. The GPU's nearest rivals include the NVIDIA GeForce GT 520MX with an average score of 1463 (1.3% lower), the NVIDIA GeForce 800M at 1460 (1.5% lower), and the NVIDIA GeForce GT 625 OEM at 1446 (2.5% lower).
The ranking of 2602 out of 2939 means that only about 337 tested combos perform worse. This is a critical insight for anyone considering this pairing: the CPU is not the limiting factor, but the GPU severely restricts the overall experience. The data shows that at 1080p Low, the combo achieves 95 FPS, which is respectable for a 2014 game, but pushing to higher settings or resolutions quickly degrades performance. The 4K Medium result of 25 FPS with a minimum of 21 FPS and maximum of 29 FPS demonstrates the GPU's inability to handle dense pixel loads, even with modern architecture.
Measured FPS Breakdown
The measured FPS data for this combo covers three resolutions and four settings, providing a clear picture of performance scaling. At 3840x2160, the results are consistently low: Low settings achieve 33 FPS average, Medium drops to 25 FPS with a minimum of 21 and maximum of 29, High reaches 21 FPS, and Ultra falls to 16 FPS. These numbers indicate that 4K gaming is not viable for Minimum with this hardware, as even the lowest settings fail to reach 60 FPS.
Moving to 2560x1440, the performance improves but remains below the ideal threshold for smooth gameplay. Low settings achieve 61 FPS average, which is exactly the 60 FPS target, making it the only 1440p setting that can be considered playable. Medium settings drop to 47 FPS with a minimum of 40 and maximum of 54, High reaches 39 FPS, and Ultra falls to 30 FPS. The 1440p results show a clear pattern: each step up in settings costs roughly 8-10 FPS, which is a significant penalty given the already limited headroom.
At 1920x1080, the combo finally demonstrates playable performance across multiple settings. Low settings deliver 95 FPS average, which is excellent for a smooth experience. High settings achieve 61 FPS, matching the 60 FPS target exactly. Medium settings reach 72 FPS with a minimum of 62 and maximum of 83, providing a comfortable margin above the 60 FPS threshold. Ultra settings drop to 46 FPS, which is below the target but still playable for less demanding players.
The scaling from 1080p to 1440p is noteworthy: at Low settings, the average FPS drops from 95 to 61, a 36% reduction. At High settings, the drop is from 61 to 39, a 36% reduction as well. This consistent scaling suggests that the GPU's fill rate and memory bandwidth are the primary constraints, as the CPU is likely not saturated at these resolutions. The 4K results show an even steeper decline, with Low settings at 33 FPS being only 35% of the 1080p Low result. The Medium settings with min/max data at 4K (21-29 FPS) and 1440p (40-54 FPS) and 1080p (62-83 FPS) show that frame time variance increases with resolution, which can lead to noticeable stutter.
The data reveals that the combo's performance ceiling is at 1080p, where it can handle Low, Medium, and High settings with average FPS above 60. The 95 FPS at 1080p Low is the standout result, indicating that the CPU and GPU can work together effectively when the GPU is not overly burdened. However, the 16 FPS at 4K Ultra is a stark reminder of the GPU's limitations, and the 30 FPS at 1440p Ultra suggests that even mid-range resolutions with high settings are beyond this system's capabilities.
GPU Role
The Intel Arc B390 is an integrated GPU based on the Xe3-LPG architecture, manufactured on a 3 nm process. It has 1536 shading units, 48 TMUs, and 24 ROPs, with 12 ray tracing cores. The base clock is 300 MHz, boosting to 2500 MHz, and it draws 80 W TDP. The GPU's memory is entirely system shared, meaning it relies on the CPU's DDR4 memory with a bandwidth of 51.2 GB/s, but the actual bandwidth is listed as "System Dependent."
The GPU's performance in Minimum is the primary bottleneck for this combo. Its 3DMark Steel Nomad DX12 score of 1482 places it at the 9th percentile among all GPUs, which is extremely low. The nearest rivals in the benchmark data are all older NVIDIA entries: the GeForce GT 520MX (1463, 1.3% behind), GeForce 800M (1460, 1.5% behind), GeForce GT 625 OEM (1446, 2.5% behind), and GeForce GT 710 (1443, 2.7% behind). This indicates that the Arc B390's raw compute performance is comparable to GPUs from over a decade ago.
The GPU's FP32 performance is 7.680 TFLOPS, with a pixel rate of 60.00 GPixel/s and texture rate of 120.0 GTexel/s. These specifications are modest for modern standards, and the measured FPS confirms that the GPU struggles with higher resolutions. The 4K results are particularly telling: even at Low settings, the average FPS is only 33, which is below the 60 FPS target. The GPU's 24 ROPs are likely insufficient for high-resolution rendering, as the pixel throughput needed at 4K exceeds what the hardware can deliver.
The GPU's ray tracing cores (12) and support for DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4 mean it is feature-complete, but these features do not translate to raw performance in Minimum. The GPU's boost clock of 2500 MHz is high, but the system shared memory architecture limits effective bandwidth, especially at higher resolutions where memory access patterns become more demanding. The GPU's 80 W TDP is low, indicating it is designed for efficiency rather than maximum performance.
The data shows that the GPU's performance scales poorly with resolution. At 1080p Low, the system achieves 95 FPS, but at 1440p Low, it drops to 61 FPS, and at 4K Low, it falls to 33 FPS. This scaling pattern suggests that the GPU's memory bandwidth is the limiting factor, as the system shared memory cannot provide the bandwidth needed for higher pixel counts. The GPU's 7.680 TFLOPS FP32 performance is theoretically sufficient for a 2014 game at 1080p, but the memory subsystem and ROP count hold it back.
Settings Recommendations
For the best experience with the AMD Ryzen 7 5700 and Intel Arc B390 in Minimum, the data clearly points to 1920x1080 resolution as the only viable option for smooth gameplay. At 1080p, Low settings achieve 95 FPS, which is excellent for a fast-paced third-person shooter. Medium settings still provide 72 FPS with a minimum of 62 FPS, ensuring no noticeable drops below the 60 FPS threshold. High settings also reach 61 FPS, which is exactly at the target. The Ultra preset at 1080p drops to 46 FPS, which may be acceptable for some players but falls below the ideal threshold.
The recommendation is to start with 1920x1080 and Medium settings, which deliver 72 FPS with a tight frame time range (62-83 FPS). This provides a balance between visual quality and performance, with the minimum FPS staying above 60. If a higher frame rate is preferred, Low settings at 1080p yields 95 FPS, which is the best measured result in the entire dataset. For players who prioritize visual fidelity over frame rate, High settings at 1080p achieves 61 FPS, which is still playable, but the margin for error is slim.
At 2560x1440, the only playable setting is Low, which achieves exactly 61 FPS average. However, this leaves no headroom for demanding scenes, and Medium settings drop to 47 FPS with a minimum of 40 FPS, which can cause noticeable stuttering. The 1440p High and Ultra settings (39 FPS and 30 FPS respectively) are not recommended for a smooth experience. At 3840x2160, all settings are below 60 FPS, with Low at 33 FPS and Medium at 25 FPS. These results are not suitable for a responsive third-person shooter, and the 4K Ultra setting at 16 FPS is effectively unplayable.
The data suggests a clear hierarchy: 1080p Medium is the sweet spot, offering 72 FPS with a comfortable minimum of 62 FPS. This setting likely provides a good mix of visual details and performance, as indicated by the measured frame rates. The 1080p Low setting at 95 FPS is the best for competitive play or high-refresh-rate monitors, while 1080p High at 61 FPS is the highest visual quality that maintains a playable frame rate. The Ultra preset should be avoided at any resolution, as even at 1080p it only achieves 46 FPS. The combination of the CPU's strong multi-threaded performance (Cinebench R23 multicore 20655) and the GPU's limited capabilities means that settings optimization is critical to achieving a playable experience, and the measured data shows that 1080p with Low to High settings is the only viable path forward.
Hardware Specifications
AMD Ryzen 7 5700
Intel Arc B390
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700 + Intel Arc B390 in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 33.0 |
| 3840x2160 | Medium | 25.0 |
| 3840x2160 | High | 21.0 |
| 3840x2160 | Ultra | 16.0 |
| 2560x1440 | Low | 61.0 |
| 2560x1440 | Medium | 47.0 |
| 2560x1440 | High | 39.0 |
| 2560x1440 | Ultra | 30.0 |
| 1920x1080 | Low | 95.0 |
| 1920x1080 | Medium | 72.0 |
| 1920x1080 | High | 61.0 |
| 1920x1080 | Ultra | 46.0 |
Minimum with Ryzen 7 5700 + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with Arc B390 + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with Ryzen 7 5700 + Arc B390
Explore FPS benchmarks for other games using this same hardware combination.